Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 09:43:39 Player: Fangrelle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2081) 2081 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 5496 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 186 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Treads Carbon-fiber Leg Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Power Maul Katana > --- INVENTORY (15) --- Makeshift Sensor Array Experimental Sensor Array Reaction Control System Makeshift Cloaking Device Heavy Armor Plating Hardlight Generator System Shield Makeshift System Shield Recalibrator YOLO Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Makeshift Sensor Array Experimental Sensor Array Improved Signal Interpreter Reaction Control System Makeshift Cloaking Device Heavy Armor Plating Hardlight Generator System Shield Makeshift System Shield Improved Datajack Power Maul Katana [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 65 | . 6 4 1 2 52 Power 5 | . 1 . . . 4 Engine 5 | . 1 . . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | . 2 2 . . 16 Treads 11 | . 2 2 . . 7 Leg 5 | . . . . . 5 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | . 2 . . 1 10 Device 3 | . 1 . . 1 1 Storage 2 | . 1 . . . 1 Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 27 | . 1 2 1 1 22 Energy Gun 4 | . 1 1 . . 2 Energy Cannon 5 | . . . . . 5 Ballistic Gun 6 | . . . . . 6 Ballistic Cannon 4 | . . . . . 4 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 6 | . . . . 1 5 Parts Lost 17 | . . . . . 17 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 87 | . 88 85 85 85 91 Engine 12 | . 14 14 14 14 8 Treads 25 | . 20 28 28 28 25 Leg 2 | . 7 . . . 5 Wheel 1 | . . . . . 3 Device 1 | . 3 . . . 3 Storage 12 | . 14 14 14 14 8 Processor 3 | . . . . . 12 Protection 2 | . . . . . 7 Energy Gun 16 | . 27 27 15 14 1 Ballistic Gun 1 | . . . . . 4 Ballistic Cannon 1 | . . . . . 7 Slashing Weapon 1 | . . . . 5 1 Special Melee Weapon 2 | . . . 12 8 . Peak Build Rating 45 | . 8 10 13 23 45 Average Rating 16 | . 6 8 11 13 34 On Entrance 9 | 6 6 8 9 13 15 Naked Turns . | . . . . . . Heaviest Build 73 | 14 51 51 51 51 73 Greatest Support 88 | 20 40 40 40 40 88 Greatest Overweight (x) 2 | . 2 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 18 Most Carried 20 | . 13 20 20 20 20 Average Carried 15 | . 8 14 19 19 17 Final Capacity 20 | 8 20 20 20 20 15 Final Carried 20 | 6 13 17 20 20 13 Class Distribution -------------------- 64% | Mutant 35% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Commander-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1524 | 200 60 60 . 20 1184 Remotely . | . . . . . . Salvage Created 2232 | . 484 60 . 87 1601 Parts 169 | . 32 8 . 5 124 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | . 18 6 . 2 44 Melee 8 | . . . . 2 6 Guns 41 | . 18 3 . . 20 Cannons 9 | . . . . . 9 AOE 12 | . . 3 . . 9 Classes Destroyed 14 | . 3 . . 1 10 Worker 1 | . . . . . 1 Builder 5 | . . . . . 5 Hauler 4 | . . . . . 4 Recycler 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 36 | . 12 6 . . 18 Grunt 18 | . 6 . . 1 11 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Protector 1 | . . . . . 1 Sentry 6 | . . . . . 6 Specialist 2 | . . . . . 2 Hunter 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 10 | . 3 3 . 2 10 Combat Bots Only 8 | . 3 3 . 2 8 Max Kills in Single Turn 3 | . 1 2 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 395 | . 77 17 . 13 288 Missed 105 | . 19 2 . . 84 Damage Taken 4045 | . 553 171 . 229 3092 Core 755 | . 167 24 . 12 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 67 | . 67 . . . . Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 184 | . 43 7 . 3 131 Largest 2 | . 2 2 . 1 2 Hottest 100 | . 100 100 . 50 100 Shots Fired 308 | . 86 14 . 3 205 Gun 212 | . 86 12 . 3 111 Cannon 94 | . . . . . 94 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 174 | . . . . . 174 Thermal 132 | . 86 12 . 3 31 Explosive 2 | . . 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 10 3 . 2 16 Robot Miss Streak 5 | . 5 2 . 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 217 | . 47 8 7 6 149 Core Hits 115 | . 27 7 . 3 78 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . 4 2 . 3 10 Burn 7 | . 4 2 . 1 . Destroy 1 | . . . . . 1 Blast 5 | . . . . . 5 Smash 2 | . . . . . 2 Sever 4 | . . . . 2 2 Melee Attacks 49 | . . . 7 7 35 Impact 5 | . . . . . 5 Slashing 37 | . . . . 7 30 Piercing . | . . . . . . Sneak Attacks 8 | . . . 5 . 3 Combat Hostiles 5 | . . . 5 . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 6185 | . 589 281 . 143 5172 Guns 1901 | . 589 78 . 13 1221 Cannons 1611 | . . . . . 1611 Explosions 1600 | . . 203 . . 1397 Melee 1073 | . . . . 130 943 Ramming . | . . . . . . Kinetic 2339 | . . . . . 2339 Thermal 2570 | . 589 78 . 13 1890 Explosive 203 | . . 203 . . . Electromagnetic . | . . . . . . Impact 268 | . . . . . 268 Slashing 805 | . . . . 130 675 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 263 | . . 18 . . 245 Projectiles 78 | . . . . . 78 Explosions 51 | . . 18 . . 33 Melee 134 | . . . . . 134 Knockbacks 13 | . . . . . 13 Impact 1 | . . . . . 1 Kinetic 12 | . . . . . 12 Secondary . | . . . . . . Self-Inflicted Damage 37 | . . 37 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 537 | . 303 126 . 24 537 Average Temperature 126 | . 102 51 . 12 161 Received Heat Transfer 891 | . 84 33 . 54 720 Effects 23 | . 2 . . . 21 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . 1 . . . 2 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . 1 . . . . Damage (minor) 2 | . . . . . 2 Damage (major) 10 | . . . . . 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . 11 1 . . 4 Heat Transferred 4624 | . 2035 370 . 111 2108 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 887 | . 303 202 . 99 887 Initial 21 | . . 21 . . . Average 151 | . 120 39 . 7 368 Maximum Alert Level 3 | . 1 1 . . 3 Low Security (%) 70 | . 97 86 . 100 17 Level 1 21 | . 2 13 . . 56 Level 2 3 | . . . . . 11 Level 3 4 | . . . . . 14 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 1 . . 11 Investigation 7 | . 3 1 . . 3 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 22 9 . 3 62 Peak Tracking Total 5 | . 3 3 . 3 5 Tactical Retreats 8 | . 1 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 4 | . . . . . 4 Traps Extracted . | . . . . . . Installed 4 | . . . . . 4 Triggered 4 | . . . . . 4 Most Traps Carried 4 | . . 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 32 | . 11 2 2 2 15 Terminals 23 | . 8 1 . 2 12 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 95 | . 33 2 8 3 49 Successful 54 | . 20 2 8 1 23 Failed 40 | . 13 . . 2 25 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . . . . . 1 Manual 72 | . 27 1 2 2 40 Terminals 68 | . 25 1 . 3 39 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 9 | . 6 . . . 3 Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 14 | . 1 2 8 1 2 Record 7 | . . . 7 . . Robot Analysis 2 | . 1 . . . 1 Open Door 1 | . . 1 . . . Terminal Index 1 | . . . . . 1 Zone Layout 2 | . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 5 | . 4 . . . 1 Report Inventory 2 | . 2 . . . . Retrieve Components 3 | . 2 . . . 1 Scanalyzer 5 | . . . . . 5 Insert Component 3 | . . . . . 3 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 28 | . 13 . . . 15 Terminals 25 | . 11 . . . 14 Track 1 | . . . . . 1 Assimilate 6 | . 4 . . . 2 Botnet 16 | . 7 . . . 9 Disrupt 1 | . . . . . 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Tunnel 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 10 1 . 2 14 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 29 | . 19 . . . 10 Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . 3 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 8 | . 1 1 3 3 . Largest Group 6 | . 1 1 3 6 6 Highest-Rated Group 77 | . 10 31 37 77 77 Highest-Rated Ally 31 | . 10 31 21 21 21 Total Orders 3 | . 1 . . . 2 STAY 2 | . 1 . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 59 | . . 6 . 2 51 Total Damage 672 | . . 126 . 18 528 Kills 8 | . . 2 . 1 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 9219 | . 1787 2137 962 1788 2545 Spaces Moved 4162 | 1 765 811 392 734 1459 Core . | . . . . . . Treads 3379 | . 498 811 392 734 944 Legs 451 | 1 267 . . . 183 Wheels 332 | . . . . . 332 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 240 240 240 90 Average Speed 197 | 120 204 240 240 240 135 Slowest Speed 305 | 120 260 240 240 240 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 79 | 2 98 98 86 95 97 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 2 . 1 3 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 63 | . . 15 . . 48 Melee 2 | . . . . . 2 Projectile 14 | . . . . . 14 AOE 47 | . . 15 . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4840 | . 900 991 411 750 1788 Wait 260 | . 73 154 . . 33 Move 4157 | . 764 810 391 733 1459 Hop . | . . . . . . Pick Up 59 | . 9 10 4 2 34 Fast Attach 30 | . 2 . . . 28 Attach 23 | . 2 . . 1 20 Detach 10 | . . . . 1 9 Swap 13 | . 2 4 1 1 5 Drop 50 | . 5 6 2 2 35 Fire 184 | . 43 7 . 3 131 Melee 44 | . . . 7 7 30 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . 6 . . Trap 4 | . . . . . 4 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 15) 220 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Repaired Med. Laser 747 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Core integrity fell below 50% 1201 | -10/Materials | Discovered new exit (range 7) 1622 | -10/Materials | Discovered new exit (range 16) 1788 | -10/Materials | Entered Mines 1871 | -10/Mines | Met a Derelict bent on vengeance 1894 | -10/Mines | Discovered new exit (range 4) 1944 | -10/Mines | Discovered new exit (range 15) 2237 | -10/Mines | Received a Mining Laser from a helpful Derelict 2445 | -10/Mines | Found a hidden stash of uninstalled traps 2691 | -10/Mines | Learned Materials stockpile data 3092 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3092 | -10/Mines | Discovered new exit (range 5) 3363 | -10/Mines | Met a Derelict shopkeep closing up shop 3925 | -10/Mines | Entered Exiles 3925 | -10/Exiles | Found Exiles lab destroyed 4587 | -10/Exiles | Opened EX-Vault 4597 | -10/Exiles | Found YOLO Cannon 4769 | -10/Exiles | Learned location of Zion (-6) 4863 | -10/Exiles | Discovered new exit (range 10) 4887 | -10/Exiles | Entered Mines 4887 | -9/Mines | Accompanied by 3 allies 4888 | -9/Mines | Learned location of Storage (-9) 4923 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5066 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5147 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5153 | -9/Mines | Found Prototype Device 5230 | -9/Mines | Build established: Commander-Mutant 5924 | -9/Mines | Discovered new exit (range 8) 5958 | -9/Mines | Core integrity fell below 20% 6674 | -9/Mines | Identified Exp. Sensor Array 6675 | -9/Mines | Entered Materials 6675 | -8/Materials | Accompanied by 6 allies 6675 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7209 | -8/Materials | Discovered new exit (range 16) 7505 | -8/Materials | Discovered new exit (range 16) 8147 | -8/Materials | Central database locked down 8289 | -8/Materials | Lost 4 allies 8423 | -8/Materials | Discovered new exit (range 7) 8505 | -8/Materials | Build established: Mutant 8616 | -8/Materials | Garrison activated, responded to threat 8665 | -8/Materials | Lost 3 parts (1n1u1w) 8665 | -8/Materials | Core integrity fell below 50% 8675 | -8/Materials | First assault squad dispatched 8700 | -8/Materials | Lost 4 parts (1p1n1u1w) 8713 | -8/Materials | Destroyed 8 combat bots 8780 | -8/Materials | Destroyed 7 combat bots 8927 | -8/Materials | Core integrity fell below 20% 9022 | -8/Materials | Identified exit to Factory 9220 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09146_ Terrain Scanner fried. 09146_ U-05 Engineer destroyed. 09149_ Acquired 26 matter. 09152_ Acquired 42 matter. 09170_ Power Maul follow-up attack on G-47 Trooper. 09170_ G-47 Trooper suffers critical hit (Smash). 09170_ G-47 Trooper destroyed. 09173_ Acquired 39 matter. 09184_ Power Maul follow-up attack on G-47 Trooper. 09193_ K-01 Serf collects debris. 09195_ Destroyed Lgt. Nuclear Core. 09195_ G-47 Trooper destroyed. 09196_ U-05 Engineer builds a Door. 09197_ Arm. Wheel destroyed. 09200_ Power Maul follow-up attack on L-31 Rogue. 09200_ L-31 Rogue suffers critical hit (Smash). 09200_ L-31 Rogue knocked back. 09208_ L-31 Rogue destroyed. 09213_ G-50 Soldier Carbon-fiber Leg severed. 09218_ Critical hit (Burn: +37). 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""" #????##? | | ????????# !!#??# # #!!! #????#### | | ????????# #??# # #!! #?????# | | ????????# #??# # #####+########### % | | ###?????# !!#??######+## #### %%%%% % | | #?????# !!#???# # # #" %###### | | #?????# ######### !! # [ ##????# | | #?????# # ## !! + ######## | | #?????# # """ ## #% %""" # "T" # | | #?##### +% """ ## * # """ """ # #% | | #?#"""# # """ ## # """ """ # """ +% | | #####"T"# # ######### # """ # | | # #???????# ! # """ # | | ########???????# + # | | #??????????????####+### ######## | | #???????????????? ???# #?????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Mak. Cloaking Device | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialCorruptionCharge Manual? 0 Play Time 00:46:27 Cumulative 88.6 hours Start 2024.11.16 @ 08:10:03 End 2024.11.16 @ 09:43:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b19c1b-41c1-4527-9bbd-6829229ceee9