Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.26 @ 09:51:03 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by QM-EBB(d) with Missile Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (489) 2445 Value Destroyed (25104) 25104 Prototype IDs (80) 1600 Alien Tech Used (1) 200 Bonus (13710) 13710 TOTAL SCORE: 51259 Bonus ------- High Alert Combat Kills 684 Follower Combat Kills 970 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4194 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -938 Cogmind --------- Core Integrity 0/1100 Matter 318/350 Energy 572/572 System Corruption 1% Temperature Cool (0) Movement Rolling (132) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Graviton-Antimatter Reactor > --- PROPULSION (4) --- Wheeled Centrium-FC Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Advanced Cooling System Advanced Coolant Injector Long-range Sensor Array Advanced Signal Interpreter Precision Matter Filter Improved Weapon Cycler Advanced Transmission Jammer System Mapper Ghost Barrier > --- WEAPON (5) ------- Advanced Remote Datajack Hpw. Thermic Caster Construct/G Hpw. KE Driver Construct/C Molecular Scythe (fused) > --- INVENTORY (8) ---- Improved Trap Scanner Advanced Phase Shifter Experimental Cloaking Device Centrium Light Armor Plating Experimental Thermal Shield Experimental Shield Generator Improved Dynamic Insulation System System Purifier Peak State ------------ > --- POWER ------------ Graviton-Antimatter Reactor > --- PROPULSION ------- Wheeled Centrium-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Coolant Injector Long-range Sensor Array Advanced Signal Interpreter Precision Matter Filter Advanced Transmission Jammer Experimental Reaction Control System System Mapper Ghost Barrier > --- WEAPON ----------- Advanced Remote Datajack Hpw. Thermic Caster Construct/G Hpw. KE Driver Construct/C Molecular Scythe > --- INVENTORY -------- Improved Weapon Cycler Advanced Phase Shifter Experimental Cloaking Device Centrium Light Armor Plating Experimental Thermal Shield Experimental Shield Generator Improved Dynamic Insulation System System Purifier [Rating: 175] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Leg Aluminum Leg Wheel Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Slots Evolved 19 | 5 . . 3 . 4 1 1 2 . . . 1 1 . . . . . 1 . . Power 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . Utility 10 | 3 . . 3 . 1 . 1 . . . . 1 . . . . . . 1 . . Weapon 4 | 1 . . . . 1 . . 2 . . . . . . . . . . . . . Parts Attached 220 | 3 4 2 13 2 11 14 2 33 2 1 . 3 17 29 9 . 10 5 28 29 3 Power 6 | . . 1 1 . . 3 . 1 . . . . . . . . . . . . . Engine 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 5 | 2 . . 1 . 2 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . 1 . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 171 | . 4 . 6 . 5 3 2 29 2 1 . 2 16 29 8 . 8 5 24 24 3 Device 151 | . 3 . 2 . 4 2 2 28 2 1 . 2 12 28 7 . 7 5 22 21 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . 1 . 1 . 1 . . . . . . . 1 1 . . . . 1 1 . Hackware 6 | . . . 1 . . . . 1 . . . . 1 . . . 1 . . 2 . Protection 7 | . . . 2 . . 1 . . . . . . 2 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 1 . 1 5 2 4 8 . 3 . . . 1 1 . 1 . 2 . 4 5 . Energy Gun 10 | . . . . . 3 5 . 1 . . . . . . . . . . . 1 . Energy Cannon 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 1 1 1 2 . 2 . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . 1 . . . 2 . 3 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 31 | . . . 2 . 2 6 . 2 . . . . 1 . 1 . 4 . 5 7 1 Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 87 100 99 100 99 87 79 80 80 80 80 80 75 71 71 72 68 68 68 68 69 Engine 2 | . 11 1 8 8 6 6 4 2 4 5 5 4 2 . . . . . . . . Core 1 | . . 9 . . . . . 2 . . . . 1 . . 3 2 . . . . Reactor 4 | . . . . . . 3 5 5 5 5 5 4 4 7 9 5 2 4 4 4 4 Wheel 7 | . 22 22 17 16 14 11 10 10 10 10 10 9 6 1 2 1 4 4 4 4 4 Device 30 | . 23 33 24 25 28 29 26 26 25 25 25 27 30 34 35 36 32 31 32 32 30 Processor 6 | . 8 11 16 16 14 11 11 7 5 5 5 4 2 3 4 4 4 4 4 2 4 Hackware 2 | . . . 5 8 6 . . 1 5 5 5 4 4 . . . 2 4 4 6 8 Protection 2 | . . . 6 8 6 5 5 5 5 5 5 4 2 1 . . . . . . . Energy Gun 5 | . . . . . 14 15 9 8 5 5 5 4 4 7 4 5 4 4 4 4 4 Energy Cannon 1 | . . . 8 7 1 . . . 4 3 . . 4 2 . . . . . . . Ballistic Gun 2 | . 22 15 8 8 1 . 3 1 4 5 5 4 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 3 . 1 5 4 2 3 9 7 3 4 4 4 4 Launcher 1 | . . 6 1 . 1 . . 4 5 5 5 4 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 4 2 . 3 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 8 11 18 31 28 37 46 37 54 54 52 47 51 75 78 82 82 75 101 101 103 102 Greatest Support 98 | 20 20 20 22 22 56 56 56 64 51 51 51 51 60 57 98 98 98 98 98 98 98 Greatest Overweight (x) 2 | . . . 1 1 1 . 1 1 1 1 . . 2 2 1 . . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . . 1 . . . 1 1 . . . . . . 1 Largest Inventory Capacity 8 | 1 1 1 3 3 5 5 5 6 6 6 6 6 7 8 8 8 8 8 8 8 8 Average Capacity 6 | 1 1 1 2 3 3 5 5 5 6 6 6 6 6 7 8 8 8 8 8 8 8 Most Carried 8 | 1 1 1 3 3 5 5 5 6 6 6 6 6 7 8 8 8 8 8 8 8 8 Average Carried 6 | . . 1 2 3 3 4 5 4 5 5 6 5 6 7 8 8 7 8 7 7 8 Final Capacity 8 | 1 1 1 3 3 5 5 5 6 6 6 6 6 7 8 8 8 8 8 8 8 8 Final Carried 8 | 1 1 1 3 3 5 5 5 6 6 6 6 6 7 8 8 8 8 8 8 8 8 Scrap Engine Consumption 427 | . . . . . . . 50 138 7 12 . 20 46 61 8 4 28 6 16 23 8 Constructs Created 5 | . . . . . . . 4 1 . . . . . . . . . . . . . Constructs Modified 149 | . . . . . . . 3 46 10 1 . 2 26 29 6 3 16 2 1 4 . Class Distribution -------------------- 35% | Hacker-Gunner 20% | Wizard-Construct 14% | Hacker-Mutant 7% | Hacker-Construct 6% | Gunner 6% | Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Construct | -4/Upper Caves Wizard-Construct | -4/Warlord Wizard-Construct | -3/Proximity Caves Wizard-Construct | -3/Research Wizard-Construct | -3/Testing Wizard-Construct | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Matter Collected 6339 | 200 194 74 241 82 304 130 196 657 20 160 . 290 291 716 435 66 278 241 556 783 425 Remotely 627 | . 132 74 241 82 98 . . . . . . . . . . . . . . . . Salvage Created 21744 | . 363 197 250 42 886 639 2809 2039 463 724 . 893 1894 3521 1101 971 1699 626 472 1041 1114 Parts 1132 | . 23 13 42 9 66 62 53 163 17 37 . 59 59 175 41 32 60 48 42 81 50 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . . . . . . . . 11 27 . 28 . . 31 18 . 42 . . . Prevented 31 | . . . . . . . . . 3 1 . 14 . . 9 4 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 380 | . 11 7 16 2 31 17 6 44 7 18 . 16 23 55 21 6 30 18 11 24 17 Guns 174 | . 11 5 1 1 14 17 5 13 3 2 . 3 6 29 4 . 17 12 8 18 5 Cannons 151 | . . . 10 . 4 . . 19 4 5 . 8 15 23 17 6 13 6 3 6 12 AOE 48 | . . 2 5 1 13 . . 8 . 11 . 5 1 2 . . . . . . . Classes Destroyed 31 | . 4 2 . . 2 . 2 6 1 1 . 1 . 2 1 . 1 . . 4 4 Worker 18 | . . . . . . . . 12 . . . . . 2 . . . . . 3 1 Builder 14 | . 1 . 2 . 3 . 1 2 . . . . . 4 . . . . 1 . . Tunneler 4 | . . 1 . 2 . . . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycler 26 | . . . . . 1 . 17 4 . . . . . 3 . . . . . 1 . Minesweeper 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Mechanic 2 | . . . . . . . . . . . . . . 2 . . . . . . . Operator 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . Watcher 33 | . 1 . 3 . 4 2 . 5 . . . . 4 7 . . . . 4 3 . Swarmer 83 | . 5 3 6 . 7 1 . 18 . 12 . 5 . 10 4 . 2 7 . 3 . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . Grunt 134 | . 6 3 6 2 15 7 1 10 4 2 . 1 12 17 10 6 15 4 4 6 3 Brawler 8 | . . . . . . . . . . 1 . 1 3 . 2 . 1 . . . . Duelist 5 | . . . . . 1 . . . 1 . . . . 1 2 . . . . . . Protector 5 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 48 | . . 1 4 . 8 9 5 7 1 . . 1 2 4 2 . . 1 3 . . Demolisher 6 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . Specialist 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . Hunter 22 | . . . . . . . . 2 . 2 . 1 3 2 . . 5 4 . 3 . Programmer 41 | . . . . . . . . 4 . . . . 3 20 . . 2 1 3 7 1 Heavy 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 5 | . . . . . . . . . 1 1 . . . . 1 . 1 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . 3 Wizard 2 | . . . . . . . . . . . . . . . . . . . . . 2 Marauder 2 | . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hydra 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | . 5 3 8 2 18 3 8 18 4 4 . 5 9 11 8 3 9 7 5 6 8 Combat Bots Only 14 | . 5 3 6 2 14 3 3 6 4 4 . 5 8 11 8 3 9 7 2 4 8 Max Kills in Single Turn 9 | . 1 2 5 1 3 1 3 9 1 3 . 4 2 7 2 1 2 2 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 1 2 . . 4 . 3 . 4 1 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Damage Taken 13148 | . 204 47 301 50 737 528 139 1859 450 340 . 265 923 2332 345 99 445 319 509 1449 1807 Core 9972 | . 158 37 203 42 482 365 100 1381 320 238 . 199 693 1817 268 76 359 250 406 1158 1420 Absorbed by Shields 256 | . . . . . . . 22 . . . . 35 199 . . . . . . . . Redirected to Core 8880 | . 142 31 164 29 429 318 92 1198 317 224 . 190 597 1649 257 76 284 222 362 1003 1296 Regen/Repaired (Parts) 921 | . . . . . . . 2 67 25 14 . 15 474 273 6 . 20 . . 25 . Core Remaining (%) 89 | 100 . 100 . 100 . . 100 . . . . 100 20 . . . . 100 . 95 . Volleys Fired 924 | . 31 12 33 7 49 47 47 98 17 25 . 48 57 158 40 22 44 29 40 70 50 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 . 3 3 3 3 3 2 2 2 2 2 Hottest 304 | . 40 40 91 91 155 155 138 290 158 158 . 158 299 304 304 304 281 281 281 281 204 Shots Fired 1823 | . 62 20 60 9 96 93 110 196 39 38 . 110 107 292 96 58 86 52 65 136 98 Gun 1049 | . 62 19 28 7 70 93 110 109 22 14 . 63 28 162 16 19 44 29 40 66 48 Cannon 740 | . . . 30 1 14 . . 84 17 19 . 43 79 130 80 39 42 23 25 66 48 Launcher 28 | . . 1 2 1 12 . . 3 . 5 . 4 . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . . 4 2 Kinetic 887 | . 62 19 28 7 14 17 2 87 17 12 . 41 43 223 80 39 34 23 25 66 48 Thermal 464 | . . . 30 1 30 30 5 38 17 19 . 43 37 12 . 5 14 29 40 66 48 Explosive 28 | . . 1 2 1 12 . . 3 . 5 . 4 . . . . . . . . . Electromagnetic 430 | . . . . . 40 46 103 68 5 2 . 22 27 57 16 14 30 . . . . Entropic 8 | . . . . . . . . . . . . . . . . . 8 . . . . Robot Hit Streak 51 | . 16 13 15 7 18 46 26 23 32 51 . 28 39 41 37 32 35 12 39 29 34 Robot Miss Streak 4 | . 3 1 1 1 2 2 2 4 1 1 . 2 2 2 1 3 2 1 1 1 2 Penetration Max 2 | . . . . . . . . 2 . . . . . 1 . . 1 1 . 1 . Secondary Targets 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1393 | . 45 15 39 6 69 69 70 152 34 35 . 80 80 243 79 36 63 35 53 103 87 Core Hits 770 | . 19 11 25 7 68 35 40 125 12 26 . 45 39 114 41 23 32 20 19 40 29 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . . . . . 1 3 4 1 . . 3 4 2 2 2 3 1 2 5 2 Burn 13 | . . . . . . . . . . . . 2 . . . . 2 1 2 5 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Blast 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . Corrupt 17 | . . . . . . 1 3 4 1 . . 1 2 2 . 2 1 . . . . Melee Attacks 48 | . . . . . . . . . . . . . 3 11 5 . 1 . 13 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . 3 11 . . . . 12 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . 5 . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76311 | . 479 264 1112 135 3095 1936 2580 6118 1772 2739 . 3645 4105 13422 4213 2256 5529 2925 4238 8055 7693 Guns 36648 | . 479 170 192 65 905 1739 2220 2021 647 352 . 1347 1072 6112 627 557 3546 2126 3315 5215 3941 Cannons 31158 | . . . 493 21 265 . . 2397 1088 1148 . 1606 2932 6092 3586 1492 1983 799 853 2840 3563 Explosions 8427 | . . 94 427 49 1925 197 352 1700 37 1239 . 692 101 1218 . 207 . . . . 189 Melee 70 | . . . . . . . . . . . . . . . . . . . 70 . . Ramming 8 | . . . . . . . 8 . . . . . . . . . . . . . . Kinetic 31782 | . 479 170 192 65 119 236 38 2291 419 267 . 586 2030 9902 3586 1492 1855 799 853 2840 3563 Thermal 24559 | . . . 493 21 527 597 352 969 1125 1148 . 1606 896 855 . 274 1099 2126 3315 5215 3941 Explosive 6871 | . . 94 427 49 1780 . . 1602 . 1239 . 692 . 799 . . . . . . 189 Electromagnetic 12231 | . . . . . 669 1103 2182 1256 228 85 . 761 1179 1866 627 490 1785 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . . . . . . . . . . . 70 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 790 | . . . . . . . . . . . . . . . . . 790 . . . . Highest Corruption 4 | . . . 2 2 . . . 1 . . . . 1 1 . . . . 4 2 1 Average Corruption 1 | . . . 2 2 . . . 1 . . . . 1 1 . . . . 2 1 1 Corruption Purged 13 | . . . . . . . . 3 . . . . 1 2 . . . . 4 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . 13 7 . . . 1 . . . . 1 3 . . . . 2 3 . Message Errors 7 | . . . 3 1 . . . . . . . . 1 . . . . . 1 1 . Matter Fused 8 | . . . 2 3 . . . . . . . . . 1 . . . . 1 1 . Heat Flow Errors 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . Energy Discharges 4 | . . . 3 1 . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3303 | . . . 36 . 52 . 59 98 39 164 . 103 184 935 298 204 179 38 55 362 497 Projectiles 2754 | . . . . . 5 . . 27 39 58 . 75 184 828 298 164 179 38 . 362 497 Explosions 494 | . . . 36 . 47 . 59 71 . 106 . 28 . 107 . 40 . . . . . Melee 55 | . . . . . . . . . . . . . . . . . . . 55 . . Knockbacks 118 | . . . . . . . . 9 . . . . 13 38 8 7 5 3 5 22 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 112 | . . . . . . . . 9 . . . . 11 36 7 7 5 3 4 22 8 Secondary 6 | . . . . . . . . . . . . . 2 2 1 . . . 1 . . Self-Inflicted Damage 354 | . . . . . 24 55 15 85 40 . . . . 114 . 21 . . . . . Shots 10 | . . . . . 1 2 1 2 1 . . . . 2 . 1 . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 579 | . 12 10 261 18 222 318 129 481 117 42 . 98 579 223 194 192 308 191 184 184 105 Average Temperature 82 | . 7 4 62 12 55 78 31 103 32 14 . 32 170 91 116 110 92 108 83 53 38 Received Heat Transfer 3009 | . 108 21 117 36 414 306 24 573 120 9 . 27 353 231 111 51 48 18 139 141 162 Effects 15 | . . . . . . 1 . 4 . . . . 10 . . . . . . . . Shutdowns 6 | . . . . . . . . 2 . . . . 4 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 3 . . . 1 1 1 . . . . . . . Combat Hostiles 6 | . . . . . . . 1 3 . . . . 1 1 . . . . . . . Parts Fried 69 | . . . . . 3 8 16 12 1 . . 5 8 13 1 . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 14 | . . 1 1 . . . . 2 . . . 2 . 1 . 2 . . 1 3 1 Heat Transferred 14898 | . . . 888 37 803 916 400 1074 568 666 . 1049 901 744 . 374 553 962 1443 2479 1041 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . . 3 3 10 4 1 . . . 1 2 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Peak Influence 836 | . 397 230 393 84 777 510 325 519 . . . . 269 836 . . . . 270 361 320 Initial 146 | . . 64 21 9 1 58 146 61 . . . . . 24 . . . . 77 58 82 Average 188 | . 188 153 131 27 245 331 132 202 . . . . 97 289 . . . . 103 133 250 Maximum Alert Level 3 | . 1 1 1 . 3 2 1 2 . . . . 1 3 . . . . 1 1 1 Low Security (%) 61 | 100 52 60 84 100 55 26 73 49 . . . . 82 48 . . . . 89 70 10 Level 1 27 | . 47 39 15 . 26 21 26 45 . . . . 17 20 . . . . 10 29 89 Level 2 9 | . . . . . 15 51 . 4 . . . . . 23 . . . . . . . Level 3 1 | . . . . . 2 . . . . . . . . 6 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 1 2 . 4 3 . 8 . . . . 2 16 . . . . 3 5 1 Investigation 14 | . 2 1 1 . 3 3 . 2 . . . . . 2 . . . . . . . Extermination 21 | . . . . . . . . 3 . . . . 2 10 . . . . 2 4 . Reinforcement 9 | . . . 1 . . . . 3 . . . . . 2 . . . . 1 1 1 Assault 2 | . . . . . . . . . . . . . . 2 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 4 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Distress Signals 30 | . . . . . 3 1 . 1 . . . 17 1 . . . 1 . 1 2 3 Communications Jammed 47 | . . . . . . 7 . 3 . . . . 4 13 . . . . 12 8 . Distress Signals 34 | . . . . . . 5 . 1 . . . . 1 11 . . . . 8 8 . Times Spotted 499 | . 15 8 26 1 37 26 5 51 7 15 . 19 33 71 22 7 58 17 18 29 34 Peak Tracking Total 13 | . 6 3 7 1 10 3 2 5 3 4 . 5 7 7 9 4 13 6 5 3 9 Tactical Retreats 15 | . 1 . . . . 3 . 2 . . . 1 1 3 1 . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Traps Triggered 9 | . . . . . . 3 . 3 . . . 2 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . 6 . . . . . . . . . . . . 1 . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . 1 . . . . . . 3 . . . . . . . . 8 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Machines Disabled 74 | . . . . 1 1 8 1 20 . . . 3 4 23 1 1 . 3 1 5 2 Max in Single Turn 11 | . . . . 1 1 1 1 11 . . . 1 1 5 1 1 . 1 1 1 1 Garrison Access 9 | . . . . . 1 . . 2 . . . . 2 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Machines Accessed 137 | . 8 1 8 . 11 11 13 23 . 1 4 1 9 14 1 2 6 . 12 11 1 Terminals 75 | . 6 . 7 . 8 9 6 13 . . . 1 4 7 . 1 . . 6 7 . Fabricators 5 | . . . . . . . . 1 . . . . . 2 . . . . 1 1 . Repair Stations 4 | . . . . . . . . . . . . . 1 3 . . . . . . . Recycling Units 21 | . 2 . 1 . 2 1 7 4 . . . . 1 1 . . . . 2 . . Scanalyzers 9 | . . . . . . . . 3 . . . . 1 1 . . . . 2 2 . Garrison Access 9 | . . . . . 1 1 . 2 . . . . 2 . . . . . 1 1 1 Total Hacks 468 | . 30 1 29 . 26 30 34 82 . 1 29 1 32 44 1 2 17 . 50 57 2 Successful 298 | . 20 1 20 . 15 13 20 48 . 1 29 1 23 22 1 2 17 . 26 37 2 Failed 170 | . 10 . 9 . 11 17 14 34 . . . . 9 22 . . . . 24 20 . Catastrophic 17 | . 1 . 1 . 2 2 . 1 . . . . . . . . . . 5 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 171 | . 12 . 20 . 13 17 8 28 . . . . 13 10 . . 2 . 15 32 1 Terminals 281 | . 24 . 27 . 20 24 22 53 . . . 1 16 21 . 1 . . 31 41 . Fabricators 16 | . . . . . . . . 4 . . . . . 4 . . . . 2 6 . Repair Stations 18 | . . . . . . . . . . . . . 7 11 . . . . . . . Recycling Units 48 | . 6 . 2 . 4 3 12 11 . . . . 2 2 . . . . 6 . . Scanalyzers 33 | . . . . . . . . 9 . . . . 2 6 . . . . 9 7 . Garrison Access 22 | . . . . . 2 3 . 5 . . . . 5 . . . . . 2 3 2 Terminal Hacks 174 | . 12 1 13 . 9 7 10 25 . 1 29 1 8 7 1 2 17 . 7 24 . Record 28 | . . . 1 . . . . . . . 11 1 . . 1 1 11 . 1 1 . Part Schematic 15 | . . . 1 . . . . . . . 10 . . . . . . . 1 3 . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . 2 1 . . . . . . . . . . . 1 . Prototype ID Bank 18 | . 2 . . . 2 . 1 3 . . 3 . . . . . 5 . . 2 . Open Door 4 | . . 1 . . . . . . . 1 . . . . . 1 1 . . . . Level Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . Branch Access Points 8 | . 1 . 2 . 1 1 . 1 . . . . . 1 . . . . 1 . . Emergency Access Points 5 | . . . . . . . . 2 . . . . . . . . . . . 3 . Terminal Index 8 | . . . . . . 1 . 3 . . . . 1 1 . . . . 1 1 . Recycling Unit Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 26 | . . . 2 . 3 2 4 5 . . . . 3 2 . . . . 3 2 . Unreport Threat 14 | . . . 2 . 3 1 1 1 . . . . 2 2 . . . . . 2 . Locate Traps 10 | . 3 . . . . 1 . 3 . . . . 1 . . . . . . 2 . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . 1 . Registered Prototypes 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . Zone Layout 7 | . 1 . 1 . . . . 2 . . . . . 1 . . . . . 2 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . Network Status 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . Repair Station Hacks 11 | . . . . . . . . . . . . . 5 6 . . . . . . . Scan Component 6 | . . . . . . . . . . . . . 2 4 . . . . . . . Repair 4 | . . . . . . . . . . . . . 2 2 . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 29 | . 3 . 1 . 2 1 9 7 . . . . 2 1 . . . . 3 . . Report Inventory 21 | . 2 . 1 . 2 1 7 4 . . . . 1 1 . . . . 2 . . Retrieve Components 8 | . 1 . . . . . 2 3 . . . . 1 . . . . . 1 . . Scanalyzer 24 | . . . . . . . . 5 . . . . . 5 . . . . 8 6 . Insert Component 13 | . . . . . . . . 4 . . . . . 2 . . . . 4 3 . Analyze 11 | . . . . . . . . 1 . . . . . 3 . . . . 4 3 . Garrison Access Hacks 8 | . . . . . 1 . . 2 . . . . 2 . . . . . 1 1 1 Seal Access 8 | . . . . . 1 . . 2 . . . . 2 . . . . . 1 1 1 Unauthorized Hacks 49 | . 5 . 6 . 3 5 1 8 . . . . 6 2 . . . . 7 5 1 Terminals 31 | . 3 . 5 . 1 4 1 4 . . . . 4 1 . . . . 5 3 . Track 12 | . 1 . 2 . 1 1 . 1 . . . . 3 . . . . . 2 1 . Assimilate 6 | . . . 1 . . 2 . 1 . . . . . . . . . . 2 . . Botnet 8 | . 1 . 1 . . . 1 1 . . . . 1 1 . . . . 1 1 . Disrupt 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 8 | . 2 . 1 . 2 1 . 1 . . . . . . . . . . 1 . . Recyclers 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Tunnel 6 | . 2 . 1 . 2 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 2 . . . . . 1 1 1 Watchers 6 | . . . . . . . . 1 . . . . 2 . . . . . 1 1 1 Data Cores Recovered 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 98 | . 5 . 7 . 9 10 10 21 . . . . 6 13 . . . . 9 8 . Full Trace Events 8 | . . . . . 1 2 1 2 . . . . . 2 . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 1 . . . . 1 . . 10 . . 2 . . . . 4 8 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . 2 2 . . . . . . . Time 246 | . . . . . . . . . . . . . 182 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 3 . . . . . 5 13 . . . . 8 . . . . . 10 . . Parts Scanalyzed 9 | . . . . . . . . 2 . . . . . 2 . . . . 3 2 . Part Schematics Acquired 8 | . . . . . . . . 1 . . . . . 2 . . . . 3 2 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . parse_system 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . Programmers 2 | . . . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 13 | . . . . . . . 5 . . . . 3 . 1 2 . . . . 1 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Total Allies 29 | . . . 1 1 . 3 5 3 . . . 4 . 1 2 . . . 1 1 7 Largest Group 5 | . . . 1 2 1 2 5 3 . . . 3 3 1 2 2 2 . 1 1 5 Highest-Rated Group 735 | . . . 10 41 10 129 81 93 . . . 163 163 30 96 96 96 . 19 122 735 Highest-Rated Ally 369 | . . . 10 31 10 100 27 31 . . . 96 65 30 49 49 49 . 19 122 369 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 206 | . . . . . . 20 2 41 . . . 12 11 . 4 10 15 . . 11 80 Total Damage 10039 | . . . . . . 678 59 507 . . . 369 696 . 145 314 485 . . 660 6126 Kills 37 | . . . . . . 8 . 6 . . . 1 5 . 1 1 4 . . 1 10 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Robot Analysis Total 7 | . 1 . 2 . . . 2 1 . . . . . . . . . . . 1 . Derelict Logs Recovered 13 | . . 3 . 1 . . . . 1 1 . 3 . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Turns Passed 26135 | 11 414 510 861 505 1013 962 902 3662 1024 1030 83 1331 2132 3466 1605 1127 1029 892 1545 1695 336 Spaces Moved 20045 | 7 357 546 748 476 651 595 674 2678 860 926 90 1171 1460 1617 998 1052 966 976 1513 1541 143 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 361 | . . . . . . . . . . . . . . 361 . . . . . . . Legs 1548 | 3 . . . . . . . . . . . . 144 392 425 584 . . . . . Wheels 18136 | 4 357 546 748 476 651 595 674 2678 860 926 90 1171 1316 864 573 468 966 976 1513 1541 143 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 73 | 80 80 80 80 100 100 100 100 100 108 93 93 93 93 120 108 81 73 73 73 73 132 Average Speed 101 | 97 80 80 93 100 100 100 101 106 110 102 93 93 111 157 141 95 75 78 73 81 132 Slowest Speed 186 | 120 80 80 100 100 115 100 115 120 125 108 93 93 135 186 167 108 81 132 132 132 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 72 | 2 78 98 62 99 73 88 99 61 96 90 75 96 27 39 98 98 75 97 37 98 5 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 12 | . 2 2 1 . 2 1 . . . . 1 1 . . . 2 . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 1 . . . . 5 7 . 1 . . 3 4 . 5 . . . Spaces Dug 75 | . . . . . . . . 1 . . . 17 7 21 . . . . 17 12 . Terrain Destroyed 878 | . . 12 21 11 80 14 29 123 8 68 . 75 22 217 26 22 12 21 33 57 27 Melee 37 | . . . . . . . . . . . . . 3 11 . . . . 11 12 . Projectile 296 | . . . . . 2 1 1 14 5 . . 6 19 95 26 17 12 21 22 45 10 AOE 545 | . . 12 21 11 78 13 28 109 3 68 . 69 . 111 . 5 . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Total 24298 | 10 428 601 847 495 924 890 808 3319 904 977 89 1344 1880 2304 1129 1137 1204 1066 1871 1847 224 Wait 2204 | . 24 30 21 8 180 161 19 383 11 16 . 57 312 374 31 55 145 34 235 99 9 Move 20024 | 6 356 545 747 475 650 594 673 2677 859 925 89 1170 1459 1616 997 1051 965 975 1512 1540 143 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 49 | . 2 1 3 . 5 1 . 11 1 1 . 2 8 4 . . 1 . 2 7 . Fast Attach 82 | 3 4 . 7 . 6 11 2 6 . . . 1 6 3 2 . 5 1 11 12 2 Attach 11 | . . . . . 1 . . 4 . . . 1 1 . . . 1 . 1 2 . Detach 16 | 1 . . . . 2 . 1 2 . . . 1 2 2 . . 3 . 1 1 . Swap 129 | . . 2 6 2 4 3 . 23 2 1 . 1 10 26 8 . 4 4 16 16 1 Drop 113 | . 2 2 8 . 7 11 6 13 1 1 . 2 11 8 1 . 8 1 13 16 2 Fire 924 | . 31 12 33 7 49 47 47 98 17 25 . 48 57 158 40 22 44 29 40 70 50 Melee 48 | . . . . . . . . . . . . . 3 11 5 . 1 . 13 15 . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 8 . 8 . . . 16 . . . . . . . . . Rewire 70 | . . . . . . . 46 1 . . . 14 . 4 . 1 . . . 4 . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous 594 | . 9 9 22 3 20 54 13 93 13 8 . 31 11 98 45 8 27 22 26 65 17 Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x3) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 12 | -11/Junkyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 13) 142 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Discovered exit to Materials (range 10) 267 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 348 | -10/Materials | Reached level 2 426 | -10/Materials | Entered Mines 454 | -10/Mines | Learned location of Mines (-9) 504 | -10/Mines | Met a Derelict shopkeep closing up shop 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -10/Mines | Discovered new exit (range 5) 614 | -10/Mines | Found a hidden stash of uninstalled traps 648 | -10/Mines | Discovered exit to Materials (range 9) 792 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 818 | -10/Mines | Learned location of Zion (-7) 819 | -10/Mines | Discovered exit to Materials (range 9) 824 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 829 | -10/Mines | Reached level 3 885 | -10/Mines | Learned Materials trap positions 936 | -10/Mines | Entered Materials 937 | -9/Materials | Loaded intel: 12 trap records 938 | -9/Materials | Reached level 4 977 | -9/Materials | Identified exit to Mines 1140 | -9/Materials | Reached level 5 1150 | -9/Materials | Upgraded with Utility slot (x3) 1340 | -9/Materials | Discovered new exit (range 6) 1344 | -9/Materials | Identified exit to Materials 1500 | -9/Materials | Build established: Hacker-Mutant 1569 | -9/Materials | Discovered exit to Materials (range 16) 1797 | -9/Materials | Entered Mines 1797 | -9/Mines | Accompanied by 1 ally 1799 | -9/Mines | Reached level 6 1820 | -9/Mines | Received a Mining Laser from a helpful Derelict 1940 | -9/Mines | Learned location of 1 exit from Lower Caves 2002 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2049 | -9/Mines | Discovered exit to Materials (range 6) 2200 | -9/Mines | Discovered exit to Materials (range 8) 2217 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2267 | -9/Mines | Identified exit to Zion 2302 | -9/Mines | Entered Materials 2302 | -8/Materials | Accompanied by 1 ally 2304 | -8/Materials | Reached level 7 2309 | -8/Materials | Upgraded with Utility slot (x1) 2417 | -8/Materials | Reached level 8 2533 | -8/Materials | Upgraded with Weapon slot (x1) 2542 | -8/Materials | Identified exit to Storage 2838 | -8/Materials | Build established: Hacker-Gunner 2862 | -8/Materials | Discovered new exit (range 5) 2865 | -8/Materials | Identified exit to Factory 2966 | -8/Materials | Reached level 9 3048 | -8/Materials | Garrison activated, responded to threat 3076 | -8/Materials | Reached level 10 3123 | -8/Materials | Destroyed 14 combat bots 3240 | -8/Materials | Upgraded with Propulsion slot (x2) 3315 | -8/Materials | Entered Storage 3317 | -8/Storage | Reached level 11 3380 | -8/Storage | Identified exit to Recycling 3419 | -8/Storage | Upgraded with Power slot (x1) 3463 | -8/Storage | Met 01-MTF 3508 | -8/Storage | Found Prototype Launcher 3508 | -8/Storage | Identified Scatter Rocket Array 3611 | -8/Storage | Reached level 12 3686 | -8/Storage | Found 01-MTF's Shockpuncher 3710 | -8/Storage | Build established: Gunner 3739 | -8/Storage | Discovered exit to Factory (range 6) 4273 | -8/Storage | Used back door to open Recycling access 4277 | -8/Storage | Entered Recycling 4279 | -8/Recycling | Reached level 13 4279 | -8/Recycling | Upgraded with Utility slot (x1) 4279 | -8/Recycling | Found Scrap Engine 4685 | -8/Recycling | Discovered new exit (range 15) 5171 | -8/Recycling | Identified exit to Factory 5179 | -8/Recycling | Entered Factory 5179 | -6/Factory | Accompanied by 2 allies 5181 | -6/Factory | Reached level 14 5552 | -6/Factory | Reached level 15 5776 | -6/Factory | Upgraded with Weapon slot (x1) 6146 | -6/Factory | Identified exit to Lower Caves 6156 | -6/Factory | Build established: Hacker-Skirmisher 6188 | -6/Factory | Discovered new exit (range 16) 6204 | -6/Factory | Identified exit to Factory 6355 | -6/Factory | Reached level 16 6358 | -6/Factory | Upgraded with Weapon slot (x1) 6640 | -6/Factory | Build established: Hacker-Tank 6778 | -6/Factory | Core integrity fell below 50% 6808 | -6/Factory | Reached level 17 6913 | -6/Factory | Discovered exit to Factory (range 5) 7200 | -6/Factory | Cargo convoy interrupted 7211 | -6/Factory | Discovered exit to Factory (range 10) 7260 | -6/Factory | Build established: Hacker-Skirmisher 7709 | -6/Factory | Build established: Hacker-Gunner 8012 | -6/Factory | Reached level 18 8841 | -6/Factory | Entered Lower Caves 8842 | -6/Lower Caves | Identified exit to Lower Caves 8864 | -6/Lower Caves | Learned 12 Factory zone layouts 9057 | -6/Lower Caves | Spotted B-75 Beast 9085 | -6/Lower Caves | Destroyed B-75 Beast 9585 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9807 | -6/Lower Caves | Encountered a Warlord checkpoint 9865 | -6/Lower Caves | Entered another Lower Caves area 9870 | -6/Lower Caves | Discovered exit to Factory (range 8) 9986 | -6/Lower Caves | Reached level 19 10483 | -6/Lower Caves | Build established: Hacker-Mutant 10630 | -6/Lower Caves | Learned Factory terminal intel 10713 | -6/Lower Caves | Discovered new exit (range 10) 10729 | -6/Lower Caves | Identified exit to Data Miner 10741 | -6/Lower Caves | Spotted B-75 Beast 10773 | -6/Lower Caves | Destroyed B-75 Beast 10838 | -6/Lower Caves | Build established: Hacker-Gunner 10895 | -6/Lower Caves | Entered Data Miner 10895 | -6/Data Miner | Discovered new exit (range 6) 10912 | -6/Data Miner | Met Data Miner 10940 | -6/Data Miner | Learned location of Section 7 (-2) 10940 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10957 | -6/Data Miner | Received God Mode back door access code from Data Miner 10977 | -6/Data Miner | Identified exit to Proximity Caves 10978 | -6/Data Miner | Entered Proximity Caves 10980 | -5/Proximity Caves | Reached level 20 10984 | -5/Proximity Caves | Upgraded with Utility slot (x1) 11012 | -5/Proximity Caves | Learned 4 Factory zone layouts 11069 | -5/Proximity Caves | Escorted by Enhanced Grunt 11325 | -5/Proximity Caves | Learned Factory stockpile data 11622 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11739 | -5/Proximity Caves | Reached level 21 12309 | -5/Proximity Caves | Entered Factory 12309 | -5/Factory | Accompanied by 3 allies 12310 | -5/Factory | Identified exit to Factory 12312 | -5/Factory | Loaded intel: 27 terminal locations 12351 | -5/Factory | Discovered exit to Factory (range 16) 12738 | -5/Factory | Discovered exit to Factory (range 17) 13166 | -5/Factory | Reached level 22 13214 | -5/Factory | Destroyed 8 combat bots 13270 | -5/Factory | Upgraded with Power slot (x1) 13591 | -5/Factory | Core integrity fell below 50% 13854 | -5/Factory | Spotted B-75 Beast 13887 | -5/Factory | Build established: Hacker-Mutant 14161 | -5/Factory | Repaired Broken Adv. Sensor Array 14291 | -5/Factory | Repaired Broken Exp. Heat Sink 14376 | -5/Factory | Build established: Hacker-Gunner 14441 | -5/Factory | Entered another Factory area 14442 | -4/Factory | Core integrity fell below 50% 14443 | -4/Factory | Reached level 23 14488 | -4/Factory | Core integrity fell below 20% 14769 | -4/Factory | Reached level 24 15241 | -4/Factory | First assault squad dispatched 15266 | -4/Factory | Incoming assault squad redirected 15701 | -4/Factory | Build established: Hacker-Assassin 15893 | -4/Factory | Repaired Imp. Trap Scanner 16077 | -4/Factory | Incoming investigation squad redirected 16091 | -4/Factory | Repaired Broken Imp. Transmission Jammer 16252 | -4/Factory | Reached level 25 16554 | -4/Factory | Build established: Hacker-Mutant 17043 | -4/Factory | Incoming assault squad redirected 17099 | -4/Factory | Incoming assault squad redirected 17141 | -4/Factory | Destroyed 11 combat bots 17192 | -4/Factory | Build established: Hacker-Gunner 17470 | -4/Factory | Identified exit to Upper Caves 17774 | -4/Factory | Reached level 26 17907 | -4/Factory | Entered Upper Caves 18513 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18728 | -4/Upper Caves | Found Alien Artifact 18728 | -4/Upper Caves | Identified Dimensional Node Initializer 18728 | -4/Upper Caves | Initialized slip node 18831 | -4/Upper Caves | Learned 4 Research zone layouts 19066 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19112 | -4/Upper Caves | Destroyed 8 combat bots 19157 | -4/Upper Caves | Discovered new exit (range 12) 19167 | -4/Upper Caves | Identified exit to Upper Caves 19167 | -4/Upper Caves | Spotted B-86 Titan 19179 | -4/Upper Caves | Destroyed B-86 Titan 19227 | -4/Upper Caves | Learned Research terminal intel 19265 | -4/Upper Caves | Build established: Hacker-Construct 19512 | -4/Upper Caves | Entered another Upper Caves area 19512 | -4/Upper Caves | Accompanied by 2 allies 19545 | -4/Upper Caves | Discovered new exit (range 17) 19561 | -4/Upper Caves | Identified exit to Research 20221 | -4/Upper Caves | Discovered new exit (range 16) 20267 | -4/Upper Caves | Learned location of Testing (-3) 20313 | -4/Upper Caves | Encountered a Warlord checkpoint 20596 | -4/Upper Caves | Identified exit to Warlord 20639 | -4/Upper Caves | Entered Warlord 20639 | -4/Warlord | Accompanied by 2 allies 20778 | -4/Warlord | Visited the Vortex Lab 20796 | -4/Warlord | Warlord's base attacked by MAIN.C 20854 | -4/Warlord | Met Warlord 20876 | -4/Warlord | Opened Warlord's prototype stash 20889 | -4/Warlord | Found Prototype Device 20889 | -4/Warlord | Identified Exp. Cloaking Device 20894 | -4/Warlord | Found Prototype Device 20894 | -4/Warlord | Identified System Purifier 20898 | -4/Warlord | Found Prototype Hackware 20898 | -4/Warlord | Identified Ghost Barrier 21038 | -4/Warlord | Reached level 27 21059 | -4/Warlord | Warlord forces counterattacked 21177 | -4/Warlord | Build established: Wizard-Construct 21186 | -4/Warlord | Discovered new exit (range 15) 21213 | -4/Warlord | Spotted Striker 21220 | -4/Warlord | Spotted B-90 Cyclops 21229 | -4/Warlord | Spotted B-86 Titan 21256 | -4/Warlord | Destroyed B-86 Titan 21352 | -4/Warlord | Spotted Striker 21451 | -4/Warlord | Spotted Executioner 21451 | -4/Warlord | Destroyed Executioner 21471 | -4/Warlord | Warlord base infiltrated, sounded retreat 21611 | -4/Warlord | Spotted Executioner 21636 | -4/Warlord | Destroyed 9 combat bots 21650 | -4/Warlord | Identified exit to Proximity Caves 21668 | -4/Warlord | Entered Proximity Caves 22106 | -3/Proximity Caves | Reached level 28 22159 | -3/Proximity Caves | Discovered exit to Research (range 8) 22335 | -3/Proximity Caves | Attracted the attention of an 0b10 base 22370 | -3/Proximity Caves | Destroyed 7 combat bots 22399 | -3/Proximity Caves | Spotted B-86 Titan 22402 | -3/Proximity Caves | Destroyed B-86 Titan 22560 | -3/Proximity Caves | Entered Research 22562 | -3/Research | Loaded intel: 19 terminal locations 23014 | -3/Research | Found Prototype Slashing Weapon 23014 | -3/Research | Identified Molecular Scythe 23149 | -3/Research | Discovered new exit (range 8) 23152 | -3/Research | Identified exit to Research 23282 | -3/Research | Reached level 29 23506 | -3/Research | Upgraded with Utility slot (x1) 23850 | -3/Research | Identified exit to Armory 23850 | -3/Research | Identified exit to Testing 23855 | -3/Research | Found Prototype Device 23855 | -3/Research | Identified Exp. Shield Generator 23903 | -3/Research | Found Exp. Shield Generator 23966 | -3/Research | Found Prototype Device 23966 | -3/Research | Identified Exp. Thermal Shield 24105 | -3/Research | Entered Testing 24105 | -3/Testing | Accompanied by 1 ally 24237 | -3/Testing | Crushed by falling debris 24240 | -3/Testing | Scanned by Researcher 24368 | -3/Testing | Found Prototype Energy Gun 24368 | -3/Testing | Identified Warp Gun 24390 | -3/Testing | Spotted PL-9MOHLZYT6B 24398 | -3/Testing | Rewired PL-9MOHLZYT6B 24419 | -3/Testing | Found Prototype Device 24419 | -3/Testing | Identified Exp. EM Disruption Field 24582 | -3/Testing | Found Prototype Hackware 24582 | -3/Testing | Identified System Mapper 24869 | -3/Testing | Spotted PG-06VGGWP9D7 25245 | -3/Testing | Found Prototype Hackware 25245 | -3/Testing | Identified Exp. System Shield 25255 | -3/Testing | Found Prototype Slashing Weapon 25255 | -3/Testing | Identified Nanosword 25414 | -3/Testing | Spotted Striker 25418 | -3/Testing | Spotted Striker 25493 | -3/Testing | Destroyed Striker 25497 | -3/Testing | Destroyed Striker 25532 | -3/Testing | Spotted Alpha 7 25551 | -3/Testing | Destroyed Alpha 7 25564 | -3/Testing | Found Prototype Device 25564 | -3/Testing | Identified Exp. ECM Suite 25749 | -3/Testing | Reached level 30 25800 | -3/Testing | Entered Research 25800 | -2/Research | Warlord forces began assault on 0b10 25870 | -2/Research | Reached level 31 25870 | -2/Research | Met up with Warlord 25878 | -2/Research | Took control of God Mode 25878 | -2/Research | Attacked by Warlord forces 25879 | -2/Research | Attacked by Warlord 25879 | -2/Research | Spotted SJ-TQT(K) 25880 | -2/Research | Spotted HW-3E8(K) 25882 | -2/Research | Spotted AU-9X2(D) 25900 | -2/Research | Allies destroyed SJ-TQT(K) 25901 | -2/Research | Destroyed Warlord 25903 | -2/Research | Warlord destroyed during the assault 25908 | -2/Research | Destroyed HW-3E8(K) 25910 | -2/Research | Research machine network offline 25915 | -2/Research | Rewired AU-9X2(D) 25944 | -2/Research | Spotted O3-G75(H) 25946 | -2/Research | Spotted PA-ZPZ(B) 25947 | -2/Research | Spotted PI-OYD(B) 25954 | -2/Research | Borebot progress halted 25958 | -2/Research | Destroyed O3-G75(H) 25965 | -2/Research | Core integrity fell below 50% 25965 | -2/Research | Destroyed PA-ZPZ(B) 25999 | -2/Research | Destroyed 8 combat bots 26044 | -2/Research | Core integrity fell below 20% 26071 | -2/Research | Destroyed PI-OYD(B) 26114 | -2/Research | Spotted WO-Q51(H) 26121 | -2/Research | Spotted 6G-2TJ(H) 26136 | -2/Research | Destroyed by QM-EBB(d) with Missile Launcher Last Messages --------------- 26064_ Destroyed Adv. Heat Sink. 26064_ Imp. System Shield melted. 26064_ 0U-T7A(p) destroyed. 26066_ Used Protomatter to restore core integrity (+195, depleted) 26071_ PI-OYD(B) destroyed. 26077_ Arm. Scrap Engine consumes Prototype Reactor. 26081_ Acquired 95 matter. 26083_ Arm. Scrap Engine consumes Prototype Reactor. 26103_ Destroyed Antigrav System. 26103_ Destroyed Lgt. Antimatter Reactor. 26103_ AC-7J3(p) knocked back. 26105_ Destroyed Hvy. Riot Gun. 26105_ Slug penetrates AC-7J3(p). 26105_ Destroyed Lgt. Fission Core. 26105_ AC-7J3(p) knocked back. 26108_ Destroyed Antigrav System. 26108_ Destroyed Hvy. Riot Gun. 26108_ AC-7J3(p) destroyed. 26122_ RW-BE2(d) destroyed. 26133_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####################????##????????????????????? | | ??# % #????#"#########???????????? | | ??# ######## #?????" #???????????? | | ??# #??????# % #?????# #???????????? | | ??# #??????# #?????# #???????????? | | ??# #??????# ##????# #???????????? | | ??#% #??????# "###### " " #???????????? | | ### !#??????# ! / "G" #???????????? | | %==!%#???#### "###### " #???????????? | | % !%*##### # ### + #???????????? | | ## *=%%=# # % ### ### / #???????????? | | ###/##/%% # ## #?#####+####???????????? | | # #!%[ # # #### #???????????? | | # #! % # ## #???????????? | | # # =%= ## #???????????? | | # / ! ! % @ ## #???????????? | | # # ! =/ ##### #???????????? | | # # !! % # #???????????? | | # # # #???????????? | | # # !% % "" / ?????????? | | # # * ! " # ?????????? | | ###########HH % "S # ????????? | | ?????????#=HH# d "" # ???????? | | ?? """%%=# d % ###########??????? | | ?? %!M ; ????????????? | | ?? g ; ?????????????? | | ??### %g ";;;;;;; ?????????????? | | ????# "" =% % #### ?????????????? | | ????# """ # ="#?? ????????????? | | ????# """ # "" ##??? ?????????????? | | ????# ? [!%% "" #???????????????????? | | ????#? =! =*! "" #???????????????????? | | ?????####"##""![!%= " " /???????????????????? | | ??????? ? % # """??##??????????????????? | | ?????? gdg% # ?????????????????????? | | ???????? % " ???????????????????????? | | ???????? !%!HH """"""???????????????????????? | | ????????? = H " ??????????????????????? | | ??????????? "? ?????????????????????????? | | ?????????????? ""? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 79 Energy Capacity 668 Matter Stores 350 Matter Capacity 350 Sight Range 17 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 4 EM Shielding 3 Armor Coverage 375 Resistance: KI 35 Resistance: TH 50 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 45 Defensive Hacking 35 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. System Restoration Module | -4/Factory | Scanalyzed Centrium Light Armor Plating | -4/Factory | Scanalyzed System Purifier | -3/Research | Scanalyzed Enh. Quantum Rifle | -3/Research | Hacked Prc. Matter Filter | -3/Research | Scanalyzed Adv. Recalibrator | -3/Research | Scanalyzed Exp. Thermal Shield | -3/Testing | Scanalyzed Exp. Shield Generator | -3/Testing | Scanalyzed Adv. Remote Shield | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Exp. Sensor Array | -3/Testing | Hacked Exp. Signal Interpreter | -3/Testing | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Equal Opportunity Bot Godhack Slippery One Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Levels Raised 30 | . 1 1 2 1 4 2 1 5 . 1 . 2 1 4 . . 1 1 1 1 1 XP Earned 50114 | 4000 1715 1350 4234 800 6414 3121 701 7692 628 985 220 2158 2128 5391 669 310 1186 1264 1220 1314 2614 XP Spent 45945 | 3650 . . 6350 . 7500 500 3500 7995 . . . 2900 3000 4350 1730 . 520 . 3950 . . Upgrades 77 | 6 . . 5 . 8 1 5 20 . . . 1 5 16 4 . 2 . 4 . . Power Slot 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . Utility Slot 10 | 3 . . 3 . 1 . 1 . . . . 1 . . . . . . 1 . . Weapon Slot 4 | 1 . . . . 1 . . 2 . . . . . . . . . . . . . Core Integrity 10 | . . . . . . . . . . . . . . 10 . . . . . . . Heat Dissipation 12 | . . . . . 1 . . 3 . . . . 3 2 1 . 2 . . . . Energy Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . 1 . . Inventory Capacity 8 | 1 . . 2 . 2 . . 1 . . . . 1 1 . . . . . . . Sight Range 1 | . . . . . . . . 1 . . . . . . . . . . . . . Sensor Range 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . Terrain Scan Density 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ranged Accuracy 3 | . . . . . . . . 3 . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . Hack Defense % 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . KI Resistance % 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . TH Resistance % 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . EX Resistance % 4 | . . . . . . . 4 . . . . . . . . . . . . . . KI Damage % 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . TH Damage % 1 | . . . . . . . . 1 . . . . . . . . . . . . . Protomatter Created 7327 | . 64 103 326 53 506 490 78 917 101 51 . 456 224 830 482 181 582 419 466 635 363 Integrity Restored 11527 | . 151 118 313 50 296 1058 202 1841 303 114 . 641 225 2202 858 135 455 379 500 1329 357 Core 8864 | . 113 82 203 42 232 565 150 1381 303 86 . 368 217 2202 359 76 359 250 394 1125 357 Parts 2663 | . 38 36 110 8 64 493 52 460 . 28 . 273 8 . 499 59 96 129 106 204 . Protomatter Decayed 5797 | . 10 154 324 36 298 152 84 512 . 10 . 196 194 149 256 192 1751 285 291 270 633 Game ------ Seed TerrainAblativeGun Manual? 0 Play Time 05:20:12 Cumulative 155.5 hours Start 2023.11.25 @ 19:11:14 End 2023.11.26 @ 09:51:03 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 28 Adventurer 28 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d6bd574e-bcbc-4521-b263-1d24cf83aec9