Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 11:24:15 Player: Omegganog Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (918) 918 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 3438 Bonus ------- Follower Combat Kills 215 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved Deuterium Engine Experimental Sensor Array Power Shielding Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Hacking Drone Bay > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Improved Deuterium Engine Experimental Sensor Array Power Shielding Improved Grenade Launcher Mining Laser [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Light Armor Plating Device Hacking Drone Bay Storage Large Matter Pod Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 41 | 7 10 17 . 2 5 Power 7 | 1 1 3 . . 2 Engine 7 | 1 1 3 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 4 6 . . 2 Treads 2 | . . . . . 2 Leg 12 | 2 4 6 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 4 . 1 . Device 3 | 1 1 . . 1 . Storage 3 | . . 3 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 11 | 3 2 4 . 1 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 2 | 1 . 1 . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . 3 3 . . 11 Power 2 | . . . . . 2 Propulsion 9 | . 2 1 . . 6 Utility 4 | . 1 1 . . 2 Weapon 2 | . . 1 . . 1 Highest Loss Streak 7 | . 2 1 . . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | 1 4 4 5 5 5 Power . | . 1 1 1 1 1 Propulsion . | . . . . . . Utility 1 | . . . 2 2 2 Weapon 2 | 1 3 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 3 | . . 2 . . 1 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 81 94 100 100 59 Engine 11 | . 14 11 11 11 8 Treads 1 | . . . . . 9 Leg 35 | . 18 39 44 44 12 Device 5 | . 7 5 . 5 11 Storage 4 | . . 5 11 5 . Processor 1 | . 10 . . . . Protection 8 | . 2 11 11 11 3 Energy Gun 1 | . 8 1 . . . Ballistic Gun 12 | . 14 14 19 12 3 Launcher 4 | . . . . 9 2 Impact Weapon 1 | . . 5 2 . . Peak Build Rating 26 | 6 8 12 12 21 26 Average Rating 12 | 5 6 9 11 16 21 On Entrance 9 | . 6 7 12 12 21 Naked Turns . | . . . . . . Heaviest Build 21 | 7 10 18 18 21 19 Greatest Support 56 | 20 20 40 40 40 56 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 975 | 286 232 382 . 30 45 Remotely . | . . . . . . Salvage Created 1122 | 68 272 503 . . 279 Parts 73 | 8 19 35 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 25 | . . . . . 25 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | 1 9 9 . . 5 Melee 7 | . . 2 . . 5 Guns 16 | 1 9 6 . . . Cannons 1 | . . 1 . . . Classes Destroyed 9 | 3 2 2 . . 2 Worker 7 | 1 . 6 . . . Builder 2 | . 1 1 . . . Tunneler 3 | 3 . . . . . Watcher 1 | . . 1 . . . Swarmer 4 | . 3 . . . 1 Grunt 13 | 1 6 4 . . 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . 5 . . . Best Kill Streak 6 | 1 4 6 . . 2 Combat Bots Only 4 | 1 4 2 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 249 | 3 79 70 . . 97 Missed 70 | 1 20 17 . . 32 Hits 179 | 2 59 53 . . 65 Melee 3 | . . . . . 3 Projectile 176 | 2 59 53 . . 62 Critical Strikes 4 | . . 2 . . 2 Damage Taken 2772 | 22 813 715 . . 1222 Core 593 | . 193 98 . . 302 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . 9 . . . Core Remaining (%) 61 | 100 22 . . . . Volleys Fired 98 | 16 49 30 . . 3 Largest 2 | 2 2 2 . . 1 Hottest 120 | 120 100 120 . . 20 Shots Fired 160 | 29 89 39 . . 3 Gun 149 | 24 86 36 . . 3 Cannon . | . . . . . . Launcher . | . . . . . . Special 11 | 5 3 3 . . . Kinetic 101 | 16 47 35 . . 3 Thermal 59 | 13 42 4 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 11 17 . . 7 Robot Miss Streak 4 | 3 4 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 130 | 17 52 48 . . 13 Core Hits 49 | 9 16 18 . . 6 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . 5 . . . Critical Strikes 11 | 1 2 5 . . 3 Burn 3 | 1 2 . . . . Smash 5 | . . 5 . . . Impale 3 | . . . . . 3 Melee Attacks 40 | . . 20 . . 20 Impact 20 | . . 20 . . . Slashing . | . . . . . . Piercing 20 | . . . . . 20 Sneak Attacks 10 | . . 7 . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2630 | 196 716 1281 . . 437 Guns 1087 | 124 611 311 . . 41 Cannons . | . . . . . . Explosions 100 | . 100 . . . . Melee 1294 | . . 898 . . 396 Ramming 5 | . 5 . . . . Kinetic 712 | 73 287 311 . . 41 Thermal 619 | 123 424 72 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 898 | . . 898 . . . Slashing . | . . . . . . Piercing 396 | . . . . . 396 Highest Corruption 8 | . 8 . . . 3 Average Corruption 5 | . 7 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 17 . . . 2 Message Errors 6 | . 5 . . . 1 Matter Fused 7 | . 6 . . . 1 Energy Discharges 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Misfires 2 | . 2 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 359 | . . 359 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 359 | . . 359 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . 6 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 3 | . 3 . . . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 67 | 50 54 67 . . . Average Temperature 20 | 22 18 28 . . . Received Heat Transfer 794 | 12 228 315 . . 239 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . 3 . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 4 . . . Impact Corruptions 11 | . . 11 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1682 | 372 1160 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 144 | 20 122 144 49 . . Initial 49 | . . 42 49 . . Average 36 | 1 56 48 15 . . Influence Increases 994 | 40 302 342 . . 310 Destroy 0b10 Robot/C 600 | 20 180 180 . . 220 Destroy 0b10 Robot/NC 65 | 20 5 40 . . . Destroy Leader 112 | . 40 62 . . 10 Allied During Kill 35 | . . . . . 35 Disable Machine 15 | . 15 . . . . Destroy Structure 32 | . 32 . . . . Lose Combat Pursuer 135 | . 30 60 . . 45 Influence Decreases 964 | 40 202 314 128 . 280 Entered New Map 137 | . . 58 79 . . Time Decay 582 | 40 177 206 49 . 110 Lost Part 155 | . 25 20 . . 110 Lost Ally 60 | . . . . . 60 Purge Threat 30 | . . 30 . . . Squads Dispatched 5 | . 3 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | 1 16 21 . . 14 Peak Tracking Total 8 | 1 5 4 . . 8 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 1 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 2 . 4 . Successful 7 | . 2 1 . 4 . Failed 6 | . 5 1 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 . 4 . Record 1 | . 1 . . . . Part Schematic 4 | . . . . 4 . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 631 | . . . . . 631 Kills 6 | . . . . . 6 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3108 | 326 460 542 181 1309 290 Spaces Moved 1856 | 222 222 276 149 838 149 Core 40 | 16 . . . . 24 Treads 79 | . . . . . 79 Legs 1737 | 206 222 276 149 838 46 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 120 | 114 120 120 120 120 137 Slowest Speed 160 | 120 120 120 120 120 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 37 | 7 42 29 48 89 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 44 | . 44 . . . . Melee . | . . . . . . Projectile 3 | . 3 . . . . AOE 41 | . 41 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2470 | 253 322 416 151 1142 186 Wait 401 | 6 33 55 . 299 8 Move 1851 | 221 221 275 148 837 149 Hop . | . . . . . . Pick Up 11 | 3 1 5 1 1 . Fast Attach 19 | 6 5 3 . 2 3 Attach 2 | . . 2 . . . Detach . | . . . . . . Swap 24 | 1 6 14 1 . 2 Drop 21 | . 4 12 1 3 1 Fire 98 | 16 49 30 . . 3 Melee 40 | . . 20 . . 20 Ram . | . . . . . . Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 327 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 355 | -10/Materials | Crushed by falling debris 599 | -10/Materials | Core integrity fell below 50% 748 | -10/Materials | Discovered new exit (range 7) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Propulsion x2 1074 | -9/Materials | Build established: Scavenger-Mutant 1225 | -9/Materials | Discovered new exit (range 15) 1329 | -9/Materials | Entered Mines 1367 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1371 | -9/Mines | Found Prototype Device 1390 | -9/Mines | Learned Materials terminal intel 1494 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1498 | -9/Mines | Discovered new exit (range 10) 1510 | -9/Mines | Entered Zion 1543 | -7/Zion | Received a visual enhancement algorithm 1544 | -7/Zion | Ran a visual enhancement algorithm 1550 | -7/Zion | Ran a visual enhancement algorithm 1684 | -7/Zion | Learned location of Armory (-3) 1786 | -7/Zion | Learned location of Quarantine (-2) 1867 | -7/Zion | Met Imprinter 1896 | -7/Zion | Imprinted 1898 | -7/Zion | Declared Zion's savior 2197 | -7/Zion | Given the Hacking Drone Bay 2201 | -7/Zion | Found Prototype Device 2201 | -7/Zion | Identified Hacking Drone Bay 2350 | -7/Zion | Found CR-A16's Pointy Stick 2415 | -7/Zion | Learned Factory terminal intel 2645 | -7/Zion | Ran a visual enhancement algorithm 2681 | -7/Zion | Ran a visual enhancement algorithm 2792 | -7/Zion | Discovered new exit (range 10) 2819 | -7/Zion | Entered Proximity Caves 2819 | -6/Proximity Caves | Accompanied by 4 allies 2875 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2932 | -6/Proximity Caves | Lost 3 allies 2938 | -6/Proximity Caves | Lost 7 parts (1p4n1u1w) 3053 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3071 | -6/Proximity Caves | Core integrity fell below 50% 3105 | -6/Proximity Caves | Core integrity fell below 20% 3109 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02954_ Core Shielding fries itself beyond repair. 02958_ CBF=NC9XTEFXQMY9KC>BJJFD5|HN4ETE4CMR 02959_ Acquired Imp. Deuterium Engine. 02964_ Carbon-fiber Leg fries itself beyond repair. 02966_ Axe fries itself beyond repair. 02975_ Dropped Imp. Ion Engine. 02978_ Acquired Med. Treads. 02990_ Acquired 30 matter. 03053_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03064_ S-27 Virus destroyed. 03071_ S-27 Virus suffers critical hit (Burn). 03072_ Med. Treads destroyed. 03089_ S-27 Virus heat short circuits Lgt. Nuclear Core. 03089_ S-27 Virus suffers critical hit (Impale). 03089_ S-27 Virus destroyed. 03098_ Med. Treads destroyed. 03102_ Imp. Deuterium Engine destroyed. 03103_ Autogun fries itself beyond repair. 03103_ G-67 Veteran suffers critical hit (Impale). 03106_ Hacking Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###????????????????????????????????? | | ??????????????# ##???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????????????## ##?????????????? ????????????? | | ????????????## #??????????????? ???????????? | | ???????????## ##?????????????? ???????????? | | ???????##??# #?????????????? ???????????? | | ??????## ### #??????##?????? ???????????? | | ??????# #?#### #####?? ???????????? | | ??????# ## ? ???????????? | | ??????## ?# #???????????? | | ???????# ##???????# #???????????? | | ???????# ###????????# ????????????? | | ???????# ##?????????## ????????????? | | ???????# ####??????????? ?????????????? | | ??????## ###########????# ?????????????? | | ??????# s @g#????# *#?????????????? | | ??????# ######## #########g#????# %#?????????????? | | ??????# #""" %# #????####g###### ####??????????? | | ??????# # % #%##??## # # ## ##?????????? | | ??????# # %+= #### # #?????????? | | ??????# ##+# " ##?????????? | | ??????# # " # ## ##??????????? | | ??????# #"""%%% ## ## ## #???????????? | | ??????# % #""### ""######## ##??????????? | | ??????# !%! [%###?????# ##?????????? | | ??????## * [ ##! ##?????# ####??????? | | ???????# %% #?????# ### ## ##?????? | | ???????# #????####?# #### #?????? | | ???????# #????????###??##### #?????? | | ???????## ######?????????????????#####?????? | | ????????#########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control One Hack Too Far Power Corrupts Robot Respite The One Unlikely Earthworm Challenges ------------ None Game ------ Seed TechCountertargetingAutobeam Manual? 0 Play Time 01:09:20 Cumulative 3.9 hours Start 2025.06.04 @ 15:26:40 End 2025.06.05 @ 11:24:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 140x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5de609ea-4402-4212-b48f-6b7c5006ace4