Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 22:14:45 Player: f_ Result: Destroyed by TI-O5A(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (302) 302 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1042 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (750) Ox14 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Sensor Array Transport Network Coupler Targeting Computer Propulsion Shielding Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Transport Network Coupler Targeting Computer Propulsion Shielding Light Armor Plating Assault Rifle Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 7 2 1 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 3 . . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 86 | . 93 100 61 Engine 13 | . 14 14 13 Wheel 20 | . 28 28 3 Device 8 | . 7 14 2 Storage 14 | . 14 14 14 Protection 3 | . . . 11 Energy Gun 10 | . 14 14 1 Ballistic Gun 14 | . 14 14 14 Naked Turns . | . . . . Heaviest Build 50 | 14 50 50 50 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 16 | 1 1 1 16 Average Overweight (x) 1 | . . 1 7 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 15 20 20 Most Carried 10 | 5 10 10 9 Average Carried 7 | 2 6 9 8 Final Capacity 20 | 8 20 20 20 Final Carried 10 | 2 10 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 432 | 259 109 29 35 Remotely . | . . . . Salvage Created 463 | . 286 62 115 Parts 42 | . 23 8 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 8 4 5 Guns 17 | . 8 4 5 Classes Destroyed 5 | . 4 . 1 Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 14 | . 6 4 4 Grunt 2 | . 2 . . Subdweller 1 | . . . 1 Best Kill Streak 6 | . 6 3 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 94 | . 29 19 46 Missed 19 | . 8 4 7 Damage Taken 834 | . 180 116 538 Core 254 | . 51 16 187 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 52 | . 26 9 17 Largest 2 | . 2 2 1 Hottest 60 | . 60 60 20 Shots Fired 87 | . 52 18 17 Gun 87 | . 52 18 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 52 | . 26 9 17 Thermal . | . . . . Explosive . | . . . . Electromagnetic 35 | . 26 9 . Robot Hit Streak 9 | . 9 2 8 Robot Miss Streak 6 | . 5 6 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 49 | . 30 6 13 Core Hits 23 | . 13 4 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 727 | . 481 71 175 Guns 706 | . 460 71 175 Cannons . | . . . . Explosions 21 | . 21 . . Melee . | . . . . Ramming . | . . . . Kinetic 438 | . 224 39 175 Thermal 21 | . 21 . . Explosive . | . . . . Electromagnetic 268 | . 236 32 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 24 | . 24 . . Average Temperature 16 | . 16 . . Received Heat Transfer 42 | . 24 . 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 249 | . 249 157 . Initial 27 | . . 27 . Average 114 | . 127 110 . Maximum Alert Level 1 | . 1 . . Low Security (%) 81 | 100 64 100 . Level 1 18 | . 35 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 13 5 7 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 7 | . 7 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1544 | 47 567 488 442 Spaces Moved 822 | 46 471 210 95 Core 66 | 25 . . 41 Treads . | . . . . Legs . | . . . . Wheels 756 | 21 471 210 54 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 137 | 72 100 105 426 Slowest Speed 850 | 100 105 105 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 61 53 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1146 | 58 514 459 115 Wait 245 | . 5 239 1 Move 819 | 45 470 209 95 Hop . | . . . . Pick Up 16 | 6 10 . . Fast Attach 2 | 2 . . . Attach 7 | 4 2 . 1 Detach . | . . . . Swap 3 | 1 . 1 1 Drop 2 | . 1 1 . Fire 52 | . 26 9 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 578 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered Mines 666 | -10/Mines | Assembled infested the area 673 | -10/Mines | Learned Materials non-interactive machine intel 1083 | -10/Mines | Discovered new exit (range 3) 1103 | -10/Mines | Entered Subcaves 1106 | -10/Subcaves | Learned location of Zion (-7) 1175 | -10/Subcaves | Core integrity fell below 50% 1205 | -10/Subcaves | Lost 4 parts (2n2w) 1541 | -10/Subcaves | Core integrity fell below 20% 1545 | -10/Subcaves | Destroyed by TI-O5A(R) with Subdweller Laser Last Messages --------------- 01164_ Wheel destroyed. 01167_ S-10 Pest destroyed. 01171_ Lgt. Assault Rifle fries itself beyond repair. 01173_ S-10 Pest destroyed. 01174_ Critical hit (Destroy). 01174_ Assault Rifle destroyed. 01177_ S-10 Pest destroyed. 01183_ Flight Unit fries itself beyond repair. 01183_ S-10 Pest destroyed. 01186_ Flight Unit fries itself beyond repair. 01202_ Acquired 17 matter. 01219_ Acquired 18 matter. TI-O5A(R) emerges from concealment. 01526_ Ion Engine destroyed. 01535_ SR-NGH(R) destroyed. 01540_ 5H-5CW(R) affixes Scrap Shield Fragment to Scrap Shield. 01541_ Assault Rifle destroyed. 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