Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 22:12:10 Player: poison Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (860) 860 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3190 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 434/550 Matter 164/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (8) ---- High-capacity Battery (250) Signal Interpreter Terrain Scanner Terrain Scan Processor Transport Network Coupler Improved Medium Laser Improved Medium Laser Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Battery Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Signal Interpreter Terrain Scanner Terrain Scan Processor Transport Network Coupler ECM Suite Improved Medium Laser Improved Assault Rifle [Rating: 22] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 39 | 6 2 . 8 17 6 Power 5 | 1 . . 1 2 1 Engine 4 | 1 . . 1 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 . . 2 5 . Treads . | . . . . . . Leg 9 | 2 . . 2 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 3 5 1 Device 6 | . 2 . 1 3 . Storage 2 | 1 . . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 13 | 2 . . 2 5 4 Energy Gun 7 | 1 . . 2 3 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 3 . Parts Lost 21 | . 1 1 3 8 8 Power 2 | . . . . 1 1 Propulsion 6 | . . . 1 3 2 Utility 7 | . 1 . 2 2 2 Weapon 6 | . . 1 . 2 3 Highest Loss Streak 7 | . 1 1 3 6 7 To Critical Strikes 1 | . . . . 1 . Average Backups 5 | . 2 4 5 6 7 Power . | . 1 1 . . . Propulsion 1 | . 1 1 1 1 . Utility 2 | . . 2 1 4 5 Weapon . | . . . 1 1 2 Tool/Special . | . . . . . . Unused Backups 11 | . . . 5 2 4 Power 1 | . . . 1 . . Propulsion 4 | . . . 3 1 . Utility 5 | . . . 1 1 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 98 75 91 89 65 Engine 10 | . 14 14 11 7 1 Core 1 | . . . . 2 5 Leg 26 | . 28 28 27 25 15 Device 15 | . 19 14 18 12 9 Storage 8 | . 7 . 3 17 9 Protection 3 | . . . 9 2 . Energy Gun 14 | . 14 4 19 15 12 Ballistic Gun 6 | . 14 14 1 4 . Peak Build Rating 22 | 6 7 6 18 20 22 Average Rating 13 | 4 6 5 16 16 17 On Entrance 8 | . 6 6 5 14 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 12 13 9 33 30 29 Greatest Support 35 | 20 20 20 30 35 35 Greatest Overweight (x) 9 | 2 . . 1 7 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 8 8 8 Average Capacity 6 | 7 6 5 5 7 8 Most Carried 8 | 2 4 5 7 8 8 Average Carried 5 | . 2 4 5 6 7 Final Capacity 8 | 8 5 5 5 8 8 Final Carried 8 | 2 4 5 5 8 8 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 538 | 70 . 89 174 203 2 Remotely . | . . . . . . Salvage Created 1143 | . . 83 198 812 50 Parts 73 | . . 7 16 42 8 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 24 | . . 5 3 13 3 Guns 20 | . . 4 2 12 2 AOE 3 | . . 1 1 . 1 Classes Destroyed 9 | . . 1 3 3 2 Builder 2 | . . . . 2 . Hauler 2 | . . . . 2 . Operator 1 | . . . 1 . . Watcher 4 | . . . 3 1 . Swarmer 5 | . . 5 . . . Cutter 2 | . . . . . 2 Grunt 12 | . . . 3 9 . Sentry 4 | . . . . 4 . Heavy 1 | . . . . . 1 Best Kill Streak 5 | . . 3 2 5 2 Combat Bots Only 3 | . . 3 2 3 2 Max Kills in Single Turn 2 | . . 1 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 281 | . 7 16 78 133 47 Missed 98 | . 2 5 31 42 18 Hits 183 | . 5 11 47 91 29 Melee 6 | . . . . . 6 Projectile 177 | . 5 11 47 91 23 Critical Strikes 4 | . . . . 1 3 Damage Taken 2377 | . 53 125 548 1075 576 Core 421 | . 11 51 36 207 116 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 75 . 39 . Volleys Fired 99 | . . 8 17 61 13 Largest 2 | . . 2 2 2 2 Hottest 112 | . . 60 106 112 106 Shots Fired 164 | . . 16 28 103 17 Gun 157 | . . 16 28 103 10 Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 30 | . . 9 . 21 . Thermal 87 | . . . 17 67 3 Explosive 7 | . . . . . 7 Electromagnetic 40 | . . 7 11 15 7 Robot Hit Streak 11 | . . 2 11 10 5 Robot Miss Streak 6 | . . 3 3 6 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 101 | . . 7 19 64 11 Core Hits 58 | . 2 5 9 32 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . . . . 5 . Burn 4 | . . . . 4 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2125 | 4 11 126 435 1269 280 Guns 1777 | . . 85 384 1195 113 Cannons . | . . . . . . Explosions 307 | . . 36 51 55 165 Melee . | . . . . . . Ramming 41 | 4 11 5 . 19 2 Kinetic 239 | . . 53 . 186 . Thermal 1058 | . . 36 213 755 54 Explosive 165 | . . . . . 165 Electromagnetic 622 | . . 32 222 309 59 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . 5 6 . . . Message Errors 5 | . 2 3 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . 19 . . . Projectiles . | . . . . . . Explosions 19 | . . 19 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . 37 35 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed 14 | 1 5 2 . 5 1 Kicked 14 | 1 5 2 . 5 1 Crushed . | . . . . . . Highest Temperature 124 | . . 124 6 93 24 Average Temperature 30 | . . 51 6 30 12 Received Heat Transfer 618 | . 30 . 111 477 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . . 9 . Heat Transferred 2578 | . . 50 507 1910 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 1 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 121 | . 12 73 70 121 83 Initial 37 | . . . . . 37 Average 23 | . . 30 11 43 36 Influence Increases 859 | . 12 143 119 472 113 Destroy 0b10 Robot/C 540 | . . 100 60 320 60 Destroy 0b10 Robot/NC 45 | . . . 20 25 . Destroy Leader 142 | . . 20 6 96 20 Allied During Kill 11 | . . . . 11 . Successful Hack 12 | . 12 . . . . Disable Machine 30 | . . 15 15 . . Destroy Structure 49 | . . 8 3 5 33 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 806 | . 12 143 119 383 149 Entered New Map 52 | . . . . . 52 Time Decay 597 | . 12 133 107 278 67 Lost Part 117 | . . 10 12 65 30 Lost Ally 40 | . . . . 40 . Squads Dispatched 8 | . . . 1 5 2 Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 4 | . . . 1 1 2 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . . . 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 2 6 28 30 11 Peak Tracking Total 10 | . 2 2 9 10 4 Tactical Retreats 11 | . 1 1 5 2 2 ECM-based Alert Blocks 21 | . 1 1 14 1 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 7 | . 3 . 3 1 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 . 5 2 . Successful 7 | . 4 . 3 . . Failed 4 | . . . 2 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 2 . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 5 | . 1 . 3 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 18 | . . . . 18 . Total Damage 325 | . . . . 325 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 1710 | . 335 376 700 126 173 Optics 173 | . . . . . 173 Sensors 329 | . 329 . . . . Terrain 93 | . . . . 93 . ECM 1481 | . 184 376 700 126 95 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2375 | 71 353 376 702 700 173 Spaces Moved 1455 | 51 286 291 403 351 73 Core 33 | 13 . . . 6 14 Treads . | . . . . . . Legs 1422 | 38 286 291 403 345 59 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 132 | 115 120 120 146 136 160 Slowest Speed 500 | 150 120 120 190 400 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 31 37 37 42 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . 8 2 4 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . . 8 2 4 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1721 | 59 294 301 490 468 109 Wait 69 | . . . 45 10 14 Move 1450 | 50 285 290 402 350 73 Hop . | . . . . . . Pick Up 25 | 2 1 1 7 13 1 Fast Attach 23 | 6 2 . 4 7 4 Attach 10 | . . . 1 8 1 Detach 4 | . 1 . 1 2 . Swap 11 | . . . 4 5 2 Drop 16 | . . . 9 7 . Fire 99 | . . 8 17 61 13 Melee . | . . . . . . Ram . | . . . . . . Kick 14 | 1 5 2 . 5 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 7) 425 | -10/Materials | Entered Mines 434 | -10/Mines | Met a Derelict bent on vengeance 499 | -10/Mines | Learned Materials interactive machine intel 638 | -10/Mines | Learned location of Zion (-6) 768 | -10/Mines | Discovered new exit (range 11) 801 | -10/Mines | Entered Materials 801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Loaded intel: 16 interactive machine locations 1459 | -9/Materials | Discovered new exit (range 14) 1503 | -9/Materials | Entered Storage 1519 | -9/Storage | Met a pair of Derelict thieves 1532 | -9/Storage | Lost 3 parts (1n2u) 1687 | -9/Storage | Lost 6 parts (1p2n1u2w) 1877 | -9/Storage | Core integrity fell below 50% 2182 | -9/Storage | Discovered new exit (range 5) 2203 | -9/Storage | Entered Materials 2203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -8/Materials | Lost 7 parts (1p2n2u2w) 2376 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. Acquired Hvy. Rocket Launcher. W-25 Informer sends out distress signal. R-06 Scavenger collects Seismic Detector. R-06 Scavenger collects Imp. Terrain Scanner. Acquired Imp. Deuterium Engine. The unstable cave ceiling collapses. R-06 Scavenger collects Lgt. Ion Engine. The unstable cave ceiling collapses. Slug penetrates Earth. The unstable cave ceiling collapses. Slug penetrates Wall. The unstable cave ceiling collapses. Slug penetrates Wall. U-05 Engineer lays Concrete. Acquired 2 matter. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Slug penetrates Hadron Collector. Hvy. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???# #######+###########?????? | | ???# #?????? | | ???+ " #?????? | | ???# "%" #?????? | | ???# #######+####### ##?????? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????# ######## | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????#%|#= """ # | | ?????????????????????# %#[ """ # | | ?????????????????????# += """ # | | ?????????????????????#%=%;%##### | | ????????????????######*]=! #??? | | ????????????????# +/==@] #??? | | ????????????????# #u //#??? | | ????????????????# # #??? | | ????????????????# # #??? | | ????????????????# # *#??? | | ?????????????! ??? | | ??????????? # ?? | | ??????????? # ""?? | | ??????????? # = T" ? | | ??????????? ?# # "" ? | | ????????????????# # | | ??????????????? h # # | | ?????????????? + # | | ??????????????## # ## * # ? | | ?????????????? ##?## ## ?? | | ?????????????? ??????# ?# !!!?? | | ?????????????????????# ?# !!!?? | | ?????????????????????# ?# !!??? | | ?????????????????????# ???###??? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed PiercingTiamatWyrmscale Manual? 0 Play Time 00:29:31 Cumulative 4.0 hours Start 2026.09.10 @ 21:45:36 End 2026.09.10 @ 22:12:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92ea5dcd-980f-4416-81cf-0af5098b742d