Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.23 @ 16:04:17 Player: C4ckw1z11 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (743) 743 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2388 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Warning (332) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (2) ------ Heat Sink Phasing AFG > --- WEAPON (3) ------- Medium Laser Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Phasing AFG > --- WEAPON ----------- Medium Laser Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Beam Rifle Flamer [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Tractor Beam Device Tractor Beam Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion 2 | . 1 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 37 | 7 13 10 . 4 3 Power 4 | 1 3 . . . . Engine 2 | 1 1 . . . . Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 11 | 2 7 2 . . . Treads 8 | 2 4 2 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 3 | . 3 . . . . Flight . | . . . . . . Utility 8 | 2 1 1 . 4 . Device 6 | . 1 1 . 4 . Storage . | . . . . . . Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 14 | 2 2 7 . . 3 Energy Gun 7 | 1 . 5 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 2 . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . 1 . . 1 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 94 100 100 100 Engine 3 | . 8 . . . . Core 7 | . 3 10 10 10 10 Treads 38 | . 35 37 40 40 40 Device 14 | . 9 12 20 20 20 Protection 5 | . 12 7 . . . Energy Gun 11 | . 5 7 20 20 11 Ballistic Gun 15 | . 19 19 10 10 10 Ballistic Cannon 1 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 38 | 11 13 16 14 33 38 Greatest Support 83 | 40 60 83 83 83 83 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 3 . 3 2 Average Carried . | . 1 . . . . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 2 | . 2 . . . 1 Class Distribution -------------------- 46% | Hacker-Gunner 44% | Hacker-Mutant 9% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 887 | 160 352 249 . . 126 Remotely 481 | . 232 249 . . . Salvage Created 1092 | . 223 576 . . 293 Parts 63 | . 16 40 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 4 10 . . 3 Guns 15 | . 4 10 . . 1 Cannons 2 | . . . . . 2 Classes Destroyed 6 | . 4 2 . . . Worker 3 | . 2 1 . . . Watcher 5 | . 3 2 . . . Swarmer 2 | . 2 . . . . Grunt 10 | . 2 5 . . 3 Brawler 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 3 | . 3 3 . . 3 Combat Bots Only 3 | . 2 3 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 722 | . 88 322 . . 312 Core 63 | . . 23 . . 40 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 75 | . 32 29 . . 14 Largest 3 | . 2 3 . . 3 Hottest 123 | . 70 96 . . 123 Shots Fired 182 | . 63 77 . . 42 Gun 168 | . 63 77 . . 28 Cannon 14 | . . . . . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | . 48 58 . . 28 Thermal 48 | . 15 19 . . 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 8 26 . . 21 Robot Miss Streak 4 | . 4 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 128 | . 39 58 . . 31 Core Hits 54 | . 16 24 . . 14 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 1 1 . . 3 Burn 3 | . 1 1 . . 1 Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1722 | . 425 726 . . 571 Guns 1420 | . 420 726 . . 274 Cannons 297 | . . . . . 297 Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 1305 | . 333 553 . . 419 Thermal 412 | . 87 173 . . 152 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles 9 | . . . . . 9 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 321 | . 98 204 . . 321 Average Temperature 72 | . 31 66 . . 142 Received Heat Transfer 468 | . 42 195 . . 231 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 1406 | . 333 555 . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 384 | . 104 384 22 . . Initial 22 | . . . 22 . . Average 78 | . 56 158 22 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 89 | 100 100 65 100 . . Level 1 10 | . . 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 12 14 . . 5 Peak Tracking Total 5 | . 3 5 . . 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 5 | . 1 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . . 1 Successful 1 | . . . . . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Record 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2582 | 181 840 493 117 570 381 Spaces Moved 1363 | 64 447 238 74 335 205 Core 27 | 27 . . . . . Treads 1332 | 37 443 238 74 335 205 Legs . | . . . . . . Wheels . | . . . . . . Hover 4 | . 4 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 52 160 160 160 160 Average Speed 157 | 113 159 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 7 65 28 24 29 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1642 | 172 512 288 73 372 225 Wait 130 | 96 6 . . 28 . Move 1358 | 63 446 237 73 334 205 Hop . | . . . . . . Pick Up 23 | 6 8 6 . 1 2 Fast Attach 1 | 1 . . . . . Attach 16 | 6 2 4 . 4 . Detach 5 | . . 1 . 4 . Swap 20 | . 11 6 . . 3 Drop 12 | . 5 5 . 1 1 Fire 75 | . 32 29 . . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 59 | -11/Scrapyard | Identified exit to Materials 59 | -11/Scrapyard | Discovered exit to Materials (range 14) 182 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Evolved 1 slot: Propulsion x1 182 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Discovered exit to Mines (range 8) 306 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Discovered exit to Mines (range 11) 1011 | -10/Materials | Identified exit to Materials 1011 | -10/Materials | Discovered exit to Materials (range 7) 1022 | -10/Materials | Entered another Materials area 1022 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1428 | -9/Materials | Identified exit to Mines 1428 | -9/Materials | Discovered exit to Mines (range 16) 1515 | -9/Materials | Entered Mines 1520 | -9/Mines | Identified exit to Materials 1520 | -9/Mines | Discovered exit to Materials (range 8) 1614 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1632 | -9/Mines | Entered Zion 1689 | -7/Zion | Build established: Hacker-Gunner 1864 | -7/Zion | Found Prototype Device 1867 | -7/Zion | Identified Phasing AFG 2033 | -7/Zion | Given A8's code to call for help 2086 | -7/Zion | Identified exit to Proximity Caves 2086 | -7/Zion | Discovered exit to Proximity Caves (range 15) 2202 | -7/Zion | Entered Proximity Caves 2256 | -6/Proximity Caves | Learned Factory emergency access door positions 2583 | -6/Proximity Caves | Self-destructed Last Messages --------------- G-50 Soldier knocked back. G-50 Soldier destroyed. Acquired 36 matter. Connecting with Outpost Terminal... >>Query($taT^5 R3pOr+ 0000) .sisT3m C0rRvpTE_ Connecting with Outpost Terminal... ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. G-50 Soldier Carbon-fiber Leg blasted off. G-50 Soldier destroyed. G-50 Soldier suffers critical hit (Destroy). Destroyed Carbon-fiber Leg. G-50 Soldier destroyed. G-67 Veteran suffers critical hit (Burn). Lgt. Nuclear Core destroyed. Overheating: System interference. Assault Rifle temporarily disabled. Magnetic Acceleration Cannon temporarily disabled. Med. Laser temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????????????????????????####?????????????????? | | #????????????????????#####?# #?????????????????? | | #???######???????????# ## #?????????????????? | | ##??# #????#####?## #?????????????????? | | ##??# #???## ### #??????????????????? | | ##?# #??## ## #???????????????????? | | #?# #### #???????????????????? | | #?# #???????????????????? | | #??# ##??????????????????? | | #### #??????????????????? | | ## ##### #??????????????????? | | ##???## #??????????????????? | | #?????##### ##??????????????????? | | #?????????# #???????????????????? | | ##?????????# ##??????????????????? | | ###??????????## #??????????????????? | | #####?????????????## ### ##??????????????????? | | #??????????????????####### ##???????????????????? | | ?????????????????????## ## #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????" ### #???????????????????? | | ??????????????# #???????????????????? | | ??????????????### #??????????????????? | | ????????????????#### #??????????????????? | | ??????????????????# #??????????????????? | | ????????????????? ##??????????????????? | | ??????????????? ##???????????????????? | | ????????????? ####; #????????????????????? | | ???????????? ????# ###????????????????????? | | ?????????????????? gg ####??????????????????????? | | ????????????????? *%#??????????????????????????? | | ???????????????? [=???????????????????????????? | | ???????????????"# %!???????????????????????????? | | ????????????????## % %???????????????????????????? | | ?????????????????# ???????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainShockFemtoactuators Manual? 0 Play Time 00:16:32 Cumulative 1.9 hours Start 2022.05.23 @ 15:45:51 End 2022.05.23 @ 16:04:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af003585-6221-4615-8c98-08699244de73