Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 19:50:09 Player: El Diablo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (3029) 3029 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5999 Bonus ------- None Cogmind --------- Core Integrity 157/700 Matter 280/300 Energy 470/470 System Corruption 13% Temperature Cool (0) Movement Walking (410) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit High-capacity Battery Power Shielding Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Huge Storage Unit Improved Sensor Array Transport Network Coupler Targeting Computer Target Analyzer Advanced ECM Suite Reaction Control System Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit High-capacity Battery Force Booster Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Remote Datajack Power Maul > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Xenon Bombardment Thruster Huge Storage Unit Improved Sensor Array Transport Network Coupler Targeting Computer Target Analyzer Advanced ECM Suite Reaction Control System Power Shielding Improved Utility Shielding Hacking Suite [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 110 | 7 10 13 18 62 Power 11 | 1 1 2 . 7 Engine 2 | 1 . 1 . . Core 9 | . 1 1 . 7 Reactor . | . . . . . Propulsion 28 | 2 1 6 4 15 Treads . | . . . . . Leg 23 | 2 1 6 4 10 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . . 5 Utility 27 | 2 3 4 5 13 Device 13 | 1 2 2 3 5 Storage 4 | 1 1 . . 2 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 9 | . . 1 2 6 Artifact . | . . . . . Weapon 44 | 2 5 1 9 27 Energy Gun 19 | 1 2 . 2 14 Energy Cannon 2 | . . . 1 1 Ballistic Gun 11 | 1 1 . 2 7 Ballistic Cannon 7 | . 2 1 3 1 Launcher 1 | . . . 1 . Special Weapon 3 | . . . . 3 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 34 | . 2 1 7 24 Power 6 | . 1 1 . 4 Propulsion 7 | . . . . 7 Utility 5 | . . . 2 3 Weapon 16 | . 1 . 5 10 Highest Loss Streak 8 | . 1 1 3 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 98 98 95 Engine 5 | . 7 4 9 5 Core 6 | . 6 6 . 8 Leg 21 | . 28 21 26 17 Flight 2 | . . . . 4 Device 12 | . 14 10 9 13 Storage 12 | . 14 11 9 13 Protection 9 | . . 11 16 9 Energy Gun 7 | . 18 . 3 8 Ballistic Gun 3 | . 7 . 1 4 Ballistic Cannon 11 | . . 33 19 1 Impact Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 117 | 13 34 42 45 117 Greatest Support 55 | 20 20 34 51 55 Greatest Overweight (x) 13 | 1 1 13 . 9 Average Overweight (x) 1 | . . 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 15 | 7 10 15 15 18 Most Carried 16 | 7 15 15 15 16 Average Carried 13 | 3 10 14 14 13 Final Capacity 25 | 8 15 15 15 25 Final Carried 15 | 7 15 15 15 9 Class Distribution -------------------- 54% | Tank 31% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2834 | 342 157 641 740 954 Remotely . | . . . . . Salvage Created 3116 | 256 525 409 949 977 Parts 198 | 21 40 33 48 56 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . . . 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 15 14 18 18 Melee 2 | . . . . 2 Guns 28 | . 14 . 3 11 Cannons 28 | . . 14 13 1 AOE 5 | . . . 2 3 Classes Destroyed 14 | 3 3 1 6 1 Worker 7 | 2 . . 4 1 Builder 7 | . . . 4 3 Tunneler 7 | 7 . . . . Hauler 1 | . . . 1 . Recycler 5 | 1 . . 3 1 Watcher 6 | . 2 1 3 . Swarmer 8 | . 5 1 . 2 Grunt 32 | . 10 8 9 5 Duelist 1 | . . . 1 . Sentry 11 | . . 5 4 2 Specialist 1 | . . . 1 . Hunter 8 | . . . 2 6 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 15 | 4 5 3 15 4 Combat Bots Only 5 | . 5 3 4 3 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6021 | . 471 349 1442 3759 Core 833 | . 99 61 130 543 Absorbed by Shields . | . . . . . Redirected to Shielding 177 | . . 4 53 120 Regen/Repaired (Parts) 284 | . 38 25 89 132 Core Remaining (%) 80 | 100 60 84 76 . Volleys Fired 263 | 24 47 43 72 77 Largest 3 | 2 2 3 3 3 Hottest 185 | 70 90 117 146 185 Shots Fired 647 | 48 90 129 200 180 Gun 335 | 48 90 . 47 150 Cannon 301 | . . 129 144 28 Launcher 9 | . . . 9 . Special 2 | . . . . 2 Kinetic 371 | 24 29 129 157 32 Thermal 165 | 24 61 . 24 56 Explosive 9 | . . . 9 . Electromagnetic 100 | . . . 10 90 Robot Hit Streak 13 | 9 8 13 12 8 Robot Miss Streak 9 | 3 4 9 5 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 355 | 28 58 44 118 107 Core Hits 163 | 11 28 18 57 49 Critical Kills . | . . . . . Critical Parts Destroyed 4 | 1 . . . 3 Critical Strikes 26 | 6 1 4 7 8 Burn 6 | 5 1 . . . Destroy 1 | 1 . . . . Blast 13 | . . 4 7 2 Corrupt 2 | . . . . 2 Smash 4 | . . . . 4 Melee Attacks 15 | . . . . 15 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7529 | 350 720 1026 3188 2245 Guns 3014 | 350 720 . 540 1404 Cannons 3181 | . . 1026 1847 308 Explosions 862 | . . . 801 61 Melee 471 | . . . . 471 Ramming 1 | . . . . 1 Kinetic 3720 | 173 219 1026 1958 344 Thermal 1682 | 177 501 . 340 664 Explosive 801 | . . . 801 . Electromagnetic 854 | . . . 89 765 Impact 471 | . . . . 471 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 1 . 13 Average Corruption 5 | . . 1 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 65 | . . 6 . 59 Message Errors 15 | . . 3 . 12 Matter Fused 16 | . . . . 16 Heat Flow Errors 6 | . . 1 . 5 Energy Discharges 9 | . . 1 . 8 Parts Rejected 2 | . . . . 2 Data Loss (minor) 9 | . . 1 . 8 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 3 | . . . . 3 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 232 | . . . 59 173 Projectiles 71 | . . . 53 18 Explosions 6 | . . . 6 . Melee 155 | . . . . 155 Knockbacks 25 | . . 5 17 3 Impact 1 | . . . . 1 Kinetic 24 | . . 5 17 2 Secondary . | . . . . . Self-Inflicted Damage 96 | . . . . 96 Shots 4 | . . . . 4 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 480 | 54 136 232 480 332 Average Temperature 64 | 18 36 27 124 78 Received Heat Transfer 1236 | . 207 150 558 321 Effects 4 | . . . 2 2 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . . . 9 Impact Corruptions 5 | . . . . 5 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 6 | 2 3 . . 1 Heat Transferred 4386 | 888 1495 . 703 1300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 402 | 50 242 233 402 205 Initial 165 | . 32 42 26 165 Average 98 | 24 108 82 256 62 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 86 | 100 92 94 22 98 Level 1 13 | . 7 5 77 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 28 | . 3 6 5 14 Investigation 7 | . 2 3 . 2 Extermination 5 | . . . . 5 Reinforcement 14 | . 1 3 3 7 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 6 | . . 1 1 4 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 2 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 23 17 28 32 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 8 | . . . 4 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . . 2 3 3 Max in Single Turn 2 | . . 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 22 | . 5 10 3 4 Terminals 13 | . 4 6 1 2 Fabricators . | . . . . . Repair Stations 4 | . 1 1 1 1 Recycling Units 3 | . . 2 . 1 Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 63 | . 12 34 8 9 Successful 42 | . 5 27 6 4 Failed 21 | . 7 7 2 5 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 8 20 1 5 Fabricators . | . . . . . Repair Stations 13 | . 4 4 2 3 Recycling Units 8 | . . 7 . 1 Scanalyzers 8 | . . 3 5 . Garrison Access . | . . . . . Terminal Hacks 21 | . 3 16 . 2 Record 3 | . . 2 . 1 Prototype ID Bank 4 | . 1 3 . . Open DSF 1 | . . . . 1 Branch Access Points 2 | . 1 1 . . Emergency Access Points 3 | . 1 2 . . Unreport Threat 3 | . . 3 . . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 4 2 2 Scan Component 5 | . 1 2 1 1 Repair 5 | . 1 2 1 1 Recycling Unit Hacks 4 | . . 4 . . Report Inventory 2 | . . 2 . . Retrieve Components 2 | . . 2 . . Scanalyzer 7 | . . 3 4 . Insert Component 4 | . . 2 2 . Analyze 3 | . . 1 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 4 6 2 4 Full Trace Events 8 | . 2 3 1 2 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 2 1 1 Time 159 | . 26 76 38 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . . 19 . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 7792 | 251 1079 1893 1043 3526 Spaces Moved 2999 | 81 467 788 487 1176 Core 22 | 19 . 3 . . Treads . | . . . . . Legs 2841 | 62 467 785 487 1040 Wheels . | . . . . . Hover . | . . . . . Flight 136 | . . . . 136 Fastest Speed 50 | 50 120 190 113 113 Average Speed 188 | 104 146 193 119 236 Slowest Speed 760 | 120 190 700 130 760 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 81 63 38 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 7 . 3 Terrain Destroyed 91 | . . 12 63 16 Melee 3 | . . . . 3 Projectile 33 | . . 12 18 3 AOE 55 | . . . 45 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4578 | 197 777 1063 797 1744 Wait 1015 | 75 215 193 196 336 Move 2995 | 80 466 787 486 1176 Hop . | . . . . . Pick Up 97 | 11 22 12 15 37 Fast Attach 29 | 3 3 4 2 17 Attach 52 | 4 3 3 10 32 Detach 3 | . . . 2 1 Swap 29 | . 4 6 6 13 Drop 79 | . 17 15 8 39 Fire 263 | 24 47 43 72 77 Melee 15 | . . . . 15 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 13) 720 | -10/Materials | Repaired Med. Laser 779 | -10/Materials | Discovered new exit (range 12) 1138 | -10/Materials | Build established: Scavenger-Mutant 1205 | -10/Materials | Identified exit to Mines 1290 | -10/Materials | Discovered new exit (range 12) 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1638 | -9/Materials | Build established: Tank 2096 | -9/Materials | Discovered new exit (range 13) 2322 | -9/Materials | Repaired Lgt. Nuclear Core 2360 | -9/Materials | Repaired Imp. Heat Sink 2807 | -9/Materials | Discovered new exit (range 15) 3053 | -9/Materials | Identified exit to Mines 3119 | -9/Materials | Discovered new exit (range 16) 3223 | -9/Materials | Identified exit to Materials 3224 | -9/Materials | Entered another Materials area 3224 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3462 | -8/Materials | Discovered new exit (range 15) 3972 | -8/Materials | Repaired VSS Leg 4134 | -8/Materials | Garrison activated, responded to threat 4177 | -8/Materials | Lost 3 parts (1u2w) 4267 | -8/Materials | Entered Factory 4267 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5273 | -7/Factory | Build established: Mutant 5492 | -7/Factory | Repaired Titanium Leg 5591 | -7/Factory | Build established: Tank 5844 | -7/Factory | Lost 6 parts (1p1n1u3w) 6594 | -7/Factory | Build established: Mutant 7043 | -7/Factory | Lost 4 parts (1p2n1u) 7186 | -7/Factory | System corruption reached 10% 7517 | -7/Factory | Core integrity fell below 50% 7768 | -7/Factory | Lost 8 parts (1p4n3w) 7793 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Gatling Laser. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Knocked back. K-01 Serf collects debris. Imp. Titanium Leg destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. Mic. Nuclear Core destroyed. System corrupted: Mic. Nuclear Core rejected. U-05 Engineer builds a Wall. ALERT: Rogue bot located, Programmers report to Factory Zone 7C. System corrupted: Heat flow error (+275). Acquired Mic. Nuclear Core. 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" # #### !##??# | | ?????????# " # #?## ##??# | | ?????????# #####+#############+########## | | ?????????####+##### | | ????????????#* ! | | ????????????# = | | ?????######## | | ?????# + | | ?????# # ######+#+############/####"######## | | ?????#[ """ # # #??? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: EM 15 Power Shielding 33 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Force Boost 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Oops Part-time Excavator Challenges ------------ None Game ------ Seed MomentumNeutronDisintegrator Manual? 0 Play Time 01:32:52 Cumulative 11.9 hours Start 2022.03.27 @ 18:03:54 End 2022.03.27 @ 19:50:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6854e209-2f30-438e-b6c0-ce9983934213