Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.11 @ 17:01:27 Player: il2076 Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (4029) 4029 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 9324 Bonus ------- Follower Combat Kills 85 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 47/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Light Antimatter Reactor Medium Storage Unit Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Transmission Jammer > --- WEAPON ----------- Heavy Laser Disruptor Cannon Magnetic Acceleration Cannon Powered Hammer > --- INVENTORY -------- (None) [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 4 | . . 1 1 1 . . . . 1 Weapon 2 | . . . 1 . 1 . . . . Parts Attached 88 | 4 7 7 27 9 16 7 . 3 8 Power 15 | 1 1 1 4 2 4 . . . 2 Engine 6 | 1 1 1 . . 3 . . . . Core 8 | . . . 4 2 1 . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 25 | 2 1 4 10 3 3 1 . 1 . Treads 2 | . . . . . . 1 . 1 . Leg 21 | 2 1 4 10 3 1 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . 2 . . . . Utility 21 | . 2 2 4 1 4 4 . 2 2 Device 14 | . 1 1 3 1 3 2 . 2 1 Storage 2 | . 1 . . . . 1 . . . Processor 5 | . . 1 1 . 1 1 . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 27 | 1 3 . 9 3 5 2 . . 4 Energy Gun 5 | . . . 2 1 1 . . . 1 Energy Cannon 4 | . . . . . 2 . . . 2 Ballistic Gun 10 | 1 . . 5 1 2 1 . . . Ballistic Cannon 4 | . 2 . . 1 . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 62 | . . 2 12 17 7 5 . 8 11 Power 12 | . . 1 2 5 1 1 . 1 1 Propulsion 15 | . . . 2 5 3 1 . 3 1 Utility 14 | . . . 3 2 2 . . 2 5 Weapon 21 | . . 1 5 5 1 3 . 2 4 Highest Loss Streak 6 | . . 1 4 5 4 5 . 6 5 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 4 6 6 5 1 1 . . 1 Power 1 | . 1 2 2 1 . . . . . Propulsion 1 | . 1 2 2 2 . . . . . Utility . | . 1 1 1 1 1 . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . 2 . . . . . . Power 1 | . . . 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . 1 . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 95 99 95 84 48 71 86 56 46 Engine 4 | . 14 10 1 1 3 5 6 6 1 Core 3 | . . . 6 5 2 6 6 2 1 Treads 1 | . . . . . . 1 6 6 3 Leg 20 | . 28 33 26 27 5 6 6 2 . Device 11 | . 11 21 12 7 11 18 20 10 9 Storage 7 | . 13 11 9 6 . 3 6 6 3 Processor 9 | . . . 12 14 7 8 6 6 9 Energy Gun 2 | . . . 5 1 2 . . . 2 Ballistic Gun 7 | . 5 . 11 10 4 7 13 4 . Ballistic Cannon 4 | . 21 21 . 1 . . . . 1 Impact Weapon 1 | . . . . . . 3 6 6 4 Slashing Weapon 3 | . . . 7 4 . . . . . Peak Build Rating 64 | 4 7 11 30 35 57 57 46 46 64 Average Rating 26 | 3 6 9 23 29 30 41 46 29 40 On Entrance 24 | . 4 7 10 29 4 57 46 46 41 Avg Prop Armor Cover (%) 9 | . . . . 18 6 3 7 12 . Naked Turns 20 | . . . . . . . . . 20 Heaviest Build 62 | 6 22 23 28 29 37 41 41 41 62 Greatest Support 70 | 20 20 30 54 63 32 32 32 70 70 Greatest Overweight (x) 17 | 1 1 . 1 8 5 1 1 10 17 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 5 10 10 10 10 Average Capacity 9 | 5 9 10 10 9 5 7 10 10 8 Most Carried 10 | 1 7 8 10 6 4 3 . 1 4 Average Carried 4 | . 5 6 6 5 1 . . . 1 Final Capacity 10 | 5 10 10 10 5 5 10 10 10 5 Final Carried 8 | 1 7 8 6 4 3 . . 1 4 Class Distribution -------------------- 74% | Mutant 15% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Matter Collected 2715 | 223 139 303 929 518 267 185 . 50 101 Remotely . | . . . . . . . . . . Salvage Created 4302 | . 122 312 1609 1050 554 60 . 120 475 Parts 233 | . 12 26 94 46 34 2 . 5 14 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 1 . 8 . Prevented 3 | . . . . . . 1 . 2 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 93 | . 4 15 31 22 10 2 . 2 7 Melee 9 | . . . 6 . . . . 1 2 Guns 45 | . 1 . 23 14 6 1 . . . Cannons 34 | . 3 15 2 7 3 1 . . 3 AOE 1 | . . . . 1 . . . . . Classes Destroyed 11 | . 2 3 5 1 . . . . . Worker 6 | . . 1 1 2 1 . . . 1 Builder 3 | . . . 2 . 1 . . . . Recycler 3 | . . . 2 1 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . 1 1 . 1 . . . . 1 Swarmer 22 | . . 7 6 4 3 2 . . . Grunt 44 | . 4 7 14 9 1 . . 2 7 Brawler 2 | . . . 2 . . . . . . Sentry 15 | . . 1 8 4 2 . . . . Hunter 4 | . . . 1 . 3 . . . . Programmer 6 | . . . . 5 1 . . . . Best Kill Streak 7 | . 3 7 6 4 7 2 . 2 4 Combat Bots Only 7 | . 3 7 6 4 5 2 . 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 1186 | . 20 88 242 245 322 34 . 85 150 Missed 426 | . 4 27 72 95 144 10 . 30 44 Hits 760 | . 16 61 170 150 178 24 . 55 106 Melee 14 | . . . 3 10 . . . . 1 Projectile 746 | . 16 61 167 140 178 24 . 55 105 Critical Strikes 23 | . . 1 8 2 2 . . 4 6 Damage Taken 8705 | . 197 448 1891 1545 1495 273 . 775 2081 Core 2568 | . 33 67 352 325 563 40 . 127 1061 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2471 | . 62 142 551 469 465 82 . 224 476 Core Remaining (%) 62 | 100 86 83 36 53 . . . 14 . Volleys Fired 319 | . 22 50 95 76 30 14 . 8 24 Largest 4 | . 2 2 3 3 4 3 . 2 3 Hottest 211 | . 60 60 109 133 211 188 . 53 194 Shots Fired 580 | . 39 100 167 141 62 22 . 14 35 Gun 370 | . 10 . 155 115 42 17 . 14 17 Cannon 204 | . 26 100 9 26 20 5 . . 18 Launcher . | . . . . . . . . . . Special 6 | . 3 . 3 . . . . . . Kinetic 433 | . 36 100 118 124 22 14 . 14 5 Thermal 115 | . 3 . 49 17 26 3 . . 17 Explosive . | . . . . . . . . . . Electromagnetic 32 | . . . . . 14 5 . . 13 Robot Hit Streak 22 | . 8 12 19 22 17 17 . 8 8 Robot Miss Streak 5 | . 4 5 4 3 3 1 . 2 1 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 2 | . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 457 | . 21 60 143 117 45 19 . 16 36 Core Hits 175 | . 6 20 58 47 24 4 . 2 14 Critical Kills 5 | . 1 . 2 1 . . . . 1 Critical Parts Destroyed 5 | . . . . 2 . 1 . . 2 Critical Strikes 31 | . 2 2 9 8 4 2 . . 4 Burn 10 | . . . 4 1 4 1 . . . Destroy 7 | . 1 . 2 3 . 1 . . . Blast 8 | . 1 2 1 4 . . . . . Corrupt 1 | . . . . . . . . . 1 Smash 3 | . . . . . . . . . 3 Sever 2 | . . . 2 . . . . . . Melee Attacks 81 | . . . 41 24 . . . 5 11 Impact 16 | . . . . . . . . 5 11 Slashing 65 | . . . 41 24 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . 5 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10183 | . 348 1112 2817 2898 1083 407 . 390 1128 Guns 5173 | . 46 . 1782 2071 610 267 . 170 227 Cannons 2891 | . 246 1084 80 524 459 140 . . 358 Explosions 250 | . 51 . . 117 . . . . 82 Melee 1803 | . . . 950 186 . . . 220 447 Ramming 61 | . 5 28 . . 14 . . . 14 Kinetic 6016 | . 292 1084 1367 2404 314 231 . 170 154 Thermal 1471 | . . . 500 191 435 36 . . 309 Explosive 168 | . 51 . . 117 . . . . . Electromagnetic 664 | . . . . . 320 140 . . 204 Impact 667 | . . . . . . . . 220 447 Slashing 1136 | . . . 950 186 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 1 . 1 2 . . . . 14 Average Corruption 2 | . 1 . 1 1 . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 39 | . . . 12 15 . . . . 12 Message Errors 8 | . . . 3 3 . . . . 2 Matter Fused 7 | . . . 4 1 . . . . 2 Heat Flow Errors 6 | . . . 1 2 . . . . 3 Energy Discharges 4 | . . . . 3 . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 3 . . . . 1 Data Loss (major) 4 | . . . 3 . . . . . 1 Misfires 2 | . . . 1 . . . . . 1 Alerts 1 | . . . . 1 . . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 333 | . 4 6 119 59 . . . 2 143 Projectiles 11 | . . 6 . 5 . . . . . Explosions 4 | . 4 . . . . . . . . Melee 318 | . . . 119 54 . . . 2 143 Knockbacks 27 | . 6 9 . 4 . . . 1 7 Impact 5 | . . . . . . . . 1 4 Kinetic 22 | . 6 9 . 4 . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 110 | . . . . 49 . . . . 61 Shots 2 | . . . . 1 . . . . 1 Rammed 4 | . . . . . 1 . . . 3 Targets Rammed 14 | . 1 5 . . 5 . . . 3 Kicked 10 | . 1 5 . . 4 . . . . Crushed . | . . . . . . . . . . Highest Temperature 549 | . 32 24 206 288 440 106 . 34 549 Average Temperature 87 | . 14 7 47 78 145 57 . 15 222 Received Heat Transfer 2882 | . 96 129 1053 339 387 . . 259 619 Effects 22 | . . . . 1 5 . . . 16 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 5 | . . . . . 2 . . . 3 Interference 6 | . . . . 1 3 . . . 2 Short Circuit 5 | . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 4 | . . . . . 1 . . 1 2 Combat Hostiles 4 | . . . . . 1 . . 1 2 Parts Fried 10 | . . . . . 9 . . . 1 Impact Corruptions 6 | . . . . . . . . 1 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . 2 . . . . Heat Transferred 4214 | . . . 1604 481 1422 200 . . 507 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Maximum Alert Level 1 | . . 1 . . . . . . 1 Low Security (%) 95 | 100 100 91 100 100 100 . . . 59 Level 1 4 | . . 8 . . . . . . 40 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 300 | . 71 225 140 141 155 . . . 300 Initial 300 | . . . 18 . 21 . . . 300 Average 49 | . 9 96 37 19 38 . . . 191 Influence Increases 3426 | . 127 425 954 782 310 80 . 154 594 Destroy 0b10 Robot/C 1920 | . 80 300 620 440 200 40 . 100 140 Destroy 0b10 Robot/NC 95 | . 5 10 30 20 10 . . 10 10 Destroy Leader 438 | . 12 52 140 132 70 10 . 10 12 Allied During Kill 4 | . . . . . . . . 4 . Successful Hack 52 | . . 2 50 . . . . . . Disable Machine 81 | . 18 . 36 27 . . . . . Destroy Structure 101 | . 12 1 18 58 . . . . 12 Advance Influence 300 | . . . . . . . . . 300 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 420 | . . 60 45 105 30 30 . 30 120 Influence Decreases 3312 | . 127 373 1006 731 226 215 . 154 480 Entered New Map 126 | . . . 34 . 30 62 . . . Time Decay 2690 | . 127 353 902 561 165 103 . 139 340 Lost Part 466 | . . 20 70 170 31 50 . 15 110 Lost Ally 30 | . . . . . . . . . 30 Squads Dispatched 20 | . 1 . 1 12 4 . . . 2 Investigation 1 | . 1 . . . . . . . . Extermination 7 | . . . . 5 1 . . . 1 Reinforcement 9 | . . . 1 4 3 . . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Distress Signals 5 | . . 3 2 . . . . . . Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 166 | . 6 26 45 33 14 3 . 12 27 Peak Tracking Total 12 | . 3 7 6 4 4 3 . 5 12 Tactical Retreats 18 | . . 3 2 3 2 2 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Traps Triggered 12 | . 2 . 5 3 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Machines Disabled 9 | . 2 . 4 3 . . . . . Max in Single Turn 3 | . 2 . 1 3 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Machines Accessed 20 | . 1 4 8 3 . . 4 . . Terminals 15 | . 1 4 7 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 37 | . 1 4 8 3 . . 21 . . Successful 31 | . . 3 5 2 . . 21 . . Failed 6 | . 1 1 3 1 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . 1 6 3 . . . . . Terminals 15 | . 1 4 7 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 26 | . . 2 1 2 . . 21 . . Record 11 | . . . . . . . 11 . . Part Schematic 3 | . . . . . . . 3 . . Robot Schematic 7 | . . . . . . . 7 . . Open DSF 1 | . . . . 1 . . . . . Locate Traps 2 | . . 2 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . 1 4 . . . . . . Terminals 5 | . . 1 4 . . . . . . Track 1 | . . 1 . . . . . . . Assimilate 4 | . . . 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 1 6 2 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . . . . 24 . Total Damage 691 | . . . . . . . . 691 . Kills 5 | . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Active Infowar (turns) 8222 | . 548 831 2143 2413 315 298 240 889 545 Sensors 2483 | . 548 771 1164 . . . . . . Terrain 1738 | . . . . . . 209 240 889 400 Structural 1669 | . . 830 839 . . . . . . Seismic 4220 | . . . 914 2413 44 279 240 330 . Decoding 443 | . . . . . . . . . 443 Machine Analysis 5021 | . . 60 2143 2413 315 90 . . . Jamming 34 | . . . . . . . . . 34 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 7 | . . . . . . . . . 7 Drone Recoveries 4 | . . . . . . . . . 4 Decoded 0b10 Intel 29 | . . . . . . . . . 29 Items 29 | . . . . . . . . . 29 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Turns Passed 8685 | 59 675 831 2143 2413 407 344 240 889 684 Spaces Moved 4860 | 49 376 480 1352 1452 259 181 97 330 284 Core 277 | 13 . . . 89 50 . . 16 109 Treads 526 | . . . . . . 26 97 228 175 Legs 3982 | 36 376 480 1352 1363 134 155 . 86 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 75 | . . . . . 75 . . . . Fastest Speed 40 | 50 120 120 120 50 40 120 250 160 50 Average Speed 144 | 107 156 120 120 141 105 165 250 256 157 Slowest Speed 900 | 120 190 120 190 450 300 250 250 550 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 43 41 81 35 9 26 70 52 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 2 . 2 . Spaces Dug 34 | . . . 14 20 . . . . . Terrain Destroyed 82 | . 9 . 15 53 . . . . 5 Melee 34 | . . . 14 20 . . . . . Projectile 5 | . . . . 5 . . . . . AOE 42 | . 9 . . 28 . . . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Total 5835 | 53 421 631 1639 1634 338 205 96 350 468 Wait 423 | . 10 89 96 69 21 . . 4 134 Move 4849 | 48 375 479 1351 1451 256 180 96 329 284 Hop 1 | . . . . . 1 . . . . Pick Up 14 | 1 5 . 6 . 1 . . 1 . Fast Attach 58 | 4 2 1 13 8 16 4 . 3 7 Attach 23 | . 2 2 7 3 5 3 . . 1 Detach 11 | . 1 . . 1 3 2 . . 4 Swap 27 | . 3 5 17 1 . 1 . . . Drop 15 | . . . 13 1 . 1 . . . Fire 319 | . 22 50 95 76 30 14 . 8 24 Melee 81 | . . . 41 24 . . . 5 11 Ram 4 | . . . . . 1 . . . 3 Kick 10 | . 1 5 . . 4 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1151 | -9/Materials | Destroyed 7 combat bots 1480 | -9/Materials | Discovered new exit (range 15) 1549 | -9/Materials | Discovered new exit (range 11) 1566 | -9/Materials | Entered another Materials area 1566 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2245 | -8/Materials | Discovered new exit (range 3) 2744 | -8/Materials | Lost 4 parts (2n2w) 2775 | -8/Materials | Core integrity fell below 50% 2801 | -8/Materials | Lost 3 parts (1p1u1w) 3118 | -8/Materials | Build established: Scavenger-Mutant 3487 | -8/Materials | Build established: Mutant 3690 | -8/Materials | Discovered new exit (range 14) 3709 | -8/Materials | Entered Factory 3709 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4358 | -7/Factory | Discovered new exit (range 8) 5210 | -7/Factory | Garrison activated, responded to threat 5953 | -7/Factory | Lost 5 parts (1p2n1u1w) 6064 | -7/Factory | Discovered new exit (range 14) 6122 | -7/Factory | Entered another Factory area 6122 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6150 | -6/Factory | Lost 5 parts (1p2n1u1w) 6239 | -6/Factory | Lost 4 parts (3n1u) 6305 | -6/Factory | Core integrity fell below 50% 6409 | -6/Factory | Discovered new exit (range 12) 6439 | -6/Factory | Discovered new exit (range 11) 6528 | -6/Factory | Identified exit to Lower Caves 6529 | -6/Factory | Entered Lower Caves 6575 | -6/Lower Caves | Lost 5 parts (1p1n3w) 6850 | -6/Lower Caves | Build established: Scavenger-Mutant 6859 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6873 | -6/Lower Caves | Entered Data Miner 6873 | -6/Data Miner | Discovered new exit (range 6) 6923 | -6/Data Miner | Met Data Miner 6983 | -6/Data Miner | Learned location of Section 7 (-3) 6983 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7046 | -6/Data Miner | Received God Mode back door access code from Data Miner 7113 | -6/Data Miner | Entered Proximity Caves 7185 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7239 | -5/Proximity Caves | Spotter reported a threat 7292 | -5/Proximity Caves | Spotter reported a threat 7385 | -5/Proximity Caves | Escorted by Enhanced Grunt 7434 | -5/Proximity Caves | Core integrity fell below 20% 7474 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 7724 | -5/Proximity Caves | Build established: Mutant 7901 | -5/Proximity Caves | Discovered new exit (range 19) 8002 | -5/Proximity Caves | Entered Factory 8002 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8206 | -5/Factory | Build established: Derelict-Mutant 8209 | -5/Factory | Lost 3 parts (1p2u) 8631 | -5/Factory | Core integrity fell below 50% 8640 | -5/Factory | System corruption reached 10% 8673 | -5/Factory | Core integrity fell below 20% 8676 | -5/Factory | Lost 5 parts (3u2w) 8686 | -5/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 08641_ P-70 Sage suffers critical hit (Burn). 08642_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 08644_ Penetrated by Slug. 08644_ Slug penetrates Wall. 08645_ C-30 ARC bursts open, deploying its payload. 08645_ H-66 Slayer unfolds itself. 08645_ Slug penetrates Wall. 08645_ Broken Imp. Transmission Jammer destroyed. 08645_ Penetrated by Slug. 08645_ Imp. Terrain Scan Processor destroyed. 08648_ Penetrated by Slug. 08663_ Acquired Proton Cannon. 08670_ AFQBHUCLQJMVAQK=I7DI/EPTVDQ 08675_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08679_ Penetrated by Slug. 08684_ Proton Cannon destroyed. 08685_ Penetrated by Slug. 08685_ Slug penetrates Fusion Modulator. 08686_ Fusion Modulator explodes. 08686_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########;###??????????????????? | | ?????????????????# Y @ #??????????????????? | | ?????????????????# m%= #??????????????????? | | ?????????????????# | !#??????????????????? | | #############+##+# h = #??????????????????? | | # h % ! #??????????????????? | | # !! #??????????????????? | | + """ #??????????????????? | | # """ #??????????????????? | | + "S #??????????????????? | | T### ######## """ #??????????????????? | | ###?# #??????# "" #??????????????????? | | ????# #??????# #??????????????????? | | ????# #??????### ##########??????????????????? | | ????# #?????????##???????????????????????????? | | ??? #??????????????????????????????????????? | | ?? # #??????????????????????????????????????? | | ? ! # #??????????????????????????????????????? | | ###?# #??????????????????????????????????????? | | ???? #??????????????????????????????????????? | | ??? #??????????????????????????????????????? | | ??? #??????????????????????????????????????? | | ??? #??????????????????????????????????????? | | ??? #??????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Enh. Armored Leg | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed ActuatorSeismicGuard Manual? 0 Play Time 01:31:02 Cumulative 21.2 hours Start 2026.02.25 @ 01:59:12 End 2026.03.11 @ 17:01:27 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 207b1aa6-c449-4e61-b8e4-f5752b21c67a