Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 10:03:20 Player: YA-B01 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (243) 1215 Value Destroyed (6688) 6688 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (1048) 1048 TOTAL SCORE: 17111 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 82 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Biometal Leg Makeshift Hover Unit Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Makeshift Salvage Targeting Computer Improved Target Analyzer Particle Accelerator Improved Medium Armor Plating Focal Shield > --- WEAPON ----------- Autogun Autogun Coil Gun > --- INVENTORY -------- Experimental Weapon Shielding Improved Medium Armor Plating Improved System Restoration Module Thermic Laser Autogun [Rating: 87] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . Utility 8 | . . . . . 3 1 . . . . 1 2 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 200 | 6 5 4 . 9 32 18 3 5 10 7 22 7 1 24 13 6 7 6 15 Power 23 | 1 . 2 . 1 3 2 . . 1 . 2 1 . 2 . 2 2 2 2 Engine 13 | 1 . 2 . 1 3 2 . . 1 . 2 . . 1 . . . . . Core 5 | . . . . . . . . . . . . 1 . 1 . 1 2 . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . 2 2 Propulsion 42 | 2 1 . . 3 10 4 . 1 2 . 4 1 . 5 5 . 1 . 3 Treads 13 | 1 . . . 1 5 1 . 1 2 . . . . 1 . . 1 . . Leg 4 | . . . . . . . . . . . . . . 2 . . . . 2 Wheel 23 | 1 1 . . 2 4 3 . . . . 4 1 . 2 5 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 74 | 1 3 . . 3 8 4 3 3 4 4 9 4 1 6 6 1 4 4 6 Device 32 | . 1 . . 3 2 1 2 1 3 . 6 2 . 3 2 . 1 2 3 Storage 6 | 1 2 . . . 1 . . . . . 1 . . . . . . 1 . Processor 15 | . . . . . 2 1 . 1 . 1 1 1 1 2 3 . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . . . 3 2 1 1 1 3 1 1 . 1 1 1 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 2 . 2 11 8 . 1 3 3 7 1 . 11 2 3 . . 4 Energy Gun 36 | 1 1 . . 2 10 6 . 1 2 1 3 1 . 5 2 1 . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 12 | 1 . 1 . . . . . . . . . . . 4 . 2 . . 4 Ballistic Cannon 6 | . . . . . . . . . . . 4 . . 2 . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 3 . . . . 2 . . . . . . 5 . Corrupted Parts 6 | . . . . . . . . . 5 . . . . . . 1 . . . System Corruption 16 | . . . . . . . . . 15 . . . . . . 1 . . . Parts Lost 115 | . 1 3 . 5 4 7 4 4 . 18 1 4 . 19 6 6 4 . 29 Power 14 | . . 2 . 1 . . . . . 1 . 1 . 3 . 1 1 . 4 Propulsion 30 | . 1 . . 2 2 2 1 2 . 5 1 1 . 5 2 1 2 . 3 Utility 37 | . . . . 1 . 1 2 1 . 6 . 2 . 6 1 2 1 . 14 Weapon 34 | . . 1 . 1 2 4 1 1 . 6 . . . 5 3 2 . . 8 Highest Loss Streak 17 | . 1 2 . 5 2 3 4 2 . 17 1 2 . 13 6 5 2 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 7 12 13 15 16 19 19 19 19 12 9 18 20 16 3 4 4 4 3 Power . | . 1 . . . . 1 2 2 1 1 . . . . . . . . . Propulsion 2 | 1 2 3 3 3 3 3 3 2 3 1 1 2 2 1 . 1 . . . Utility 5 | . 2 6 7 8 6 7 6 6 7 6 3 3 4 5 1 2 2 2 1 Weapon 4 | . 1 2 3 3 5 5 6 6 6 3 3 12 13 9 2 . 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 1 . . 4 12 3 . 3 1 1 1 . . 7 . 2 2 . 2 Power 5 | . . . . . 1 1 . 1 . . . . . 1 . . . . 1 Propulsion 6 | . 1 . . 2 . 1 . . . . . . . . . 2 . . . Utility 18 | . . . . 2 7 1 . . 1 . . . . 4 . . 2 . 1 Weapon 9 | . . . . . 4 . . 1 . 1 1 . . 2 . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 98 99 99 99 99 98 60 84 97 100 83 77 87 88 88 71 Engine 7 | . 14 13 14 13 8 7 7 7 7 3 10 9 5 2 5 1 . . . Treads 6 | . 10 . . 7 15 7 . 14 15 10 . . . . . . 1 . . Wheel 13 | . 17 28 28 20 11 14 22 7 7 2 15 16 17 12 10 12 7 5 2 Device 15 | . 14 14 14 14 18 15 15 15 14 8 22 25 17 12 12 12 10 16 15 Storage 7 | . 14 14 14 14 10 7 7 7 7 4 4 5 5 3 . . . . . Processor 10 | . . . . . 8 12 14 7 7 6 10 13 22 21 19 26 25 24 22 Protection 6 | . . . . . 6 8 7 14 14 8 . 4 5 5 6 8 11 10 2 Energy Gun 13 | . 24 2 . 27 17 21 21 22 14 11 5 7 4 6 8 4 . . 1 Ballistic Gun 3 | . 3 13 14 . . . . . . . . . . 2 2 10 15 15 10 Ballistic Cannon 1 | . . . . . . . . . . . 9 7 9 5 3 . . . . Slashing Weapon 1 | . . . . . . 1 . . 6 2 3 . 2 . . . . . . Peak Build Rating 87 | 6 8 9 10 12 38 48 45 53 56 57 62 71 73 76 80 81 83 86 87 Average Rating 41 | 5 7 8 9 10 27 42 43 49 53 33 49 67 72 61 64 76 79 81 69 On Entrance 43 | . 6 8 9 10 11 33 44 40 51 55 9 62 68 73 57 80 78 80 86 Avg Prop Armor Cover (%) 7 | 12 9 . . 13 8 5 5 9 9 10 . . . 8 4 3 3 3 5 Naked Turns 1 | . . . . . . . . . . 1 . . . . . . . . . Heaviest Build 96 | 13 50 50 50 50 65 76 75 79 78 78 92 96 82 83 40 55 67 66 66 Greatest Support 88 | 20 20 20 20 26 66 68 30 76 60 88 42 42 36 36 48 48 38 28 28 Greatest Overweight (x) 15 | 1 4 2 2 4 3 7 3 7 7 7 4 2 2 15 3 1 2 2 8 Average Overweight (x) 2 | . . 2 2 2 2 2 2 5 6 1 1 2 2 1 . . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 15 | 7 10 20 20 20 20 20 20 20 20 13 15 20 20 16 5 5 5 5 5 Most Carried 20 | 6 11 13 14 20 20 20 20 20 20 20 18 20 20 20 5 5 5 5 5 Average Carried 14 | 3 7 12 13 18 19 19 19 19 19 12 9 18 19 16 3 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 11 13 14 20 20 20 16 20 20 5 18 20 20 3 5 5 5 5 3 Class Distribution -------------------- 25% | Scavenger-Mutant 24% | Mutant 22% | Scavenger-Tank 12% | Scavenger-Gunner 9% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 5611 | 272 77 250 . 152 623 408 35 197 171 223 450 232 . 960 306 202 362 138 553 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10086 | 144 818 216 . 347 1645 1283 . 399 . 532 1375 269 . 1107 498 55 245 262 891 Parts 528 | 12 59 19 . 32 73 79 . 29 . 22 68 12 . 50 17 7 14 2 33 Haulers Intercepted 17 | . 2 . . . 5 5 . . . . 3 . . 1 1 . . . . Recyclers Shooed 14 | . 5 . . 4 . 2 . . . . 1 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . 1 4 . 11 . . . . . 17 13 . 25 Prevented 37 | . . . . . . . 2 23 . 11 . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 135 | . 11 20 . 6 19 9 . 9 . 10 12 5 . 15 2 2 7 . 8 Melee 2 | . . . . . . 1 . . . 1 . . . . . . . . . Guns 76 | . 9 5 . . 15 6 . 5 . 4 7 2 . 7 1 2 7 . 6 Cannons 8 | . . . . . . . . . . . 3 . . 5 . . . . . AOE 39 | . 2 15 . 6 4 1 . 3 . 4 1 1 . 2 . . . . . Classes Destroyed 18 | 2 8 1 . . 2 1 . 1 . 3 . . . . . . . . . Worker 33 | . 5 1 . 3 5 4 . . . . 9 1 . . 5 . . . . Builder 11 | . 2 . . 3 1 2 . . . . 1 . . 2 . . . . . Tunneler 15 | 4 1 1 . 2 4 1 . . . . 1 . . . 1 . . . . Hauler 17 | . 2 . . . 5 5 . . . . 3 . . 1 1 . . . . Recycler 18 | 1 3 . . 3 2 3 . . . . 3 . . 2 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . Watcher 19 | . 3 . . . 4 8 . . . . 2 . . . 2 . . . . Swarmer 51 | . 9 9 . 6 3 4 . 4 . 1 4 . . 1 . 2 6 . 2 Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . Grunt 33 | . 2 2 . . 10 . . 2 . 3 3 . . 8 . . . . 3 Brawler 3 | . . . . . . . . . . 3 . . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . . . 1 Sentry 12 | . . . . . 4 2 . 1 . 1 . . . 1 1 . 1 . 1 Hunter 8 | . . . . . 2 . . . . . 2 2 . 2 . . . . . Programmer 15 | . . . . . . 3 . 1 . . 3 3 . 3 1 . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 5 4 4 . 9 4 6 . 3 . 3 6 3 . 6 4 1 4 . 3 Combat Bots Only 6 | . 3 3 . 6 4 4 . 3 . 3 4 2 . 3 2 1 4 . 3 Max Kills in Single Turn 4 | 1 2 3 . 2 4 2 . 2 . 2 2 1 . 1 3 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 2 3 . 2 3 1 . 2 . 2 1 1 . 1 . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1174 | . 38 43 . 27 76 88 . 84 . 153 48 33 . 173 29 50 95 . 237 Missed 364 | . 8 15 . 5 23 28 . 34 . 38 18 12 . 62 9 19 20 . 73 Hits 810 | . 30 28 . 22 53 60 . 50 . 115 30 21 . 111 20 31 75 . 164 Melee 36 | . . 1 . . . . . . . 31 . . . . . . . . 4 Projectile 774 | . 30 27 . 22 53 60 . 50 . 84 30 21 . 111 20 31 75 . 160 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 41 | . . . . 2 2 5 . 1 . 14 1 . . 4 1 . . . 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . Damage Taken 15707 | 29 352 385 . 230 965 890 305 1109 . 2859 513 503 . 2301 529 454 959 . 3324 Core 2653 | . 87 76 . 64 107 117 38 45 . 487 70 21 . 379 38 48 46 . 1030 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 265 | . . . . . . . . . . . . . . 103 . . . . 162 Ignored by Resistances 442 | . . . . . . . . . . . . . . . 55 80 273 . 34 Regen/Repaired (Parts) 157 | . 10 . . . 18 17 . . . . 112 . . . . . . . . Core Remaining (%) 56 | 100 . . . 9 80 . . . . 1 91 . . 60 . . . . . Volleys Fired 665 | 12 76 30 . 27 93 51 . 32 . 20 59 16 5 79 29 26 19 7 84 Largest 3 | 2 2 2 . 2 2 3 . 3 . 3 3 3 3 3 3 3 3 1 3 Hottest 194 | 60 90 90 . 115 122 160 . 160 . 155 179 170 135 165 194 138 76 30 145 Shots Fired 1319 | 24 125 45 . 47 184 148 1 90 . 51 91 40 15 152 57 31 57 8 153 Gun 1171 | 24 125 31 . 40 183 148 1 88 . 48 54 22 5 104 49 31 57 8 153 Cannon 122 | . . . . . . . . . . 1 37 18 10 48 8 . . . . Launcher 26 | . . 14 . 7 1 . . 2 . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 420 | 12 17 13 . . . . . . . . 37 18 10 75 12 27 57 8 134 Thermal 276 | . 32 15 . 40 132 . . . . . 6 7 5 11 7 2 . . 19 Explosive 26 | . . 14 . 7 1 . . 2 . 2 . . . . . . . . . Electromagnetic 597 | 12 76 3 . . 51 148 1 88 . 49 48 15 . 66 38 2 . . . Robot Hit Streak 26 | 7 12 11 . 8 22 26 . 20 . 12 10 12 11 10 14 3 7 6 16 Robot Miss Streak 13 | 2 3 4 . 2 2 3 . 2 . 2 4 6 2 4 2 2 13 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 11 | . 1 1 . . 2 1 . 1 . 2 1 . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . 1 1 . . . . . 1 . . Shots Hit Robots 852 | 15 80 21 . 32 134 120 . 66 . 33 65 20 12 96 35 6 30 6 81 Core Hits 447 | 7 34 31 . 21 76 51 . 22 . 27 39 10 . 51 24 4 11 6 33 Critical Kills 2 | . . . . . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 1 1 1 1 . 2 Critical Strikes 66 | . 5 1 . 4 9 7 . 2 . 3 4 4 . 7 5 1 2 . 12 Burn 29 | . 4 1 . 4 9 . . . . . 1 . . 1 . . . . 9 Destroy 9 | . . . . . . . . . . . . . . 1 2 1 2 . 3 Blast 3 | . . . . . . . . . . . 1 1 . 1 . . . . . Corrupt 23 | . 1 . . . . 6 . 2 . 3 1 3 . 4 3 . . . . Sever 2 | . . . . . . 1 . . . . 1 . . . . . . . . Melee Attacks 78 | . . . . . . 9 4 . 3 21 35 4 . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . 9 4 . 3 21 35 4 . 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 3 . . . . 14 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22003 | 267 1251 1110 . 825 2576 2198 . 923 . 1744 3319 1019 346 2968 1100 109 563 151 1534 Guns 12708 | 191 1036 256 . 338 2117 1640 . 732 . 550 875 327 94 1522 692 109 563 151 1515 Cannons 1776 | . . . . . . . . . . . 414 277 252 833 . . . . . Explosions 6020 | 70 215 854 . 487 449 320 . 191 . 1192 806 415 . 613 408 . . . . Melee 1458 | . . . . . . 234 . . . . 1224 . . . . . . . . Ramming 41 | 6 . . . . 10 4 . . . 2 . . . . . . . . 19 Kinetic 4420 | 50 70 106 . . . . . . . . 414 277 252 1198 74 109 563 151 1156 Thermal 5835 | 70 478 137 . 338 1617 320 . . . 448 587 485 94 626 276 . . . 359 Explosive 3102 | . . 854 . 487 244 . . 191 . 717 259 . . 141 209 . . . . Electromagnetic 7147 | 141 703 13 . . 705 1640 . 732 . 577 835 257 . 1003 541 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1458 | . . . . . . 234 . . . . 1224 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 2 6 15 19 19 1 1 2 2 2 2 3 3 3 3 Average Corruption 4 | . . . . . 1 3 3 18 13 1 1 1 2 2 1 2 3 3 2 Corruption Purged 7 | . . . . . . . 5 . . . . . . . . . . . 2 Corruption Blocked 2 | . . . . . . . . . . . . . . 2 . . . . . Effects 228 | . . . . . 31 49 6 66 3 2 8 2 1 19 3 10 12 4 12 Message Errors 61 | . . . . . 6 12 2 22 . . 1 1 . 5 1 3 4 1 3 Matter Fused 50 | . . . . . 8 12 1 13 . . 2 1 1 1 . 4 3 1 3 Heat Flow Errors 31 | . . . . . 5 13 . 6 . . . . . 2 1 . . . 4 Energy Discharges 27 | . . . . . 5 5 1 7 . 1 . . . 4 . 1 2 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 27 | . . . . . 4 5 . 5 2 . 5 . . 1 . 2 1 . 2 Data Loss (major) 14 | . . . . . 2 1 . 5 . 1 . . . 5 . . . . . Misfires 10 | . . . . . 1 . 1 4 . . . . . . 1 . 2 1 . Alerts 4 | . . . . . . 1 1 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 762 | . 5 12 . 85 . 42 . . . 11 241 136 . 173 57 . . . . Projectiles 21 | . . . . . . . . . . . 1 20 . . . . . . . Explosions 506 | . 5 12 . 85 . 20 . . . 11 27 116 . 173 57 . . . . Melee 235 | . . . . . . 22 . . . . 213 . . . . . . . . Knockbacks 16 | . . . . . . . . . . . 4 4 . 8 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . 4 4 . 8 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1146 | 29 93 53 . 56 47 94 . . . 231 56 51 . 366 68 . . . 2 Shots 25 | 1 4 2 . 2 1 2 . . . 5 1 1 . 5 1 . . . . Rammed 6 | 2 . . . . 2 1 . . . . . . . . . . . . 1 Targets Rammed 15 | 2 . . . . 2 1 . . . 1 . . . . . . . . 9 Kicked 8 | . . . . . . . . . . . . . . . . . . . 8 Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 332 | 40 240 203 . 108 310 240 . 332 . 64 60 . . 203 106 120 200 . 228 Average Temperature 60 | 23 64 90 . 44 40 77 . 78 . 22 24 . . 80 36 63 75 . 95 Received Heat Transfer 2456 | . 51 114 . . 288 63 . 123 . 647 36 12 . 594 54 27 63 . 384 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . 2 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 2 2 . . . . Robots Corrupted 13 | . 2 . . . . 3 . 1 . 1 2 2 . 1 1 . . . . Combat Hostiles 8 | . . . . . . 1 . 1 . 1 1 2 . 1 1 . . . . Parts Fried 55 | . 6 . . . 1 14 . 8 . . 7 4 . 12 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Melted 25 | . . 2 . 4 13 1 . . . . . 1 . . . . . . 4 Heat Transferred 12270 | 50 1373 481 . 1188 4566 350 . . . 350 548 411 185 720 248 . . . 1800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | 2 4 . . . 3 4 . . . 3 1 . . . . . . . . Latent Energy Used 44 | . . . . . . . . . . 44 . . . . . . . . . LE Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . 1 . . 1 . . . . . 2 2 . 1 1 . . . . Low Security (%) 84 | 100 100 89 . 100 60 100 . . . . 81 44 100 73 86 . . . . Level 1 13 | . . 10 . . 39 . . . . . 16 . . 26 13 . . . . Level 2 1 | . . . . . . . . . . . 1 55 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 510 | 20 123 262 . 141 282 98 . . . . 404 510 171 284 248 . . . . Initial 193 | . . 45 . . . 98 . . . . . 193 171 74 112 . . . . Average 84 | 4 29 84 . 32 140 21 . . . . 102 333 143 95 123 . . . . Influence Increases 6489 | 25 469 433 . 246 842 530 . 225 . 411 762 577 6 812 416 205 300 . 230 Destroy 0b10 Robot/C 2560 | . 220 220 . 120 380 200 . 180 . 220 240 100 . 300 40 40 140 . 160 Destroy 0b10 Robot/NC 595 | 25 90 10 . 55 115 120 . . . . 95 5 . 25 50 . . . 5 Destroy Leader 540 | . 50 40 . 20 118 96 . 30 . 10 58 20 . 52 16 . 10 . 20 Allied During Kill 20 | . . . . . . 19 . . . 1 . . . . . . . . . Successful Hack 328 | . 21 . . . 45 64 . . . . 99 58 . 17 24 . . . . Select Force Hacks 80 | . . . . . 80 . . . . . . . . . . . . . . Disable Machine 810 | . 30 90 . 30 15 . . . . . 165 240 . 105 135 . . . . Destroy Structure 746 | . 43 73 . 21 29 16 . . . . 90 154 6 178 136 . . . . Lose Combat Pursuer 810 | . 15 . . . 60 15 . 15 . 180 15 . . 135 15 165 150 . 45 Influence Decreases 6489 | 25 352 550 . 246 625 734 13 225 . 411 366 483 389 690 539 311 250 50 230 Entered New Map 958 | . . 72 . . . 119 5 . . . . 203 319 33 117 40 . 50 . Time Decay 4621 | 25 352 448 . 196 585 523 8 205 . 279 346 230 50 467 322 241 220 . 124 Lost Part 757 | . . 30 . 50 40 32 . 20 . 119 10 40 . 190 60 30 30 . 106 Lost Ally 153 | . . . . . . 60 . . . 13 10 10 20 . 40 . . . . Squads Dispatched 38 | . 1 . . . 3 10 . . . 1 10 2 . 6 4 . 1 . . Investigation 11 | . 1 . . . 2 4 . . . . 2 . . 2 . . . . . Extermination 14 | . . . . . . 5 . . . . 5 1 . 2 1 . . . . Reinforcement 8 | . . . . . 1 1 . . . . 3 1 . 2 . . . . . Assault 2 | . . . . . . . . . . 1 . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . 1 1 . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . . . . . 2 . . . . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 18 20 . 5 34 17 . 10 . 25 20 5 6 26 10 15 15 . 14 Peak Tracking Total 9 | . 3 3 . 5 5 4 . 3 . 8 4 3 6 7 3 7 9 . 4 Tactical Retreats 31 | . 1 . . . 2 1 . 1 . 5 1 . . 5 1 6 5 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 16 | . 2 . . . 4 1 . 3 . . 1 1 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 60 | . . . . . . 60 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 5 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 55 | . 2 6 . 2 1 . . . . 1 11 16 . 7 9 . . . . Max in Single Turn 16 | . 2 4 . 1 1 . . . . 1 5 16 . 4 5 . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 90 | . 11 . 3 . 14 19 . 1 . . 22 5 . 4 4 1 . 6 . Terminals 43 | . 8 . . . 8 7 . . . . 13 4 . 2 . 1 . . . Fabricators 6 | . . . . . . 1 . . . . 2 . . . 3 . . . . Repair Stations 7 | . 1 . . . 1 4 . . . . 1 . . . . . . . . Recycling Units 10 | . 2 . . . 2 3 . . . . 3 . . . . . . . . Scanalyzers 8 | . . . . . 2 2 . . . . 2 . . 1 1 . . . . Garrison Access 6 | . . . . . 1 2 . . . . 1 1 . 1 . . . . . Total Hacks 227 | . 31 . 11 . 42 41 . 1 . . 48 12 . 11 8 3 . 19 . Successful 128 | . 16 . 11 . 27 19 . 1 . . 18 6 . 5 3 3 . 19 . Failed 98 | . 15 . . . 14 22 . . . . 30 6 . 6 5 . . . . Catastrophic 18 | . 1 . . . 3 6 . . . . 5 1 . . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 95 | . 15 . 1 . 23 11 . . . . 22 11 . 6 6 . . . . Terminals 126 | . 22 . . . 32 16 . . . . 34 11 . 8 . 3 . . . Fabricators 11 | . . . . . . 2 . . . . 3 . . . 6 . . . . Repair Stations 16 | . 3 . . . 2 9 . . . . 2 . . . . . . . . Recycling Units 21 | . 6 . . . 4 7 . . . . 4 . . . . . . . . Scanalyzers 12 | . . . . . 3 3 . . . . 3 . . 1 2 . . . . Garrison Access 10 | . . . . . 1 4 . . . . 2 1 . 2 . . . . . Terminal Hacks 60 | . 6 . 11 . 7 4 . 1 . . 7 . . 2 . 3 . 19 . Record 21 | . . . 10 . 1 . . . . . . . . . . 3 . 7 . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . 4 . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . . . 4 . Prototype ID Bank 13 | . 3 . . . 2 1 . . . . 3 . . . . . . 4 . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . 1 . . . . . Locate Traps 6 | . 2 . . . . 1 . . . . 2 . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . 2 5 . . . . 2 . . . . . . . . Scan Component 6 | . 1 . . . 1 3 . . . . 1 . . . . . . . . Repair 5 | . 1 . . . 1 2 . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 3 . . . . 1 . . . . . . . . Retrieve Components 5 | . . . . . 1 3 . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Unauthorized Hacks 45 | . 8 . . . 15 4 . . . . 7 5 . 3 3 . . . . Terminals 35 | . 8 . . . 13 1 . . . . 5 5 . 3 . . . . . Track 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . . 2 . . . . . . . . Botnet 10 | . 1 . . . 3 . . . . . 2 2 . 2 . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . Skim 15 | . 5 . . . 6 . . . . . 1 2 . 1 . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 1 . . . . 2 . . . 3 . . . . Liberate 6 | . . . . . . 1 . . . . 2 . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . . . . . . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 11 . . . 11 16 . . . . 20 3 . 4 4 1 . . . Full Trace Events 8 | . 1 . . . 1 3 . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . 2 . . . 13 . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Parts Repaired 5 | . 1 . . . 1 2 . . . . 1 . . . . . . . . Time 285 | . 53 . . . 76 106 . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 2 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Total Allies 9 | . . . . . . 3 . . . 1 2 . 1 . 2 . . . . Largest Group 3 | . . . . . . 3 . . . 1 1 1 1 . 1 . . . . Highest-Rated Group 49 | . . . . . . 48 . . . 30 26 26 31 . 49 . . . . Highest-Rated Ally 49 | . . . . . . 16 . . . 30 26 26 31 . 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 21 . . . 1 . . 12 . 3 . . . . Total Damage 538 | . . . . . . 221 . . . 22 . . 186 . 109 . . . . Kills 3 | . . . . . . 2 . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 13946 | . 2393 1283 552 681 1409 . . . . . 1829 411 112 1392 736 873 886 301 1088 Optics 4992 | . . . . . . . . . . . . . . 1108 736 873 886 301 1088 IFF 1 | . . . . . . . . . . . . 1 . . . . . . . Terrain 3125 | . . . . . . . . . . . 1829 411 112 773 . . . . . Structural 285 | . . . . . 285 . . . . . . . . . . . . . . Seismic 7280 | . 2393 1283 552 681 1409 . . . . . . . . . . . 112 301 549 Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . 2 . 1 . . 1 1 1 1 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 23737 | 111 2393 1283 552 920 2928 2901 608 1504 2009 766 1887 487 112 1392 736 873 886 301 1088 Spaces Moved 14817 | 60 999 801 500 671 1638 1653 584 743 1094 694 1407 357 83 844 477 810 674 199 529 Core 770 | 5 . . . . . . . . . 493 53 . . 65 . . . . 154 Treads 770 | 4 176 . . . 354 7 . 55 95 77 . . . 2 . . . . . Legs 378 | . . . . . . . . . . . . . . 121 93 . . . 164 Wheels 12878 | 51 823 801 500 671 1284 1646 584 688 999 124 1354 357 83 656 384 810 674 199 190 Hover 21 | . . . . . . . . . . . . . . . . . . . 21 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 105 100 100 100 115 160 50 50 106 106 50 70 70 100 130 50 Average Speed 119 | 94 106 110 110 120 133 115 101 167 180 84 107 109 106 112 100 93 114 130 126 Slowest Speed 800 | 160 160 110 110 140 245 243 115 245 240 320 130 113 106 800 190 100 130 130 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 63 | 3 98 98 92 95 84 41 78 96 86 70 37 14 71 18 17 67 83 63 53 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 10 | . 2 1 1 . . . . . 2 . . . . . . 1 . 3 . Known Exits Taken 6 | . . . . . . 1 1 . . . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 . . 1 . . . . . Scrap Searched 16 | . . 1 . 2 . . . 3 3 2 . . . . . 1 2 . 2 Spaces Dug 86 | . . . . . . 5 4 . 2 21 25 6 . 13 5 2 . . 3 Terrain Destroyed 692 | 5 51 104 . 26 27 14 4 29 2 71 95 87 3 93 71 2 . . 8 Melee 51 | . . . . . . 5 4 . 2 21 13 4 . 2 . . . . . Projectile 64 | . . . . . . . . . . . 21 6 3 20 7 . . . 7 AOE 574 | 5 51 104 . 26 27 9 . 29 . 50 61 77 . 71 64 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Total 19504 | 89 2207 1157 502 735 2209 2516 593 936 1128 787 1631 412 94 1143 674 899 753 234 805 Wait 3206 | 4 1109 319 . 8 356 670 . 135 . 11 66 16 1 140 132 46 28 9 156 Move 14800 | 60 998 800 499 670 1637 1652 583 742 1093 693 1406 357 82 843 476 809 673 198 529 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 6 11 4 2 14 26 15 . 12 4 2 20 6 . 8 4 5 8 1 5 Fast Attach 128 | 6 3 1 . 1 12 9 . . 8 7 12 3 1 24 11 5 6 9 10 Attach 82 | . 2 2 . 4 7 5 4 5 3 12 6 4 . 10 3 2 5 1 7 Detach 19 | . . . . . . 3 . . 1 2 1 1 1 3 2 . 2 1 2 Swap 137 | . 4 1 . 5 37 19 2 6 6 5 14 4 3 22 4 2 2 . 1 Drop 125 | . 4 . 1 6 39 14 . 4 10 3 4 1 1 12 2 4 10 8 2 Fire 665 | 12 76 30 . 27 93 51 . 32 . 20 59 16 5 79 29 26 19 7 84 Melee 78 | . . . . . . 9 4 . 3 21 35 4 . 2 . . . . . Ram 2 | . . . . . . 1 . . . . . . . . . . . . 1 Kick 8 | . . . . . . . . . . . . . . . . . . . 8 Crush 4 | 1 . . . . 2 . . . . 1 . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . . . 8 . . . . . . . . Rewire 21 | . . . . . . . . . . 10 . . . . 11 . . . . Trap 60 | . . . . . . 60 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 1809 | -10/Materials | Repaired Corrupted Imp. Heat Sink 2064 | -10/Materials | Discovered new exit (range 16) 2097 | -10/Materials | Discovered new exit (range 6) 2229 | -10/Materials | Discovered new exit (range 15) 2315 | -10/Materials | Discovered new exit (range 9) 2344 | -10/Materials | Learned 2 Storage zone layouts 2385 | -10/Materials | Learned location of Subcaves (-10) 2392 | -10/Materials | Learned location of 2 exits from Mines 2393 | -10/Materials | Learned location of Recycling (-9) 2404 | -10/Materials | Learned Storage stockpile data 2505 | -10/Materials | Entered Mines 2506 | -10/Mines | Identified exit to Subcaves 2507 | -10/Mines | Identified exit to Materials 2510 | -10/Mines | Core integrity fell below 50% 2566 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3044 | -10/Mines | Assembled infested the area 3505 | -10/Mines | Learned location of Zion (-7) 3506 | -10/Mines | Learned Materials garrison access intel 3601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3601 | -10/Mines | Discovered new exit (range 5) 3788 | -10/Mines | Entered Exiles 3815 | -10/Exiles | Met 8R-AWN 3834 | -10/Exiles | Met EX-HEX 3865 | -10/Exiles | Met EX-BIN 3879 | -10/Exiles | Aligned with FarCom system 3880 | -10/Exiles | Given EX-Vault access code 3905 | -10/Exiles | Opened EX-Vault 3919 | -10/Exiles | Found Latent Energy Streamer 3989 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4019 | -10/Exiles | Met EX-DEC 4089 | -10/Exiles | Visited The Gauntlet 4327 | -10/Exiles | Discovered new exit (range 14) 4340 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 4340 | -10/Exiles | Entered Mines 4349 | -9/Mines | Core integrity fell below 20% 4382 | -9/Mines | Lost 5 parts (1p2n1u1w) 4412 | -9/Mines | Met a Derelict bent on vengeance 4536 | -9/Mines | Learned Materials terminal intel 4551 | -9/Mines | Found a hidden stash of uninstalled traps 4701 | -9/Mines | Build established: Scavenger-Mutant 5179 | -9/Mines | Discovered new exit (range 7) 5250 | -9/Mines | Discovered new exit (range 10) 5260 | -9/Mines | Entered Materials 5260 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5261 | -8/Materials | Loaded intel: 12 terminal locations 5262 | -8/Materials | Loaded intel: 1 garrison access location 6077 | -8/Materials | Discovered new exit (range 16) 6347 | -8/Materials | Central database locked down 6753 | -8/Materials | Learned Storage terminal intel 6826 | -8/Materials | Learned Storage trap positions 6887 | -8/Materials | Learned Factory stockpile data 6891 | -8/Materials | Discovered new exit (range 10) 6936 | -8/Materials | Learned location of 1 exit from Extension 6975 | -8/Materials | Learned 4 Lower Caves zone layouts 7022 | -8/Materials | Learned Factory security intel 7081 | -8/Materials | Learned 2 Lower Caves zone layouts 7245 | -8/Materials | Build established: Mutant 7605 | -8/Materials | Discovered new exit (range 16) 7758 | -8/Materials | Repaired Broken Hvy. EM Shotgun 7798 | -8/Materials | Build established: Scavenger-Mutant 8188 | -8/Materials | Entered Factory 8188 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8189 | -7/Factory | Identified exit to Lower Caves 8791 | -7/Factory | Build established: Scavenger-Tank 8989 | -7/Factory | Repaired Corrupted Target Analyzer 9305 | -7/Factory | Build established: Scavenger-Gunner 10123 | -7/Factory | Lost 3 parts (1n1u1w) 10680 | -7/Factory | Build established: Scavenger-Mutant 11005 | -7/Factory | Repaired Broken Shock Rifle 11044 | -7/Factory | Discovered new exit (range 9) 11089 | -7/Factory | Entered Lower Caves 11090 | -7/Lower Caves | Identified exit to Lower Caves 11096 | -7/Lower Caves | Learned Factory security intel 11124 | -7/Lower Caves | Encountered a Warlord checkpoint 11222 | -7/Lower Caves | Spotted B-75 Beast 11300 | -7/Lower Caves | Build established: Scavenger-Gunner 11643 | -7/Lower Caves | Crushed by falling debris 11643 | -7/Lower Caves | System corruption reached 10% 11674 | -7/Lower Caves | Lost 4 parts (1n2u1w) 11697 | -7/Lower Caves | Entered another Lower Caves area 11808 | -7/Lower Caves | Discovered new exit (range 11) 11918 | -7/Lower Caves | Spotted B-75 Beast 11961 | -7/Lower Caves | Destroyed B-75 Beast 12014 | -7/Lower Caves | Build established: Scavenger-Tank 12328 | -7/Lower Caves | Learned Factory stockpile data 12347 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13171 | -7/Lower Caves | Encountered a Warlord checkpoint 13182 | -7/Lower Caves | Discovered new exit (range 10) 13201 | -7/Lower Caves | Entered Zion 13267 | -7/Zion | System corruption cleaned by Quarantine Array 13283 | -7/Zion | System corruption cleaned by Quarantine Array 13318 | -7/Zion | System corruption cleaned by Quarantine Array 13570 | -7/Zion | Learned location of Warlord (-5) 13584 | -7/Zion | Discovered new exit (range 10) 13735 | -7/Zion | Build established: Scavenger-Mutant 13845 | -7/Zion | Learned Factory terminal intel 14136 | -7/Zion | Given the Hacking Drone Bay 14223 | -7/Zion | Learned Factory garrison access intel 14656 | -7/Zion | Rebuked by Imprinter 14730 | -7/Zion | Found Prototype Device 15210 | -7/Zion | Entered Proximity Caves 15397 | -6/Proximity Caves | Learned Factory stockpile data 15414 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15522 | -6/Proximity Caves | Build established: Scavenger-Tank 15620 | -6/Proximity Caves | Core integrity fell below 50% 15677 | -6/Proximity Caves | Core integrity fell below 20% 15698 | -6/Proximity Caves | Lost 17 parts (1p5n6u5w) 15879 | -6/Proximity Caves | Build established: Mutant 15945 | -6/Proximity Caves | Spotted B-75 Beast 15971 | -6/Proximity Caves | Discovered new exit (range 12) 15976 | -6/Proximity Caves | Entered Factory 15976 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15979 | -6/Factory | Loaded intel: 28 terminal locations 15980 | -6/Factory | Loaded intel: 4 garrison access locations 16314 | -6/Factory | Build established: Assassin 17487 | -6/Factory | Identified exit to Lower Caves 17487 | -6/Factory | Identified exit to Extension 17612 | -6/Factory | Discovered new exit (range 14) 17686 | -6/Factory | Repaired Drone Bay 17802 | -6/Factory | Build established: Scavenger-Skirmisher 17863 | -6/Factory | Entered another Factory area 17863 | -5/Factory | Accompanied by 1 ally 17863 | -5/Factory | Evolved 2 slots: Utility x2 18350 | -5/Factory | Sucked down chute 18350 | -5/Factory | Entered Waste 18351 | -5/Waste | Met a frightened Derelict 18405 | -5/Waste | Spotted C-40 Crusher 18418 | -5/Waste | Spotted C-40 Crusher 18421 | -5/Waste | Spotted C-40 Crusher 18432 | -5/Waste | Spotted C-40 Crusher 18434 | -5/Waste | Spotted C-40 Crusher 18445 | -5/Waste | Discovered new exit (range 19) 18447 | -5/Waste | Spotted C-40 Crusher 18462 | -5/Waste | Entered Factory 18483 | -5/Factory | Discovered new exit (range 3) 18483 | -5/Factory | Discovered new exit (range 9) 19534 | -5/Factory | Lost 13 parts (2p4n4u3w) 19854 | -5/Factory | Entered another Factory area 19854 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20171 | -4/Factory | Build established: Scavenger-Tank 20178 | -4/Factory | Garrison activated, responded to threat 20519 | -4/Factory | Lost 6 parts (2n1u3w) 20573 | -4/Factory | Watched by a mysterious "MATRIX" hacker 20576 | -4/Factory | Discovered new exit (range 13) 20585 | -4/Factory | Identified exit to Upper Caves 20590 | -4/Factory | Entered Upper Caves 20604 | -4/Upper Caves | Encountered a Warlord checkpoint 20671 | -4/Upper Caves | Learned location of Quarantine (-3) 20785 | -4/Upper Caves | Attracted the attention of an 0b10 base 20841 | -4/Upper Caves | Lost 5 parts (1p2u2w) 21379 | -4/Upper Caves | Discovered new exit (range 3) 21381 | -4/Upper Caves | Identified exit to Upper Caves 21463 | -4/Upper Caves | Entered another Upper Caves area 21499 | -4/Upper Caves | Discovered new exit (range 8) 21504 | -4/Upper Caves | Identified exit to Research 21542 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21798 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21876 | -4/Upper Caves | Learned location of 1 exit from Research 22336 | -4/Upper Caves | Discovered new exit (range 10) 22347 | -4/Upper Caves | Identified exit to Zhirov 22349 | -4/Upper Caves | Entered Zhirov 22349 | -4/Zhirov | Discovered new exit (range 3) 22355 | -4/Zhirov | Identified exit to Proximity Caves 22375 | -4/Zhirov | Met Zhirov 22417 | -4/Zhirov | Learned location of Testing (-2) 22417 | -4/Zhirov | Learned location of Command (-1) 22425 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22474 | -4/Zhirov | Found Alien Artifact 22474 | -4/Zhirov | Identified Integrated Dissipator 22474 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22650 | -4/Zhirov | Entered Proximity Caves 22968 | -3/Proximity Caves | Build established: Scavenger-Gunner 23137 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23259 | -3/Proximity Caves | Lost 13 parts (2p2n6u3w) 23663 | -3/Proximity Caves | Lost 12 parts (2p1n4u5w) 23684 | -3/Proximity Caves | Core integrity fell below 50% 23711 | -3/Proximity Caves | Core integrity fell below 20% 23738 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23658_ Identified Biometal Leg. 23660_ Acquired 10 matter. 23661_ Acquired Mak. Hover Unit. 23663_ Acquired 3 matter. 23664_ Acquired Lyr. Light Armor Plating. 23684_ Slug penetrates Wall. 23695_ Lyr. Light Armor Plating destroyed. 23696_ Slammed into P-80 Master. 23698_ Penetrated by Slug. 23698_ Slug penetrates Wall. 23698_ P-80 Master suffers critical hit (Destroy). 23701_ Penetrated by Slug. 23701_ Slug penetrates Wall. 23701_ Penetrated by Slug. 23712_ System corrupted: Matter fused (-6). 23733_ Mak. Terrain Scan Processor destroyed. 23737_ Slug penetrates Wall. 23737_ Penetrated by Slug. 23737_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ### ## ## #?????????? | | ###?## ## ## ##????????? | | ##????# ## ## #####????? | | #?????# ### #### #????? | | #?????## ## #????? | | #??????#### #### #????? | | ##???????### # #??? #????? | | #????????# ### #????####????? | | # #????????## # #?# #?????###????? | | # ##?###??###### ### ####### #????? | | ## ##?## ## ### ## ##???? | | ##??# # #???? | | ### ##???# ##### #???? | | ## ##?####???# ##### ### ##??? | | ?# ##????????# ### ######?## #??? | | ## #????????## ???# ##???????# #??? | | #?????????# ?????## ##????????# #??? | | #????####?####???????# ##????###### #??? | | ##??### #????????????# ##????## ## ##??? | | ###???# ##???????????#####?????# ##??? | | #?????## ######????????????????# #??? | | ??##### ##########???????# #??? | | #?## ##??????# #??? | | ??# p ####???# ###??? | | ??## ## ## ##### ##????? | | ???######## ### @ h ##?????? | | ???????##?# ## ## h #??????? | | ??????## ## #### ## ##??????? | | ??????# p ##??## #########???????? | | ??????# ##????# ##???????????????? | | ??????## ## ##?????######????????????????? | | ???????##############????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 410 Corruption Block 3 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Particle Charging 30 Salvage Targeting 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Power Maul | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 75% | -10/Materials | Corrupted Hvy. EM Shotgun | 77% | -8/Materials | Broken Target Analyzer | 95% | -7/Factory | Corrupted Shock Rifle | 70% | -7/Factory | Broken Drone Bay | 6% | -6/Factory Studied --------- Wheel | -8/Materials | Hacked Axe | -7/Factory | Hacked Com. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- My Business Is Booming Challenges ------------ None Game ------ Seed GravjetMappingTreads Manual? 0 Play Time 03:01:51 Cumulative 322.6 hours Start 2026.10.07 @ 08:50:58 End 2026.10.08 @ 10:03:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 166 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 70 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1399b3b4-d702-412e-9291-a9566168bdcb