Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 16:28:38 Player: 50l Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (40) 40 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4020 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 556/1000 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Signal Interpreter Reaction Control System Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor System Shield Maul Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Maul > --- INVENTORY -------- Micro Nuclear Core Advanced Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scan Processor Reaction Control System Improved Light Armor Plating System Shield [Rating: 52] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 6 | . . 1 2 1 1 1 Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 35 | 4 . 11 4 5 6 5 Power 4 | . . 1 . 1 1 1 Engine . | . . . . . . . Core 4 | . . 1 . 1 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 . 5 2 2 3 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 12 | . . 5 2 2 3 . Utility 14 | . . 5 1 2 2 4 Device 6 | . . 1 . 1 1 3 Storage 2 | . . 1 1 . . . Processor 4 | . . 3 . 1 . . Hackware 2 | . . . . . 1 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | 2 . . 1 . . . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 13 | . . . 2 1 2 8 Power 1 | . . . . . . 1 Propulsion 12 | . . . 2 1 2 7 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 7 | . . . 2 1 2 7 To Critical Strikes . | . . . . . . . Average Backups 5 | . . 3 7 9 9 6 Power . | . . . . . 1 . Propulsion 1 | . . . 2 2 1 . Utility 4 | . . 1 4 5 7 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 65 | . 57 63 82 84 86 42 Core 4 | . . 2 9 7 6 1 Leg 5 | . 28 14 . . . . Flight 22 | . . 9 44 42 40 10 Device 3 | . . 1 . 3 6 8 Storage 4 | . . 1 9 7 6 2 Processor 11 | . . 13 18 15 13 9 Hackware 2 | . . . . . 4 6 Energy Gun 3 | . 14 9 . . . . Ballistic Gun 3 | . 14 9 . . . . Impact Weapon 2 | . . . 1 7 6 . Peak Build Rating 52 | 4 4 19 27 36 52 52 Average Rating 22 | 2 4 9 24 31 44 26 On Entrance 19 | . 4 4 19 24 36 52 Avg Prop Armor Cover (%) 12 | 25 24 24 . 4 5 7 Naked Turns . | . . . . . . . Heaviest Build 21 | 2 2 12 20 21 21 21 Greatest Support 29 | 20 3 14 24 28 29 27 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 8 10 10 10 10 Average Capacity 7 | 5 5 5 8 10 10 7 Most Carried 10 | . 1 7 10 10 10 9 Average Carried 5 | . . 3 7 9 9 6 Final Capacity 10 | 5 5 8 10 10 10 5 Final Carried 10 | . 1 7 10 10 8 5 Class Distribution -------------------- 55% | Sprinter 38% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 434 | 211 . 18 . 185 20 . Remotely . | . . . . . . . Salvage Created 51 | . . 51 . . . . Parts 8 | . . 8 . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 4 | . . 4 . . . . Guns 4 | . . 4 . . . . Classes Destroyed 1 | . . 1 . . . . Swarmer 4 | . . 4 . . . . Best Kill Streak 4 | . . 4 . . . . Combat Bots Only 4 | . . 4 . . . . Max Kills in Single Turn 1 | . . 1 . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 218 | . 28 22 26 2 9 131 Missed 113 | . 14 4 13 . 5 77 Hits 105 | . 14 18 13 2 4 54 Projectile 105 | . 14 18 13 2 4 54 Critical Strikes 1 | . . . 1 . . . Damage Taken 1504 | . 202 154 188 33 31 896 Core 577 | . 38 30 65 . . 444 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 84 92 88 100 100 . Volleys Fired 8 | . . 8 . . . . Largest 2 | . . 2 . . . . Hottest 60 | . . 60 . . . . Shots Fired 16 | . . 16 . . . . Gun 16 | . . 16 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 8 | . . 8 . . . . Thermal 8 | . . 8 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 3 | . . 3 . . . . Robot Miss Streak 3 | . . 3 . . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 9 | . . 9 . . . . Core Hits 9 | . 3 6 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 7 | . . . 5 1 . 1 Impact 7 | . . . 5 1 . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 133 | . 43 90 . . . . Guns 90 | . . 90 . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 43 | . 43 . . . . . Kinetic 37 | . . 37 . . . . Thermal 53 | . . 53 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . 19 . . . . . Shots . | . . . . . . . Rammed 9 | . 9 . . . . . Targets Rammed 9 | . 9 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 206 | . . 8 156 206 33 1 Average Temperature 82 | . . 4 78 114 16 1 Received Heat Transfer 321 | . 102 . 117 . 12 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 125 | . . 125 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 79 | 100 100 100 100 100 100 30 Level 1 3 | . . . . . . 11 Level 2 16 | . . . . . . 58 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 544 | . 38 90 100 70 54 544 Initial 40 | . . 11 20 40 29 21 Average 130 | . 14 53 35 53 31 355 Influence Increases 1140 | . 73 107 150 110 64 636 Destroy 0b10 Robot/C 80 | . . 80 . . . . Destroy Leader 10 | . . 10 . . . . Successful Hack 84 | . 13 17 12 34 4 4 Destroy Structure 6 | . . . 3 1 . 2 Partial Spotted 60 | . . . . 45 15 . Lose Combat Pursuer 900 | . 60 . 135 30 45 630 Influence Decreases 646 | . 45 87 108 140 80 186 Entered New Map 149 | . . 17 28 50 31 23 Time Decay 425 | . 45 70 60 80 40 130 Lost Part 72 | . . . 20 10 9 33 Squads Dispatched 8 | . . . 1 2 1 4 Investigation 4 | . . . 1 1 1 1 Extermination 2 | . . . . 1 . 1 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . . 1 2 . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 8 6 17 4 8 55 Peak Tracking Total 17 | . 4 4 12 3 6 17 Tactical Retreats 16 | . 2 . 4 2 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 19 | . 4 2 5 4 2 2 Terminals 19 | . 4 2 5 4 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 12 6 10 11 6 6 Successful 23 | . 5 6 5 5 1 1 Failed 28 | . 7 . 5 6 5 5 Catastrophic 6 | . 1 . 1 3 1 . Database Lockouts . | . . . . . . . Manual 47 | . 10 4 10 11 6 6 Terminals 51 | . 12 6 10 11 6 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 4 1 . . . Prototype ID Bank 1 | . . 1 . . . . Level Access Points 3 | . 1 1 1 . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 3 2 4 5 1 1 Terminals 16 | . 3 2 4 5 1 1 Assimilate 1 | . . . . 1 . . Botnet 15 | . 3 2 4 4 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 3 1 4 4 2 2 Full Trace Events 5 | . 1 . 1 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 561 | . . 133 123 176 95 34 Optics 336 | . . 133 123 80 . . Terrain 242 | . . 17 . 96 95 34 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 977 | 28 126 143 123 176 95 286 Spaces Moved 2636 | 36 231 200 392 628 343 806 Core 376 | 30 231 114 . . . 1 Treads . | . . . . . . . Legs 6 | 6 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2254 | . . 86 392 628 343 805 Fastest Speed 22 | 50 50 29 23 22 22 25 Average Speed 31 | 61 50 41 23 24 25 33 Slowest Speed 120 | 120 50 50 107 26 26 50 Overloaded Moves 81 | . . . . . . 81 Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . . 5 3 4 6 Potential Cave-ins 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 51 29 44 27 16 37 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 5 1 . 1 Terrain Destroyed 7 | . . . 5 1 . 1 Melee 7 | . . . 5 1 . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2736 | 39 240 243 409 642 347 816 Wait 22 | . . 12 2 4 . 4 Move 2595 | 35 230 199 381 622 334 794 Hop 17 | . . . 5 2 4 6 Pick Up 24 | . 1 8 9 5 1 . Fast Attach 12 | 4 . 3 . 1 1 3 Attach 19 | . . 5 4 5 3 2 Detach 2 | . . 1 . . . 1 Swap 7 | . . 3 1 . 2 1 Drop 14 | . . 4 2 2 2 4 Fire 8 | . . 8 . . . . Melee 7 | . . . 5 1 . 1 Ram 9 | . 9 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 29 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 16) 90 | -10/Materials | Identified exit to Materials 155 | -10/Materials | Entered another Materials area 155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 158 | -9/Materials | Identified exit to Materials 298 | -9/Materials | Entered another Materials area 298 | -8/Materials | Evolved 2 slots: Propulsion x2 303 | -8/Materials | Discovered new exit (range 13) 313 | -8/Materials | Identified exit to Storage 392 | -8/Materials | Identified exit to Factory 421 | -8/Materials | Entered Factory 421 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 535 | -7/Factory | Build established: Sprinter 595 | -7/Factory | Discovered new exit (range 13) 597 | -7/Factory | Identified exit to Factory 597 | -7/Factory | Entered another Factory area 597 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 637 | -6/Factory | Discovered new exit (range 11) 639 | -6/Factory | Identified exit to Lower Caves 688 | -6/Factory | Discovered new exit (range 15) 692 | -6/Factory | Identified exit to Factory 692 | -6/Factory | Entered another Factory area 692 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 766 | -5/Factory | Lost 7 parts (1p6n) 806 | -5/Factory | Discovered new exit (range 4) 807 | -5/Factory | Identified exit to Upper Caves 978 | -5/Factory | Self-destructed Last Messages --------------- reinforcements to Terminal F003. 00817_ O-24 Administrator locks terminal. 00841_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00841_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 00863_ K-01 Serf cleans the Subcomponent Replicator. 00905_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6C. 00922_ Discarded Adv. Terrain Scan Processor. 00925_ Acquired Adv. System Shield. 00957_ Subcomponent Replicator disabled. 00967_ DSF Access disabled. 00977_ Cld. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????######??????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?????????? | | ??????????????????????# ????????? | | ??????????????????????# """" ???????? | | !?????????????????????# """" ???????? | | !!????????????????????# """"????????? | | ! ???????????######### ""??????????? | | #?????????# ###+####????????? | | ########## #????????? | | A #????????? | | ! " g #????????? | | """ #????????? | | ""T"" #### #????????? | | "" "" #??# ###@##+#????????? | | #??######### ??????????? | | ! #??????????# ????????? | | #??????????# ""??????? | | #??????????# """"????? | | !| """" #??????????#=* ????? | | !| """" #####??????#** ????? | | [| """" ## ####################???? | | """" #????????????? | | """" #????????????? | | """" #????????????? | | #????????????? | | ###?####?????? | | # ]??????? | | # """ ??????? | | # "R ???????? | | ################## # """ ???????? | | ?????????????????# #? ""????????? | | ?????????????????# #? ????????? | | ?????????????????# ###+########?? | | ?????????????????# #?? | | ?????????????????# #?? | | ?????????????????# "" """ #?? | | ?????????????????# """" """"" #?? | | ?????????????????# ] """"" """"" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Evasion (%) 71 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserNodeTether Manual? 0 Play Time 00:34:06 Cumulative 363.9 hours Start 2026.07.27 @ 15:56:47 End 2026.07.27 @ 16:28:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 136 Adventurer 74 Explorer 0 Win Type - Total 18 Types 15/0/0/3/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0182584-8486-46f6-9cb9-da4b39161929