Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.24 @ 10:51:13 Player: kasaphescent Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (3842) 3842 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 9809 Bonus ------- Follower Combat Kills 692 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 25/100 System Corruption 6% Temperature Cool (6) Movement Flying (27) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Impulse Thruster Impulse Thruster Array Large Matter Pod (150) Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Centrium Leg Centrium Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Energy Filter Improved Kinecellerator Advanced Force Field System Shield System Shield > --- WEAPON ----------- Wave Gun Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Experimental Energy Well Large Matter Pod Advanced Force Field Advanced Recalibrator Tesla Rifle Tesla Rifle Tesla Rifle Advanced Plasma Cannon Advanced Plasma Cannon [Rating: 127] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Advanced Targeting Computer Device Improved Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Armor Plating Weapon Battle Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -7 -5 -4 -3 ------- Run | Jun Mat Sub Rec Fac Fac Res Slots Evolved 14 | . . . . 10 2 2 Power 1 | . . . . . 1 . Propulsion 4 | . . . . 2 . 2 Utility 8 | . . . . 8 . . Weapon 1 | . . . . . 1 . Parts Attached 156 | 6 10 25 10 28 37 40 Power 20 | 1 1 5 2 1 4 6 Engine 9 | 1 1 5 . . 2 . Core 6 | . . . 2 1 2 1 Reactor 5 | . . . . . . 5 Propulsion 41 | 2 2 4 3 4 11 15 Treads 7 | 1 1 . 1 1 2 1 Leg 14 | . . 1 1 2 2 8 Wheel 14 | 1 1 3 1 1 7 . Hover 1 | . . . . . . 1 Flight 5 | . . . . . . 5 Utility 48 | 1 1 5 2 15 15 9 Device 27 | . 1 2 . 8 10 6 Storage 4 | 1 . . . 1 . 2 Processor 5 | . . 1 . 2 1 1 Hackware 2 | . . . . . 2 . Protection 10 | . . 2 2 4 2 . Artifact . | . . . . . . . Weapon 47 | 2 6 11 3 8 7 10 Energy Gun 12 | 1 3 2 1 . 2 3 Energy Cannon 5 | . . 1 . 2 . 2 Ballistic Gun 6 | 1 . . . 2 . 3 Ballistic Cannon 11 | . 2 2 1 2 3 1 Launcher 5 | . 1 4 . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon 5 | . . . 1 2 2 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 3 2 Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 62 | . . 7 . 6 27 22 Power 10 | . . 2 . . 3 5 Propulsion 13 | . . 2 . 2 6 3 Utility 25 | . . 1 . 4 11 9 Weapon 14 | . . 2 . . 7 5 Highest Loss Streak 14 | . . 4 . 5 11 14 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 84 | . 95 86 94 73 85 76 Engine 6 | . 14 11 1 . 4 . Core 2 | . . . 7 5 5 2 Treads 6 | . 14 8 3 8 . 1 Leg 4 | . . . 10 2 5 14 Wheel 14 | . 14 19 14 9 12 7 Device 8 | . 9 3 . 15 21 6 Storage 3 | . 14 1 . 3 5 3 Processor 6 | . . 1 14 10 10 11 Hackware 1 | . . . . . 2 7 Protection 7 | . . 11 14 6 5 . Energy Gun 1 | . 11 1 2 . . 2 Energy Cannon 4 | . . 8 . . 2 2 Ballistic Gun 1 | . 11 . . . . 3 Ballistic Cannon 8 | . 5 13 10 3 3 2 Special Weapon 1 | . . 2 2 . . . Impact Weapon 2 | . . . 9 1 4 . Naked Turns . | . . . . . . . Heaviest Build 94 | 11 15 39 20 65 84 94 Greatest Support 123 | 10 10 32 32 24 58 123 Greatest Overweight (x) 5 | 1 1 3 1 4 5 5 Average Overweight (x) 1 | . 1 . . 2 1 . Largest Inventory Capacity 15 | 8 8 8 5 15 15 15 Average Capacity 8 | 7 8 5 5 12 15 13 Most Carried 15 | 6 8 8 5 15 15 15 Average Carried 7 | 3 7 4 4 8 13 11 Final Capacity 15 | 8 8 5 5 15 15 5 Final Carried 12 | 6 8 3 5 11 12 5 Scrap Engine Consumption 14 | . . . . 14 . . Constructs Created 2 | . . . . 1 1 . Constructs Modified 1 | . . . . 1 . . Class Distribution -------------------- 49% | Mutant 18% | Scavenger-Mutant 13% | Commander-Mutant 12% | Derelict-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -4 -3 ----------- Run | Jun Mat Sub Rec Fac Fac Res Matter Collected 3333 | 224 263 655 280 605 579 727 Remotely . | . . . . . . . Salvage Created 3664 | . 435 751 . 665 954 859 Parts 149 | . 35 52 . 17 23 22 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 ------- Run | Jun Mat Sub Rec Fac Fac Res Combat Hostiles Destroyed 74 | . 10 22 . 10 16 16 Melee 3 | . . . . 2 1 . Guns 17 | . 8 . . 2 . 7 Cannons 35 | . 1 13 . 5 10 6 AOE 8 | . 1 7 . . . . Classes Destroyed 13 | . 5 2 . 2 3 1 Worker 4 | . 2 . . . 2 . Hauler 2 | . 2 . . . . . Recycler 3 | . . . . 2 1 . Mechanic 1 | . . . . . 1 . Watcher 3 | . 2 . . . 1 . Swarmer 15 | . 3 4 . . 5 3 Grunt 25 | . 7 1 . 5 4 8 Duelist 1 | . . . . . . 1 Sentry 2 | . . 1 . . 1 . Specialist 2 | . . . . . 2 . Hunter 4 | . . . . . 2 2 Programmer 9 | . . . . 5 2 2 Subdweller 16 | . . 16 . . . . Best Kill Streak 5 | . 5 4 . 3 4 4 Combat Bots Only 4 | . 3 4 . 3 3 4 Max Kills in Single Turn 2 | . 2 2 . 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -------- Run | Jun Mat Sub Rec Fac Fac Res Damage Taken 13478 | . 239 1509 62 2096 4240 5332 Core 2678 | . 19 180 6 440 713 1320 Absorbed by Shields 590 | . . . 56 47 . 487 Ignored by Resistances 288 | . . . . 99 189 . Regen/Repaired (Parts) 21 | . . . . 21 . . Core Remaining (%) 53 | 100 . . 18 56 38 . Volleys Fired 315 | . 29 104 4 56 43 79 Largest 3 | . 2 2 1 2 2 3 Hottest 196 | . 85 140 80 80 153 196 Shots Fired 453 | . 54 143 4 67 64 121 Gun 164 | . 44 17 . 20 3 80 Cannon 271 | . 6 116 . 47 61 41 Launcher 13 | . 4 9 . . . . Special 5 | . . 1 4 . . . Kinetic 288 | . 28 80 . 62 41 77 Thermal 113 | . 22 59 4 5 3 20 Explosive 8 | . 4 4 . . . . Electromagnetic 44 | . . . . . 20 24 Robot Hit Streak 22 | . 7 14 3 11 10 22 Robot Miss Streak 3 | . 3 1 1 3 3 2 Penetration Max 1 | . . . . 1 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 318 | . 32 58 4 59 65 100 Core Hits 130 | . 22 31 1 24 20 32 Critical Kills 7 | . . 2 . 1 1 3 Critical Parts Destroyed 16 | . . . . 6 8 2 Critical Strikes 46 | . 2 3 . 15 16 10 Burn 2 | . 2 . . . . . Meltdown 3 | . . 2 . . . 1 Destroy 9 | . . . . 3 2 4 Blast 18 | . . 1 . 8 7 2 Corrupt 3 | . . . . . . 3 Smash 11 | . . . . 4 7 . Melee Attacks 57 | . . . 1 19 35 2 Impact 55 | . . . 1 19 35 . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 1 2 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11388 | . 629 1672 105 2286 3450 3246 Guns 2473 | . 358 64 . 429 90 1532 Cannons 5945 | . 74 1135 . 1095 1927 1714 Explosions 860 | . 197 462 . . 201 . Melee 2060 | . . . 70 762 1228 . Ramming 4 | . . . . . 4 . Kinetic 6006 | . 230 900 . 1397 1099 2380 Thermal 1609 | . 202 635 35 127 90 520 Explosive 472 | . 197 137 . . 138 . Electromagnetic 1237 | . . . . . 891 346 Impact 2060 | . . . 70 762 1228 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 5 12 6 Average Corruption 4 | . . . . 2 7 2 Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 53 | . . . . 17 28 8 Message Errors 13 | . . . . 3 8 2 Matter Fused 9 | . . . . 3 5 1 Heat Flow Errors 10 | . . . . 3 5 2 Energy Discharges 7 | . . . . 1 3 3 Parts Rejected 3 | . . . . 2 1 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 5 | . . . . 4 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . 1 . . Misdirections 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1090 | . . 11 . 310 753 16 Projectiles 129 | . . . . . 113 16 Explosions 52 | . . 11 . . 41 . Melee 909 | . . . . 310 599 . Knockbacks 54 | . . 5 . 20 20 9 Impact 14 | . . . . 8 6 . Kinetic 35 | . . 4 . 10 12 9 Secondary 5 | . . 1 . 2 2 . Self-Inflicted Damage 209 | . 7 60 . . 142 . Shots 5 | . 1 1 . . 3 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 571 | . 176 56 120 571 379 508 Average Temperature 130 | . 77 16 54 171 118 153 Received Heat Transfer 2646 | . 99 381 18 575 562 1011 Effects 25 | . . . . 15 3 7 Shutdowns 6 | . . . . 2 . 4 Energy Bleed 5 | . . . . 2 1 2 Interference 8 | . . . . 6 2 . Matter Decay 3 | . . . . 2 . 1 Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . . 3 2 Combat Hostiles 5 | . . . . . 3 2 Parts Fried 24 | . . . . 4 18 2 Impact Corruptions 24 | . . . . 8 16 . Robots Melted 4 | . . 2 . . 1 1 Combat Hostiles 4 | . . 2 . . 1 1 Parts Melted 7 | . 1 1 . 1 1 3 Heat Transferred 2897 | . 666 895 240 200 111 785 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 ------- Run | Jun Mat Sub Rec Fac Fac Res Peak Influence 350 | . 281 . 350 230 234 327 Initial 220 | . . . 220 119 46 63 Average 156 | . 136 . 233 155 99 160 Maximum Alert Level 1 | . 1 . 1 1 1 1 Low Security (%) 62 | 100 72 . 8 67 94 67 Level 1 37 | . 27 . 91 32 5 32 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . . 1 6 3 Investigation 1 | . 1 . . . . . Extermination 5 | . . . . 1 2 2 Reinforcement 6 | . 1 . . . 4 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 1 Stealth | -11 -10 -10 -7 -5 -4 -3 --------- Run | Jun Mat Sub Rec Fac Fac Res Distress Signals 6 | . . . . 1 1 4 Communications Jammed 28 | . . . . . 28 . Distress Signals 26 | . . . . . 26 . Times Spotted 193 | . 15 55 12 24 26 61 Peak Tracking Total 23 | . 3 6 9 5 6 23 Tactical Retreats 13 | . . 2 1 1 . 9 Traps | -11 -10 -10 -7 -5 -4 -3 ------- Run | Jun Mat Sub Rec Fac Fac Res Traps Triggered 6 | . 1 1 . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . 2 . . . . Traps Extracted . | . . . . . . . Installed 2 | . . 2 . . . . Triggered 1 | . . . . . 1 . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -7 -5 -4 -3 ---------- Run | Jun Mat Sub Rec Fac Fac Res Machines Disabled 9 | . 1 4 . . 3 1 Max in Single Turn 3 | . 1 3 . . 1 1 Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 --------- Run | Jun Mat Sub Rec Fac Fac Res Machines Accessed 24 | . 1 1 4 6 7 5 Terminals 11 | . 1 . 2 1 4 3 Fabricators 5 | . . . . 3 1 1 Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . . . 2 . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . 2 . . Total Hacks 61 | . 2 1 11 19 21 7 Successful 17 | . . 1 3 7 6 . Failed 44 | . 2 . 8 12 15 7 Catastrophic 10 | . . . 2 3 3 2 Database Lockouts . | . . . . . . . Manual 34 | . 2 . 6 6 14 6 Terminals 34 | . 2 . 6 4 18 4 Fabricators 14 | . . . . 11 1 2 Repair Stations 1 | . . . . . . 1 Recycling Units 6 | . . . 5 . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 4 | . . . . 4 . . Terminal Hacks 2 | . . 1 . . 1 . Record 1 | . . 1 . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 3 . 1 . Report Inventory 3 | . . . 2 . 1 . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 2 | . . . . 2 . . Unauthorized Hacks 7 | . . . . 3 4 . Terminals 5 | . . . . 1 4 . Botnet 5 | . . . . 1 4 . Fabricators 2 | . . . . 2 . . Prioritize 1 | . . . . 1 . . Fabnet 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 1 . 4 5 6 4 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 169 | . . . . 169 . . Total Robot Build Rating 12 | . . . . 12 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 ------------ Run | Jun Mat Sub Rec Fac Fac Res Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat . | . . . . . . . Combat 2 | . . . . . 2 . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 Autooverrided 2 | . . . . . 2 . Robots Rewired 19 | . . . 19 . . . Allies Hacked 2 | . . . . 1 . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -------- Run | Jun Mat Sub Rec Fac Fac Res Total Allies 26 | . . . 19 2 2 3 Largest Group 16 | . . . 16 7 1 3 Highest-Rated Group 466 | . . . 466 176 48 138 Highest-Rated Ally 49 | . . . 40 49 48 46 Total Orders 3 | . . . . . 3 . EXPLORE 2 | . . . . . 2 . RETURN 1 | . . . . . 1 . Ally Attacks 94 | . . . 43 36 5 10 Total Damage 4064 | . . . 2432 1181 76 375 Kills 32 | . . . 20 11 . 1 Allies Corrupted 2 | . . . 1 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 ------- Run | Jun Mat Sub Rec Fac Fac Res Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -10 -7 -5 -4 -3 ------------- Run | Jun Mat Sub Rec Fac Fac Res Turns Passed 8084 | 56 570 3056 1065 1240 1171 926 Spaces Moved 5851 | 44 454 2559 778 698 661 657 Core 102 | 1 . . . . . 101 Treads . | . . . . . . . Legs 36 | . . . . . . 36 Wheels 5563 | 43 454 2559 778 698 661 370 Hover . | . . . . . . . Flight 150 | . . . . . . 150 Fastest Speed 18 | 50 95 90 90 90 102 18 Average Speed 105 | 87 95 104 103 122 119 89 Slowest Speed 190 | 95 95 135 105 150 165 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 76 98 95 21 20 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 11 | . . 11 . . . . Spaces Dug 20 | . 6 4 . 2 6 2 Terrain Destroyed 206 | . 26 90 . 13 69 8 Melee 8 | . . . . . 6 2 Projectile 43 | . . 6 . 13 18 6 AOE 155 | . 26 84 . . 45 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 --------- Run | Jun Mat Sub Rec Fac Fac Res Total 7208 | 58 543 2801 1030 971 927 878 Wait 450 | 3 32 74 23 143 113 62 Move 5843 | 43 453 2558 777 697 660 655 Hop 1 | . . . . . . 1 Pick Up 75 | 6 7 10 5 14 16 17 Fast Attach 85 | 6 3 15 6 14 22 19 Attach 41 | . . 4 2 6 12 17 Detach 21 | . . 4 1 6 8 2 Swap 31 | . 7 6 2 8 4 4 Drop 81 | . 12 24 12 8 13 12 Fire 315 | . 29 104 4 56 43 79 Melee 57 | . . . 1 19 35 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis 8 | . . . . . . 8 Rewire 197 | . . . 197 . . . Trap 2 | . . 2 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 5) 324 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 495 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Discovered new exit (range 5) 627 | -10/Materials | Entered Subcaves 816 | -10/Subcaves | Discovered new exit (range 14) 822 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 823 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 944 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 949 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1216 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1736 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1987 | -10/Subcaves | Disturbed a concealed Subdweller 2070 | -10/Subcaves | Discovered new exit (range 15) 2193 | -10/Subcaves | Visited Clippyterm 2282 | -10/Subcaves | Disturbed a concealed Subdweller 2328 | -10/Subcaves | Discovered new exit (range 5) 2340 | -10/Subcaves | Learned Materials terminal intel 2517 | -10/Subcaves | Learned 4 Materials zone layouts 2528 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2578 | -10/Subcaves | Build established: Derelict-Mutant 3176 | -10/Subcaves | Build established: Mutant 3386 | -10/Subcaves | Core integrity fell below 50% 3420 | -10/Subcaves | Lost 4 parts (1p1n2w) 3683 | -10/Subcaves | Entered Recycling 3721 | -7/Recycling | Build established: Derelict-Mutant 3739 | -7/Recycling | Found Scrap Engine 4168 | -7/Recycling | Build established: Commander-Mutant 4699 | -7/Recycling | Discovered new exit (range 9) 4703 | -7/Recycling | Core integrity fell below 20% 4748 | -7/Recycling | Entered Factory 4748 | -5/Factory | Accompanied by 7 allies 4748 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 5034 | -5/Factory | Discovered new exit (range 6) 5159 | -5/Factory | Fabricated Y-64 Sentinel? 5223 | -5/Factory | Build established: Mutant 5740 | -5/Factory | Lost 5 parts (2n3u) 5936 | -5/Factory | Spotted B-75 Beast 5959 | -5/Factory | Discovered new exit (range 5) 5986 | -5/Factory | Build established: Scavenger-Mutant 5988 | -5/Factory | Entered another Factory area 5988 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6395 | -4/Factory | Found Prototype Processor 6395 | -4/Factory | Identified Exp. Signal Interpreter 6483 | -4/Factory | Lost 3 parts (1n2u) 6666 | -4/Factory | System corruption reached 10% 6706 | -4/Factory | Lost 7 parts (1p1n3u2w) 6708 | -4/Factory | Cargo convoy interrupted 7124 | -4/Factory | Discovered new exit (range 9) 7144 | -4/Factory | Core integrity fell below 50% 7159 | -4/Factory | Entered Research 7159 | -3/Research | Evolved 2 slots: Propulsion x2 7184 | -3/Research | Lost 11 parts (2p3n2u4w) 7324 | -3/Research | Build established: Hacker-Mutant 7908 | -3/Research | Cargo convoy interrupted 7909 | -3/Research | Spotted Striker 7909 | -3/Research | Spotted Executioner 7914 | -3/Research | Spotted Executioner 7920 | -3/Research | Spotted B-86 Titan 7943 | -3/Research | Build established: Scavenger-Mutant 7975 | -3/Research | Released all parts (11) 7977 | -3/Research | Core integrity fell below 50% 8003 | -3/Research | Lost 14 parts (4p3n5u2w) 8013 | -3/Research | Allied Derelicts emerged from ambush trap array 8044 | -3/Research | Core integrity fell below 20% 8085 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08017_ U-05 Engineer lays Concrete. 08018_ OT-JI3(g) knocked back. 08018_ Slug penetrates OT-JI3(g). 08019_ U-05 Engineer lays Concrete. 08035_ Acquired Prototype Flight Unit. 08035_ Identified Imp. Diametric Drive. 08036_ Dropped Imp. Heavy Siege Treads. 08037_ Acquired Imp. Diametric Drive. 08044_ P-80 Master resets Striker, system corruption cleaned. 08047_ BBL4CN ESKNQSYEUZQ:MM 08053_ Power Sword destroyed. 08059_ Dropped Tesla Rifle. 08059_ Acquired Prototype Flight Unit. 08062_ Acquired 43 matter. 08064_ Dropped Adv. Force Field. 08065_ Dropped Tesla Rifle. 08065_ Acquired Impulse Thruster Array. 08077_ Acquired 11 matter. 08082_ Slug penetrates Wall. 08084_ W-44 Eye sends out distress signal. 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"Y ! # #???# "" | | ?????????## ""R ###/########### "" | | ?????????# "" ! = # | | ?????????# k # | | ?????????# g + | | ?????????+ # """" | | ?????????# ########## ############# # """" | | ?????????# #?? ??# #? #?# # """" | | ?????????# # ??# m#?? #?# # | | ?????????# ## ??# + """"" #?# # | | ?????????# ## ??# # """"" ### ######## | | ?????????# ## ??# # """"" + ## #???? | | ?????????# ## ??# g# =### ## #???? | | ?????????# T# ??# g# #?# ## #???? | | ?????????# # ??# # #?# ## #???? | | ###??????# ## ] ""?# ###########?# ## #???? | | ????# ## """# #??????######/##+####? | | ! ??# ## S"# #??????# #? | | # ## """# #??????# #? | | + ## """# ######## """ #? | | # ## # + """ #? | | ??# #?? ?# [[/ # """ #? | | ????# #####+#### [[/ # """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlBombMachine Manual? 0 Play Time 01:16:10 Cumulative 378.6 hours Start 2023.07.18 @ 19:21:57 End 2023.07.24 @ 10:51:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 29 Types 25/0/3/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 103cf12b-cbd9-482e-8ccb-2447a8dfbac6