Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.30 @ 18:31:25 // Winter2019/RPGLIKE Player: Rev Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (287) 1435 Value Destroyed (11273) 11273 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2444) 2444 TOTAL SCORE: 21772 Bonus ------- High Alert Combat Kills 2010 Follower Combat Kills 134 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 0/400 Energy 1215/1215 System Corruption 3% Temperature Cool (0) Movement Rolling (103) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Particle Reactor > --- PROPULSION (4) --- Armored Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY (8) ------ Improved Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer System Restoration Module > --- WEAPON (4) ------- Gamma Rifle Matter Neutralizer Hypervelocity Railgun Linear Accelerator > --- INVENTORY (6) ---- Advanced Hardlight Generator Advanced Force Field Hypervelocity Gauss Rifle Hardcell Cannon Proton Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Improved Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Improved Force Field > --- WEAPON ----------- Hypervelocity Railgun Linear Accelerator Molecular Deconstructor > --- INVENTORY -------- Advanced Hardlight Generator System Restoration Module Matter Neutralizer Hypervelocity Gauss Rifle Proton Missile Launcher Micro-nuke Launcher [Rating: 106] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Improved Energy Well Processor Advanced Signal Interpreter Protection Experimental Utility Shielding Weapon Molecular Deconstructor Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | 4 . 3 2 3 1 1 . . . . . . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 3 | 1 . . . 2 . . . . . . . . . Utility 7 | 2 . 3 . 1 . 1 . . . . . . . Weapon 3 | 1 . . 1 . 1 . . . . . . . . Parts Attached 98 | 5 8 7 3 22 13 5 3 . . 5 2 10 15 Power 16 | 1 2 . . 3 2 . 1 . . 2 2 2 1 Engine 6 | 1 1 . . 3 1 . . . . . . . . Core 4 | . 1 . . . 1 . 1 . . . 1 . . Reactor 6 | . . . . . . . . . . 2 1 2 1 Propulsion 8 | 2 . . . 3 2 . . . . . . . 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 8 | 2 . . . 3 2 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 34 | . 5 3 . 9 3 2 . . . 1 . 6 5 Device 23 | . 5 . . 5 2 2 . . . . . 5 4 Storage 1 | . . . . . . . . . . 1 . . . Processor 9 | . . 3 . 4 1 . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 1 4 3 7 6 3 2 . . 2 . 2 8 Energy Gun 7 | 1 . 2 . 1 . 1 . . . 1 . . 1 Energy Cannon 6 | . 1 . . 1 1 1 . . . . . 1 1 Ballistic Gun 13 | 1 . 2 . 2 2 1 1 . . 1 . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 7 | . . . 1 3 2 . . . . . . . 1 Special Weapon 4 | . . . 1 . 1 . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 1 . 1 . . 1 1 1 2 Parts Lost 3 | . 1 . . . . . . . . . . 1 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . 1 . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . 1 1 Highest Loss Streak 1 | . 1 . . . . . . . . . . 1 1 Average Slot Usage (%) 92 | . 93 89 92 94 97 93 93 88 88 87 88 87 93 Engine 2 | . 6 . . 5 5 5 5 5 5 1 . . . Core 3 | . 5 9 7 6 5 5 5 5 5 2 . . . Reactor 3 | . . . . . . . . . . 6 10 11 11 Wheel 17 | . 25 20 15 14 20 16 16 16 16 16 16 16 16 Device 19 | . 31 30 23 19 17 17 22 22 22 17 16 16 16 Storage 1 | . . . . . . . . . . 3 5 5 5 Processor 20 | . . 8 23 26 23 22 22 22 22 22 22 22 22 Energy Gun 1 | . 7 1 . . . 4 5 5 5 3 . . . Energy Cannon 3 | . 4 8 . 5 1 5 4 . . . . 4 4 Ballistic Gun 6 | . 12 9 1 3 9 5 5 5 5 6 11 5 8 Launcher 2 | . . . 5 4 4 5 4 . . . . . . Special Weapon 3 | . . . 6 3 4 . . 5 5 5 5 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 7 13 14 16 35 41 48 52 42 42 57 57 73 94 Greatest Support 76 | 30 30 30 30 62 70 70 70 70 70 70 70 70 76 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 4 5 5 6 6 6 6 6 6 6 Average Capacity 4 | 2 2 2 2 3 4 5 5 6 6 6 6 6 6 Most Carried 6 | 2 2 2 2 4 5 5 6 6 6 6 6 6 6 Average Carried 4 | 1 2 1 1 2 4 4 4 6 6 5 6 5 5 Final Capacity 6 | 2 2 2 2 4 5 5 6 6 6 6 6 6 6 Final Carried 6 | 2 2 1 2 4 4 4 6 6 6 6 6 5 6 Class Distribution -------------------- 42% | Skirmisher 16% | Mutant 12% | Scavenger-Bomber 7% | Gunner 7% | Scavenger-Skirmisher 5% | Scavenger-Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Bomber | -4/Factory Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 4767 | 250 267 129 94 443 1100 187 130 241 . 501 339 632 454 Remotely 265 | . 79 . . 186 . . . . . . . . . Salvage Created 9557 | . 436 360 62 951 2370 1181 195 597 . 1365 744 812 484 Parts 629 | . 49 39 11 66 166 52 10 33 . 66 34 67 36 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . Recyclers Shooed 5 | . . . 1 . 2 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 9 39 . 67 . . . Prevented 2 | . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 223 | . 12 12 7 28 45 17 7 17 . 22 12 32 12 Guns 99 | . 10 5 4 2 24 7 5 10 . 14 7 6 5 Cannons 61 | . 2 7 3 21 6 4 1 . . . . 12 5 AOE 29 | . . . . 5 15 6 1 . . . 1 . 1 Classes Destroyed 16 | . 4 2 . 3 6 . . . . 1 . . . Worker 17 | . 2 . . . 7 3 . . . . 3 2 . Builder 16 | . . . . . 8 2 . . . . 1 3 2 Tunneler 2 | . . . . . 2 . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . Recycler 4 | . . . . 1 3 . . . . . . . . Operator 4 | . . 1 . . 2 1 . . . . . . . Watcher 19 | . 3 1 . 5 4 . . . . . 2 3 1 Swarmer 66 | . 3 . 7 10 13 3 4 9 . 8 5 . 4 Grunt 81 | . 9 9 . 5 20 12 3 3 . 3 5 12 . Brawler 3 | . . . . . 1 . . . . 2 . . . Duelist 8 | . . . . 1 . . . 4 . 3 . . . Protector 2 | . . . . . 1 . . . . 1 . . . Sentry 29 | . . 3 . 10 5 2 . 1 . 2 1 4 1 Hunter 9 | . . . . 2 3 . . . . 2 1 1 . Programmer 21 | . . . . . 2 . . . . . . 14 5 Behemoth 4 | . . . . . . . . . . 1 . 1 2 Best Kill Streak 22 | . 5 6 4 5 7 22 4 11 . 5 8 5 5 Combat Bots Only 15 | . 4 5 4 4 5 15 4 11 . 5 5 5 4 Max Kills in Single Turn 5 | . 2 1 2 2 4 5 1 1 . 2 2 2 2 Gunslinging 1 | . . . 1 . . . . . . 1 . . . Exploded 3 | . . . . 1 3 2 1 . . . 1 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Damage Taken 9268 | . 480 250 83 1193 1153 800 204 1008 . 1114 307 1572 1104 Core 7362 | . 374 212 64 942 890 657 162 818 . 895 229 1239 880 Absorbed by Shields 1232 | . . . . . . . . . . . 201 475 556 Redirected to Core 6125 | . 323 114 53 776 842 524 138 642 . 741 222 1022 728 Core Remaining (%) 84 | 100 99 . 100 62 100 . . . . 74 76 61 . Volleys Fired 580 | . 64 37 11 91 98 23 11 31 . 54 35 85 40 Largest 4 | . 2 2 2 3 4 4 4 3 . 3 3 3 4 Hottest 286 | . 80 80 100 165 232 234 234 105 . 105 63 138 286 Shots Fired 1335 | . 127 54 16 138 273 76 37 66 . 121 86 207 134 Gun 754 | . 115 21 10 21 181 43 21 42 . 94 70 80 56 Cannon 326 | . 12 33 . 78 25 20 10 . . . . 78 70 Launcher 95 | . . . 2 22 50 13 6 . . . . . 2 Special 160 | . . . 4 17 17 . . 24 . 27 16 49 6 Kinetic 631 | . 64 19 5 21 181 24 11 21 . 54 70 80 81 Thermal 477 | . 63 35 9 95 42 39 20 21 . 40 . 78 35 Explosive 17 | . . . 2 13 . . . . . . . . 2 Electromagnetic 88 | . . . . 9 50 13 6 . . . . . 10 Robot Hit Streak 45 | . 26 41 7 35 33 37 7 45 . 27 18 26 23 Robot Miss Streak 4 | . 4 1 1 2 3 1 1 4 . 2 2 2 2 Penetration Max 1 | . . . . . 1 1 . 1 . 1 1 1 1 Secondary Targets 13 | . . . 2 . 3 . . 2 . 3 3 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . 1 1 . . Shots Hit Robots 1041 | . 102 51 19 106 198 57 20 50 . 101 70 168 99 Core Hits 433 | . 30 21 7 50 115 47 12 10 . 33 22 54 32 Critical Hits 40 | . . 2 . 1 4 1 1 1 . 1 8 7 14 Critical Kills 17 | . . 1 . . 3 . 1 1 . 1 4 3 3 Critical Parts Destroyed 13 | . . 1 . 1 1 1 . . . . 3 2 4 Melee Attacks 11 | . . . 9 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 7 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25480 | . 958 811 155 2740 6344 2957 663 692 . 1575 1454 4345 2786 Guns 11182 | . 794 257 103 117 2907 951 229 692 . 1575 1413 1715 429 Cannons 8347 | . 143 543 . 1761 550 504 143 . . . . 2593 2110 Explosions 5526 | . . . . 730 2784 1474 291 . . . . . 247 Melee . | . . . . . . . . . . . . . . Ramming 156 | . 21 11 . . 18 28 . . . . 41 37 . Kinetic 9883 | . 430 229 45 117 2907 530 70 295 . 937 1413 1715 1195 Thermal 11191 | . 507 571 110 1893 1475 1381 429 397 . 638 . 2593 1197 Explosive 1048 | . . . . 613 72 116 . . . . . . 247 Electromagnetic 3202 | . . . . 117 1872 902 164 . . . . . 147 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 1 3 3 1 1 . . . . . . 8 9 Average Corruption 2 | . 1 3 3 1 1 . . . . . . 3 6 Corruption Purged 17 | . . . . . 4 . . . . . . 7 6 Effects 87 | . 3 12 19 2 7 . . . . . . 29 15 Message Errors 16 | . 2 1 5 . 2 . . . . . . 6 . Matter Fused 11 | . . 2 3 . . . . . . . . 4 2 Heat Flow Errors 11 | . . 2 5 . . . . . . . . 2 2 Energy Discharges 11 | . . 2 3 1 . . . . . . . 4 1 Data Loss (minor) 7 | . . 1 3 . 1 . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . . . . . 1 . Targeting Errors 20 | . 1 1 . 1 3 . . . . . . 7 7 Weapon Failures 7 | . . 3 . . 1 . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 710 | . . . . 30 326 80 12 . . . 19 89 154 Projectiles 310 | . . . . 19 32 17 . . . . . 89 153 Explosions 375 | . . . . 11 294 57 12 . . . . . 1 Melee 25 | . . . . . . 6 . . . . 19 . . Knockbacks 4 | . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 483 | . 9 3 . 20 241 172 . . . . 20 18 . Shots 16 | . . . . 1 13 2 . . . . . . . Rammed 16 | . 3 7 . . 3 1 . . . . 1 1 . Targets Rammed 16 | . 3 7 . . 3 1 . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 415 | . 90 260 246 128 90 415 . . . . . 130 134 Average Temperature 71 | . 39 77 72 43 35 143 . . . . . 52 79 Received Heat Transfer 2132 | . 282 126 . 414 219 342 39 144 . 156 105 223 82 Effects 6 | . . 3 . . . 3 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 5 | . . 3 . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 18 | . 3 1 1 6 2 1 2 1 . . . . 1 Heat Transferred 16455 | . 1369 1221 468 3205 1801 2037 700 801 . 1375 . 2442 1036 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 6 . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Peak Influence 1215 | . 243 418 322 817 1215 900 . . . . 352 827 532 Average Influence 411 | . 115 238 185 529 672 664 . . . . 196 360 401 Maximum Alert Level 4 | . 1 2 1 3 4 3 . . . . 1 3 2 Low Security (%) 24 | 100 88 33 45 7 . . . . . . 28 40 . Level 1 25 | . 11 51 54 20 13 . . . . . 71 10 38 Level 2 34 | . . 15 . 43 42 69 . . . . . 44 61 Level 3 14 | . . . . 28 39 30 . . . . . 4 . Level 4 . | . . . . . 4 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 2 . 1 15 4 . 1 . 1 4 8 4 Investigation 8 | . 2 1 . . 1 . . . . . 2 2 . Extermination 8 | . . . . . 1 . . . . . . 4 3 Reinforcement 18 | . . 1 . 1 8 4 . . . . 2 2 . Assault 4 | . . . . . 1 . . 1 . 1 . . 1 Garrison 4 | . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 4 1 . . . . . 1 . Haulers Reinforced 4 | . . . . . 2 2 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 12 | . 2 3 . 1 2 2 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 300 | . 19 17 8 38 58 23 7 21 . 33 13 43 20 Peak Tracking Total 13 | . 4 5 4 5 5 8 4 13 . 11 3 6 5 Tactical Retreats 21 | . . . . 4 5 4 . 2 . 4 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 9 | . 3 1 . 2 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 45 | . . . . 8 18 9 2 1 . . 2 4 1 Max in Single Turn 4 | . . . . 1 4 4 2 1 . . 1 1 1 Garrison Access 5 | . . . . . 1 1 . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 36 | . 6 3 . 5 3 1 2 . 4 . 5 4 3 Terminals 16 | . 6 2 . 5 1 . . . . . . 1 1 Fabricators 5 | . . . . . . . . . . . 3 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . 1 . 1 Garrison Access 5 | . . . . . 1 1 . . . . 1 1 1 Total Hacks 103 | . 10 9 . 13 3 2 5 . 26 . 13 12 10 Successful 81 | . 9 7 . 11 3 1 5 . 26 . 5 5 9 Failed 22 | . 1 2 . 2 . 1 . . . . 8 7 1 Catastrophic 2 | . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . . Terminals 34 | . 10 7 . 13 1 . . . . . . 2 1 Fabricators 19 | . . . . . . . . . . . 11 8 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 10 | . . 2 . . . . . . . . 1 . 7 Garrison Access 8 | . . . . . 1 2 . . . . 1 2 2 Terminal Hacks 59 | . 9 5 . 11 1 . 5 . 26 . . 1 1 Record 35 | . 8 4 . 8 . . 4 . 11 . . . . Part Schematic 7 | . . . . . . . . . 7 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 6 | . 1 . . 1 . . . . 3 . . . 1 Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 4 3 . Load Schematic 5 | . . . . . . . . . . . 3 2 . Build 2 | . . . . . . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer 9 | . . 2 . . . . . . . . . . 7 Insert Component 5 | . . 1 . . . . . . . . . . 4 Analyze 4 | . . 1 . . . . . . . . . . 3 Garrison Access Hacks 5 | . . . . . 1 1 . . . . 1 1 1 Seal Access 5 | . . . . . 1 1 . . . . 1 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 22 | . 6 . . 4 2 1 . . . . 4 3 2 Full Trace Events 4 | . . . . . . . . . . . 2 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built 1 | . . . . . . . . . . . 1 . . Matter 318 | . . . . . . . . . . . 318 . . Time 84 | . . . . . . . . . . . 84 . . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . . Part Schematics Acquired 11 | . . 1 . . . . . . 7 . . . 3 Parts Built 1 | . . . . . . . . . . . . 1 . Matter 285 | . . . . . . . . . . . . 285 . Time 76 | . . . . . . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . . . . . . . . 3 Part Schematics Acquired 4 | . . 1 . . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 1 . . . . . . . . . Non-combat 4 | . . . 3 1 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . Robot Hacks Applied 7 | . . . 6 1 . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . no_distress 3 | . . . 2 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 5 | . . . 3 . . . . . . 1 1 . . Largest Group 3 | . . . 3 . . . . . . 1 1 . . Highest-Rated Group 94 | . . . 40 . . . . . . 94 60 . . Highest-Rated Ally 94 | . . . 16 . . . . . . 94 60 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 18 | . . . 1 . . . . . . 17 . . . Total Damage 464 | . . . 10 . . . . . . 454 . . . Kills 4 | . . . 1 . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 10367 | 44 798 399 714 1170 1748 491 422 507 78 807 669 1468 1052 Spaces Moved 7600 | 47 704 332 756 1030 1309 347 365 285 87 574 572 687 505 Core 11 | 11 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 7589 | 36 704 332 756 1030 1309 347 365 285 87 574 572 687 505 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 82 90 90 90 90 90 90 90 90 Average Speed 86 | 72 80 80 80 80 84 90 90 90 90 90 90 92 100 Slowest Speed 105 | 80 80 80 80 90 90 90 90 90 90 90 90 100 105 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 99 32 99 83 42 14 49 56 68 81 19 23 14 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . 1 . . . 2 2 . 3 . . . Spaces Dug 27 | . . . 24 1 . . . . . . . . 2 Terrain Destroyed 381 | . . . 24 71 124 75 12 . . 6 . 22 47 Melee . | . . . . . . . . . . . . . . Projectile 73 | . . . . 11 . 3 9 . . 6 . 22 22 AOE 308 | . . . 24 60 124 72 3 . . . . . 25 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Total 10107 | 54 810 407 836 1226 1713 471 433 455 86 737 636 1294 949 Wait 1357 | . 2 5 47 35 196 63 29 104 . 55 13 453 355 Move 7587 | 46 703 331 755 1029 1308 346 364 284 86 573 571 686 505 Hop . | . . . . . . . . . . . . . . Pick Up 39 | 3 1 1 2 6 4 2 4 . . 2 . 3 11 Fast Attach 45 | 4 8 6 . 8 6 3 1 . . 4 2 1 2 Attach 16 | 1 . 1 1 2 2 1 1 . . . . 1 6 Detach 4 | . . . . 2 1 1 . . . . . . . Swap 37 | . . . 2 12 5 1 1 . . 1 . 8 7 Drop 59 | . 5 5 . 10 9 4 4 . . 6 2 4 10 Fire 580 | . 64 37 11 91 98 23 11 31 . 54 35 85 40 Melee 11 | . . . 9 2 . . . . . . . . . Ram 16 | . 3 7 . . 3 1 . . . . 1 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 356 | . 24 14 9 29 81 26 18 36 . 42 12 52 13 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research (discovered 2 exits: [Arm] / [Qua]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 3) 237 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 3) 583 | -10/Materials | Discovered new exit (range 11) 805 | -10/Materials | Reached level 2 843 | -10/Materials | Entered another Materials area 845 | -9/Materials | Reached level 3 971 | -9/Materials | Reached level 4 978 | -9/Materials | Upgraded with Utility slot (x3) 1125 | -9/Materials | Discovered new exit (range 18) 1227 | -9/Materials | Discovered new exit (range 15) 1242 | -9/Materials | Entered Mines 1244 | -9/Mines | Reached level 5 1244 | -9/Mines | Upgraded with Power slot (x1) 1244 | -9/Mines | Upgraded with Weapon slot (x1) 1272 | -9/Mines | Discovered new exit (range 6) 1326 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1395 | -9/Mines | Learned location of Zion (-7) 1425 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1447 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1567 | -9/Mines | Found a hidden stash of uninstalled traps 1728 | -9/Mines | Discovered new exit (range 12) 1756 | -9/Mines | Learned location of 1 exit from Materials 1792 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1792 | -9/Mines | Discovered new exit (range 5) 1956 | -9/Mines | Entered Materials 1957 | -8/Materials | Identified exit to Factory 1958 | -8/Materials | Reached level 6 1958 | -8/Materials | Reached level 7 2070 | -8/Materials | Reached level 8 2076 | -8/Materials | Upgraded with Utility slot (x1) 2276 | -8/Materials | Build established: Assassin 2417 | -8/Materials | Core integrity fell below 50% 2476 | -8/Materials | Reached level 9 2639 | -8/Materials | Upgraded with Propulsion slot (x1) 2735 | -8/Materials | Reached level 10 2738 | -8/Materials | Upgraded with Propulsion slot (x1) 2859 | -8/Materials | Build established: Skirmisher 3047 | -8/Materials | Discovered exit to Factory (range 22) 3126 | -8/Materials | Entered Factory 3128 | -7/Factory | Reached level 11 3131 | -7/Factory | Upgraded with Weapon slot (x1) 3315 | -7/Factory | Garrison activated, responded to threat 3446 | -7/Factory | Reached level 12 3462 | -7/Factory | Discovered new exit (range 19) 3564 | -7/Factory | Discovered new exit (range 24) 3785 | -7/Factory | Identified exit to Factory 3983 | -7/Factory | Reached level 13 4326 | -7/Factory | First assault squad dispatched 4346 | -7/Factory | Garrison activated, responded to threat 4357 | -7/Factory | Reached level 14 4699 | -7/Factory | Reached level 15 4844 | -7/Factory | Discovered exit to Factory (range 20) 4874 | -7/Factory | Entered another Factory area 4876 | -6/Factory | Reached level 16 4984 | -6/Factory | Discovered new exit (range 21) 5038 | -6/Factory | Identified exit to Factory 5247 | -6/Factory | Reached level 17 5294 | -6/Factory | Upgraded with Utility slot (x1) 5334 | -6/Factory | Destroyed 15 combat bots 5345 | -6/Factory | Discovered new exit (range 22) 5364 | -6/Factory | Identified exit to Lower Caves 5365 | -6/Factory | Entered Lower Caves 5420 | -6/Lower Caves | Reached level 18 5462 | -6/Lower Caves | Learned 4 Factory zone layouts 5468 | -6/Lower Caves | Learned Factory trap positions 5632 | -6/Lower Caves | Discovered new exit (range 16) 5642 | -6/Lower Caves | Learned Research emergency access door positions 5694 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5711 | -6/Lower Caves | Found Prototype Special Weapon 5722 | -6/Lower Caves | Identified Molecular Deconstructor 5786 | -6/Lower Caves | Identified exit to Lower Caves 5787 | -6/Lower Caves | Entered another Lower Caves area 5798 | -6/Lower Caves | Discovered exit to Factory (range 24) 5904 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6004 | -6/Lower Caves | Destroyed 11 combat bots 6165 | -6/Lower Caves | Identified exit to Data Miner 6294 | -6/Lower Caves | Entered Data Miner 6294 | -6/Data Miner | Discovered new exit (range 6) 6296 | -6/Data Miner | Reached level 19 6306 | -6/Data Miner | Met Data Miner 6333 | -6/Data Miner | Learned location of Section 7 (-3) 6333 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6348 | -6/Data Miner | Received God Mode back door access code from Data Miner 6371 | -6/Data Miner | Identified exit to Proximity Caves 6372 | -6/Data Miner | Entered Proximity Caves 6480 | -5/Proximity Caves | Escorted by Enhanced Grunt 6516 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6532 | -5/Proximity Caves | Reached level 20 6811 | -5/Proximity Caves | Spotted B-75 Beast 6874 | -5/Proximity Caves | Reached level 21 6874 | -5/Proximity Caves | Destroyed B-75 Beast 6970 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7141 | -5/Proximity Caves | Learned Factory security intel 7155 | -5/Proximity Caves | Discovered exit to Factory (range 21) 7179 | -5/Proximity Caves | Entered Factory 7181 | -5/Factory | Loaded intel: 77 trap records 7282 | -5/Factory | Build established: Scavenger-Skirmisher 7424 | -5/Factory | Fabricated I-47 Archangel (x1) 7579 | -5/Factory | Reached level 22 7761 | -5/Factory | Discovered new exit (range 22) 7848 | -5/Factory | Identified exit to Factory 7848 | -5/Factory | Entered another Factory area 7850 | -4/Factory | Reached level 23 7871 | -4/Factory | Build established: Scavenger-Bomber 8151 | -4/Factory | Spotted B-86 Titan 8175 | -4/Factory | Destroyed B-86 Titan 8532 | -4/Factory | Local fabrication network quarantined 8593 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 8717 | -4/Factory | Reached level 24 9130 | -4/Factory | Build established: Scavenger-Gunner 9251 | -4/Factory | Discovered new exit (range 24) 9306 | -4/Factory | Identified exit to Research 9316 | -4/Factory | Entered Research 9318 | -3/Research | Reached level 25 9318 | -3/Research | Reached level 26 9428 | -3/Research | Discovered new exit (range 24) 9565 | -3/Research | Build established: Gunner 9603 | -3/Research | Discovered new exit (range 23) 10004 | -3/Research | Spotted B-86 Titan 10058 | -3/Research | Core integrity fell below 50% 10066 | -3/Research | First assault squad dispatched 10073 | -3/Research | Destroyed B-86 Titan 10088 | -3/Research | Incoming assault squad redirected 10112 | -3/Research | Spotted B-86 Titan 10196 | -3/Research | Core integrity fell below 20% 10212 | -3/Research | Destroyed B-86 Titan 10368 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Penetrated by Slug. B-86 Titan suffers critical hit. Destroyed Imp. Coolant Injector. B-86 Titan destroyed. K-01 Serf collects debris. Protomatter-29 decays. System Restoration Module purges 1% of system corruption (6%). System corrupted: Matter fused (-10). K-01 Serf collects debris. System corrupted: Heat flow error (+101). K-01 Serf collects debris. System Restoration Module purges 1% of system corruption (5%). K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Research Zone 4B. System corrupted: Heat flow error (+243). System Restoration Module purges 1% of system corruption (4%). System Restoration Module purges 1% of system corruption (3%). System corrupted: Matter Neutralizer targeting data glitched. P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ##### ###""""" ### # # | | ##### ##### ###"""F""### # # | | = # #########+##"###""" ""### # # "" | | # ### ^ ^ # + + "" | | "" # t # # # "" | | "" # | # # # | | "" + ||!^ |^ # # # | | "" # u ||! || # # ###### | | ! === ||! || # # ###### | | == ########## ###### | | !== ### ###### | | ##### =!* ] ### ^ | | #### * ## ### | | #### [ ## !### | | ### ###+####### " =! ### T | | ##### # # = = "## | | ##### # ### =*## | | ##### ##### ! | =! | | ##### ##### u p *!! !! | | ##### " ##### #####" # !! | | ##### """##### #####" # !! | | ##### S"##### ##########+;##;;#""#" ""# | | ##### ##### ###### ;##### ### | | ##### #######+######### ! ########### | | ############## /p/p! ########### | | ############## @ ;##!! ########### | | ############## ###! "########## | | ############## ### ########### | | ############## ### ########### | | ############## ### ########### | | ##################################""#"############ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 54 Energy Capacity 1215 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 26 Terrain Scan Range 24 Terrain Scan Density 2110 ECM Strength 1 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 15 Evasion (%) 44 Targeting Accuracy 8 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Proton Missile Launcher | -3/Research | Scanalyzed System Restoration Module | -3/Research | Scanalyzed Adv. Hardlight Generator | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ I-47 Archangel | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Deconstruction Dynamic Key Just What I Needed Sniper Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Levels Raised 25 | . 1 2 1 5 5 2 1 . 1 2 1 2 2 XP Earned 42842 | 4000 1555 4240 1428 6835 7281 3667 809 1154 294 2933 1461 4056 3129 XP Spent 41425 | 3975 . 4500 1500 7480 4530 5920 1595 . . 1475 4450 . 6000 Upgrades 97 | 14 . 4 3 16 17 16 2 . . 5 11 . 9 Power Slot 1 | . . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 . . . 2 . . . . . . . . . Utility Slot 7 | 2 . 3 . 1 . 1 . . . . . . . Weapon Slot 3 | 1 . . 1 . 1 . . . . . . . . Core Integrity 8 | 5 . . . . 2 . 1 . . . . . . Heat Dissipation 17 | . . . . 3 2 12 . . . . . . . Energy Generation 3 | . . 1 . 1 . . . . . 1 . . . Energy Storage 1 | . . . 1 . . . . . . . . . . Matter Storage 2 | . . . . . . . . . . 2 . . . Mass Support 4 | 2 . . . 2 . . . . . . . . . Inventory Capacity 6 | 2 . . . 2 1 . 1 . . . . . . Sight Range 1 | . . . . . . . . . . 1 . . . Sensor Range 5 | . . . . 1 3 . . . . 1 . . . Terrain Scan Density 11 | . . . . 4 7 . . . . . . . . Ranged Accuracy 2 | 1 . . . . . . . . . . . . 1 Hack Defense % 1 | . . . . . . . . . . . . . 1 KI Resistance % 4 | . . . . . 1 . . . . . 3 . . TH Resistance % 4 | . . . . . . 1 . . . . 3 . . EX Resistance % 4 | . . . . . . 1 . . . . 3 . . KI Damage % 4 | . . . . . . . . . . . 1 . 3 TH Damage % 3 | . . . . . . 1 . . . . . . 2 EX Damage % 3 | . . . . . . . . . . . 1 . 2 Protomatter Created 3378 | . 170 333 51 348 835 233 152 250 . 174 154 510 168 Integrity Restored 7394 | . 478 234 125 632 1628 561 377 822 . 880 252 1156 249 Core 6345 | . 368 192 90 620 1212 561 258 783 . 673 252 1087 249 Parts 1049 | . 110 42 35 12 416 . 119 39 . 207 . 69 . Protomatter Decayed 895 | . 5 251 5 103 219 . 45 15 . . 70 153 29 Game ------ Seed SupercompositeDamperDiverter Manual? 0 Play Time 02:44:18 Cumulative 19.2 hours Start 2019.12.30 @ 15:31:29 End 2019.12.30 @ 18:31:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 19 Rogue 12 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58950036-98fb-4f5a-8487-3f628f60daae