Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 21:29:53 Player: Plexion Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (240) 1200 Value Destroyed (8130) 8130 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3397) 3397 TOTAL SCORE: 17667 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 389 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (1400) Ox27 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Transmission Jammer Relay Coupler [NC] (24) > --- WEAPON (2) ------- Flail > --- INVENTORY (25) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Combat Antigrav System Advanced Cooling System High-capacity Matter Pod (200) Advanced Terrain Scan Processor Authchip [Propulsion] Relay Coupler [Brawler] (25) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (12) High-powered Tractor Beam Improved Field Recycling Unit (0) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Layered Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Combat Antigrav System Advanced Cooling System High-capacity Matter Pod Experimental Sensor Array Advanced Terrain Scan Processor Transmission Jammer Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Authchip [Propulsion] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] High-powered Tractor Beam Improved Field Recycling Unit Heavy Assault Rifle Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Flail [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 4 | . . . 2 . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 294 | 7 4 2 48 4 18 3 24 20 16 33 45 50 14 6 Power 16 | 1 1 . 3 . 1 . 2 . 1 2 1 3 . 1 Engine 7 | 1 1 . 3 . 1 . 1 . . . . . . . Core 8 | . . . . . . . . . 1 2 1 3 . 1 Reactor 1 | . . . . . . . 1 . . . . . . . Propulsion 56 | 2 1 . 12 . 3 1 8 5 1 8 3 12 . . Treads 44 | 2 1 . 8 . 3 . 8 5 1 8 3 5 . . Leg 7 | . . . . . . . . . . . . 7 . . Wheel 5 | . . . 4 . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 90 | 1 2 1 10 . 7 . 7 3 4 3 24 17 9 2 Device 33 | . . . 4 . 3 . . . . . 16 7 2 1 Storage 5 | 1 2 . 1 . . . . . . . . . 1 . Processor 5 | . . . 1 . . . 2 . . . 1 1 . . Hackware 12 | . . . . . . . . 1 1 . 3 2 5 . Protection 35 | . . 1 4 . 4 . 5 2 3 3 4 7 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 132 | 3 . 1 23 4 7 2 7 12 10 20 17 18 5 3 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 64 | 3 . 1 15 2 4 1 5 6 7 11 . 7 . 2 Ballistic Cannon 13 | . . . . . . . . . . . 9 4 . . Launcher 18 | . . . 4 2 2 1 1 3 . 2 . 3 . . Special Weapon 8 | . . . . . . . . . . 1 3 1 3 . Impact Weapon 29 | . . . 4 . 1 . 1 3 3 6 5 3 2 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . . . . Parts Lost 71 | . . . . . 9 . 3 3 3 16 2 23 4 8 Power 9 | . . . . . 1 . . . 1 2 . 3 1 1 Propulsion 27 | . . . . . 2 . 1 2 . 7 2 9 1 3 Utility 15 | . . . . . 4 . . . . 3 . 6 1 1 Weapon 20 | . . . . . 2 . 2 1 2 4 . 5 1 3 Highest Loss Streak 10 | . . . . . 4 . 2 2 1 5 1 10 4 8 To Critical Strikes 4 | . . . . . 3 . . 1 . . . . . . Average Slot Usage (%) 97 | . 84 98 98 100 99 100 98 99 100 95 99 90 99 83 Engine 6 | . 14 14 11 11 11 11 7 . . . . . . . Core 2 | . . . . . . . . . 1 8 7 6 6 4 Reactor 1 | . . . . . . . 1 9 7 . . . . . Treads 24 | . 27 28 13 11 16 11 34 36 36 32 29 17 30 20 Wheel 2 | . . . 8 11 5 11 . . . . . . . . Device 3 | . . . 9 11 6 . . . . . 8 4 3 6 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 Processor 10 | . . . 11 11 11 11 9 9 9 9 14 20 14 7 Hackware 3 | . . . . . . . . 3 6 9 8 2 16 14 Protection 10 | . . 12 10 11 15 22 18 14 11 8 5 6 1 6 Ballistic Gun 16 | . 28 28 20 21 19 19 17 14 16 13 . 6 7 9 Ballistic Cannon 1 | . . . . . . . . . . . 10 6 . . Impact Weapon 1 | . . . 1 . 2 . . 1 1 4 2 . 3 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 118 | 14 49 56 103 106 103 103 112 113 118 100 106 112 95 98 Greatest Support 97 | 40 40 40 40 16 44 16 90 86 80 87 97 97 90 60 Greatest Overweight (x) 27 | 4 1 1 6 6 6 6 1 1 1 4 1 27 1 1 Average Overweight (x) 2 | . . 1 5 6 4 6 1 1 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 9 18 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 21 | 1 7 14 23 24 21 24 24 24 23 21 24 23 23 16 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 9 18 25 25 25 24 25 24 25 25 25 25 21 15 Class Distribution -------------------- 51% | Mutant 24% | Bothacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 8696 | 202 318 363 937 232 1021 83 744 795 899 654 878 1311 169 90 Remotely 852 | . . . . . . . . . . . 334 518 . . Salvage Created 8007 | . 423 267 1060 244 357 109 1237 629 1318 828 453 842 150 90 Parts 535 | . 29 17 88 18 50 13 76 33 78 51 27 48 6 1 Haulers Intercepted 12 | . 2 . 4 . . . 2 . 3 . 1 . . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 209 | . 11 6 24 10 5 4 23 37 23 20 11 32 1 2 Melee 2 | . . . . . . . . . . . . . 1 1 Guns 110 | . 11 6 14 5 1 . 19 11 23 15 . 4 . 1 Cannons 29 | . . . . . . . . . . . 11 18 . . AOE 68 | . . . 10 5 4 4 4 26 . 5 . 10 . . Classes Destroyed 19 | . 5 1 3 . 3 1 2 1 . 1 . 2 . . Worker 4 | . . . 1 . . . . . 2 . . . 1 . Builder 5 | . . . . . . 1 1 . 2 . 1 . . . Tunneler 3 | . . . 1 1 . . . . 1 . . . . . Hauler 12 | . 2 . 4 . . . 2 . 3 . 1 . . . Recycler 9 | . . . 1 1 . 1 2 . 1 . 1 . 2 . Operator 3 | . 1 . 1 . . . 1 . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . Watcher 10 | . 3 . 2 . . . 2 . 2 . 1 . . . Swarmer 65 | . 9 . 11 8 . 4 6 4 6 . . 15 2 . Grunt 74 | . 2 5 5 2 . . 11 5 10 16 2 14 . 2 Brawler 3 | . . . . . . . 1 . . 1 . 1 . . Duelist 3 | . . . . . . . . . . 2 1 . . . Sentry 24 | . . 1 8 . . . 4 3 5 1 2 . . . Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 5 | . . . . . . . 1 1 2 . 1 . . . Programmer 6 | . . . . . . . . 1 . . 5 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . Assembled 27 | . . . . . 4 . . 23 . . . . . . Best Kill Streak 17 | . 4 2 4 4 5 6 5 17 5 5 4 8 2 2 Combat Bots Only 17 | . 3 2 4 3 4 4 4 17 3 5 3 8 1 2 Max Kills in Single Turn 4 | . 2 1 3 2 3 2 2 4 2 2 2 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . 3 2 3 2 2 4 . 2 . 2 . . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 1321 | . 52 28 97 33 101 15 88 92 104 105 144 243 61 158 Missed 366 | . 15 5 35 6 9 11 22 27 29 22 40 70 22 53 Damage Taken 12828 | . 297 289 549 202 1412 34 942 847 1024 1547 1245 2965 625 850 Core 1549 | . 51 40 82 29 122 . 83 94 86 259 63 319 95 226 Absorbed by Shields 863 | . . . 215 84 238 . . . . . 119 207 . . Ignored by Resistances 128 | . . . . . . . . 111 17 . . . . . Regen/Repaired (Parts) 128 | . 40 . . . . . . . . . 88 . . . Core Remaining (%) 52 | 100 . 63 . . . 41 . . . 5 . . . . Volleys Fired 713 | . 38 23 85 16 98 7 73 66 77 69 38 101 9 13 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 96 | . 40 43 46 46 46 46 51 56 56 51 96 96 5 58 Shots Fired 1274 | . 76 46 160 28 182 11 143 97 152 118 69 166 9 17 Gun 1029 | . 76 46 155 24 174 8 140 70 152 105 . 62 . 17 Cannon 149 | . . . . . . . . . . . 62 87 . . Launcher 69 | . . . 5 4 8 3 3 27 . 12 . 7 . . Special 27 | . . . . . . . . . . 1 7 10 9 . Kinetic 1178 | . 76 46 155 24 174 8 140 70 152 105 62 149 . 17 Thermal . | . . . . . . . . . . . . . . . Explosive 69 | . . . 5 4 8 3 3 27 . 12 . 7 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 11 13 10 4 31 2 11 7 19 22 18 12 6 4 Robot Miss Streak 5 | . 4 2 4 5 5 1 4 4 3 2 2 4 1 2 Penetration Max 1 | . . . . . . . 1 1 1 1 . . . . Secondary Targets 10 | . 2 1 1 . . . 1 2 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 1 . 1 . . Shots Hit Robots 825 | . 41 34 99 13 128 5 83 49 115 82 51 104 10 11 Core Hits 454 | . 21 14 49 14 43 6 52 71 48 48 22 61 1 4 Critical Kills 5 | . . 2 . . . . 1 . 2 . . . . . Critical Parts Destroyed 10 | . 2 1 . . . . 2 1 2 1 . . 1 . Critical Strikes 20 | . 2 3 . . . . 3 1 4 1 3 2 1 . Destroy 14 | . 2 3 . . . . 3 1 4 1 . . . . Blast 5 | . . . . . . . . . . . 3 2 . . Smash 1 | . . . . . . . . . . . . . 1 . Melee Attacks 109 | . . . 11 . 3 . 6 6 11 18 34 6 9 5 Impact 109 | . . . 11 . 3 . 6 6 11 18 34 6 9 5 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20491 | . 529 485 2170 551 2344 444 1803 2846 2314 2163 1371 3024 154 293 Guns 11353 | . 529 456 1520 184 1928 71 1357 881 2301 1255 . 703 . 168 Cannons 2517 | . . . . . . . . . . . 1152 1365 . . Explosions 6064 | . . . 650 367 416 373 429 1965 . 908 . 956 . . Melee 447 | . . . . . . . . . . . 219 . 104 124 Ramming 110 | . . 29 . . . . 17 . 13 . . . 50 1 Kinetic 13870 | . 529 456 1520 184 1928 71 1357 881 2301 1255 1152 2068 . 168 Thermal . | . . . . . . . . . . . . . . . Explosive 6064 | . . . 650 367 416 373 429 1965 . 908 . 956 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 447 | . . . . . . . . . . . 219 . 104 124 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 1 1 5 4 4 4 Average Corruption 2 | . . . . . . . . 1 1 1 2 4 4 4 Corruption Purged 5 | . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 107 | . . . . . . . . 1 18 19 20 30 16 3 Message Errors 34 | . . . . . . . . 1 7 5 7 7 7 . Matter Fused 27 | . . . . . . . . . 2 7 5 7 4 2 Heat Flow Errors 13 | . . . . . . . . . 2 3 3 3 2 . Energy Discharges 10 | . . . . . . . . . 1 . 1 5 3 . Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . 1 2 1 2 . . Data Loss (major) 6 | . . . . . . . . . 2 . 1 3 . . Misfires 4 | . . . . . . . . . . 1 1 2 . . Weapon Failures 4 | . . . . . . . . . 2 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 201 | . . . . 4 . 46 . 15 . 25 32 5 74 . Projectiles 23 | . . . . . . . . . . . 18 5 . . Explosions 90 | . . . . 4 . 46 . 15 . 25 . . . . Melee 88 | . . . . . . . . . . . 14 . 74 . Knockbacks 18 | . . . . . . . . . . . 8 10 . . Impact 2 | . . . . . . . . . . . 2 . . . Kinetic 16 | . . . . . . . . . . . 6 10 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . 35 56 . . . 7 . 108 26 144 . . Shots 13 | . . . 1 2 . . . 1 . 4 1 4 . . Rammed 17 | . 1 4 1 . . . 2 . 1 . . . 6 2 Targets Rammed 21 | . 1 4 1 . . . 2 . 2 . . . 9 2 Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . 1 . . . 3 . Highest Temperature 364 | . . 34 13 . . . 24 11 196 251 216 364 186 17 Average Temperature 67 | . . 10 4 . . . 7 2 30 37 65 118 79 7 Received Heat Transfer 3347 | . 18 159 168 10 . . 387 231 351 630 164 785 150 294 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . Impact Corruptions 4 | . . . . . . . . . . . 1 . 3 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 1017 | . 259 109 392 243 . 112 348 682 536 1017 534 844 452 139 Initial 533 | . . . . 108 . . . 9 332 348 533 31 425 84 Average 269 | . 80 30 230 143 . 52 181 381 357 672 105 551 352 93 Maximum Alert Level 3 | . 1 . 1 1 . . 1 2 2 3 2 3 2 . Low Security (%) 46 | 100 84 100 29 85 . 100 47 19 3 . 88 15 8 100 Level 1 29 | . 15 . 70 14 . . 52 25 62 15 2 10 46 . Level 2 15 | . . . . . . . . 55 34 44 8 25 45 . Level 3 8 | . . . . . . . . . . 39 . 49 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 1 1 . . . 3 . 5 . 4 . 5 . Investigation 8 | . 2 1 1 . . . 1 . 1 . 1 . 1 . Extermination 4 | . . . . . . . . . . . 3 . 1 . Reinforcement 5 | . 1 . . . . . 2 . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . 3 . . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Alert ID Control Effect 6 | . . . . . . . . . . . . 3 3 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 8 | . . . 2 . . . 4 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 316 | . 16 8 33 18 28 4 35 39 28 22 14 36 29 6 Peak Tracking Total 17 | . 4 2 4 4 9 4 5 8 4 4 3 9 17 3 Tactical Retreats 13 | . . . 1 1 7 . . . . . . 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 22 | . . . 2 . . . 3 1 1 1 3 10 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 40 | . . 1 2 . 8 . 6 1 3 2 6 5 6 . Max in Single Turn 2 | . . . 1 . 2 . 1 1 1 1 2 1 . . Garrison Relay 5 | . . . . . . . . 1 . 1 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 60 | . 8 1 14 . 2 . 4 2 7 4 12 2 3 1 Terminals 34 | . 5 . 8 . . . 2 2 5 4 5 2 . 1 Fabricators 5 | . . . . . . . . . . . 4 . 1 . Repair Stations 5 | . 1 . 2 . . . 1 . . . . . 1 . Recycling Units 5 | . 2 . 2 . . . . . 1 . . . . . Scanalyzers 4 | . . . 2 . . . . . . . 2 . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Total Hacks 135 | . 22 1 39 . 2 . 9 2 15 8 25 5 6 1 Successful 61 | . 12 1 16 . 2 . 4 2 6 1 14 . 3 . Failed 74 | . 10 . 23 . . . 5 . 9 7 11 5 3 1 Catastrophic 16 | . 2 . 4 . . . 1 . 1 3 2 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 58 | . 15 . 14 . 1 . 4 . 12 . 8 . 4 . Terminals 79 | . 18 . 16 . . . 4 2 11 8 14 5 . 1 Fabricators 9 | . . . . . . . . . . . 5 . 4 . Repair Stations 12 | . 2 . 6 . . . 3 . . . . . 1 . Recycling Units 10 | . 2 . 5 . . . . . 3 . . . . . Scanalyzers 17 | . . . 12 . . . . . . . 5 . . . Garrison Access 5 | . . . . . . . 2 . 1 . 1 . 1 . Terminal Hacks 27 | . 7 1 5 . 2 . 2 2 1 1 6 . . . Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . 2 . 1 . 4 . . . Locate Traps 5 | . 3 . 2 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . Repair Station Hacks 5 | . 2 . 2 . . . 1 . . . . . . . Scan Component 4 | . 1 . 2 . . . 1 . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . . . . . 4 . . . Insert Component 7 | . . . 4 . . . . . . . 3 . . . Analyze 3 | . . . 2 . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 12 | . 3 . 2 . . . . . 4 . 2 . 1 . Terminals 4 | . 1 . 1 . . . . . 1 . 1 . . . Botnet 1 | . . . . . . . . . . . 1 . . . Operators 3 | . 1 . 1 . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . 1 . Recycling Units 6 | . 2 . 1 . . . . . 3 . . . . . Reject 2 | . . . 1 . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 12 . . . 4 . 5 4 9 2 2 1 Full Trace Events 4 | . . . 1 . . . 1 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . 1 . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . Robots Hacked 14 | . . . . . . . . . . . 3 5 6 . Non-combat 4 | . . . . . . . . . . . 2 . 2 . Combat 10 | . . . . . . . . . . . 1 5 4 . Robot Hacks Applied 16 | . . . . . . . . . . . 4 5 7 . drop_inventory 1 | . . . . . . . . . . . 1 . . . purge_threat 1 | . . . . . . . . . . . . . 1 . block_reporting 1 | . . . . . . . . . . . . . 1 . wipe_record 1 | . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . . 1 . . overwrite_iff 3 | . . . . . . . . . . . . . 3 . formatsys_low 2 | . . . . . . . . . . . 2 . . . formatsys_high 6 | . . . . . . . . . . . 1 3 2 . Relay Couplers Released 26 | . . . . . . . . 9 . 5 . 12 . . Machine Destruction 22 | . . . . . . . . 5 . 5 . 12 . . Programmers 4 | . . . . . . . . 4 . . . . . . Attached 10 | . . . . . . . . . . . 3 2 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 21 | . . 5 . 1 . . . 2 . . 2 6 5 . Largest Group 4 | . . 3 3 1 . . . 2 . . 1 4 2 . Highest-Rated Group 109 | . . 57 57 31 . . . 62 . . 26 95 109 . Highest-Rated Ally 109 | . . 31 31 31 . . . 31 . . 26 32 109 . Total Orders 2 | . . . . . . . . . . . 2 . . . AID 2 | . . . . . . . . . . . 2 . . . Ally Attacks 107 | . . 28 10 8 . . . 20 . . 5 27 9 . Total Damage 2275 | . . 300 127 129 . . . 294 . . 59 547 819 . Kills 26 | . . 3 4 3 . . . 5 . . . 4 7 . Allies Corrupted 2 | . . . . . . . . 1 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 22071 | 74 1657 1476 2989 966 2469 706 2137 1206 1415 1999 2187 1780 887 123 Spaces Moved 8369 | 42 722 569 1289 468 928 360 777 406 438 694 772 548 333 23 Core 11 | 10 . . . . . . . . . . . 1 . . Treads 5718 | 32 722 569 242 . 279 . 777 406 438 694 772 431 333 23 Legs 116 | . . . . . . . . . . . . 116 . . Wheels 2524 | . . . 1047 468 649 360 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 190 190 190 190 232 240 240 240 241 161 160 240 Average Speed 224 | 148 205 240 199 190 224 190 236 240 240 241 243 250 237 240 Slowest Speed 1400 | 250 240 240 320 190 305 190 240 240 240 480 245 1400 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 97 96 87 98 88 88 66 63 48 77 20 58 15 5 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 5 | . 2 2 . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . 2 . 4 . 1 . . . . . . . . Spaces Dug 126 | . . . 21 24 . . 6 17 9 24 16 6 3 . Terrain Destroyed 511 | . . . 39 51 13 13 27 217 11 78 24 35 3 . Melee 53 | . . . 4 . . . 6 4 9 9 15 3 3 . Projectile 24 | . . . . . . . 1 10 2 . 9 2 . . AOE 434 | . . . 35 51 13 13 20 203 . 69 . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 10178 | 50 817 628 1535 516 1133 370 923 535 629 861 948 779 399 55 Wait 390 | . 40 22 43 25 47 . 12 14 64 31 35 31 20 6 Move 8359 | 41 721 568 1288 467 927 359 777 405 438 693 772 547 333 23 Hop . | . . . . . . . . . . . . . . . Pick Up 151 | 2 8 9 29 2 22 . 15 10 11 12 12 17 2 . Fast Attach 44 | 6 3 1 4 . 2 . 5 1 1 9 2 10 . . Attach 66 | . . . 4 . 10 . 6 3 3 9 7 17 1 6 Detach 11 | . 2 . . . 3 . . . . . 2 4 . . Swap 184 | 1 1 1 40 4 6 3 13 16 12 15 36 23 13 . Drop 104 | . 3 . 30 2 15 1 14 12 10 3 8 4 2 . Fire 713 | . 38 23 85 16 98 7 73 66 77 69 38 101 9 13 Melee 109 | . . . 11 . 3 . 6 6 11 18 34 6 9 5 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 20 | . 1 4 1 . . . 2 . 2 . . . 9 1 Escape Stasis 24 | . . . . . . . . 2 . 2 2 18 . . Rewire 2 | . . . . . . . . . . . . 1 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 7) 516 | -10/Materials | Discovered new exit (range 16) 1101 | -10/Materials | Repaired Lgt. Treads 1244 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Discovered new exit (range 16) 1732 | -10/Materials | Entered Mines 1797 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1802 | -10/Mines | Found Prototype Device 1885 | -10/Mines | Learned location of Storage (-8) 1917 | -10/Mines | Met a Derelict shopkeep closing up shop 2243 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2579 | -10/Mines | Discovered new exit (range 11) 2743 | -10/Mines | Discovered new exit (range 14) 3208 | -10/Mines | Entered Materials 3208 | -9/Materials | Accompanied by 3 allies 3208 | -9/Materials | Evolved 2 slots: Utility x2 3213 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3671 | -9/Materials | Identified Exp. Sensor Array 3968 | -9/Materials | Discovered new exit (range 9) 4366 | -9/Materials | Discovered new exit (range 16) 4438 | -9/Materials | Discovered new exit (range 6) 4721 | -9/Materials | Discovered new exit (range 16) 6197 | -9/Materials | Entered Mines 6198 | -9/Mines | Met a Derelict testing a Signal Generator 6208 | -9/Mines | Found Signal Generator 6232 | -9/Mines | Met a Derelict bent on vengeance 6236 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6269 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6335 | -9/Mines | Discovered new exit (range 9) 6499 | -9/Mines | Discovered new exit (range 8) 6610 | -9/Mines | Received a Mining Laser from a helpful Derelict 7153 | -9/Mines | Discovered new exit (range 5) 7163 | -9/Mines | Entered Exiles 7192 | -9/Exiles | Discovered new exit (range 15) 7211 | -9/Exiles | Met 8R-AWN 7241 | -9/Exiles | Met EX-HEX 7333 | -9/Exiles | Met EX-DEC 7367 | -9/Exiles | Learned location of Zion (-6) 7448 | -9/Exiles | Discovered new exit (range 10) 7580 | -9/Exiles | Met EX-BIN 7606 | -9/Exiles | Aligned with FarCom system 7608 | -9/Exiles | Given EX-Vault access code 7652 | -9/Exiles | Opened EX-Vault 7663 | -9/Exiles | Found PSU Rigger 7666 | -9/Exiles | Found Modified TNC 7675 | -9/Exiles | Found YOLO Cannon 7714 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8394 | -9/Exiles | Attacked by the Exiles 8538 | -9/Exiles | Core integrity fell below 50% 8577 | -9/Exiles | Lost 4 parts (1p1u2w) 8640 | -9/Exiles | Destroyed 8R-AWN 8940 | -9/Exiles | Destroyed EX-BIN 8964 | -9/Exiles | Destroyed EX-DEC 8982 | -9/Exiles | Destroyed EX-HEX 9090 | -9/Exiles | Found Prototype Processor 9632 | -9/Exiles | Entered Mines 10087 | -8/Mines | Discovered new exit (range 4) 10338 | -8/Mines | Entered Materials 10338 | -8/Materials | Evolved 2 slots: Propulsion x2 10339 | -8/Materials | Identified exit to Factory 11136 | -8/Materials | Discovered new exit (range 8) 11383 | -8/Materials | Build established: Scavenger-Mutant 11566 | -8/Materials | Discovered exit to Factory (range 14) 12048 | -8/Materials | Discovered exit to Factory (range 16) 12475 | -8/Materials | Identified exit to Garrison 12475 | -8/Materials | Entered Garrison 12648 | -8/Garrison | Triggered checkpoint 12668 | -8/Garrison | Triggered checkpoint 12707 | -8/Garrison | Triggered checkpoint 12731 | -8/Garrison | Destroyed 9 combat bots 12795 | -8/Garrison | Discovered new exit (range 9) 12879 | -8/Garrison | Rescued a captive Derelict 12880 | -8/Garrison | Rescued a captive Derelict 12963 | -8/Garrison | Assembled breached garrison interior 13054 | -8/Garrison | Destroyed 17 combat bots 13152 | -8/Garrison | Discovered new exit (range 12) 13327 | -8/Garrison | Garrison Relay disabled 13575 | -8/Garrison | Discovered new exit (range 15) 13645 | -8/Garrison | Installed Relay Interface Framework 13681 | -8/Garrison | Entered Materials 14569 | -8/Materials | Discovered exit to Factory (range 14) 14856 | -8/Materials | Garrison activated, responded to threat 15096 | -8/Materials | Identified exit to Garrison 15096 | -8/Materials | Entered Garrison 15274 | -8/Garrison | Triggered checkpoint 15278 | -8/Garrison | Core integrity fell below 50% 15445 | -8/Garrison | Triggered checkpoint 15477 | -8/Garrison | Lost 3 parts (1p2n) 15617 | -8/Garrison | Discovered exit to Factory (range 13) 15955 | -8/Garrison | Discovered exit to Factory (range 14) 16054 | -8/Garrison | Triggered checkpoint 16124 | -8/Garrison | Lost 3 parts (1p1n1u) 16148 | -8/Garrison | Garrison Relay disabled 16240 | -8/Garrison | Triggered checkpoint 16371 | -8/Garrison | Core integrity fell below 20% 16416 | -8/Garrison | Lost 5 parts (2n1u2w) 16451 | -8/Garrison | Discovered exit to Factory (range 56) 16451 | -8/Garrison | Discovered exit to Factory (range 71) 16451 | -8/Garrison | Discovered exit to Factory (range 12) 16463 | -8/Garrison | Build established: Bothacker-Mutant 16531 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 17095 | -8/Garrison | Entered Factory 17095 | -7/Factory | Evolved 2 slots: Utility x2 17365 | -7/Factory | Identified exit to Lower Caves 17681 | -7/Factory | Identified Exp. Core Analyzer 19282 | -7/Factory | Identified exit to Garrison 19282 | -7/Factory | Entered Garrison 19379 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 19430 | -7/Garrison | Triggered checkpoint 19510 | -7/Garrison | Triggered checkpoint 19553 | -7/Garrison | Garrison Relay disabled 19722 | -7/Garrison | Triggered checkpoint 19766 | -7/Garrison | Lost 5 parts (2n2u1w) 19768 | -7/Garrison | Destroyed 8 combat bots 19799 | -7/Garrison | Discovered new exit (range 10) 19816 | -7/Garrison | Triggered checkpoint 19884 | -7/Garrison | Triggered checkpoint 19925 | -7/Garrison | Garrison Relay disabled 20211 | -7/Garrison | Lost 5 parts (1p1n1u2w) 20541 | -7/Garrison | Spotted B-75 Beast 20591 | -7/Garrison | Lost 3 allies 20602 | -7/Garrison | Core integrity fell below 50% 20606 | -7/Garrison | Destroyed B-75 Beast 20632 | -7/Garrison | Lost 10 parts (1p5n2u2w) 20645 | -7/Garrison | Discovered new exit (range 13) 20840 | -7/Garrison | Triggered checkpoint 20910 | -7/Garrison | Garrison Relay disabled 21000 | -7/Garrison | Discovered new exit (range 11) 21059 | -7/Garrison | Identified exit to Factory 21062 | -7/Garrison | Entered Factory 21774 | -7/Factory | Discovered exit to Lower Caves (range 7) 21841 | -7/Factory | Garrison activated, responded to threat 21896 | -7/Factory | Cargo convoy interrupted 21949 | -7/Factory | Identified exit to Garrison 21949 | -7/Factory | Entered Garrison 21973 | -7/Garrison | Lost 4 parts (1p1n1u1w) 21999 | -7/Garrison | Triggered checkpoint 22063 | -7/Garrison | Core integrity fell below 20% 22072 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 21982_ Connecting with Garrison Terminal... 21989_ Triggered Alarm Trap. 21989_ Transmission Jammer jams signal. 21999_ Beams of light sweep through the air. An alarm sounds. 22003_ Slug penetrates Wall. 22008_ Gauss Rifle destroyed. 22013_ Slug penetrates G-47 Trooper. 22016_ Slug penetrates Wall. 22018_ Gauss Rifle destroyed. 22022_ G-47 Trooper destroyed. 22024_ Acquired 49 matter. 22039_ Slammed into G-47 Trooper. 22042_ G-47 Trooper destroyed. 22046_ Acquired 41 matter. 22048_ Lgt. Nuclear Core destroyed. 22057_ Lgt. Treads destroyed. 22060_ Slammed into Y-54 Guardian. 22063_ Hvy. Machine Gun destroyed. 22067_ Relay Coupler [NC] destroyed. 22069_ System corrupted: Imp. Light Armor Plating rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????? #????????????????????? | | ????????????????##### ####Y#?????????????????????? | | ????????? ; Y*@ #?????????????????????? | | ????????????????#### ### #?????????????????????? | | ???????????????????# ????# #?????????????????????? | | ?????????????????????????# ###???????????????????? | | ?????????????????????????# #T######### #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????## ############????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ????????????????????????### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 67 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Cmb. Antigrav System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldGreatInjector Manual? 0 Play Time 02:04:01 Cumulative 540.7 hours Start 2024.04.15 @ 22:00:32 End 2024.04.20 @ 21:29:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 595 Rogue 508 Adventurer 87 Explorer 0 Win Type - Total 30 Types 8/0/16/1/1/1/3/0/0 Lore% 91 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 462bfb47-a9fd-4da0-901b-a7a28e8d7de1