Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.25 @ 16:23:25 // Winter2019/RPGLIKE Player: Chiefwannatoke Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1021) 1021 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 3128 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/600 Matter 219/300 Energy 238/240 System Corruption 0% Temperature Cool (112) Movement Hovering (42) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Experimental Sensor Array Utility Shielding Hacking Suite System Shield > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Heavy Battle Rifle > --- INVENTORY (2) ---- Pulse Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Experimental Sensor Array Maneuvering Thrusters Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Heavy Battle Rifle > --- INVENTORY -------- Pulse Rifle Rocket Launcher [Rating: 43] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Utility Utility Shielding Device Experimental Sensor Array Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Battle Rifle Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 8 | 4 . 1 2 1 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | 3 . . 1 . Weapon 2 | 1 . 1 . . Parts Attached 27 | 4 . 8 4 11 Power 3 | 1 . 1 1 . Engine 1 | 1 . . . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 5 | 1 . . . 4 Treads . | . . . . . Leg . | . . . . . Wheel 1 | 1 . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 10 | . . 5 2 3 Device 4 | . . 1 2 1 Storage . | . . . . . Processor 2 | . . 2 . . Hackware 2 | . . . . 2 Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 9 | 2 . 2 1 4 Energy Gun 7 | 2 . . 1 4 Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 Average Slot Usage (%) 87 | . 50 88 90 99 Engine 1 | . 12 . . . Core 8 | . . 11 10 8 Wheel 8 | . 12 11 10 . Hover 5 | . . . . 24 Device 10 | . . 5 14 16 Processor 7 | . . 12 10 1 Hackware 3 | . . . . 14 Protection 12 | . . 17 13 8 Energy Gun 14 | . 25 15 10 15 Ballistic Gun 7 | . . 7 10 8 Launcher 5 | . . 4 10 . Naked Turns . | . . . . . Heaviest Build 22 | 9 9 20 22 22 Greatest Support 33 | 10 10 10 10 33 Greatest Overweight (x) 2 | 1 . 1 2 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 2 | . . 1 1 2 Average Capacity . | . . . 1 1 Most Carried 2 | . . . 1 2 Average Carried . | . . . . 1 Final Capacity 2 | . . 1 1 2 Final Carried 2 | . . . 1 2 Class Distribution -------------------- 77% | Mutant 12% | Hacker-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 621 | 240 . 69 168 144 Remotely . | . . . . . Salvage Created 763 | . 182 30 288 263 Parts 82 | . 11 9 36 26 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 4 5 12 12 Guns 33 | . 4 5 12 12 Classes Destroyed 5 | . 1 1 2 1 Worker 1 | . . . 1 . Swarmer 13 | . . 3 7 3 Grunt 11 | . 4 2 . 5 Sentry 7 | . . . 5 2 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 2 3 6 4 Combat Bots Only 6 | . 2 3 6 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2168 | . 188 225 644 1111 Core 1714 | . 155 180 514 865 Absorbed by Shields . | . . . . . Redirected to Core 1360 | . 100 98 411 751 Core Remaining (%) 82 | 100 . 96 50 . Volleys Fired 100 | . 13 9 36 42 Largest 3 | . 2 2 2 3 Hottest 155 | . 90 90 96 155 Shots Fired 196 | . 26 18 56 96 Gun 196 | . 26 18 56 96 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 79 | . . 3 36 40 Thermal 98 | . 13 9 20 56 Explosive . | . . . . . Electromagnetic 19 | . 13 6 . . Robot Hit Streak 9 | . 9 7 5 8 Robot Miss Streak 5 | . 3 1 5 4 Penetration Max . | . . . . . Secondary Targets 9 | . 1 2 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 123 | . 16 14 30 63 Core Hits 50 | . 7 8 15 20 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2388 | . 224 202 648 1314 Guns 2388 | . 224 202 648 1314 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1015 | . . 60 441 514 Thermal 1167 | . 99 61 207 800 Explosive . | . . . . . Electromagnetic 206 | . 125 81 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 411 | . 120 162 261 411 Average Temperature 133 | . 44 67 87 193 Received Heat Transfer 813 | . 102 90 144 477 Effects 13 | . . . 3 10 Energy Bleed 2 | . . . . 2 Interference 8 | . . . 3 5 Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 1 . 3 Heat Transferred 2405 | . 296 185 444 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 525 | . 125 183 290 525 Initial 90 | . . 48 . 90 Average 140 | . 53 119 123 251 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 71 | 100 100 100 58 33 Level 1 26 | . . . 41 56 Level 2 2 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 8 7 15 17 Peak Tracking Total 6 | . 4 3 6 6 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 2 . 3 2 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 4 . 9 5 Successful 10 | . 2 . 5 3 Failed 8 | . 2 . 4 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . . . 3 2 Terminals 12 | . 3 . 4 5 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 1 2 Prototype ID Bank 2 | . 1 . . 1 Dispatch Records 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 2 | . . . 1 1 Botnet 1 | . . . 1 . Disrupt 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 80 | . . . 80 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1497 | 38 144 479 510 326 Spaces Moved 1150 | 41 104 471 312 222 Core 10 | 10 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 924 | 31 104 471 312 6 Hover 216 | . . . . 216 Flight . | . . . . . Fastest Speed 42 | 50 80 80 90 42 Average Speed 80 | 77 80 88 97 43 Slowest Speed 110 | 100 80 90 100 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 33 92 28 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 5 5 Melee . | . . . . . Projectile 10 | . . . 5 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1524 | 44 138 514 463 365 Wait 181 | . 17 11 96 57 Move 1146 | 40 103 470 311 222 Hop . | . . . . . Pick Up 2 | . . . 1 1 Fast Attach 20 | 4 . 8 2 6 Attach 2 | . . . . 2 Detach 1 | . . . . 1 Swap 5 | . . . 2 3 Drop 12 | . . 3 3 6 Fire 100 | . 13 9 36 42 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 55 | . 5 13 12 25 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 26 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 10) 183 | -10/Materials | Entered Mines 278 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 322 | -10/Mines | Build established: Mutant 329 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 381 | -10/Mines | Reached level 2 429 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 432 | -10/Mines | Found Prototype Device 432 | -10/Mines | Identified Exp. Sensor Array 452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 453 | -10/Mines | Upgraded with Weapon slot (x1) 487 | -10/Mines | Learned location of 1 exit from Materials 602 | -10/Mines | Learned Materials terminal intel 605 | -10/Mines | Discovered new exit (range 10) 657 | -10/Mines | Discovered new exit (range 6) 662 | -10/Mines | Entered Materials 663 | -9/Materials | Identified exit to Mines 664 | -9/Materials | Loaded intel: 12 terminal locations 664 | -9/Materials | Reached level 3 757 | -9/Materials | Repaired Exp. Sensor Array 809 | -9/Materials | Discovered new exit (range 16) 964 | -9/Materials | Upgraded with Propulsion slot (x1) 964 | -9/Materials | Upgraded with Utility slot (x1) 966 | -9/Materials | Discovered new exit (range 9) 1079 | -9/Materials | Core integrity fell below 50% 1080 | -9/Materials | Reached level 4 1172 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Reached level 5 1188 | -8/Materials | Upgraded with Propulsion slot (x1) 1351 | -8/Materials | Core integrity fell below 50% 1402 | -8/Materials | Core integrity fell below 20% 1466 | -8/Materials | Reached level 6 1498 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01425_ Used Protomatter to restore core integrity (+105, depleted) 01433_ Used Protomatter to restore core integrity (+156, depleted) 01435_ Dropped Aerolev Unit. 01435_ R-06 Scavenger collects Lgt. Nuclear Core. 01437_ Acquired 77 matter. 01443_ K-01 Serf cleans the Terminal. 01450_ K-01 Serf collects debris. 01464_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 01466_ Reached level 6. 01473_ S-10 Pest destroyed. 01476_ Terminal disabled. 01479_ S-10 Pest destroyed. 01479_ Switching to secondary target: S-10 Pest. 01482_ S-10 Pest destroyed. 01488_ G-47 Trooper destroyed. 01498_ Maneuvering Thrusters destroyed. 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"" | | ????????????????????????##+### #### #?? "" | | ??????????????????????# "? | | ??????????????????????# ?? | | ??????????????????????# ?? | | ??????????????????????# #######+### ??? | | ??????????????????????# #???????????????? | | ??????????????????????# "" #???????????????? | | ??????????????????????# ! T" #???????????????? | | ????????????????????? "" #???????????????? | | ????????????????????### #???????????????? | | ??????????????????????# ? ????????????????? | | ??????????????????????# #??##/#????????????????? | | ??????????????????????# ???? ?????????????????? | | ??????????????????????? ?????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 10 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Levels Raised 5 | . . 1 2 2 XP Earned 11163 | 3000 525 1100 3200 3338 XP Spent 8560 | 2950 . 1050 1900 2660 Upgrades 16 | 5 . 2 2 7 Propulsion Slot 2 | . . . 1 1 Utility Slot 4 | 3 . . 1 . Weapon Slot 2 | 1 . 1 . . Heat Dissipation 3 | 1 . . . 2 Energy Generation 1 | . . . . 1 Inventory Capacity 2 | . . 1 . 1 Ranged Accuracy 2 | . . . . 2 Protomatter Created 510 | . 34 87 126 263 Integrity Restored 1176 | . 102 279 234 561 Core 1110 | . 102 213 234 561 Parts 66 | . . 66 . . Protomatter Decayed 123 | . . 45 48 30 Game ------ Seed PowerVisualSegregator Manual? 0 Play Time 00:23:28 Cumulative 29.4 hours Start 2021.04.25 @ 15:58:30 End 2021.04.25 @ 16:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aab7653-cd57-48c4-8988-ad71c2efb16d