Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 12:03:25 Player: Nopana Result: Destroyed by FW-B84(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (260) 260 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 955 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 122/125 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (8) ---- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Riot Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Beam Cannon Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 6 . 1 4 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 6 | 1 3 8 7 Power . | . . . . Propulsion 4 | . 2 5 4 Utility . | . . . . Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power . | . . . . Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 85 98 85 Engine 11 | . . 12 14 Treads 21 | . 28 28 18 Leg 6 | . . . 8 Device 4 | . 14 14 . Storage 14 | . 14 14 14 Energy Gun 21 | . 28 28 19 Energy Cannon 2 | . . . 4 Ballistic Gun 2 | . . . 4 Peak Build Rating 9 | 8 8 9 9 Average Rating 6 | 5 8 8 6 On Entrance 6 | . 8 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 9 9 12 12 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 3 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 328 | 260 . 10 58 Remotely . | . . . . Salvage Created 397 | 74 30 48 245 Parts 32 | 6 2 6 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented 1 | . . . 1 Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . . 3 5 Guns 6 | . . 3 3 Cannons 2 | . . . 2 Classes Destroyed 6 | 2 1 1 2 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 2 | . . . 2 Subdweller 3 | . . . 3 Best Kill Streak 3 | 2 1 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 63 | . . 13 50 Missed 17 | . . 2 15 Hits 46 | . . 11 35 Projectile 46 | . . 11 35 Critical Strikes 2 | . . 1 1 Damage Taken 875 | . . 86 789 Core 270 | . . 41 229 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 30 | 3 2 5 20 Largest 2 | 2 1 2 2 Hottest 80 | 80 40 80 80 Shots Fired 58 | 6 2 10 40 Gun 43 | 6 2 10 25 Cannon 15 | . . . 15 Launcher . | . . . . Special . | . . . . Kinetic 15 | . . . 15 Thermal 28 | 3 . 5 20 Explosive . | . . . . Electromagnetic 15 | 3 2 5 5 Robot Hit Streak 8 | 4 5 3 8 Robot Miss Streak 3 | . 1 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 32 | 4 1 4 23 Core Hits 20 | 3 1 3 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 424 | 48 22 41 313 Guns 266 | 48 22 41 155 Cannons 158 | . . . 158 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 66 | . . . 66 Thermal 232 | 20 . 10 202 Explosive . | . . . . Electromagnetic 126 | 28 22 31 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | 6 . 15 6 Average Temperature 6 | 3 . 8 6 Received Heat Transfer 189 | . . . 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 508 | 50 . 25 433 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 5 7 70 . Initial . | . . . . Average 7 | . . 16 . Influence Increases 157 | 10 12 70 65 Destroy 0b10 Robot/C 100 | . . 60 40 Destroy 0b10 Robot/NC 15 | 10 5 . . Destroy Leader 22 | . 2 10 10 Successful Hack 5 | . 5 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 157 | 10 12 70 65 Time Decay 157 | 10 12 70 65 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 1 3 8 Peak Tracking Total 3 | . 1 3 2 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 712 | 130 241 300 41 Terrain 712 | 130 241 300 41 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1941 | 169 241 300 1231 Spaces Moved 1202 | 122 146 177 757 Core 70 | 70 . . . Treads 889 | 52 146 177 514 Legs 243 | . . . 243 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 147 | 120 160 160 147 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 24 49 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1305 | 136 152 184 833 Wait 48 | . . . 48 Move 1199 | 121 145 176 757 Hop . | . . . . Pick Up 13 | 6 5 1 1 Fast Attach 5 | 3 . 1 1 Attach 7 | 3 . . 4 Detach 1 | . . . 1 Swap . | . . . . Drop 2 | . . 1 1 Fire 30 | 3 2 5 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 561 | -10/Mines | Learned 4 Materials zone layouts 689 | -10/Mines | Discovered new exit (range 10) 711 | -10/Mines | Entered Subcaves 712 | -10/Subcaves | Approached by a straggling Scientist 929 | -10/Subcaves | Learned location of Zion (-7) 929 | -10/Subcaves | Met a Zionite searching for "candidates" 1555 | -10/Subcaves | Core integrity fell below 50% 1581 | -10/Subcaves | Lost 3 parts (1n2w) 1842 | -10/Subcaves | Core integrity fell below 20% 1942 | -10/Subcaves | Destroyed by FW-B84(R) with Subdweller Laser Last Messages --------------- [Achievement: There's More Where That Came From] 3P-Q61(R) destroyed. Subatomizers dissect the Disposable Heat Sink. XU-6KF(R) destroyed. Subatomizers dissect the Disposable Heat Sink. 4R-QJD(R) destroyed. Acquired 54 matter. Subatomizers dissect the Disposable Heat Sink. Subatomizers dissect the Sub. Laser. Acquired 4 matter. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). Acquired Riot Gun. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ????? ??????????????????????????????????????? | | ?? #???? #?????????????????????????????????????? | | ?? #???? #????????????????####?????????????????? | | ?? #???# #???????????????# #?????????????????? | | ?? #???# #??????????????# #?????????????????? | | ?? #??? ?????????????# & #?????????????????? | | ?# #???# ????????????? ##????????????????? | | ## #??## #????????????# ?????????????????? | | # ???? #?????######?# #?????????????????? | | ???? ###??## ? #?????????????????? | | ^^#????# # ### # ? #??????????????????? | | #????# * #? #???????????????????? | | ###### ## #??# ###RR ##??????????????????? | | ^ # ### ##??# # ##?????????????????? | | ##### # #?????????????????? | | # O@ #?????????????????? | | ### ## #### #### #?????????????? | | #########??# #???? #?????????????? | | ##????# # ## ####?????? #?????????????? | | #???# #######???????????# #????????????? | | #??# ##????????????????????#????????????? | | #??# ###??????????????????????????????????? | | ##??# ##?????????????????????????????????????? | | #???# ???????????????????????????????????????? | | #??## ????????????????????????????????????????? | | #???##????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed DerelictLobotomyMantle Manual? 0 Play Time 00:30:15 Cumulative 8.4 hours Start 2026.02.20 @ 11:27:54 End 2026.02.20 @ 12:03:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0bcd7b64-aed2-4bc3-8daa-2b549347cdee