Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.26 @ 22:49:58 Player: Apothem Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (140) 700 Value Destroyed (5396) 5396 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (1215) 1215 TOTAL SCORE: 15791 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 290 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Launcher Guidance Computer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Gyrokinetic Inverter Gyrokinetic Inverter Advanced Cloaking Device Improved Focal Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Inertial Stasis Machine Advanced Signal Interpreter Matter Filter Reaction Control System Experimental Power Shielding Improved Focal Shield Improved System Shield > --- WEAPON ----------- Plasma Rifle Quantum Rifle KE Penetrator > --- INVENTORY -------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Advanced Energy Well Compact Matter Pod Plasma Rifle Gauss Cannon Advanced EMP Blaster [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Experimental Power Shielding Weapon Advanced Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Shock Maul Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Slots Evolved 16 | . . . 2 2 . 2 2 2 . . . . 2 2 . 2 . Power 3 | . . . . 1 . . . 1 . . . . . . . 1 . Propulsion 4 | . . . 1 1 . 1 . . . . . . 1 . . . . Utility 8 | . . . 1 . . 1 2 . . . . . 1 2 . 1 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 256 | 4 2 4 16 9 32 47 13 18 1 6 12 4 25 26 29 1 7 Power 49 | 1 . 1 4 2 6 13 1 3 . 5 4 . 2 4 2 . 1 Engine 24 | 1 . 1 4 2 4 6 . 3 . 1 . . . 1 . . 1 Core 21 | . . . . . 2 7 1 . . 4 3 . 2 2 . . . Reactor 4 | . . . . . . . . . . . 1 . . 1 2 . . Propulsion 63 | 2 . . 4 1 10 14 5 1 . . 4 . 8 3 8 . 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 4 | . . . 3 . 1 . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . Hover 21 | . . . . 1 6 6 1 . . . . . . . 6 . 1 Flight 35 | . . . . . 3 8 4 1 . . 4 . 8 3 2 . 2 Utility 62 | 1 . . 3 1 2 10 3 4 . . 3 . 8 13 12 . 2 Device 40 | . . . 2 . 2 9 2 2 . . . . 3 8 11 . 1 Storage 12 | 1 . . 1 . . 1 . 2 . . 2 . . 4 1 . . Processor 4 | . . . . 1 . . 1 . . . . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 5 | . . . . . . . . . . . 1 . 3 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | . 2 3 5 5 14 10 4 10 1 1 1 4 7 6 7 1 1 Energy Gun 17 | . . . . 3 5 . . 1 . . . . . 5 3 . . Energy Cannon 30 | . . . 5 2 5 4 1 6 . . . 2 2 . 3 . . Ballistic Gun 10 | . 2 3 . . 1 1 . 1 . . . . 2 . . . . Ballistic Cannon 19 | . . . . . 2 4 3 2 . 1 1 2 3 1 . . . Launcher 5 | . . . . . 1 1 . . 1 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 2 6 1 . 1 . . 6 . 2 1 . 1 1 Parts Lost 86 | . . 5 3 2 11 7 1 3 1 3 . . 6 6 32 2 4 Power 18 | . . 1 1 . 3 2 1 2 1 1 . . . 1 4 . 1 Propulsion 24 | . . 2 . . 5 4 . . . . . . 1 2 9 . 1 Utility 18 | . . . . . . . . 1 . 1 . . . 1 12 2 1 Weapon 26 | . . 2 2 2 3 1 . . . 1 . . 5 2 7 . 1 Highest Loss Streak 13 | . . 4 3 2 3 4 1 2 1 3 . . 2 6 13 2 2 Average Slot Usage (%) 82 | . 85 43 74 90 85 89 97 89 88 75 86 91 92 91 68 19 9 Engine 5 | . 14 6 10 18 10 2 . 3 5 . . . . . 2 . . Core 7 | . . . . . 3 11 13 9 5 3 16 17 15 13 5 . . Leg 2 | . . . 15 18 7 . . . . . . . . . . . . Wheel 2 | . 28 10 7 9 1 . . . . . . . . . . . . Hover 6 | . . . . . 15 13 . . . . . . . . 7 . . Flight 14 | . . . . . 2 17 33 29 29 29 29 29 26 22 11 . 1 Device 15 | . . . 16 13 9 20 24 21 23 22 16 11 7 13 16 7 . Storage 7 | . 14 6 5 9 9 7 6 5 5 5 8 11 8 6 7 . . Processor 3 | . . . . 4 8 . 5 5 5 5 5 5 6 5 4 3 2 Energy Gun 1 | . . . . 9 6 . . . 5 . . . . 4 3 . . Energy Cannon 4 | . . . 16 8 5 6 2 2 . . . 2 4 . . . . Ballistic Gun 3 | . 28 20 1 . . . 6 5 5 5 5 2 4 3 . . . Ballistic Cannon 3 | . . . . . 5 6 3 1 . . 1 3 4 4 1 . . Naked Turns 6 | . . 6 . . . . . . . . . . . . . . . Heaviest Build 64 | 7 11 11 21 26 34 44 41 56 43 45 48 57 59 64 59 5 10 Greatest Support 80 | 20 20 20 26 26 45 43 44 44 44 44 47 47 61 77 80 3 16 Greatest Overweight (x) 8 | . . 3 4 . 8 1 1 2 . 7 1 1 1 1 3 1 3 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 4 4 Average Capacity 8 | 5 6 4 5 6 6 9 10 9 10 10 10 10 10 10 9 4 4 Most Carried 10 | 4 3 4 6 6 6 10 10 10 10 10 10 10 10 10 10 4 4 Average Carried 7 | 2 2 1 4 5 5 8 9 9 10 9 9 9 9 9 6 4 3 Final Capacity 10 | 6 6 4 6 6 6 10 10 10 10 10 10 10 10 10 4 4 4 Final Carried 10 | 4 2 2 6 6 6 10 10 10 10 10 10 10 10 6 4 4 4 Class Distribution -------------------- 30% | Mutant 29% | Scavenger-Mutant 14% | Sprinter 12% | Scavenger-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Matter Collected 4374 | 213 47 117 163 90 512 938 . 361 89 158 . 132 834 318 339 . 63 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6631 | . . 129 978 359 1543 1268 . 497 . 191 . 47 1034 150 418 . 17 Parts 289 | . . 3 48 24 79 51 . 19 . 8 . 1 36 9 8 . 3 Haulers Intercepted 13 | . . . 2 2 6 1 . 1 . . . . 1 . . . . Recyclers Shooed 3 | . . . . . 1 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 18 . 1 . . . . . Prevented 5 | . . . . . . . . . . 4 . 1 . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Combat Hostiles Destroyed 100 | . . 6 15 4 21 25 . 6 . 4 . 2 9 2 6 . . Guns 40 | . . 6 . 3 17 . . 2 . 4 . . 3 2 3 . . Cannons 50 | . . . 14 1 3 22 . 1 . . . 2 5 . 2 . . AOE 5 | . . . . . . 3 . 2 . . . . . . . . . Classes Destroyed 13 | . . 2 6 1 3 1 . . . . . . . . . . . Worker 4 | . . . . . 1 . . . . . . . 2 . . . 1 Builder 1 | . . . . 1 . . . . . . . . . . . . . Hauler 13 | . . . 2 2 6 1 . 1 . . . . 1 . . . . Recycler 9 | . . . 2 . 2 4 . . . . . . 1 . . . . Operator 7 | . . . 1 . 1 2 . 1 . . . . 1 1 . . . Watcher 11 | . . . 2 2 2 1 . . . . . . 4 . . . . Swarmer 7 | . . . . . 3 3 . . . 1 . . . . . . . Grunt 58 | . . 1 13 4 9 15 . 4 . 2 . . 5 . 5 . . Brawler 3 | . . . 1 . 1 . . . . . . . 1 . . . . Duelist 4 | . . . 1 . . 1 . 1 . 1 . . . . . . . Sentry 15 | . . . . . 8 2 . 1 . . . . 3 . 1 . . Programmer 8 | . . . . . . 4 . . . . . 2 . 2 . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . Best Kill Streak 6 | . . 4 4 6 5 5 . 3 . 3 . 2 5 2 2 . 1 Combat Bots Only 5 | . . 4 4 3 5 4 . 3 . 3 . 2 3 2 2 . . Max Kills in Single Turn 2 | . . 1 2 2 1 2 . 2 . 1 . 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Damage Taken 11680 | . . 611 523 148 1200 1280 118 424 161 343 . 423 842 1180 2644 123 1660 Core 3750 | . . 156 111 22 221 364 . 88 . 103 . 77 55 210 885 60 1398 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 37 72 . 55 48 100 . . . . 68 95 . 15 . . Volleys Fired 404 | . . 20 44 20 89 75 . 26 3 19 2 8 44 9 45 . . Largest 3 | . . 2 2 2 2 2 . 3 2 2 2 3 3 3 3 . . Hottest 263 | . . 40 112 136 136 150 . 171 108 108 81 161 167 244 263 . . Shots Fired 773 | . . 34 70 40 154 148 . 45 5 25 4 24 119 22 83 . . Gun 304 | . . 34 6 20 74 . . 26 5 25 2 . 40 19 53 . . Cannon 465 | . . . 64 20 80 146 . 19 . . 2 24 79 3 28 . . Launcher 4 | . . . . . . 2 . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 337 | . . 34 6 . 24 94 . 26 3 19 4 16 86 7 18 . . Thermal 290 | . . . . 26 117 52 . . 2 6 . 8 1 15 63 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 146 | . . . 64 14 13 2 . 19 . . . . 32 . 2 . . Robot Hit Streak 58 | . . 16 58 17 35 20 . 25 4 17 . 11 23 5 13 . . Robot Miss Streak 3 | . . 2 3 1 2 2 . 1 1 1 . 3 3 2 2 . . Penetration Max 1 | . . . . . . . . 1 . 1 . . 1 1 . . . Secondary Targets 5 | . . 1 . . 3 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . 1 . . . Shots Hit Robots 602 | . . 30 55 31 116 116 . 40 4 22 . 17 87 15 65 3 1 Core Hits 250 | . . 13 23 16 47 49 . 20 1 8 . 4 36 7 22 1 3 Critical Hits 14 | . . . . 1 5 . . . 1 2 . . 3 1 1 . . Critical Kills 5 | . . . . . 2 . . . . . . . 2 1 . . . Critical Parts Destroyed 9 | . . . . 1 3 . . . 1 2 . . 1 . 1 . . Melee Attacks 6 | . . . . . . . . . . . . . . . . 3 3 Impact 6 | . . . . . . . . . . . . . . . . 3 3 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15322 | . . 393 1349 748 2472 3051 . 1310 45 516 . 564 2539 366 1831 78 60 Guns 5163 | . . 393 79 343 1312 . . 551 45 516 . . 703 310 911 . . Cannons 9074 | . . . 1270 241 1160 2879 . 433 . . . 564 1812 55 660 . . Explosions 906 | . . . . 164 . 145 . 326 . . . . 24 . 247 . . Melee 116 | . . . . . . . . . . . . . . . . 78 38 Ramming 63 | . . . . . . 27 . . . . . . . 1 13 . 22 Kinetic 5808 | . . 393 79 . 337 1772 . 551 45 409 . 299 1483 135 305 . . Thermal 5578 | . . . . 404 1868 1107 . 281 . 107 . 265 50 230 1266 . . Explosive 164 | . . . . 164 . . . . . . . . . . . . . Electromagnetic 3593 | . . . 1270 180 267 145 . 478 . . . . 1006 . 247 . . Impact 116 | . . . . . . . . . . . . . . . . 78 38 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 5 . . . . . 5 . 6 6 . 9 Average Corruption 3 | . . . . . 1 3 . . . . . 4 . 3 6 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . 6 18 . . . . . 3 . 5 19 . 4 Message Errors 10 | . . . . . . 5 . . . . . 1 . 2 1 . 1 Matter Fused 8 | . . . . . . 2 . . . . . 1 . 2 2 . 1 Heat Flow Errors 7 | . . . . . . 4 . . . . . . . . 1 . 2 Energy Discharges 4 | . . . . . 1 1 . . . . . . . 1 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 5 | . . . . . 1 2 . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misfires 3 | . . . . . . 1 . . . . . . . . 2 . . Targeting Errors 14 | . . . . . 3 3 . . . . . 1 . . 7 . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 259 | . . . 52 56 25 59 . 38 . . . . 1 . 28 . . Projectiles 191 | . . . 52 . 25 59 . 38 . . . . 1 . 16 . . Explosions 68 | . . . . 56 . . . . . . . . . . 12 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . 11 . . . . . 4 1 2 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 11 . . . . . 4 1 1 2 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 140 | . . . . 65 . 29 . 12 . . . . 19 . 6 . 9 Shots 4 | . . . . 1 . 1 . 1 . . . . 1 . . . . Rammed 7 | . . . . . . 1 . . . . . . . 1 1 . 4 Targets Rammed 7 | . . . . . . 1 . . . . . . . 1 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 691 | . . 26 198 321 691 548 128 199 137 191 144 188 199 194 245 . 170 Average Temperature 111 | . . 9 51 119 159 155 41 120 31 84 62 91 88 85 93 . 103 Received Heat Transfer 3228 | . . 393 294 36 549 627 . 171 60 180 . 9 207 78 606 18 . Effects 47 | . . . . 1 30 16 . . . . . . . . . . . Shutdowns 15 | . . . . . 10 5 . . . . . . . . . . . Energy Bleed 8 | . . . . . 6 2 . . . . . . . . . . . Interference 8 | . . . . . 5 3 . . . . . . . . . . . Matter Decay 4 | . . . . . 2 2 . . . . . . . . . . . Short Circuit 5 | . . . . . 3 2 . . . . . . . . . . . Damage (minor) 3 | . . . . 1 2 . . . . . . . . . . . . Damage (major) 3 | . . . . . 2 1 . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . 1 . . . . 1 . . . . Combat Hostiles 3 | . . . 1 . . . . 1 . . . . 1 . . . . Parts Fried 13 | . . . 4 1 . 1 . 1 . . . . 6 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . 1 . . Parts Melted 25 | . . . . 1 12 2 . . . . . . . 5 5 . . Heat Transferred 9472 | . . . . 740 3441 1708 . 250 . 185 . 296 87 385 2380 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Peak Influence 523 | . 15 34 338 288 523 467 107 275 . . . . 430 417 268 92 40 Initial 184 | . . 4 1 77 103 23 83 44 . . . . 33 104 184 77 35 Average 183 | . 13 8 157 159 258 235 104 142 . . . . 179 220 200 76 26 Maximum Alert Level 2 | . . . 1 1 2 2 . 1 . . . . 2 2 1 . . Low Security (%) 57 | 100 100 100 69 91 29 35 100 80 . . . . 54 57 46 100 100 Level 1 37 | . . . 30 8 60 52 . 19 . . . . 37 40 53 . . Level 2 5 | . . . . . 9 11 . . . . . . 8 2 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 4 1 4 5 . 1 . . . . 2 4 2 . 1 Investigation 8 | . 2 . 2 1 1 . . 1 . . . . . 1 . . . Extermination 4 | . . . . . . 2 . . . . . . . 1 1 . . Reinforcement 12 | . . . 2 . 1 3 . . . . . . 2 2 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Distress Signals 7 | . . . 2 1 1 2 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 1 11 27 9 34 36 . 9 6 11 . 3 17 31 34 1 11 Peak Tracking Total 16 | . 1 8 6 4 6 6 . 5 6 4 . 2 3 14 16 1 9 Tactical Retreats 18 | . . 2 . . 2 2 . 2 . . . . 2 4 4 . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Traps Triggered 11 | . 1 . 1 . 4 1 2 . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 . . 1 . 3 . 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Machines Disabled 22 | . . . 1 2 5 4 . 4 . . . . 2 . 4 . . Max in Single Turn 2 | . . . 1 2 1 2 . 2 . . . . 1 . 2 . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Machines Accessed 54 | . 3 . 1 2 6 10 7 3 . 2 8 . 4 3 3 1 1 Terminals 25 | . 3 . 1 1 4 5 3 2 . . . . 4 1 1 . . Fabricators 4 | . . . . . . 2 1 1 . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . Recycling Units 3 | . . . . . 1 1 . . . . . . . . 1 . . Scanalyzers 8 | . . . . 1 . 2 1 . . . . . . 2 . 1 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Total Hacks 171 | . 8 . 2 6 19 25 19 8 . 5 47 . 12 8 8 2 2 Successful 117 | . 7 . . 4 12 16 7 5 . 5 47 . 5 5 2 . 2 Failed 54 | . 1 . 2 2 7 9 12 3 . . . . 7 3 6 2 . Catastrophic 3 | . . . . . . 1 1 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 71 | . 8 . 2 3 15 12 8 6 . . . . 12 2 3 . . Fabricators 8 | . . . . . . 3 3 2 . . . . . . . . . Repair Stations 5 | . . . . . . . 4 . . . . . . . 1 . . Recycling Units 9 | . . . . . 3 2 . . . . . . . . 4 . . Scanalyzers 23 | . . . . 3 . 8 2 . . . . . . 6 . 2 2 Garrison Access 3 | . . . . . 1 . 2 . . . . . . . . . . Terminal Hacks 83 | . 7 . . 1 9 4 . 3 . 5 47 . 5 1 1 . . Record 43 | . 3 . . . . . . 1 . 4 35 . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . 1 . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . 1 . 1 . . Locate Traps 4 | . 1 . . . . 2 . . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 2 | . . . . . 2 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 2 2 . . . . . . . . . Load Schematic 3 | . . . . . . 1 1 1 . . . . . . . . . Build 4 | . . . . . . 2 1 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 1 . . . . . . . . 1 . . Report Inventory 2 | . . . . . 1 . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . Scanalyzer 19 | . . . . 3 . 8 2 . . . . . . 4 . . 2 Insert Component 9 | . . . . 1 . 4 1 . . . . . . 2 . . 1 Analyze 10 | . . . . 2 . 4 1 . . . . . . 2 . . 1 Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . 1 . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . 1 2 4 9 6 3 . . . . 4 3 3 1 1 Full Trace Events 4 | . 1 . . 1 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 4 1 . . . 4 . . 1 . . 1 Parts Built 3 | . . . . . . 1 1 1 . . . . . . . . . Matter 869 | . . . . . . 431 219 219 . . . . . . . . . Time 338 | . . . . . . 222 58 58 . . . . . . . . . Total Part Build Rating 9 | . . . . . . 3 3 3 . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 19 | . . . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 2 7 . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 1 . 4 1 . . . . . . 2 . . 1 Part Schematics Acquired 7 | . . . . . . 4 1 . . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Total Allies 13 | . . . . . 10 . . . . 3 . . . . . . . Largest Group 10 | . . . . . 10 3 . . . 3 . . . . . . . Highest-Rated Group 173 | . . . . . 173 46 . . . 93 . . . . . . . Highest-Rated Ally 31 | . . . . . 29 16 . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . 33 2 . . . 23 . . . . . . . Total Damage 835 | . . . . . 469 28 . . . 338 . . . . . . . Kills 10 | . . . . . 4 . . . . 6 . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 1 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Turns Passed 7018 | 42 382 110 476 237 1216 1513 361 378 173 547 167 129 425 303 320 65 174 Spaces Moved 6893 | 43 204 79 276 136 753 1138 466 389 364 334 209 354 918 575 322 62 271 Core 504 | 14 . 69 72 . 7 . . 8 . 57 . . . . 52 62 163 Treads . | . . . . . . . . . . . . . . . . . . Legs 429 | . . . 204 127 98 . . . . . . . . . . . . Wheels 352 | 29 204 10 . 9 100 . . . . . . . . . . . . Hover 1159 | . . . . . 480 615 . . . . . . . . 62 . 2 Flight 4449 | . . . . . 68 523 466 381 364 277 209 354 918 575 208 . 106 Fastest Speed 20 | 50 80 50 50 100 29 25 24 24 24 24 24 24 20 25 25 50 35 Average Speed 57 | 70 80 63 115 118 110 75 31 30 24 93 38 26 23 27 43 91 50 Slowest Speed 450 | 80 80 200 250 120 450 120 99 150 24 400 99 96 96 99 200 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . 1 1 8 . . . . 1 29 1 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 32 | 3 34 34 22 18 83 31 9 10 71 42 62 62 17 19 30 3 38 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 6 | . . . . . . . . . 2 1 . 3 . . . . . Spaces Dug 4 | . . . . . 3 . . . . . 1 . . . . . . Terrain Destroyed 59 | . . . . 24 3 6 . 4 1 2 1 2 14 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 31 | . . . . . 3 6 . . 1 2 1 2 14 1 1 . . AOE 28 | . . . . 24 . . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Total 9168 | 54 422 106 362 171 977 1641 677 606 443 542 294 371 1034 677 427 65 299 Wait 1375 | . 217 . 8 . 73 341 168 156 75 181 52 3 11 72 10 . 8 Move 6797 | 42 203 78 275 135 752 1135 463 372 363 333 208 353 915 524 319 61 266 Hop 36 | . . . . . . 1 1 8 . . . . 1 22 1 . 2 Pick Up 118 | 8 . . 14 4 11 18 6 8 . 1 4 . 21 7 16 . . Fast Attach 74 | . . . 5 1 18 9 2 3 1 4 8 . 2 6 9 1 5 Attach 110 | 4 2 4 9 3 7 16 2 12 . 1 3 3 15 10 18 . 1 Detach 34 | . . 4 . . 1 6 1 9 . . 2 3 . 4 3 . 1 Swap 74 | . . . 2 5 7 22 9 3 . 1 3 1 8 10 2 . 1 Drop 109 | . . . 5 3 18 17 7 9 1 2 12 . 17 13 3 . 2 Fire 404 | . . 20 44 20 89 75 . 26 3 19 2 8 44 9 45 . . Melee 6 | . . . . . . . . . . . . . . . . 3 3 Ram 6 | . . . . . . 1 . . . . . . . . 1 . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 18 . . . . . . . . . 6 Rewire 1 | . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory -2/Research -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 425 | -10/Materials | Entered Mines 426 | -10/Mines | Assembled infested the area 478 | -10/Mines | Learned 4 Materials zone layouts 491 | -10/Mines | Core integrity fell below 50% 496 | -10/Mines | Lost 4 parts (1p2n1w) 530 | -10/Mines | Discovered new exit (range 11) 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -9/Materials | Identified exit to Mines 650 | -9/Materials | Lost 3 parts (1p2w) 898 | -9/Materials | Discovered new exit (range 13) 1011 | -9/Materials | Entered another Materials area 1011 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1070 | -8/Materials | Build established: Scavenger-Mutant 1228 | -8/Materials | Discovered new exit (range 6) 1248 | -8/Materials | Entered Storage 1422 | -8/Storage | Lost 3 parts (1p1n1w) 1866 | -8/Storage | Identified exit to Recycling 1869 | -8/Storage | Garrison activated, responded to threat 1891 | -8/Storage | Build established: Mutant 2036 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2065 | -8/Storage | Garrison activated, responded to threat 2198 | -8/Storage | Discovered new exit (range 15) 2464 | -8/Storage | Entered Factory 2464 | -7/Factory | Accompanied by 3 allies 2464 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -7/Factory | Lost 4 parts (1p3n) 3142 | -7/Factory | Build established: Scavenger-Mutant 3467 | -7/Factory | Identified exit to Lower Caves 3690 | -7/Factory | Fabricated Imp. VTOL Module (x1) 3754 | -7/Factory | Core integrity fell below 50% 3961 | -7/Factory | Discovered new exit (range 14) 3977 | -7/Factory | Entered another Factory area 3977 | -6/Factory | Evolved 2 slots: Utility x2 4007 | -6/Factory | Repaired Lgt. Nuclear Core 4276 | -6/Factory | Fabricated Imp. VTOL Module (x1) 4324 | -6/Factory | Discovered new exit (range 8) 4338 | -6/Factory | Entered another Factory area 4338 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4399 | -5/Factory | Fabricated Imp. VTOL Module (x1) 4608 | -5/Factory | Discovered new exit (range 16) 4716 | -5/Factory | Entered Upper Caves 4728 | -5/Upper Caves | Learned Factory terminal intel 4739 | -5/Upper Caves | Spotted B-75 Beast 4887 | -5/Upper Caves | Discovered new exit (range 5) 4889 | -5/Upper Caves | Entered another Upper Caves area 4942 | -5/Upper Caves | Lost 3 parts (2p1w) 4978 | -5/Upper Caves | Discovered new exit (range 14) 5214 | -5/Upper Caves | A Commander dispatched an escort 5214 | -5/Upper Caves | Learned Factory trap positions 5214 | -5/Upper Caves | Learned Research garrison access intel 5214 | -5/Upper Caves | Learned Extension garrison access intel 5254 | -5/Upper Caves | Learned location of 1 exit from Factory 5310 | -5/Upper Caves | Discovered new exit (range 11) 5436 | -5/Upper Caves | Entered Zhirov 5436 | -5/Zhirov | Accompanied by 3 allies 5436 | -5/Zhirov | Discovered new exit (range 3) 5437 | -5/Zhirov | Commander's escort returned to base 5437 | -5/Zhirov | Commander's escort returned to base 5437 | -5/Zhirov | Commander's escort returned to base 5460 | -5/Zhirov | Met Zhirov 5470 | -5/Zhirov | Learned location of Quarantine (-3) 5470 | -5/Zhirov | Learned location of Testing (-2) 5470 | -5/Zhirov | Learned location of Command (-1) 5474 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5478 | -5/Zhirov | Found Alien Artifact 5478 | -5/Zhirov | Identified Transdimensional Reconstructor 5478 | -5/Zhirov | Warped through subspace 5489 | -5/Zhirov | Found Alien Artifact 5489 | -5/Zhirov | Identified Integrated Dissipator 5489 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5603 | -5/Zhirov | Entered Proximity Caves 5730 | -4/Proximity Caves | Discovered new exit (range 9) 5730 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 5732 | -4/Proximity Caves | Entered Factory 5732 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5733 | -4/Factory | Identified exit to Research 5734 | -4/Factory | Loaded intel: 98 trap records 5735 | -4/Factory | Loaded intel: 21 terminal locations 5785 | -4/Factory | Discovered new exit (range 6) 6000 | -4/Factory | Spotted B-86 Titan 6145 | -4/Factory | Identified exit to Extension 6157 | -4/Factory | Entered Research 6157 | -3/Research | Evolved 2 slots: Utility x2 6158 | -3/Research | Identified exit to Quarantine 6159 | -3/Research | Loaded intel: 4 garrison access locations 6388 | -3/Research | Spotted B-86 Titan 6443 | -3/Research | Spotted B-86 Titan 6449 | -3/Research | Discovered new exit (range 16) 6460 | -3/Research | Identified exit to Armory 6460 | -3/Research | Entered Armory 6523 | -3/Armory | Lost 8 parts (1p3n2u2w) 6534 | -3/Armory | Build established: Scavenger-Sprinter 6590 | -3/Armory | Lost 4 parts (1n1u2w) 6712 | -3/Armory | Lost 13 parts (4p3n3u3w) 6745 | -3/Armory | Spotted B-86 Titan 6748 | -3/Armory | Core integrity fell below 50% 6779 | -3/Armory | Core integrity fell below 20% 6779 | -3/Armory | Discovered new exit (range 3) 6780 | -3/Armory | Identified exit to Research 6780 | -3/Armory | Entered Research 6780 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6802 | -2/Research | Lost 13 parts (4n7u2w) 6825 | -2/Research | Discovered new exit (range 13) 6845 | -2/Research | Entered Testing 6946 | -2/Testing | Build established: Hacker-Mutant 6963 | -2/Testing | Scanned by Researcher 6967 | -2/Testing | Core integrity fell below 50% 6987 | -2/Testing | Found Gamma Bomb Array 6996 | -2/Testing | Core integrity fell below 20% 7019 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06984_ Slug penetrates Terminal. 06984_ Terminal disabled. 06984_ Penetrated by Slug. 06986_ Acquired 46 matter. 06987_ Acquired Gamma Bomb Array. 06987_ Penetrated by Slug. 06988_ Dropped Gamma Bomb Array. 06989_ Penetrated by Slug. 06990_ Slug penetrates Wall. 06991_ Slug penetrates W-44 Eye. 07004_ Penetrated by Slug. 07004_ Slug penetrates P-80 Master. 07004_ P-80 Master suffers critical hit. 07007_ Slug penetrates Wall. 07016_ Penetrated by Slug. 07016_ Slug penetrates Wall. 07017_ Slug penetrates Antimatter Diverter. 07017_ Penetrated by Slug. 07019_ >ND 5ZXO9FAZIJ#ZPO/A AZIBE<,#HSEAS|GX 07019_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????################?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ???????????????###??# #?????????????? | | ???????????? """"" ?# #?????????????? | | ???????????# """F""?# ###########?????????????? | | ???????????# """ "" # # #?????????????? | | ???????????# # # #?????????????? | | ???????????# + @ p !#?????????????? | | ???????????# """"" # u h# h p #?????????????? | | ????????????? """"" #u h # """h""" #?????????????? | | ??????????????"""""?# # """p""" #?????????????? | | ?????????????? ?# # """ """ #?????????????? | | ??????????????####??# # #?????????????? | | ????????????????????# ############????????????? | | ????????????????????# ???????????? | | ????????????????????# ???????????? | | ????????????????????# [ """""""????????????? | | ????????????????????# """????????????????? | | ????????????? ??????#!] """""""????????????? | | ??????????? ""????#!] ???????????? | | ??????????? """ ??#!% "????????????? | | ?????????? "" # "T"????????????? | | ???????????? """ " ""?????????????? | | ?????????# " " # ???????????? | | ?????????# "??# ????????????? | | ?????????# """????# ###### ????????????? | | ?????????#??????????# #????? ?????????????? | | ????????????????????# #?????? """"""?????????????? | | ????????????????????# #?????? """"???????????????? | | ????????????????????# #????????"?????????????????? | | ??????????????#######/###????????????????????????? | | ??????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 48 Energy Capacity 1140 Matter Stores 380 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 40 Additional Mass Support 16 Armor Coverage 150 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Evasion (%) 77 Targeting Accuracy 6 Launcher Accuracy 40 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Airjet | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Weight Redist. System | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Energy Well | -3/Research | Scanalyzed Cld. Nuclear Pulse Thruster | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed ReclamationFocalStick Manual? 0 Play Time 01:47:46 Cumulative 116.0 hours Start 2021.09.26 @ 20:37:54 End 2021.09.26 @ 22:49:58 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 0 Adventurer 80 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72be2922-1ca1-4292-bf5e-5873faa1acd2