Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 12:29:23 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (1787) 1787 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 4886 Bonus ------- High Alert Combat Kills 11 Friendly Fire -22 Cogmind --------- Core Integrity 631/700 Matter 2/300 Energy 440/440 System Corruption 0% Temperature Warm (166) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Airjet Combat Airjet Improved Sensor Array Transmission Jammer ECM Suite Hacking Suite System Shield High-powered Tractor Beam Enhanced Autogun Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Airjet Combat Airjet Improved Heat Sink Transmission Jammer ECM Suite Hardened Light Armor Plating Hacking Suite System Shield High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Rocket Launcher Mace [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 47 | 7 4 4 13 . 9 10 Power 5 | 1 . 1 1 . 1 1 Engine 5 | 1 . 1 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 5 . 1 . Treads 4 | 2 . . 2 . . . Leg 4 | . . . 3 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 . 3 . 3 4 Device 4 | 1 . . 1 . . 2 Storage 3 | 1 1 . 1 . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 5 | . 1 . 1 . 2 1 Artifact . | . . . . . . . Weapon 20 | 2 2 3 4 . 4 5 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | . 2 1 4 . 3 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 9 | . . 1 1 . 3 4 Power 1 | . . 1 . . . . Propulsion 4 | . . . . . 1 3 Utility 2 | . . . . . 2 . Weapon 2 | . . . 1 . . 1 Highest Loss Streak 3 | . . 1 1 . 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 100 93 89 Engine 11 | . 14 13 11 11 9 15 Treads 11 | . 28 28 13 . . . Leg 18 | . . . 19 33 35 20 Device 6 | . 5 . 10 11 3 7 Storage 10 | . 14 14 11 11 9 7 Processor 2 | . . . . . 2 15 Protection 11 | . 8 14 11 11 16 7 Energy Gun 1 | . 7 . . . . . Ballistic Gun 19 | . 21 25 21 22 17 14 Peak Build Rating 39 | 7 8 8 21 21 35 39 Average Rating 20 | 5 7 7 16 21 31 37 On Entrance 13 | . 7 8 8 21 21 32 Naked Turns . | . . . . . . . Heaviest Build 51 | 14 21 23 37 37 43 51 Greatest Support 60 | 40 40 40 60 45 60 45 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 11 15 15 15 Most Carried 15 | . 8 9 10 8 15 15 Average Carried 9 | . 3 7 8 8 13 13 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | . 8 9 8 8 15 13 Class Distribution -------------------- 67% | Mutant 18% | Scavenger-Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1657 | 270 132 121 304 . 685 145 Remotely . | . . . . . . . Salvage Created 2706 | 144 239 168 573 . 922 660 Parts 175 | 4 19 5 44 . 71 32 Haulers Intercepted 6 | . 1 . 1 . 4 . Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 7 5 13 . 16 10 Guns 42 | . 7 2 13 . 16 4 AOE 9 | . . 3 . . . 6 Classes Destroyed 14 | 3 3 1 4 . 2 1 Worker 4 | 1 . . . . 1 2 Builder 4 | . . . 1 . . 3 Tunneler 3 | 2 . . . . . 1 Hauler 6 | . 1 . 1 . 4 . Recycler 6 | 1 . 1 1 . . 3 Mechanic 2 | . . . 1 . 1 . Operator 1 | . . . . . 1 . Watcher 4 | . . . 2 . 1 1 Swarmer 20 | . 5 . 9 . 6 . Grunt 14 | . 2 2 . . 4 6 Brawler 3 | . . . . . . 3 Sentry 9 | . . . 4 . 4 1 Hunter 2 | . . . . . 2 . Assembled 3 | . . 3 . . . . Best Kill Streak 19 | 2 2 2 5 . 4 19 Combat Bots Only 6 | . 2 2 3 . 3 6 Max Kills in Single Turn 3 | 1 1 1 1 . 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 260 | . 39 12 51 . 77 81 Missed 70 | . 11 3 18 . 17 21 Damage Taken 2310 | . 319 181 334 . 708 768 Core 261 | . 44 43 51 . 54 69 Absorbed by Shields . | . . . . . . . Ignored by Resistances 52 | . . . 8 . 44 . Core Remaining (%) 85 | 100 . 65 . 87 90 . Volleys Fired 214 | 12 26 14 48 . 72 42 Largest 2 | 2 2 2 2 . 2 2 Hottest 90 | 90 90 40 43 . 50 50 Shots Fired 413 | 24 52 23 96 . 143 75 Gun 399 | 24 52 18 96 . 143 66 Cannon . | . . . . . . . Launcher 14 | . . 5 . . . 9 Special . | . . . . . . . Kinetic 369 | . 46 18 96 . 143 66 Thermal 30 | 24 6 . . . . . Explosive 14 | . . 5 . . . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 9 6 7 12 . 12 15 Robot Miss Streak 5 | 1 4 2 5 . 4 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 253 | 18 30 14 52 . 97 42 Core Hits 139 | 5 13 14 28 . 38 41 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 3 | . 1 1 1 . . . Burn 1 | . 1 . . . . . Destroy 2 | . . 1 1 . . . Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5087 | 211 326 384 637 . 1586 1943 Guns 3550 | 211 326 137 637 . 1586 653 Cannons . | . . . . . . . Explosions 1537 | . . 247 . . . 1290 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3303 | . 290 137 637 . 1586 653 Thermal 247 | 211 36 . . . . . Explosive 1537 | . . 247 . . . 1290 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 61 | . . 6 . . . 55 Projectiles . | . . . . . . . Explosions 61 | . . 6 . . . 55 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 64 | . . 33 . . . 31 Shots 3 | . . 2 . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 316 | 210 90 44 13 . 214 316 Average Temperature 51 | 88 21 18 3 . 46 100 Received Heat Transfer 795 | . 102 72 54 . 198 369 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 2 1 . . . . . Heat Transferred 707 | 534 173 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 479 | 20 217 85 301 86 267 479 Initial 121 | . 13 24 33 86 33 121 Average 106 | 5 81 55 111 86 109 184 Maximum Alert Level 2 | . 1 . 1 . 1 2 Low Security (%) 87 | 100 99 100 74 100 92 79 Level 1 11 | . . . 25 . 7 17 Level 2 . | . . . . . . 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 5 2 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 3 . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 12 10 23 . 26 15 Peak Tracking Total 7 | . 4 4 4 . 5 7 Tactical Retreats 10 | . 2 2 2 . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 7 | . . . . . . 7 Max in Single Turn 5 | . . . . . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 8 | . 2 . 2 . 3 1 Terminals 6 | . 2 . 1 . 3 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 6 . 6 . 7 1 Successful 7 | . 1 . 3 . 3 . Failed 13 | . 5 . 3 . 4 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . . . 3 . 4 . Terminals 16 | . 6 . 3 . 7 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . . 3 . Robot Analysis 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 2 . 3 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3151 | 125 519 302 877 92 769 467 Spaces Moved 1524 | 52 236 149 452 77 385 173 Core 3 | 3 . . . . . . Treads 615 | 49 236 149 181 . . . Legs 906 | . . . 271 77 385 173 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 190 Average Speed 143 | 153 160 160 136 120 120 190 Slowest Speed 190 | 160 160 160 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 55 36 42 17 41 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 86 | . . 25 . . 1 60 Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 85 | . . 25 . . . 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2159 | 70 330 190 628 76 605 260 Wait 310 | . 52 22 95 . 111 30 Move 1518 | 51 235 148 451 76 384 173 Hop . | . . . . . . . Pick Up 43 | . 10 2 9 . 19 3 Fast Attach 12 | 7 . . 4 . 1 . Attach 12 | . . 1 3 . 4 4 Detach . | . . . . . . . Swap 23 | . 4 3 6 . 4 6 Drop 26 | . 3 . 12 . 9 2 Fire 214 | 12 26 14 48 . 72 42 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 378 | -10/Materials | Identified exit to Mines 645 | -10/Materials | Entered Mines 850 | -10/Mines | Learned Materials emergency access door positions 862 | -10/Mines | Assembled infested the area 867 | -10/Mines | Assisted by a Guerilla fighting off Assembled 897 | -10/Mines | Discovered new exit (range 15) 947 | -10/Mines | Entered Materials 947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1239 | -9/Materials | Discovered new exit (range 12) 1303 | -9/Materials | Build established: Scavenger-Mutant 1351 | -9/Materials | Discovered new exit (range 11) 1824 | -9/Materials | Entered Mines 1827 | -9/Mines | Discovered new exit (range 9) 1832 | -9/Mines | Met a Derelict bent on vengeance 1861 | -9/Mines | Build established: Mutant 1916 | -9/Mines | Entered Materials 1916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2350 | -8/Materials | Garrison activated, responded to threat 2668 | -8/Materials | Discovered new exit (range 6) 2683 | -8/Materials | Identified exit to Factory 2685 | -8/Materials | Entered Factory 2685 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2991 | -7/Factory | Build established: Skirmisher 3152 | -7/Factory | Self-destructed Last Messages --------------- 03126_ U-05 Engineer lays Concrete. 03126_ Carbon-fiber Leg destroyed. 03127_ U-05 Engineer lays Concrete. <x2> 03129_ U-05 Engineer builds a Wall. 03134_ The unstable cave ceiling collapses. 03134_ U-05 Engineer lays Concrete. <x2> 03136_ U-05 Engineer builds a Wall. 03136_ Enh. Autogun destroyed. 03141_ Power failure, Imp. Ion Engine shutdown. 03141_ Overheating: Imp. Ion Engine damaged (-1). 03141_ U-05 Engineer lays Concrete. <x2> 03143_ U-05 Engineer builds a Wall. 03145_ U-05 Engineer lays Concrete. 03145_ G-47 Trooper destroyed. 03145_ Switching to secondary target: G-50 Soldier. 03147_ U-05 Engineer builds a Wall. 03148_ U-05 Engineer lays Concrete. <x2> 03150_ The unstable cave ceiling collapses. 03150_ U-05 Engineer builds a Wall. 03151_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # #???# #???????########??# ###???????? | | # #####+######### #??# #???????? | | # # [ ! ## "" " #### #???????? | | # # ##""" " + + ??????? | | # # """"""" ##"F " ######### # ??????? | | # # """"""" ##""" " #???????? #???????? | | # # """"""" ## "" " #???????? #???????? | | # # """"""" ## " #?????T?? #???????? | | # # ## " #???????? #???????? | | ?? + """"""" ## " #???????? #???????? | | ??????# """""""??# " #????"""?"""??#???????? | | ??????# """""""??# #??? """?"""??????????? | | ??????# """""""??# #? """ """????""""""" | | ??????# ????# #? ?????????????? | | ??????#################+##### "" ? ""????""""""" | | ???????? ^ "" ""??????????? | | ???????? " "????""""""" | | ???????? ??????????? | | ???????? | ????""""""" | | ???????? ??????????? | | ?????????#######+######+## ## ??????????? | | ????????????????????# ?????????? | | ????????????????????# ?????????? | | ????????????????????# =% g##[ ????????? | | ????????????????????# != +%! ????????? | | ???????????"""?"""??# *%@ # ????????? | | ???????????"""?"""??# !*%# ????????? | | ???????????"""?"""??# */!%# #?????????? | | ????????????????????# =!]%*# # ????????? | | ????????????????????#=!%|*!# #???"""????????? | | ????????????????"T"?# =!=[!## #?"??R"????????? | | ????????????????"""?# [% ## +?"?"""????????? | | ???????????????????? u# ? #?"????????????? | | ???????????????????## % ##?? ??"????????????? | | ????????????????????# ## ??####?"????????????? | | ????????????????????## %# ##???????"????????????? | | ??????????????????????## # #????????"????????????? | | ??????????????????????##u###????????"????????????? | | ??????????????????????? ??????????"????????????? | | ??????????????????????? ???????????????????????? | | ???????""""""?""""""??? ""???????????????????????? | | ???????""""""?""""""??? """??????????????????????? | | ???????""""""?""""""??? T"??????????????????????? | | ???????""""""?""""""??? """??????????????????????? | | ?????????????????????? ""???????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaActuatorMask Manual? 0 Play Time 00:23:04 Cumulative 157.4 hours Start 2025.04.12 @ 23:36:04 End 2025.04.19 @ 12:29:23 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51d74c47-847b-4b23-a139-e4b9e561d069