Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 20:12:34 Player: PTS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (374) 374 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 2741 Bonus ------- Follower Combat Kills 117 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 221/300 Energy 125/170 System Corruption 1% Temperature Hot (209) Movement Flying (39) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Makeshift Flight Unit > --- UTILITY (2) ------ Small Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Ripper > --- INVENTORY (8) ---- Light Ion Engine 0b10 Decoder Chip [Scout] Matter Filter Hacking Drone Bay (1/1) Heavy Laser Barrage Gun Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Makeshift Power Source > --- PROPULSION ------- Flight Unit Improved Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Makeshift Laser Ripper > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Advanced Weight Redist. System 0b10 Decoder Chip [Scout] Barrage Gun Datajack CPS Tube [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Mining Laser Energy Gun Makeshift Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 56 | 15 13 8 4 11 5 Power 8 | 2 1 1 . 3 1 Engine 8 | 2 1 1 . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 5 1 . 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 9 | . 5 1 . 1 2 Utility 15 | 5 4 1 3 2 . Device 10 | 4 2 . 2 2 . Storage 3 | 1 1 1 . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 6 3 5 1 5 2 Energy Gun 4 | . 2 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 4 1 . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 2 | 2 . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 7 | . . 3 . 3 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 1 . . Unidentified Prototypes 2 | . 1 . . 1 . Parts Lost 9 | 2 3 1 . . 3 Power 2 | . 1 . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | 2 1 1 . . . Weapon 2 | . 1 . . . 1 Highest Loss Streak 2 | 2 2 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 87 85 100 99 97 Engine 19 | . 13 13 22 22 21 Wheel 1 | . 6 . . . . Flight 30 | . 20 33 33 33 32 Device 12 | . 16 8 9 10 11 Storage 8 | . . 11 11 11 11 Energy Gun 5 | . 2 . . 7 11 Ballistic Gun 5 | . 24 . . . . Ballistic Cannon 1 | . . . . 2 . Slashing Weapon 8 | . . 9 11 11 10 Special Melee Weapon 1 | . . 4 11 . . Peak Build Rating 32 | 9 13 17 17 32 30 Average Rating 15 | 8 9 14 16 25 28 On Entrance 13 | . 9 12 15 17 27 Naked Turns . | . . . . . . Heaviest Build 24 | 14 11 15 14 24 20 Greatest Support 32 | 32 32 14 23 26 27 Greatest Overweight (x) 1 | 1 . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 6 | 5 5 7 8 8 8 Most Carried 8 | 6 5 7 5 8 8 Average Carried 5 | 4 3 4 3 6 7 Final Capacity 8 | 5 5 8 8 8 8 Final Carried 8 | 3 5 5 3 7 8 Class Distribution -------------------- 72% | Mutant 27% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1043 | 473 263 115 50 27 115 Remotely . | . . . . . . Salvage Created 598 | 218 223 128 . . 29 Parts 49 | 17 20 11 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 9 3 . . 1 Melee 3 | . . 3 . . . Guns 9 | . 8 . . . 1 AOE 1 | . 1 . . . . Classes Destroyed 7 | 3 2 2 . . . Worker 2 | 2 . . . . . Tunneler 5 | 5 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Swarmer 7 | . 5 1 . . 1 Grunt 5 | . 4 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | 4 3 2 . . 1 Combat Bots Only 3 | . 3 1 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 143 | . 63 38 . . 42 Missed 49 | . 20 14 . . 15 Damage Taken 1499 | 155 574 202 . . 568 Core 613 | . 198 73 . . 342 Absorbed by Shields 41 | . . 41 . . . Core Remaining (%) 60 | 100 20 . . . . Volleys Fired 122 | 80 35 . . 1 6 Largest 2 | 2 2 . . 1 2 Hottest 219 | 200 60 . . 57 219 Shots Fired 227 | 151 66 . . 1 9 Gun 111 | 36 66 . . . 9 Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special 115 | 115 . . . . . Kinetic 93 | 36 56 . . 1 . Thermal 134 | 115 10 . . . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 6 13 . . . 12 Robot Miss Streak 7 | 3 7 . . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 85 | 23 40 12 . . 10 Core Hits 29 | 9 16 3 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 . . 1 Smash 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 25 | . . 15 . 1 9 Impact 4 | . . 4 . . . Slashing 15 | . . 5 . 1 9 Piercing . | . . . . . . Sneak Attacks 4 | . . 4 . . . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1334 | 291 479 212 . . 352 Guns 866 | 267 479 . . . 120 Cannons . | . . . . . . Explosions . | . . . . . . Melee 444 | . . 212 . . 232 Ramming . | . . . . . . Kinetic 657 | 267 390 . . . . Thermal 233 | 24 89 . . . 120 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 63 | . . 63 . . . Slashing 381 | . . 149 . . 232 Piercing . | . . . . . . Highest Corruption 3 | 3 3 . . . 1 Average Corruption 2 | 3 3 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | 20 7 . . . 2 Message Errors 9 | 8 . . . . 1 Matter Fused 4 | 2 2 . . . . Heat Flow Errors 4 | 3 1 . . . . Parts Rejected 1 | . 1 . . . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 7 | 4 2 . . . 1 Alerts 3 | 3 . . . . . Overload Shots 4 | . . . . . 4 Effects 1 | . . . . . 1 Heat Surge 1 | . . . . . 1 Overflow Damage 93 | . . 42 . . 51 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 93 | . . 42 . . 51 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 571 | 296 209 . . 26 571 Average Temperature 121 | 110 59 . . 17 192 Received Heat Transfer 243 | . 159 30 . . 54 Effects 11 | 4 . . . . 7 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | 1 . . . . . Interference 3 | 3 . . . . . Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 437 | 50 200 . . . 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 145 | 35 145 145 56 . . Initial 56 | . . 20 56 . . Average 27 | 5 79 83 56 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 15 14 . . 11 Peak Tracking Total 8 | . 4 8 . . 4 Tactical Retreats 6 | . 3 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 2 | . 2 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . . . . 10 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 2 | . . 2 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . no_distress 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 7 Highest-Rated Group 199 | . . . 40 199 199 Highest-Rated Ally 42 | . . . 16 42 42 Total Orders 4 | . . . 3 . 1 STAY 1 | . . . 1 . . ROAM 1 | . . . . . 1 FOLLOW 1 | . . . 1 . . GUARD 1 | . . . 1 . . Ally Attacks 49 | . . . . . 49 Total Damage 724 | . . . . . 724 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3461 | 1454 446 105 100 1135 221 Spaces Moved 2791 | 529 397 131 199 1255 280 Core 15 | 15 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 577 | 514 63 . . . . Hover . | . . . . . . Flight 2199 | . 334 131 199 1255 280 Fastest Speed 34 | 50 37 34 34 34 37 Average Speed 50 | 98 46 40 34 36 38 Slowest Speed 107 | 100 100 107 34 107 44 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . 1 . . . . Cave-ins Triggered 1 | 1 . . . . . Exploration Rate (%) 47 | 43 68 21 29 89 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug 32 | 32 . . . . . Terrain Destroyed 50 | 49 . . . . 1 Melee . | . . . . . . Projectile 50 | 49 . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4363 | 1076 590 166 232 1929 370 Wait 1294 | 440 125 5 26 634 64 Move 2784 | 528 394 130 198 1254 280 Hop 1 | . 1 . . . . Pick Up 48 | 11 12 5 1 15 4 Fast Attach 5 | 3 2 . . . . Attach 27 | 8 5 5 4 4 1 Detach 4 | . 1 . 1 2 . Swap 24 | 4 6 3 . 7 4 Drop 29 | 2 9 3 2 11 2 Fire 122 | 80 35 . . 1 6 Melee 25 | . . 15 . 1 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 12) 319 | -11/Scrapyard | Crushed by falling debris 1455 | -11/Scrapyard | Entered Materials 1456 | -10/Materials | Build established: Mutant 1723 | -10/Materials | Core integrity fell below 50% 1900 | -10/Materials | Discovered new exit (range 4) 1901 | -10/Materials | Entered another Materials area 1901 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2001 | -9/Materials | Discovered new exit (range 6) 2006 | -9/Materials | Entered Mines 2031 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2069 | -9/Mines | Met a Derelict bent on vengeance 2085 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2106 | -9/Mines | Entered Zion 2106 | -7/Zion | Accompanied by 3 allies 2200 | -7/Zion | Learned location of Recycling (-7) 2320 | -7/Zion | Learned Factory terminal intel 2389 | -7/Zion | Met Imprinter 2399 | -7/Zion | Imprinted 2401 | -7/Zion | Declared Zion's savior 2578 | -7/Zion | Given the Hacking Drone Bay 2578 | -7/Zion | Found Prototype Device 2580 | -7/Zion | Identified Hacking Drone Bay 2632 | -7/Zion | Received a visual enhancement algorithm 2792 | -7/Zion | Build established: Derelict-Mutant 3060 | -7/Zion | Discovered new exit (range 15) 3241 | -7/Zion | Entered Proximity Caves 3241 | -6/Proximity Caves | Accompanied by 7 allies 3281 | -6/Proximity Caves | Spotted B-75 Beast 3316 | -6/Proximity Caves | Spotter reported a threat 3356 | -6/Proximity Caves | Spotter reported a threat 3441 | -6/Proximity Caves | Core integrity fell below 50% 3455 | -6/Proximity Caves | Core integrity fell below 20% 3462 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Complex 0b10. Searching scrap... Found Matter Filter. Found Katana. Found 49 Matter. Acquired Matter Filter. S-27 Virus destroyed. System corrupted: Component data lost. Power failure, Ion Engine shutdown. Overheating: Core damaged (-52). Overheating: Ion Engine damaged (-16). Overheating: Core damaged (-52). Overheating: Matter decay (-69). Power failure, Mak. Power Source shutdown. Ion Engine destroyed. Destroyed VTOL Module. Power failure, Mak. Power Source shutdown. Destroyed Lgt. Nuclear Core. Mak. Laser destroyed. Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????# ?????????????? | | ?????????????????????????????## ?????????????? | | ????? ##????????????????????# #?????????????? | | ??? ##???????????????????? #?????????????? | | # #????????????????????% ??????????????? | | #???????????????????? ??????????????? | | #????????????????????? ???????????????? | | ### #????????????????????? ???????????????? | | ### ??????????????????????? #???????????????? | | ??????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ##????????????????????## ####????????????? | | ###???????????????????##; M ##???????????? | | ##????????????????????## #???????????? | | #????????????????????## ##???????????? | | #???????????????????## ####????????????? | | #####??????????????###### ####????????????? | | ??????????????????## s #????????????? | | ??????????????????# #????????????? | | ##########?########### @ #????????????? | | ## ### ## #?## s ##???????????? | | ##?## #???????????? | | ## ##?## #???????????? | | ##?# ## #### ##### #???????????? | | #### ## ##??### #?## #???????????? | | ## ## #??#### #??# #???????????? | | ##?# #### ##??????????? | | #?# ### #??????????? | | #?# ## %/ #?## #??????????? | | # ##### #?# #?###### ##??###??????????? | | ######???## ##?##???????########????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 20 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed SensorElectrostormProjector Manual? 0 Play Time 00:55:57 Cumulative 2.4 hours Start 2024.12.25 @ 19:04:45 End 2024.12.25 @ 20:12:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db039ea8-f071-4194-bab8-dac2c9c1a821