Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 19:04:46 Player: star Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2653) 2653 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-257) -257 TOTAL SCORE: 8291 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 805 Entered DSFs 500 Registered with UFD 300 Friendly Fire -2094 Cogmind --------- Core Integrity 0/1150 Matter 65/300 Energy 304/310 System Corruption 0% Temperature Danger (462) Movement Treading (166) Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (9) ------ Large Storage Unit Damper Plating > --- WEAPON (3) ------- Heavy Flak Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (15) --- Armored Medium Treads Experimental Biometal Leg Experimental Optical Array Experimental Cloaking Device Improved Hacking Suite Backup Laser III Cooled Plasma Rifle Missile Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Improved Weapon Cycler Damper Plating A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Nova Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Armored Medium Treads Experimental Biometal Leg Large Matter Pod Experimental Optical Array Experimental Cloaking Device Improved Hacking Suite Backup Laser III Cooled Plasma Rifle Missile Launcher CPS Tube [Rating: 115] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Slots Evolved 12 | . . . . . . 10 . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . 3 . . . . Utility 7 | . . . . . . 6 . . . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 106 | 6 15 10 14 1 2 15 10 . 6 27 Power 14 | 1 2 1 . . . 3 1 . 1 5 Engine 4 | 1 2 1 . . . . . . . . Core 10 | . . . . . . 3 1 . 1 5 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 2 1 1 1 3 2 . 3 6 Treads 18 | . 3 2 1 1 1 . 1 . 3 6 Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 4 | . . . . . . 3 1 . . . Flight . | . . . . . . . . . . . Utility 22 | 1 2 . 4 . 1 7 2 . . 5 Device 7 | . . . . . . 3 1 . . 3 Storage 5 | 1 1 . 2 . . . 1 . . . Processor 4 | . 1 . . . 1 2 . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . 2 . . 2 . . . 2 Artifact . | . . . . . . . . . . . Weapon 46 | 2 8 7 9 . . 2 5 . 2 11 Energy Gun 6 | . . 2 1 . . 1 2 . . . Energy Cannon 3 | . . . . . . . 1 . 1 1 Ballistic Gun 6 | 2 . 2 2 . . . . . . . Ballistic Cannon 17 | . 4 1 4 . . . 1 . . 7 Launcher 11 | . 4 2 2 . . 1 . . . 2 Special Weapon 3 | . . . . . . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 25 | . 3 3 1 . . 8 . . . 10 Power 2 | . 1 . . . . . . . . 1 Propulsion 8 | . 2 1 . . . 4 . . . 1 Utility 8 | . . . . . . 1 . . . 7 Weapon 7 | . . 2 1 . . 3 . . . 1 Highest Loss Streak 7 | . 2 2 1 . . 7 . . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 96 99 100 100 78 65 70 79 84 Engine 9 | . 12 14 14 14 14 1 . . . . Core 2 | . . . . . . 3 5 5 5 9 Treads 20 | . 15 25 28 28 28 9 3 5 14 19 Device 5 | . . . . . . 11 16 17 17 17 Storage 8 | . 14 14 3 14 14 5 3 5 5 5 Processor 14 | . 13 14 14 14 14 17 17 17 17 14 Protection 2 | . . . 10 . . 4 . . . 1 Energy Gun 3 | . . 12 . . . 3 4 5 5 . Energy Cannon 1 | . . . . . . . 3 5 4 4 Ballistic Gun 3 | . 16 9 2 . . . . . . . Ballistic Cannon 14 | . 8 4 23 28 28 10 1 5 5 10 Peak Build Rating 115 | 6 14 18 19 20 29 81 81 79 97 115 Average Rating 41 | 5 11 14 17 19 23 64 71 79 87 108 On Entrance 37 | . 6 14 18 19 20 29 52 79 79 97 Naked Turns . | . . . . . . . . . . . Heaviest Build 140 | 11 33 39 39 39 39 56 53 53 69 140 Greatest Support 154 | 26 46 46 43 43 45 45 70 70 151 154 Greatest Overweight (x) 12 | . 3 1 . . . 12 3 . . . Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 10 15 7 15 15 15 12 15 15 15 Most Carried 15 | 2 13 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 8 14 7 14 14 12 10 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 15 14 15 15 15 9 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Skirmisher 10% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Matter Collected 3396 | 230 111 560 673 77 165 465 401 . 96 618 Remotely . | . . . . . . . . . . . Salvage Created 2606 | . 279 217 400 . . 607 . . 165 938 Parts 143 | . 22 7 32 . . 28 . . 7 47 Haulers Intercepted 3 | . 2 . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Combat Hostiles Destroyed 66 | . 10 12 18 . . 9 . . 1 16 Guns 8 | . 1 5 . . . 2 . . . . Cannons 36 | . 3 2 12 . . 6 . . 1 12 AOE 22 | . 6 5 6 . . 1 . . . 4 Classes Destroyed 20 | . 5 3 2 . . 5 . . 1 4 Worker 2 | . . . . . . 1 . . . 1 Builder 2 | . . . . . . . . . . 2 Hauler 3 | . 2 . . . . . . . . 1 Recycler 2 | . . . . . . 2 . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 21 | . 5 5 7 . . . . . . 4 Grunt 11 | . 5 2 . . . 2 . . . 2 Sentry 4 | . . 1 . . . 1 . . . 2 Specialist 3 | . . . . . . . . . 1 2 Hunter 2 | . . . . . . 2 . . . . Programmer 9 | . . . . . . 4 . . . 5 Heavy 1 | . . . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . . . Subdweller 11 | . . . 11 . . . . . . . Assembled 4 | . . 4 . . . . . . . . Thug 3 | . . . . . . . . . . 3 Savage 1 | . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 5 3 4 . . 2 . . 1 6 Combat Bots Only 5 | . 3 3 4 . . 2 . . 1 5 Max Kills in Single Turn 5 | . 3 3 4 . . 2 . . 1 5 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 3 4 . . 1 . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Hostile Shots Fired 543 | . 49 46 60 . . 92 1 . . 295 Missed 176 | . 17 11 29 . . 27 . . . 92 Damage Taken 7192 | . 433 467 638 . . 1219 57 . 15 4363 Core 1568 | . 84 64 79 . . 118 57 . . 1166 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 83 | . . . . . . . . . . 83 Redirected to Shielding 196 | . . . . . . . . . . 196 Ignored by Resistances 372 | . . . . . . . . . . 372 Regen/Repaired (Parts) 209 | . . . . . . 9 57 . . 143 Core Remaining (%) 63 | 100 . . . . 9 . . . 82 . Volleys Fired 201 | . 26 30 63 . . 38 2 . 4 38 Largest 3 | . 2 2 2 . . 3 3 . 3 3 Hottest 242 | . 55 98 122 . . 120 184 . 208 242 Shots Fired 445 | . 52 51 119 . . 107 5 . 11 100 Gun 122 | . 26 45 12 . . 33 3 . 3 . Cannon 298 | . 19 3 102 . . 71 2 . 7 94 Launcher 23 | . 7 3 5 . . 3 . . . 5 Special 2 | . . . . . . . . . 1 1 Kinetic 336 | . 45 28 113 . . 71 . . 4 75 Thermal 84 | . . 20 1 . . 33 5 . 6 19 Explosive 23 | . 7 3 5 . . 3 . . . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 7 17 16 . . 15 7 . 9 18 Robot Miss Streak 6 | . 6 3 4 . . 3 . . 3 4 Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 263 | . 26 34 67 . . 60 2 . 6 68 Core Hits 145 | . 16 22 24 . . 28 1 . 3 51 Critical Kills 10 | . . . 4 . . 5 . . . 1 Critical Parts Destroyed 15 | . . . 6 . . 6 . . . 3 Critical Strikes 43 | . . 1 18 . . 15 . . . 9 Burn 2 | . . 1 . . . 1 . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 30 | . . . 15 . . 11 . . . 4 Blast 10 | . . . 3 . . 3 . . . 4 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8640 | . 906 752 1546 6 . 1658 54 . 221 3497 Guns 1267 | . 150 371 150 . . 555 14 . 27 . Cannons 4675 | . 174 33 1128 . . 876 40 . 194 2230 Explosions 2645 | . 577 338 268 . . 227 . . . 1235 Melee . | . . . . . . . . . . . Ramming 53 | . 5 10 . 6 . . . . . 32 Kinetic 4323 | . 324 211 1264 . . 876 . . 60 1588 Thermal 2185 | . . 193 14 . . 555 54 . 161 1208 Explosive 2079 | . 577 338 268 . . 227 . . . 669 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 1 . 5 5 5 5 . Average Corruption 4 | . . . . 1 . 4 5 5 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . 2 . 18 33 4 5 . Message Errors 18 | . . . . . . 8 9 1 . . Matter Fused 13 | . . . . 1 . 3 7 2 . . Heat Flow Errors 6 | . . . . . . 1 4 . 1 . Energy Discharges 9 | . . . . . . 3 4 . 2 . Data Loss (minor) 9 | . . . . 1 . 2 5 . 1 . Data Loss (major) 3 | . . . . . . . 2 1 . . Misfires 2 | . . . . . . 1 1 . . . Alerts 2 | . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 148 | . 21 29 . . . 21 . . . 77 Projectiles 59 | . . . . . . 21 . . . 38 Explosions 89 | . 21 29 . . . . . . . 39 Melee . | . . . . . . . . . . . Knockbacks 43 | . 1 1 6 . . 17 . . . 18 Impact 1 | . . 1 . . . . . . . . Kinetic 35 | . 1 . 6 . . 15 . . . 13 Secondary 7 | . . . . . . 2 . . . 5 Self-Inflicted Damage 198 | . 23 . 7 . . . . . . 168 Shots 5 | . 1 . 1 . . . . . . 3 Rammed 6 | . 1 2 . 1 . . . . . 2 Targets Rammed 6 | . 1 2 . 1 . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 998 | . 15 146 32 . . 241 208 . 216 998 Average Temperature 156 | . 6 50 9 . . 62 71 . 64 332 Received Heat Transfer 552 | . 48 72 78 . . 162 . . 6 186 Effects 63 | . . . . . . . . . . 63 Shutdowns 20 | . . . . . . . . . . 20 Energy Bleed 2 | . . . . . . . . . . 2 Interference 11 | . . . . . . . . . . 11 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 5 | . . . . . . . . . . 5 Damage (minor) 9 | . . . . . . . . . . 9 Damage (major) 7 | . . . . . . . . . . 7 Damage (core) 6 | . . . . . . . . . . 6 Siege Activations 2 | . . . . . . . . . . 2 Total Turns 59 | . . . . . . . . . . 59 Longest Duration 34 | . . . . . . . . . . 34 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 2 1 . . 1 . . . . Heat Transferred 3069 | . . 518 37 . . 1150 74 . 185 1105 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Peak Influence 703 | . 273 194 . 49 . 138 144 31 448 703 Initial 235 | . . 69 . 33 . . 48 . 21 235 Average 113 | . 130 59 . 45 . 53 28 25 192 356 Maximum Alert Level 3 | . 1 . . . . . . . 2 3 Low Security (%) 78 | 100 79 100 . 100 . 100 100 100 42 . Level 1 13 | . 20 . . . . . . . 33 62 Level 2 7 | . . . . . . . . . 24 36 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 15 | . 2 1 . . . 4 1 1 1 5 Investigation . | . . . . . . . . . . . Extermination 5 | . . . . . . 3 . . . 2 Reinforcement 7 | . 2 . . . . 1 . 1 1 2 Assault 3 | . . 1 . . . . 1 . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Distress Signals 2 | . 1 . . . . . . . . 1 Communications Jammed 138 | . . . . . . 2 . . . 136 Distress Signals 131 | . . . . . . 1 . . . 130 Times Spotted 112 | . 18 17 26 . . 15 5 . 4 27 Peak Tracking Total 5 | . 4 3 5 . . 4 5 . 3 5 Tactical Retreats 9 | . . 1 3 . . 5 . . . . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Traps Triggered 7 | . 2 . . . . 1 . . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Machines Disabled 4 | . . 1 . . . . . . 1 2 Max in Single Turn 2 | . . 1 . . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Machines Accessed 10 | . 1 . 1 1 2 2 . 1 . 2 Terminals 4 | . 1 . . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . 2 . 5 3 8 8 . 4 . 3 Successful 23 | . 1 . 5 1 8 5 . 1 . 2 Failed 10 | . 1 . . 2 . 3 . 3 . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 2 . . 3 . . . . . . Terminals 10 | . 2 . . 3 . . . 4 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . . . . 8 . . . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . . . 5 . 8 . . 1 . 1 Record 5 | . . . 5 . . . . . . . Robot Analysis 7 | . . . . . 7 . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . . 5 . . . 1 Insert Component 3 | . . . . . . 2 . . . 1 Analyze 3 | . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . Terminals 2 | . 1 . . 1 . . . . . . Operators 2 | . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . 1 . 2 . 1 . 1 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Total Allies 23 | . . 3 . . . 1 19 . . . Largest Group 19 | . . 3 3 . . 1 19 19 18 12 Highest-Rated Group 684 | . . 81 81 . . 35 684 684 637 437 Highest-Rated Ally 50 | . . 31 31 . . 35 50 50 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 217 | . . 14 31 . . . 44 1 77 50 Total Damage 6628 | . . 217 505 . . . 2283 65 2462 1096 Kills 26 | . . 2 4 . . . 6 . 9 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Robot Analysis Total 7 | . . . . . 7 . . . . . Derelict Logs Recovered 3 | . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Turns Passed 10184 | 66 532 1667 1970 267 1988 1159 1156 104 157 1118 Spaces Moved 5490 | 60 325 880 1070 169 1253 359 733 31 74 536 Core 24 | 2 4 . . . . 18 . . . . Treads 4879 | . 138 880 1070 169 1253 270 458 31 74 536 Legs . | . . . . . . . . . . . Wheels 241 | 58 183 . . . . . . . . . Hover 346 | . . . . . . 71 275 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 152 152 152 60 160 160 163 Average Speed 158 | 88 121 172 160 154 152 237 133 160 163 165 Slowest Speed 650 | 90 200 240 160 160 152 650 240 160 167 167 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 63 97 58 41 85 6 95 1 76 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 19 | . . 2 13 . 4 . . . . . Spaces Dug 45 | . 13 . 31 . . 1 . . . . Terrain Destroyed 257 | . 74 19 64 . . 19 1 . 1 79 Melee . | . . . . . . . . . . . Projectile 51 | . . . 21 . . 12 1 . 1 16 AOE 206 | . 74 19 43 . . 7 . . . 63 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac DSF Fac Total 6559 | 70 406 984 1210 176 1339 581 911 86 101 695 Wait 625 | 2 18 46 35 1 72 162 146 56 13 74 Move 5475 | 59 324 879 1069 168 1252 353 732 30 73 536 Hop 3 | . . . . . . 3 . . . . Pick Up 76 | 3 16 9 17 2 6 6 11 . 2 4 Fast Attach 39 | 5 5 3 3 . 1 4 4 . 3 11 Attach 14 | 1 1 . . . . 6 3 . . 3 Detach 2 | . . . . . . . 2 . . . Swap 53 | . 9 7 11 1 1 5 3 . 3 13 Drop 63 | . 6 8 11 3 7 4 8 . 3 13 Fire 201 | . 26 30 63 . . 38 2 . 4 38 Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . 2 . 1 . . . . . 2 Escape Stasis 1 | . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 330 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 14) 558 | -10/Materials | Discovered new exit (range 15) 569 | -10/Materials | Discovered new exit (range 12) 599 | -10/Materials | Entered Mines 646 | -10/Mines | Assembled infested the area 651 | -10/Mines | Assisted by a Guerilla fighting off Assembled 686 | -10/Mines | Core integrity fell below 50% 694 | -10/Mines | Learned Materials terminal intel 1299 | -10/Mines | Met a Derelict testing a Signal Generator 1315 | -10/Mines | Found Signal Generator 1488 | -10/Mines | Discovered new exit (range 7) 1633 | -10/Mines | Discovered new exit (range 6) 1871 | -10/Mines | Discovered new exit (range 9) 2266 | -10/Mines | Entered Subcaves 2266 | -10/Subcaves | Accompanied by 3 allies 2271 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2297 | -10/Subcaves | Learned location of 1 exit from Materials 2765 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3043 | -10/Subcaves | Visited Clippyterm 3048 | -10/Subcaves | Learned location of Section 7 (-2) 3048 | -10/Subcaves | Learned Factory emergency access door positions 3267 | -10/Subcaves | Ambushed by Subdweller buried in earth 3384 | -10/Subcaves | Discovered new exit (range 9) 3406 | -10/Subcaves | Core integrity fell below 20% 3668 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3758 | -10/Subcaves | Discovered new exit (range 15) 4236 | -10/Subcaves | Entered Recycling 4467 | -7/Recycling | Scanned before Scraplab entrance 4490 | -7/Recycling | Entered Scraplab 4502 | -7/Recycling | Discovered new exit (range 2) 4503 | -7/Recycling | Entered Scraptown 4503 | -7/Scraptown | System corruption cleaned by C-Scrubber 4830 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4835 | -7/Scraptown | Learned Research emergency access door positions 4856 | -7/Scraptown | Discovered new exit (range 11) 4971 | -7/Scraptown | Visited Cyclists 5038 | -7/Scraptown | Visited UFD Registry 5038 | -7/Scraptown | Registered with UFD as "Thundercutter" 5064 | -7/Scraptown | Visited IN-MT5's Study 5223 | -7/Scraptown | Visited Cave Peace 5254 | -7/Scraptown | Visited Assassins FH 5461 | -7/Scraptown | Visited LU-1G1's Boring Crew 5539 | -7/Scraptown | Visited Curators Association 5569 | -7/Scraptown | Visited A0-MCA Data Center 5578 | -7/Scraptown | Given a B rating by A0-MCA 5583 | -7/Scraptown | Found A0-MCA's Component Scanner 5679 | -7/Scraptown | Visited Analyses Database 5715 | -7/Scraptown | Visited Infowarlord's Domain 5727 | -7/Scraptown | Found Exp. Terrain Scanner 5790 | -7/Scraptown | Visited Botcube Research 5797 | -7/Scraptown | Found Botcube 5848 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6046 | -7/Scraptown | Visited Scrapoid Research Area 6085 | -7/Scraptown | Visited Chapter 10 6113 | -7/Scraptown | Visited Science Guys 6240 | -7/Scraptown | Visited Cartography Club 6429 | -7/Scraptown | Found Scrap Suit 6486 | -7/Scraptown | Discovered new exit (range 3) 6491 | -7/Scraptown | Entered Factory 6491 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 6793 | -5/Factory | Botcube activated 6799 | -5/Factory | Botcube completed mutation into core form, armed with 2 guns. 6848 | -5/Factory | Murdered Mutated Botcube 7342 | -5/Factory | Build established: Scavenger-Gunner 7565 | -5/Factory | Lost 7 parts (3n1u3w) 7650 | -5/Factory | Sucked down chute 7650 | -5/Factory | Entered Waste 7778 | -5/Waste | Spotted C-40 Crusher 7819 | -5/Waste | Build established: Mutant 7823 | -5/Waste | Spotted C-40 Crusher 7824 | -5/Waste | Spotted C-40 Crusher 7832 | -5/Waste | Spotted C-40 Crusher 7832 | -5/Waste | Spotted C-40 Crusher 7832 | -5/Waste | Spotted C-40 Crusher 7874 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7894 | -5/Waste | Discovered new exit (range 16) 7924 | -5/Waste | Warlord forces began an assault 7935 | -5/Waste | Allies destroyed C-40 Crusher 7937 | -5/Waste | Allies destroyed C-40 Crusher 7940 | -5/Waste | Found Broken Exp. Cloaking Device 8168 | -5/Waste | Found Damper Plating 8413 | -5/Waste | Build established: Skirmisher 8806 | -5/Waste | Entered Factory 8806 | -5/Factory | Accompanied by 19 allies 8855 | -5/Factory | Identified exit to DSF 8910 | -5/Factory | Entered DSF 8910 | -5/DSF | Accompanied by 18 allies 8958 | -5/DSF | Additional patrols routed to DSF 8981 | -5/DSF | Lost 4 allies 8990 | -5/DSF | Discovered new exit (range 25) 9035 | -5/DSF | Sterilization system engaged 9055 | -5/DSF | Ambient heat levels rising (+10) 9067 | -5/DSF | Entered Factory 9067 | -4/Factory | Accompanied by 12 allies 9067 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9253 | -4/Factory | Build established: Scavenger-Skirmisher 9643 | -4/Factory | Discovered new exit (range 27) 9804 | -4/Factory | Lost 3 allies 9997 | -4/Factory | Lost 6 allies 10013 | -4/Factory | Core integrity fell below 50% 10041 | -4/Factory | Core integrity fell below 20% 10102 | -4/Factory | First assault squad dispatched 10185 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10173_ Overheating: Hvy. Gauss Cannon damaged (-25). 10173_ Overheating: Imp. Medium Treads damaged (-11). 10173_ Overheating: Hvy. Flak Cannon damaged (-83). 10174_ U-05 Engineer lays Concrete. 10175_ Imp. Weapon Cycler destroyed. 10175_ G-67 Veteran destroyed. 10175_ U-05 Engineer lays Concrete. 10176_ Overheating: Damper Plating damaged (-109). 10176_ U-05 Engineer lays Concrete. 10177_ Overheating: Core damaged (-138). 10177_ U-05 Engineer lays Concrete. 10180_ Imp. Medium Treads destroyed. 10180_ U-05 Engineer builds a Wall. 10180_ Neutrino Core destroyed. 10181_ Overheating: Matter decay (-2). 10183_ Ended siege mode. 10184_ Power failure, Rnf. Fission Core shutdown. 10184_ U-05 Engineer builds a Wall. 10184_ Acquired 57 matter. 10185_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##??+?####?##?## ##/########/#######? """? ? | | ? #?? ?? ? # # # ## """ ? | | ? # ? # # # / !## ?? | | ????? # # %% # ## ?"" """ | | ? # / # %# = # !## ?""" 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"" | | ???????##??????#??# # ##############?? ? ? | | ?????#????#???#?#?#+ g ????#????????#???##### | | ?????????????# # ? ? ??## ??"??? ?? | | ??????????????? ? | ??""" ?#???? "?F"? ? | | ?????????#??#?? "" *%! ???"??????#????? ? | | ?????????????#? "" # ^ ??"??????????""? # | | ????????????#? S" + + ????? ?#??? ""?????? | | ?????????????? ???" # k# ???? ?#?#??????? ?? | | ????????????????????"?# h # ???????###??? ??? ?? | | ??????????????????????# # ? ?? ????????"?? ? | | ??????????????????????# #?##??#???????????? ???? | | ??????????????????????# #???????????????""??? ? | | ??????????????????????# #?????????????? ??? ? ? | | ??????????????????????# #????????????????"?? ? ? | | ??????????????????????# #??????????????????? ?? | | ??????????????????????# #?????????????????"????? | | ??????????????????????# ???????????????? ??? ??? | | ??????????????????????# ????????????????????? ? | | ??????????????????????? ?????????????????"" ?? | | ???????????????????????????????????????????"????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 3200 Resistance: EM 90 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 5 Authchip Count 3 Item Schematics ----------------- CPS Tube | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed DisruptionSwarmNetwork Manual? 0 Play Time 01:21:04 Cumulative 75.1 hours Start 2024.09.09 @ 16:36:39 End 2024.09.09 @ 19:04:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89af9e8a-327c-46a2-81ed-4379a2118840