Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 17:06:38 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (292) 1460 Value Destroyed (15462) 15462 Prototype IDs (94) 1880 Alien Tech Used (8) 1600 Bonus (6792) 6792 TOTAL SCORE: 35994 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3644 Follower Combat Kills 2228 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1280 Cogmind --------- Core Integrity 0/1450 Matter 35/300 Energy 163/170 System Corruption 19% Temperature Cool (9) Movement Treading (135) Location -2/Testing Parts ------- > --- POWER (3) -------- Light Neutrino Core > --- PROPULSION (4) --- Experimental Biometal Medium Treads Biometal Leg Centrium Leg Compact Wheel > --- UTILITY (13) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Thermal Shield > --- WEAPON (3) ------- Heavy Quantum Rifle Core Cannon > --- INVENTORY (5) ---- Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Z-bomb Delivery System Peak State ------------ > --- POWER ------------ F-cell Engine Zionite Heavy DM Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Coolant Injector Large Storage Unit Compact Battery Energy Well Spectral Analyzer Long-range Sensor Array Precision Matter Filter Advanced Phase Shifter ME-RLN's Chromatic Screen Advanced Force Field Improved Corruption Screen > --- WEAPON ----------- Null Cannon Sigix Broadsword > --- INVENTORY -------- Heavy Antimatter Reactor Particle Reactor Light Quantum Reactor Wheel Wheel Terrabomb Tachyon Dispersion Ray Heavy Quantum Rifle Enhanced Nova Cannon Core Cannon Mini Smartbomb Launcher Sigix Terminator ME-RLN's Wand [Rating: 201] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Meta Core Reactor Zionite Heavy DM Reactor Propulsion Enhanced Armored Leg Treads Biometal Medium Treads Leg Enhanced Armored Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Zionite Weapon Casing Artifact Phase Armor Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Smartbomb Launcher Special Weapon ME-RLN's Wand Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Slots Evolved 16 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Utility 11 | . . . . 3 1 . . . . 1 . . . . 2 . . . . 2 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | . 6 . 19 17 36 3 . 3 1 13 4 . . 3 6 6 . 3 5 8 18 19 17 34 Power 33 | . 2 . 4 . 8 . . . 1 4 . . . . . . . 2 . . 1 1 4 6 Engine 19 | . 1 . 3 . 8 . . . . 3 . . . . . . . 1 . . . 1 1 1 Core 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Reactor 10 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 3 4 Propulsion 36 | . . . 4 3 5 . . . . 3 . . . . . 3 . . 3 1 4 . 3 7 Treads 12 | . . . 2 . . . . . . 1 . . . . . 2 . . . . 2 . 1 4 Leg 20 | . . . 2 3 4 . . . . 2 . . . . . 1 . . 3 1 2 . . 2 Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 85 | . 1 . 1 8 11 3 . 3 . 5 4 . . 2 6 2 . 1 . 7 4 10 8 9 Device 44 | . . . 1 5 3 2 . 2 . 1 1 . . 2 4 . . . . 3 3 4 5 8 Storage 8 | . . . . 1 1 . . 1 . . . . . . . . . 1 . . . 3 1 . Processor 12 | . . . . . 4 . . . . . . . . . 2 1 . . . 1 . 1 2 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 19 | . 1 . . 2 2 1 . . . 4 3 . . . . 1 . . . 3 1 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 67 | . 3 . 10 6 12 . . . . 1 . . . 1 . 1 . . 2 . 9 8 2 12 Energy Gun 27 | . 1 . 1 1 9 . . . . . . . . . . 1 . . 2 . 7 . . 5 Energy Cannon 14 | . . . 1 4 1 . . . . . . . . . . . . . . . . 5 2 1 Ballistic Gun 9 | . 2 . 4 1 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 9 | . . . 1 . 1 . . . . 1 . . . 1 . . . . . . 1 2 . 2 Special Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . . 1 13 . . 1 . 5 . 1 . . . 3 . 3 1 2 4 9 3 10 Corrupted Parts 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 System Corruption 19 | . . . . 1 . . . . . . . . . . . . . . . . 6 . . 12 Parts Lost 60 | . 1 . 6 3 5 1 . . 1 . 2 . . 2 1 . . . . 1 . 2 5 30 Power 10 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 8 Propulsion 7 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 4 Utility 33 | . . . 1 1 2 1 . . 1 . 2 . . 2 1 . . . . 1 . 2 4 15 Weapon 10 | . . . 4 2 1 . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 11 | . 1 . 3 3 3 1 . . 1 . 2 . . 1 1 . . . . 1 . 1 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 11 | . 7 7 7 8 9 10 10 10 11 13 13 14 15 14 12 14 15 14 14 14 14 13 11 9 Power 3 | . . 1 . 1 2 4 4 4 4 3 4 4 4 4 4 4 4 3 4 4 5 4 2 2 Propulsion . | . 4 3 1 . . . . . . . . . . . . 1 3 3 1 . . . . . Utility 3 | . 1 3 2 1 4 4 4 4 5 6 5 6 7 6 4 4 4 3 3 3 1 1 . . Weapon 4 | . . . 2 6 3 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 6 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 8 . 4 . 2 . . 1 . 6 . . . . . . . 2 1 . 2 3 . 2 Power 4 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Propulsion 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . Utility 13 | . 1 . 2 . 2 . . 1 . 4 . . . . . . . 2 1 . . . . . Weapon 8 | . 2 . . . . . . . . 1 . . . . . . . . . . 1 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 76 56 91 97 100 100 99 99 99 100 83 99 98 93 88 88 90 93 93 89 89 72 Engine 7 | . 9 . 4 . 6 7 7 7 9 12 13 13 13 13 11 11 11 11 11 10 9 4 6 2 Core 2 | . 3 14 6 5 6 7 7 7 5 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 5 7 Treads 3 | . . . 4 . . . . . . . . . . . . 6 11 11 6 . 3 9 12 7 Leg 10 | . 28 28 14 13 14 14 14 14 14 19 20 20 20 20 16 6 . . 7 14 8 . . . Device 22 | . . . 7 14 18 18 21 26 26 17 13 13 13 14 23 26 23 23 23 21 27 35 33 23 Storage 6 | . 14 14 11 5 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 8 9 Processor 7 | . . . . . 9 14 14 8 7 6 6 6 6 6 10 11 11 11 11 9 9 5 2 7 Protection 7 | . 9 14 4 1 6 7 7 6 7 15 19 20 20 17 9 5 5 5 5 14 14 6 . . Energy Gun 12 | . 5 14 6 . 14 21 21 21 21 20 20 19 3 19 16 17 17 17 16 15 14 1 . 2 Energy Cannon 2 | . . . . 12 . . . . . . . . . . . . . . . . . 12 12 2 Ballistic Gun 1 | . 22 14 11 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 201 | . 10 9 46 78 89 89 89 98 89 98 98 94 94 95 105 111 110 114 118 133 154 192 200 201 Average Rating 107 | . 7 9 23 62 76 88 89 86 83 93 95 93 75 93 100 108 110 110 114 130 148 172 187 150 On Entrance 88 | 6 6 9 9 42 64 88 89 89 86 78 98 93 94 94 93 105 110 110 112 118 132 152 172 171 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 11 15 15 24 43 56 65 65 80 81 87 74 68 68 76 79 74 74 74 75 93 117 151 187 153 Greatest Support 160 | 20 20 20 50 86 50 40 40 40 40 60 60 60 60 60 60 98 98 98 98 90 105 105 140 160 Greatest Overweight (x) 13 | . . . 1 . 2 1 1 1 2 2 1 1 1 1 1 1 . . . 2 1 1 13 8 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 . 1 1 . . . . . 1 1 1 2 Largest Inventory Capacity 25 | . 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 Average Capacity 13 | . 8 8 8 8 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 8 7 8 10 10 10 10 12 13 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 7 7 7 8 9 10 10 11 12 14 13 14 15 14 12 14 15 14 14 14 14 14 14 11 Final Capacity 15 | 8 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 7 7 7 10 10 10 10 12 13 15 14 15 15 14 14 15 15 15 15 15 15 15 15 3 Class Distribution -------------------- 27% | Tank 25% | Messiah-Tank 13% | Mutant 9% | Skirmisher 7% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Messiah-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Zhirov Messiah-Tank | -4/Proximity Caves Tank | -4/Factory Tank | -3/Research Messiah-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Matter Collected 5939 | 200 323 . 489 209 739 108 . 40 20 191 87 25 . 175 290 98 . 80 152 78 303 383 874 1075 Remotely 85 | . . . . 40 45 . . . . . . . . . . . . . . . . . . . Salvage Created 13477 | . 322 . 492 596 1546 439 180 . 879 574 198 488 . 335 401 229 . 469 316 314 335 907 1564 2893 Parts 588 | . 24 . 34 35 83 16 10 . 38 33 14 13 . 25 18 12 . 11 20 20 11 19 56 96 Haulers Intercepted 10 | . . . . 1 4 . . . . . . . . . . . . . . 1 1 1 . 2 Recyclers Shooed 8 | . 3 . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 150 | . . . 7 . . 15 . . 37 . 13 5 . 14 . 14 3 10 32 . . . . . Prevented 29 | . . . . . . . . 4 7 . . . . . . 14 4 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Combat Hostiles Destroyed 210 | . 6 . 13 10 31 5 . . 10 3 2 3 . 5 6 4 . . 11 1 2 17 33 48 Melee 11 | . . . 1 3 2 . . . . . . . . . . . . . . . . . . 5 Guns 78 | . 6 . 10 . 15 5 . . 10 3 2 3 . 2 2 4 . . 3 1 2 2 . 8 Cannons 42 | . . . . 4 . . . . . . . . . . . . . . . . . 11 18 9 AOE 65 | . . . 1 3 13 . . . . . . . . 3 3 . . . 8 . . . 12 22 Classes Destroyed 27 | . 5 . 2 2 9 . 1 . 1 . 1 . . . . 1 . . . 1 . 1 1 2 Worker 18 | . . . . . 9 . . . . 3 . . . . 1 . . . . 1 . . 2 2 Builder 23 | . 1 . . . 7 . . . . 1 . . . . . . . . . . . . 5 9 Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hauler 10 | . . . . 1 4 . . . . . . . . . . . . . . 1 1 1 . 2 Recycler 6 | . 1 . . . 1 . . . . 2 . . . . . . . . . 1 . . . 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 6 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . 2 Operator 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Watcher 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 28 | . 3 . 1 . 4 4 . . 1 . . . . 3 . 2 . . 8 . . . 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 80 | . 3 . . 6 12 . . . 8 . . . . . 2 1 . . . . 2 6 14 26 Brawler 6 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 2 Duelist 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 2 Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Sentry 14 | . . . . 4 3 1 . . . . . 1 . . 1 . . . 1 . . . 2 1 Specialist 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Hunter 25 | . . . . . 3 . . . . 1 1 . . 2 2 . . . . . . . 6 10 Programmer 19 | . . . . . 5 . . . . 2 . 1 . . . . . . 2 1 . . 3 5 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Packrat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . . 3 . 1 . . . . 3 . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Best Kill Streak 25 | . 5 . 3 5 25 4 . . 4 2 1 1 . 3 3 1 . . 4 2 2 3 20 19 Combat Bots Only 15 | . 3 . 3 5 13 4 . . 4 1 1 1 . 3 3 1 . . 4 1 2 3 15 8 Max Kills in Single Turn 19 | . 2 . 1 2 6 2 1 . 2 1 1 1 . 1 1 1 . . 3 1 2 1 3 19 Gunslinging 1 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Exploded 8 | . . . 1 2 4 . . . . . . . . 1 1 . . . 3 . . . 3 8 Melee 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Hostile Shots Fired 1648 | . 72 . 62 76 191 47 . . 31 16 32 48 . 43 43 17 . . 14 20 30 134 221 551 Missed 523 | . 25 . 26 18 67 17 . . 8 3 14 21 . 16 14 5 . . 7 6 8 43 73 152 Hits 1125 | . 47 . 36 58 124 30 . . 23 13 18 27 . 27 29 12 . . 7 14 22 91 148 399 Melee 6 | . . . . . . . . . . . . . . . 2 . . . . . . . 4 . Projectile 1119 | . 47 . 36 58 124 30 . . 23 13 18 27 . 27 27 12 . . 7 14 22 91 144 399 Critical Strikes 46 | . 1 . 1 2 3 . . . 2 . 2 . . 1 . 1 . . . . . 3 9 21 Actively Blocked 3 | . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 17574 | . 499 . 878 967 1702 246 . 10 323 163 468 243 . 396 298 118 . . 73 180 219 1693 1637 7461 Core 2421 | . 108 . 86 124 422 38 . . 50 16 27 39 . 27 33 22 . . . 32 6 204 132 1055 Absorbed by Shields 3905 | . . . . . . . . 4 92 . . . . 25 190 125 . . 79 191 222 712 1312 953 Reduced by Siege Mode 57 | . . . . . . . . . . . . . . . . . . . . . . . . 57 Redirected to Core 134 | . . . . . . . . . . . . . . . . . . . . . . 83 51 . Redirected to Shielding 738 | . 38 . 15 . 100 . . . . 16 150 44 . 132 22 . . . . 18 25 178 . . Ignored by Resistances 2610 | . . . . . . 82 . 6 14 9 10 20 . . 61 . . . . . . 580 807 1021 Regen/Repaired (Parts) 630 | . . . . 8 . . . . . . . . . . 182 . . . . . . . . 440 Core Remaining (%) 72 | 100 . . 22 77 . . . . 27 . . . . 87 . . . . 94 97 . 79 . . Volleys Fired 622 | . 32 . 53 12 53 14 5 1 25 30 14 14 . 12 15 15 . 10 11 12 12 55 60 167 Largest 4 | . 2 . 2 3 4 3 3 1 3 3 3 3 . 3 3 3 . 3 3 3 3 3 3 3 Hottest 346 | . 60 . 100 207 265 243 243 81 243 243 243 243 . 243 243 243 . 222 243 243 264 339 346 346 Shots Fired 1303 | . 64 . 87 27 128 42 15 1 74 74 43 42 . 30 39 41 . 30 25 36 37 141 119 208 Gun 907 | . 64 . 77 4 109 42 15 1 74 74 43 41 . 26 36 40 . 30 21 36 37 12 . 125 Cannon 323 | . . . 2 23 5 . . . . . . . . . . . . . . . . 128 97 68 Launcher 65 | . . . 6 . 14 . . . . . . 1 . 4 3 1 . . 4 . . 1 22 9 Special 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . 6 Kinetic 208 | . 56 . 60 . 15 . . . . . . . . . . . . . . . . . . 77 Thermal 923 | . . . 24 . 108 42 15 1 74 74 43 41 . 26 36 29 . 20 15 36 37 140 97 65 Explosive 43 | . . . . . . . . . . . . 1 . 4 3 1 . . 4 . . . 22 8 Electromagnetic 96 | . 8 . 3 27 5 . . . . . . . . . . . . . . . . 1 . 52 Phasic 27 | . . . . . . . . . . . . . . . . 11 . 10 6 . . . . . Robot Hit Streak 23 | . 5 . 23 12 20 11 12 . 5 7 19 6 . 9 8 9 . 14 15 5 5 19 21 14 Robot Miss Streak 10 | . 3 . 3 1 10 4 2 . 6 4 2 3 . 5 2 4 . 1 3 3 3 2 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 16 | . 1 . 2 . 3 1 . . 4 . . . . 1 1 1 . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . 1 . . . . 1 1 1 . . . . 1 1 . . Shots Hit Robots 813 | . 36 . 62 27 99 26 12 . 34 38 34 20 . 16 24 14 . 21 12 19 20 75 73 151 Core Hits 575 | . 16 . 23 14 156 12 6 . 22 15 8 10 . 13 14 9 . 7 14 8 7 36 82 103 Critical Kills 46 | . . . 4 . 2 1 . . 5 3 1 . . 2 . 1 . 2 1 2 3 3 3 13 Critical Parts Destroyed 59 | . . . . . 5 1 2 . 5 3 5 3 . 1 2 3 . 3 1 2 3 1 . 19 Critical Strikes 120 | . . . 7 1 8 2 2 . 10 7 8 4 . 3 2 5 . 6 3 5 6 4 3 34 Meltdown 11 | . . . 1 . . . . . . . . . . . . . . . . . . 2 3 5 Destroy 101 | . . . 3 . 7 2 2 . 10 7 8 4 . 3 2 4 . 6 3 5 6 2 . 27 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 85 | . . . 16 17 26 . . . . . . . . . . . . . . . . . . 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Piercing 59 | . . . 16 17 26 . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57854 | . 598 . 1422 1164 5538 604 325 . 1110 1105 919 547 . 684 1119 472 . 671 892 563 781 4153 7155 28032 Guns 13417 | . 569 . 945 56 1907 604 325 . 1110 1076 919 547 . 343 611 391 . 671 317 548 773 152 . 1553 Cannons 11529 | . . . 55 367 62 . . . . . . . . . . . . . . . . 3974 3154 3917 Explosions 30320 | . 29 . 167 411 3179 . . . . . . . . 341 502 65 . . 575 . . 22 3963 21066 Melee 2427 | . . . 235 326 386 . . . . . . . . . . . . . . . . . . 1480 Ramming 141 | . . . . 4 4 . . . . 29 . . . . 6 16 . . . 15 8 5 38 16 Kinetic 5406 | . 484 . 890 . 2949 . . . . . . . . . . . . . . . . . . 1083 Thermal 38739 | . 29 . 277 129 2137 604 325 . 1110 1076 919 547 . 343 915 292 . 506 218 548 773 4126 3154 20711 Explosive 9351 | . . . . 282 . . . . . . . . . 341 198 65 . . 575 . . . 3963 3927 Electromagnetic 1427 | . 85 . 20 423 62 . . . . . . . . . . . . . . . . 22 . 815 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1480 | . . . . . . . . . . . . . . . . . . . . . . . . 1480 Piercing 947 | . . . 235 326 386 . . . . . . . . . . . . . . . . . . . Phasic 363 | . . . . . . . . . . . . . . . . 99 . 165 99 . . . . . Highest Corruption 19 | . . . . 1 . . . . . 1 1 2 2 2 . . . . . . 6 6 2 19 Average Corruption 3 | . . . . 1 . . . . . 1 1 2 2 2 . . . . . . 6 6 2 2 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Effects 133 | . . . . 3 . . . . . 3 4 9 1 11 . . . . . . 12 60 2 28 Message Errors 22 | . . . . . . . . . . . 1 1 . 2 . . . . . . 2 13 1 2 Matter Fused 26 | . . . . 1 . . . . . 1 1 4 1 4 . . . . . . 3 7 . 4 Heat Flow Errors 16 | . . . . . . . . . . 1 . 1 . 1 . . . . . . 2 8 . 3 Energy Discharges 11 | . . . . . . . . . . . . . . . . . . . . . 2 6 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Data Loss (minor) 22 | . . . . 1 . . . . . . . . . . . . . . . . . 13 . 8 Data Loss (major) 14 | . . . . . . . . . . . 1 . . 4 . . . . . . 1 6 . 2 Misfires 7 | . . . . . . . . . . . 1 2 . . . . . . . . 1 3 . . Alerts 6 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 2 . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4169 | . . . 16 94 171 . . . . . . . . . 71 9 . . 17 . . 186 246 3359 Projectiles 1035 | . . . . 46 . . . . . . . . . . . . . . . . . 186 155 648 Explosions 2941 | . . . . 47 171 . . . . . . . . . 71 . . . 17 . . . 91 2544 Melee 193 | . . . 16 1 . . . . . . . . . . . 9 . . . . . . . 167 Knockbacks 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1173 | . 32 . 18 55 73 . . . . . . . . . . 11 . . . . . 17 39 928 Shots 15 | . 1 . 1 3 1 . . . . . . . . . . 1 . . . . . 2 2 4 Rammed 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 4 Targets Rammed 22 | . . . . 1 1 . . . . 5 . . . . 1 1 . . . 3 2 1 3 4 Kicked 12 | . . . . 1 1 . . . . 5 . . . . 1 1 . . . 3 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 580 | . 63 . 235 102 84 90 36 . 217 320 168 222 . 351 580 30 . 27 30 146 193 199 198 364 Average Temperature 76 | . 33 . 33 39 19 40 24 . 68 34 60 59 . 110 188 12 . 12 9 41 36 100 82 150 Received Heat Transfer 2975 | . 150 . 437 423 381 48 . . 168 18 60 60 . . 106 4 . . 12 16 8 85 262 737 Effects 9 | . . . . . . . . . . 2 . . . . 6 . . . . . . . . 1 Interference 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Melted 15 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . 4 3 5 Combat Hostiles 14 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . 4 3 4 Parts Melted 39 | . . . . . 2 2 5 . 2 . 1 3 . 3 3 . . . 1 . 1 5 7 4 Heat Transferred 20761 | . 50 . 484 100 2189 925 444 . 1517 1517 1332 814 . 518 1001 444 . 647 296 777 851 2775 2368 1712 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Maximum Alert Level 5 | . . . . 1 3 . . . . 2 . . . . 1 . . . . 3 2 1 3 5 Low Security (%) 17 | . 100 100 . 88 45 . . . . . . . . . 32 . . . . . . . 31 . Level 1 40 | . . . . 11 6 . . . . 74 . . . . 67 . . . . 49 2 100 30 . Level 2 25 | . . . . . 10 . . . . 25 . . . . . . . . . 40 97 . 17 38 Level 3 10 | . . . . . 36 . . . . . . . . . . . . . . 9 . . 19 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . 27 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2307 | . 123 28 . 254 1034 . . . . 684 . . . . 344 . . . . 765 665 366 958 2307 Initial 683 | . . 28 . . 111 . . . . 683 . . . . . . . . . 271 396 324 205 533 Average 470 | . 48 11 . 71 461 . . . . 382 . . . . 187 . . . . 416 561 286 398 1095 Influence Increases 11367 | . 183 . 20 417 1421 115 . 31 425 843 60 60 . 120 408 286 . 18 409 972 855 840 1222 2662 Destroy 0b10 Robot/C 5040 | . 120 . 20 200 700 100 . 20 300 100 40 40 . 100 120 200 . . 280 260 260 380 700 1100 Destroy 0b10 Robot/NC 475 | . 15 . . 5 130 5 . . 10 35 . 10 . . 10 5 . 15 10 30 40 5 55 95 Destroy Leader 964 | . 32 . . 62 128 10 . . 30 52 20 10 . 20 30 10 . . 40 74 66 92 112 176 Allied During Kill 1082 | . . . . . 61 . . 11 70 38 . . . . . 56 . 3 64 361 364 28 22 4 Successful Hack 30 | . . . . 7 23 . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . 15 . . 30 120 . . . . . . . . . 30 . . . . 75 . 240 30 330 Anti-Garrison Action 300 | . . . . . 150 . . . . . . . . . 150 . . . . . . . . . Destroy Structure 1556 | . 1 . . 38 94 . . . . 18 . . . . 68 . . . . 22 110 80 303 822 Advance Influence 750 | . . . . . . . . . . 600 . . . . . . . . . 150 . . . . Lose Combat Pursuer 300 | . . . . 75 15 . . . 15 . . . . . . 15 . . 15 . 15 15 . 135 Influence Decreases 9070 | . 110 73 20 171 680 646 341 136 302 766 270 60 . 120 168 372 154 18 216 408 1035 1051 639 1314 Entered New Map 2268 | . . 45 . . 135 366 87 115 10 50 78 . . . . 89 30 . . 72 361 253 161 416 Time Decay 5439 | . 100 28 20 141 428 270 254 21 222 506 172 60 . 120 158 277 124 18 196 246 474 638 428 538 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . Lost Part 520 | . 10 . . 30 50 10 . . 10 . 20 . . . 10 . . . . 10 . 20 50 300 Lost Ally 676 | . . . . . 50 . . . 60 60 . . . . . 6 . . 20 80 200 140 . 60 Purge Threat 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . 3 7 . . . . 3 . . . . 4 . . . . 2 5 1 9 17 Investigation 4 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 Extermination 14 | . . . . . 1 . . . . 3 . . . . 1 . . . . 1 3 . 2 3 Reinforcement 18 | . 1 . . 1 3 . . . . . . . . . . . . . . 1 1 1 3 7 Assault 12 | . . . . . 2 . . . . . . . . . 2 . . . . . . . 3 5 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 Haulers Reinforced 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Distress Signals 13 | . . . . 2 1 . . . 3 . . . . . 1 . . . . . 1 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 12 . 13 15 51 5 . 1 18 9 2 3 . 6 6 9 . . 14 15 16 21 50 78 Peak Tracking Total 10 | . 5 . 3 7 10 4 . 1 6 2 1 1 . 4 3 4 . . 5 5 4 3 8 10 Tactical Retreats 16 | . . . . 2 1 . . . 1 . . . . . . 1 . . 1 . 1 1 . 8 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Traps Triggered 11 | . . . 2 . . . . . . 1 . . . . 4 . . . . . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Machines Disabled 74 | . 1 . 1 2 9 . . 1 1 . . 2 . . 3 . . 2 . 5 . 17 2 28 Max in Single Turn 12 | . 1 . 1 1 2 . . . 1 . . 1 . . 3 . . 1 . 1 . 1 2 12 Garrison Access 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Machines Accessed 31 | . . . 2 4 5 . . 1 . 2 . . 4 . 2 . . 7 . 1 1 1 . 1 Terminals 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . 2 . . . . . 1 . . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 Total Hacks 105 | . . . 5 13 17 . . 3 . 5 . . 30 . 2 . . 22 . 3 3 1 . 1 Successful 83 | . . . 5 7 9 . . 3 . 3 . . 30 . 1 . . 22 . 1 1 . . 1 Failed 22 | . . . . 6 8 . . . . 2 . . . . 1 . . . . 2 2 1 . . Catastrophic 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . . . . . 11 . . . 1 21 . . . . 3 . . . . 9 15 19 2 14 Terminals 16 | . . . . 4 12 . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Recycling Units 16 | . . . . 7 . . . . . 3 . . . . . . . . . 3 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 Terminal Hacks 68 | . . . 5 2 6 . . 3 . . . . 30 . . . . 22 . . . . . . Record 25 | . . . 4 . . . . . . . . . 11 . . . . 10 . . . . . . Part Schematic 19 | . . . . . . . . 3 . . . . 12 . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 3 . . . . . 3 . . . . . . . . . 1 1 . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 5 | . . . . 2 . . . . . 1 . . . . . . . . . 1 1 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . 3 5 . . . . 2 . . . . 1 . . . . 1 1 1 . . Full Trace Events 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 63 | . . . . . . . . 18 . . . . 12 . . . . 4 . . . 24 . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 109 | . . . . . . . . . . 109 . . . . . . . . . . . . . . Retrieved Matter 109 | . . . . . . . . . . 109 . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 11 | . . . . . 3 . . . . . . . . . 4 . . . . . . . 2 2 Machine Destruction 11 | . . . . . 3 . . . . . . . . . 4 . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Total Allies 51 | . . . . . 4 . . 8 . 6 . . . . 2 3 . . . 11 11 . 3 3 Largest Group 19 | . . . . . 4 . . 8 6 6 . . . . 2 4 4 4 4 11 19 7 3 1 Highest-Rated Group 1685 | . . . . . 116 . . 248 190 363 . . . . 170 172 172 172 172 899 1685 659 243 69 Highest-Rated Ally 165 | . . . . . 30 . . 38 38 70 . . . . 85 85 85 85 85 103 165 165 81 69 Zionite Dispatches 13 | . . . . . . . . . . 2 . . . . 1 . . . . 4 5 . 1 . Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Light 4 | . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 312 | . . . . . 17 . . 7 29 37 . . . . . 29 . . 21 62 86 13 4 7 Total Damage 11274 | . . . . . 439 . . 491 828 887 . . . . . 747 . . 442 2551 3418 367 868 236 Kills 72 | . . . . . 5 . . 2 8 4 . . . . . 7 . . 5 14 18 2 7 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Active Infowar (turns) 18703 | . . . 824 41 1196 599 540 1725 628 1362 499 735 149 716 509 932 386 386 777 482 1216 2279 1054 1668 Optics 13990 | . . . 824 41 349 599 540 1725 628 1362 499 735 149 716 509 932 386 386 777 468 . . 697 1668 Sensors 10474 | . . . . . 1196 308 . . . . . . . . 288 932 386 386 777 482 1216 2279 1054 1170 Terrain 486 | . . . . . 11 . . . . 303 . . . . 171 . . . . . . . . 1 Jamming 210 | . . . . . 210 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . . 2 . . . . 2 1 . 1 2 . 2 . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . 3 . . . . . . . . . . 1 4 . 3 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Turns Passed 20445 | . 324 93 1659 449 1224 599 540 1725 628 1375 499 735 149 716 509 932 386 386 777 523 1216 2279 1054 1668 Spaces Moved 10281 | 1 177 77 1296 283 643 289 276 884 232 621 232 360 115 350 225 493 239 207 520 357 551 886 378 589 Core 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 2963 | . . . 144 . . . . . . . . . . . . 327 239 207 259 . 179 886 316 406 Legs 7074 | 1 177 77 1152 283 643 289 276 884 232 621 232 360 115 350 225 166 . . 261 357 372 . . 1 Wheels 236 | . . . . . . . . . . . . . . . . . . . . . . . 62 174 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 120 90 90 90 190 190 190 190 186 190 190 120 190 190 160 160 160 120 120 190 225 145 115 Average Speed 168 | 120 120 120 109 90 140 190 190 190 209 196 190 190 124 190 190 170 160 160 139 124 201 225 217 167 Slowest Speed 350 | 120 120 120 190 110 260 190 190 190 260 260 190 190 190 190 190 240 160 160 160 260 225 225 275 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . 2 . . . . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 32 27 65 29 17 51 52 91 40 20 48 59 81 61 7 56 49 63 78 18 16 65 14 65 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 7 | . . . 1 . . . . 1 . . . . 1 1 . . . 3 . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . 1 1 . . 1 1 1 . . . . . . . 1 1 . Scrap Searched 35 | . . . 12 . . 2 2 3 1 . 3 2 . 2 . 2 1 . 5 . . . . . Spaces Dug 25 | . . . 4 . 2 . . . . 4 . . . . . . . . . . 2 5 1 7 Terrain Destroyed 855 | . 1 . 88 35 105 3 . . 15 7 . 5 . 16 39 21 . . 30 . 8 41 106 335 Melee 11 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . 5 Projectile 146 | . . . 1 . . 3 . . 15 7 . . . 2 3 8 . . 2 . 8 41 23 33 AOE 697 | . 1 . 83 35 103 . . . . . . 5 . 14 36 13 . . 28 . . . 83 296 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Total 12137 | . 225 77 1422 431 831 307 281 929 319 720 259 379 121 375 269 550 243 243 550 408 635 1061 490 1012 Wait 415 | . . 1 5 90 14 1 1 35 55 3 2 1 1 7 7 5 5 . 4 14 15 46 8 95 Move 10257 | . 176 76 1295 282 642 288 275 883 231 620 231 359 114 349 224 492 238 206 519 356 550 885 377 589 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | . 6 . 11 1 14 . . 3 1 17 3 1 . 1 1 1 . 8 3 5 9 10 4 10 Fast Attach 104 | . 1 . 5 14 9 1 . . 1 3 . 1 3 . 12 3 . 1 . 3 1 16 9 21 Attach 63 | . 2 . 6 1 5 . . 1 1 1 3 . . 2 3 . . . 3 4 3 2 3 23 Detach 38 | . . . 2 4 3 . . 1 1 2 1 . . . 2 2 . . . 1 . 1 1 17 Swap 215 | . 3 . 14 5 42 2 . 3 3 16 3 3 . 4 4 6 . 9 5 5 22 19 20 27 Drop 167 | . 5 . 15 4 22 1 . 2 1 18 2 . 3 . . 4 . 9 5 5 21 26 5 19 Fire 622 | . 32 . 53 12 53 14 5 1 25 30 14 14 . 12 15 15 . 10 11 12 12 55 60 167 Melee 85 | . . . 16 17 26 . . . . . . . . . . . . . . . . . . 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . 1 1 . . . . 5 . . . . 1 1 . . . 3 . . . . Crush 10 | . . . . . . . . . . . . . . . . . . . . . 2 1 3 4 Escape Stasis 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . 1 Rewire 34 | . . . . . . . . . . . . . . . . 21 . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 11) 228 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 355 | -10/Mines | Discovered new exit (range 11) 406 | -10/Mines | Discovered new exit (range 9) 418 | -10/Mines | Entered Subcaves 503 | -10/Subcaves | Discovered new exit (range 5) 511 | -10/Subcaves | Visited Clippyterm 514 | -10/Subcaves | Learned location of Deep Caves (-7) 514 | -10/Subcaves | Learned Factory trap positions 619 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 739 | -10/Subcaves | Disturbed a concealed Subdweller 892 | -10/Subcaves | Core integrity fell below 50% 920 | -10/Subcaves | Lost 3 parts (1p1u1w) 1057 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1133 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1134 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1184 | -10/Subcaves | A Subdweller sparked back to life 1184 | -10/Subcaves | A Subdweller sparked back to life 1184 | -10/Subcaves | A Subdweller sparked back to life 1224 | -10/Subcaves | Found Prototype Leg 1395 | -10/Subcaves | Visited 4L-MR0's lab 1405 | -10/Subcaves | Identified Arachnoskeleton 1418 | -10/Subcaves | Found Meta Core 1419 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1421 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1462 | -10/Subcaves | Learned Materials emergency access door positions 1483 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1484 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1541 | -10/Subcaves | Learned 8 Materials zone layouts 2077 | -10/Subcaves | Entered Materials 2077 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2078 | -8/Materials | Identified exit to Factory 2202 | -8/Materials | Repaired Broken Sub. Optics 2513 | -8/Materials | Lost 3 parts (1u2w) 2526 | -8/Materials | Entered Factory 2526 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2527 | -7/Factory | Loaded intel: 79 trap records 3138 | -7/Factory | Build established: Skirmisher 3288 | -7/Factory | Lost 4 allies 3299 | -7/Factory | Cargo convoy interrupted 3324 | -7/Factory | Core integrity fell below 50% 3352 | -7/Factory | Lost 3 parts (2u1w) 3358 | -7/Factory | Destroyed 13 combat bots 3386 | -7/Factory | Found Prototype Processor 3386 | -7/Factory | Identified Exp. Signal Interpreter 3417 | -7/Factory | Found Exp. Signal Interpreter 3579 | -7/Factory | Identified exit to Lower Caves 3750 | -7/Factory | Entered Lower Caves 3912 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4292 | -7/Lower Caves | Discovered new exit (range 14) 4347 | -7/Lower Caves | Identified exit to Lower Caves 4349 | -7/Lower Caves | Entered another Lower Caves area 4543 | -7/Lower Caves | Build established: Gunner 4882 | -7/Lower Caves | Discovered new exit (range 5) 4887 | -7/Lower Caves | Identified exit to Zion 4889 | -7/Lower Caves | Entered Zion 4939 | -7/Zion | Found Prototype Device 4939 | -7/Zion | Identified Phasing AFG 5078 | -7/Zion | Discovered new exit (range 20) 5261 | -7/Zion | Learned location of Warlord (-4) 5353 | -7/Zion | Gained Derelict followers 5454 | -7/Zion | Found Prototype Device 5614 | -7/Zion | Build established: Tank 6065 | -7/Zion | Met Imprinter 6099 | -7/Zion | Imprinted 6101 | -7/Zion | Declared Zion's savior 6249 | -7/Zion | Learned Factory trap positions 6614 | -7/Zion | Entered Proximity Caves 6614 | -6/Proximity Caves | Accompanied by 6 allies 6731 | -6/Proximity Caves | Spotter reported a threat 6753 | -6/Proximity Caves | Spotter reported a threat 6869 | -6/Proximity Caves | Spotter reported a threat 6905 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6955 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6968 | -6/Proximity Caves | Spotter reported a threat 7164 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7182 | -6/Proximity Caves | Found Prototype Special Weapon 7229 | -6/Proximity Caves | Discovered new exit (range 6) 7235 | -6/Proximity Caves | Learned location of 1 exit from Factory 7242 | -6/Proximity Caves | Entered Factory 7242 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7243 | -6/Factory | Identified exit to Lower Caves 7244 | -6/Factory | Loaded intel: 111 trap records 7269 | -6/Factory | Zion Light squad teleported in 7299 | -6/Factory | Zion Hacker squad teleported in 7528 | -6/Factory | Spotted B-75 Beast 7542 | -6/Factory | Allies destroyed B-75 Beast 7592 | -6/Factory | Search patrols dispatched 7652 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7837 | -6/Factory | Found Prototype Protection 7837 | -6/Factory | Identified Zio. Weapon Casing 7842 | -6/Factory | Found Zio. Weapon Casing 7855 | -6/Factory | Lost 4 allies 7989 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8021 | -6/Factory | Retrieved Zion intel report: Emergency Access 8170 | -6/Factory | Build established: Messiah-Tank 8617 | -6/Factory | Entered Lower Caves 8836 | -6/Lower Caves | Spotted B-75 Beast 8878 | -6/Lower Caves | Destroyed B-75 Beast 8914 | -6/Lower Caves | Identified exit to Lower Caves 9116 | -6/Lower Caves | Entered another Lower Caves area 9117 | -6/Lower Caves | Encountered a Warlord checkpoint 9147 | -6/Lower Caves | Discovered new exit (range 8) 9189 | -6/Lower Caves | Build established: Tank 9216 | -6/Lower Caves | Learned location of 1 exit from Factory 9358 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9514 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9647 | -6/Lower Caves | Found Alien Artifact 9647 | -6/Lower Caves | Identified Dimensional Node Initializer 9647 | -6/Lower Caves | Initialized slip node 9817 | -6/Lower Caves | Discovered new exit (range 22) 9851 | -6/Lower Caves | Entered Data Miner 9853 | -6/Data Miner | Discovered new exit (range 6) 9869 | -6/Data Miner | Met Data Miner 9902 | -6/Data Miner | Learned location of Section 7 (-2) 9902 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9925 | -6/Data Miner | Received God Mode back door access code from Data Miner 10000 | -6/Data Miner | Entered Proximity Caves 10147 | -5/Proximity Caves | Learned Factory emergency access door positions 10231 | -5/Proximity Caves | Learned location of Armory (-4) 10356 | -5/Proximity Caves | Found DCF Scrap (14 items) 10710 | -5/Proximity Caves | Discovered new exit (range 4) 10716 | -5/Proximity Caves | Entered Factory 10716 | -5/Factory | Evolved 2 slots: Utility x2 10717 | -5/Factory | Identified exit to Upper Caves 10718 | -5/Factory | Discovered exit to Upper Caves (range 22) 10901 | -5/Factory | Incoming assault squad redirected 11047 | -5/Factory | Build established: Derelict-Tank 11209 | -5/Factory | Zion Heavy squad teleported in 11225 | -5/Factory | Entered Upper Caves 11225 | -5/Upper Caves | Accompanied by 2 allies 11246 | -5/Upper Caves | Learned Factory terminal intel 11329 | -5/Upper Caves | Encountered a Warlord checkpoint 11459 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11552 | -5/Upper Caves | Found DCF Scrap (13 items) 11706 | -5/Upper Caves | Found Prototype Protection 11706 | -5/Upper Caves | Identified Zio. Heavy Carapace 11780 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11989 | -5/Upper Caves | Build established: Messiah-Tank 12138 | -5/Upper Caves | Discovered new exit (range 10) 12156 | -5/Upper Caves | Identified exit to Upper Caves 12157 | -5/Upper Caves | Entered another Upper Caves area 12157 | -5/Upper Caves | Accompanied by 4 allies 12220 | -5/Upper Caves | Learned Factory trap positions 12531 | -5/Upper Caves | Discovered new exit (range 5) 12536 | -5/Upper Caves | Identified exit to Zhirov 12543 | -5/Upper Caves | Entered Zhirov 12543 | -5/Zhirov | Accompanied by 4 allies 12543 | -5/Zhirov | Discovered new exit (range 3) 12572 | -5/Zhirov | Met Zhirov 12638 | -5/Zhirov | Learned location of Quarantine (-3) 12638 | -5/Zhirov | Learned location of Testing (-2) 12638 | -5/Zhirov | Learned location of Command (-1) 12652 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12837 | -5/Zhirov | Found Alien Artifact 12837 | -5/Zhirov | Identified Integrated Reactor 12837 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12858 | -5/Zhirov | Found Alien Artifact 12927 | -5/Zhirov | Identified exit to Proximity Caves 12929 | -5/Zhirov | Entered Proximity Caves 12929 | -4/Proximity Caves | Accompanied by 4 allies 12932 | -4/Proximity Caves | Spotter reported a threat 13033 | -4/Proximity Caves | Learned Research security intel 13534 | -4/Proximity Caves | Found Zio. Weapon Casing 13572 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13692 | -4/Proximity Caves | Discovered new exit (range 12) 13704 | -4/Proximity Caves | Identified exit to Factory 13706 | -4/Proximity Caves | Entered Factory 13706 | -4/Factory | Accompanied by 2 allies 13706 | -4/Factory | Evolved 2 slots: Utility x2 13707 | -4/Factory | Identified exit to Extension 13708 | -4/Factory | Loaded intel: 114 trap records 13709 | -4/Factory | Loaded intel: 27 terminal locations 13780 | -4/Factory | Zion Light squad teleported in 13856 | -4/Factory | Zion Heavy squad teleported in 13888 | -4/Factory | Zion Fire squad teleported in 14074 | -4/Factory | Zion Light squad teleported in 14203 | -4/Factory | Discovered new exit (range 6) 14217 | -4/Factory | Identified exit to Research 14229 | -4/Factory | Entered Research 14229 | -3/Research | Accompanied by 9 allies 14229 | -3/Research | Evolved 2 slots: Utility x2 14270 | -3/Research | Build established: Tank 14342 | -3/Research | Zion hero teleported in (ME-RLN) 14380 | -3/Research | Zion Light squad teleported in 14502 | -3/Research | ME-RLN assimilated hostile H-77 Assassin 14569 | -3/Research | Zion Demo squad teleported in 14690 | -3/Research | Retrieved Zion intel report: Unaware Analyses 14691 | -3/Research | Zion Hacker squad teleported in 14772 | -3/Research | Garrison activated, responded to threat 14997 | -3/Research | Discovered new exit (range 16) 15008 | -3/Research | Zion Heavy squad teleported in 15050 | -3/Research | Found Prototype Launcher 15050 | -3/Research | Identified Mni. Smartbomb Launcher 15163 | -3/Research | Lost 10 allies 15360 | -3/Research | Found Zio. Weapon Casing 15440 | -3/Research | Identified exit to Quarantine 15445 | -3/Research | Entered Quarantine 15445 | -3/Quarantine | Accompanied by 7 allies (ME-RLN) 15515 | -3/Quarantine | Found Prototype Device 15515 | -3/Quarantine | Identified ME-RLN's Chromatic Screen 15530 | -3/Quarantine | Found Prototype Special Weapon 15530 | -3/Quarantine | Identified ME-RLN's Wand 15532 | -3/Quarantine | Lost 5 allies 15612 | -3/Quarantine | Build established: Messiah-Tank 15638 | -3/Quarantine | Found Alien Slashing Weapon 15770 | -3/Quarantine | Cryocooling Duct disabled 15772 | -3/Quarantine | Cryocooling Duct disabled 15781 | -3/Quarantine | Cryocooling Duct disabled 15785 | -3/Quarantine | Ambient heat levels rising (+20) 15785 | -3/Quarantine | Non-combat units ordered to evacuate 15787 | -3/Quarantine | Ambient heat levels rising (+20) 15787 | -3/Quarantine | Combat units ordered to evacuate 15796 | -3/Quarantine | Ambient heat levels rising (+20) 15887 | -3/Quarantine | Quarantine Guard activated 15919 | -3/Quarantine | Found Gamma Bomb Array 15929 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 15992 | -3/Quarantine | Found Prototype Processor 15992 | -3/Quarantine | Identified Exp. Target Analyzer 16048 | -3/Quarantine | Spotted Quarantine Guard 16057 | -3/Quarantine | Destroyed Quarantine Guard 16093 | -3/Quarantine | Spotted Quarantine Guard 16112 | -3/Quarantine | Destroyed Quarantine Guard 16257 | -3/Quarantine | Spotted Quarantine Guard 16264 | -3/Quarantine | Spotted Quarantine Guard 16274 | -3/Quarantine | Destroyed Quarantine Guard 16285 | -3/Quarantine | Destroyed Quarantine Guard 16349 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 16410 | -3/Quarantine | Found Alien Artifact 16410 | -3/Quarantine | Identified Phase Armor 16483 | -3/Quarantine | Found Sigix Corpse 16524 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 16609 | -3/Quarantine | Spotted Quarantine Guard 16628 | -3/Quarantine | Found Alien Energy Cannon 16628 | -3/Quarantine | Identified Core Cannon 16641 | -3/Quarantine | Destroyed Quarantine Guard 16663 | -3/Quarantine | Discovered new exit (range 15) 16663 | -3/Quarantine | Spotted Quarantine Guard 16726 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 16760 | -3/Quarantine | Terminal network hard line cut 16888 | -3/Quarantine | Cryocooling Duct disabled 16903 | -3/Quarantine | Ambient heat levels rising (+20) 17039 | -3/Quarantine | Spotted Alpha 7 17044 | -3/Quarantine | Destroyed Alpha 7 17344 | -3/Quarantine | Found Alien Launcher 17344 | -3/Quarantine | Identified Sigix Terminator 17386 | -3/Quarantine | Spotted Quarantine Guard 17537 | -3/Quarantine | Spotted Quarantine Guard 17537 | -3/Quarantine | Spotted Quarantine Guard 17549 | -3/Quarantine | Destroyed Quarantine Guard 17558 | -3/Quarantine | Destroyed Quarantine Guard 17572 | -3/Quarantine | Destroyed Quarantine Guard 17677 | -3/Quarantine | Found Alien Artifact 17677 | -3/Quarantine | Identified Terrabomb 17677 | -3/Quarantine | Used Terrabomb 17689 | -3/Quarantine | Found Terrabomb 17724 | -3/Quarantine | Entered Research 17724 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17891 | -2/Research | Build established: Scavenger-Tank 18081 | -2/Research | Found Prototype Processor 18081 | -2/Research | Identified Spectral Analyzer 18251 | -2/Research | Garrison activated, responded to threat 18312 | -2/Research | Destroyed 7 combat bots 18363 | -2/Research | Incoming assault squad redirected 18368 | -2/Research | Spotted B-90 Cyclops 18384 | -2/Research | Destroyed B-90 Cyclops 18459 | -2/Research | Zion Hacker squad teleported in 18518 | -2/Research | Lost 3 allies 18659 | -2/Research | Destroyed 15 combat bots 18662 | -2/Research | Lost 3 parts (1n2u) 18724 | -2/Research | First assault squad dispatched 18749 | -2/Research | Identified Transdimensional Reconstructor 18749 | -2/Research | Warped through subspace 18749 | -2/Research | Discovered new exit (range 6) 18778 | -2/Research | Entered Testing 18790 | -2/Testing | Scanned by Researcher 18912 | -2/Testing | Found Prototype Energy Gun 18912 | -2/Testing | Identified Tachyon Dispersion Ray 18996 | -2/Testing | Identified Sigix Broadsword 19192 | -2/Testing | Found Prototype Energy Cannon 19192 | -2/Testing | Identified Null Cannon 19300 | -2/Testing | Build established: Scavenger-Mutant 19304 | -2/Testing | Found Prototype Energy Gun 19304 | -2/Testing | Identified Warp Gun 19340 | -2/Testing | Garrison activated, responded to threat 19387 | -2/Testing | Retrieved Zion intel report: Trap Installations 19516 | -2/Testing | Found Prototype Launcher 19516 | -2/Testing | Identified Adv. Micro-nuke Launcher 19578 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 19617 | -2/Testing | Found Prototype Launcher 19617 | -2/Testing | Identified Z-bomb Delivery System 19713 | -2/Testing | Retrieved Zion intel report: Branch Access 19729 | -2/Testing | Spotted PP-J6UBQRD52W 19736 | -2/Testing | Used Terrabomb 19790 | -2/Testing | Destroyed PP-J6UBQRD52W 19815 | -2/Testing | Lost 8 parts (1p1n5u1w) 19851 | -2/Testing | Fired Sigix Terminator 19852 | -2/Testing | Core integrity fell below 50% 19872 | -2/Testing | Destroyed 8 combat bots 19882 | -2/Testing | Lost 11 parts (3p2n5u1w) 19989 | -2/Testing | Terminal network hard line cut 20172 | -2/Testing | Lost 3 parts (2p1w) 20278 | -2/Testing | First assault squad dispatched 20284 | -2/Testing | Found Prototype Energy Gun 20284 | -2/Testing | Identified Hyp. EM Gauss Rifle 20301 | -2/Testing | Core integrity fell below 20% 20315 | -2/Testing | High security lockdown imminent 20395 | -2/Testing | High security lockdown engaged 20422 | -2/Testing | System corruption reached 10% 20425 | -2/Testing | Lost 3 parts (1n2u) 20446 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20431_ L-61 Swordsman unfolds itself. 20431_ B-74 Champion unfolds itself. 20431_ G-73 Enforcer unfolds itself. 20431_ M-36 Artificer unfolds itself. 20433_ Beam penetrates B-74 Champion. 20433_ B-74 Champion suffers critical hit (Destroy). 20433_ B-74 Champion destroyed. 20433_ Beam penetrates Earth. 20436_ M-36 Artificer repairs L-61 Swordsman. 20437_ The unstable cave ceiling collapses. 20438_ Acquired Unknown Wheel. 20438_ Identified Com. Wheel. 20439_ Hvy. Antimatter Reactor destroyed. 20441_ Acquired Corrupted Biometal Leg. 20441_ Integrated Corrupted Biometal Leg (+3). 20443_ System corrupted: Hvy. Quantum Rifle failed to cycle. 20443_ C-30 ARC bursts open, deploying its payload. 20443_ G-73 Enforcer unfolds itself. 20443_ M-36 Artificer unfolds itself. 20445_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????????????????????# +???????????????? | | ????????????????????# ##"###???????????????? | | ?????????############==! #?# #????????????????? | | ?????????# ##==! #??# #???????????????? | | ???####### """ ##= #???# #??????????????? | | #### # """"## #????# #?????????????? | | "" # """"## "" #?????# ?????????????? | | T" + ! """## """ #??????? ????????????? | | # ## "F #???????? ???????????? | | #### # ## """ #?????????#??????????? | | ???### ### """T""" ##= "" #????????????????????? | | ?????# ###########+## #????????????????????? | | ?????# #????????????????????? | | ?????################"##### #????????????????????? | | ????????????????????# #???# #????????????????????? | | ????????????????????# #???# #????????????????????? | | ????????????????????###???# #????????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????############+#????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# "" "" #????????????????????? | | ???????????????# """ " " #????????????????????? | | ???????????????# """ " " #????????????????????? | | ???????????????# " p@ #????????????????????? | | ???????????????# up #????????????????????? | | ???????????????# =!]l] #????????????????????? | | ???????????????# % ![ ! #????????????????????? | | ???????????????# * %== =| #????????????????????? | | ???????????????# %!%[%=!g #????????????????????? | | ???????????????####;;= ###????????????????????? | | ??????????######### % gg #?????????????????????? | | ????????? """"" ; =]|gm #?????????????????????? | | ??????????" ""T"" # % #?????????????????????? | | ??????????" # ! ##+#?????????????????????? | | ?????????"" ?# / g#? ??????????????????????? | | ????????""" ?? %* #?"??????????????????????? | | ????????""" = ? g =#?"??????????????????????? | | ?????????"" ? #!%%$#?"??????????????????????? | | ????????""" ??* =% #? ??????????????????????? | | ???????? ? %!!* #?"??????????????????????? | | ???????? ? */% +????????????????????????? | | ???????? ?? #????????????????????????? | | ???????? * ?? # #????????????????????????? | | ?????????????##### # #????????????????????????? | | ????????????????? #????????????????????????? | | ????????????????? #????????????????????????? | | ???????????????? #????????????????????????? | | ???????????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 79 Energy Capacity 1390 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 12 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 57 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Med. Treads | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Targeting Computer | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Z-intel Enh. Fission Core | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Enh. Multireflex Exoskeleton | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Carbide Saw | -3/Quarantine | Z-intel Adv. Launcher Guidance Computer | -3/Quarantine | Z-intel Imp. Targeting Computer | -3/Quarantine | Z-intel Com. Battery | -3/Quarantine | Z-intel EM Shield | -3/Quarantine | Z-intel Drone Bay | -3/Quarantine | Z-intel Impulse Thruster | -3/Quarantine | Z-intel Hpw. Shock Rifle | -3/Quarantine | Z-intel Imp. Datajack | -3/Quarantine | Z-intel Imp. Reaction Control System | -3/Quarantine | Z-intel Phase Gun | -3/Quarantine | Z-intel Com. HERF Cannon | -3/Quarantine | Z-intel Hardcell Cannon | -3/Quarantine | Z-intel Biometal Medium Treads | -3/Quarantine | Z-intel Com. Linear Accelerator | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Cld. Gravmag System | -2/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free K-01 Serf | -2/Testing | Z-intel A-02 Transporter | -2/Testing | Z-intel C-65 Expert | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel R-06 Scavenger | -2/Testing | Z-intel X-82 Rainmaker | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Sub. Optics | 80% | -8/Materials | Broken Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Armor Core Cannon Sigix Terminator Terrabomb Transdimensional Reconstructor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationZioniteHarness Manual? 0 Play Time 02:01:42 Cumulative 1141.2 hours Start 2025.07.05 @ 14:32:44 End 2025.07.05 @ 17:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1399 Rogue 1115 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ba01029-f6c9-42d7-9311-4bf149a3b6c4