Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.09 @ 16:07:16 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1334) 1334 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 3268 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 150/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Ion Engine Ion Engine Aluminum Leg Carbon-fiber Leg Improved Sensor Array Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Carbon-fiber Leg Improved Sensor Array Improved Terrain Scanner [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 55 | 6 5 40 4 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads 2 | . . 2 . Leg 6 | 2 1 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 1 2 15 . Device 3 | . . 3 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 13 | . 1 12 . Artifact . | . . . . Weapon 25 | 2 2 18 3 Energy Gun 21 | 2 . 16 3 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 27 | . . 16 11 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 10 | . . 7 3 Weapon 11 | . . 6 5 Highest Loss Streak 12 | . . 12 10 Average Slot Usage (%) 89 | . 99 89 80 Engine 10 | . 14 10 7 Treads 9 | . . 12 . Leg 9 | . 28 5 14 Device 6 | . . 5 13 Storage 11 | . 14 11 9 Protection 19 | . 13 22 6 Energy Gun 16 | . 16 14 28 Ballistic Gun 4 | . 11 4 . Naked Turns . | . . . . Heaviest Build 32 | 12 22 32 32 Greatest Support 40 | 20 20 40 25 Greatest Overweight (x) 5 | . 1 5 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | . 7 8 6 Average Carried 6 | . 5 6 5 Final Capacity 8 | 6 8 8 8 Final Carried 7 | . 6 7 6 Class Distribution -------------------- 79% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 948 | 260 82 571 35 Remotely . | . . . . Salvage Created 1456 | 83 214 830 329 Parts 81 | 1 6 62 12 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 2 29 4 Melee 1 | . . 1 . Guns 26 | . 2 20 4 AOE 7 | . . 7 . Classes Destroyed 9 | 1 1 7 . Worker 1 | . . 1 . Builder 2 | . . 1 1 Hauler 1 | . . 1 . Recycler 4 | 1 2 . 1 Operator 1 | . . 1 . Watcher 4 | . . 4 . Swarmer 10 | . . 10 . Grunt 20 | . 2 15 3 Sentry 5 | . . 4 1 Best Kill Streak 11 | 1 2 11 4 Combat Bots Only 8 | . 2 8 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3236 | . 101 2084 1051 Core 720 | . 21 299 400 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 91 25 . Volleys Fired 121 | 4 12 88 17 Largest 4 | 2 2 2 4 Hottest 224 | 90 90 130 224 Shots Fired 255 | 8 23 161 63 Gun 240 | 8 23 146 63 Cannon . | . . . . Launcher 15 | . . 15 . Special . | . . . . Kinetic 34 | . 8 26 . Thermal 206 | 8 15 120 63 Explosive 15 | . . 15 . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 5 12 11 Robot Miss Streak 9 | 2 3 9 5 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 164 | 5 14 111 34 Core Hits 96 | 2 9 74 11 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3130 | 56 206 2294 574 Guns 2334 | 56 206 1498 574 Cannons . | . . . . Explosions 787 | . . 787 . Melee . | . . . . Ramming 9 | . . 9 . Kinetic 348 | . 98 250 . Thermal 2147 | 56 108 1409 574 Explosive 626 | . . 626 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 131 | . . 131 . Projectiles . | . . . . Explosions 131 | . . 131 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 212 | . . 212 . Shots 7 | . . 7 . Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 402 | 120 267 402 225 Average Temperature 92 | 62 121 88 100 Received Heat Transfer 1266 | . 54 699 513 Effects 3 | . 1 1 1 Energy Bleed 1 | . . 1 . Interference 2 | . 1 . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | 1 . 5 3 Heat Transferred 4150 | 149 261 2479 1261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 650 | 5 93 650 321 Initial 235 | . 3 39 235 Average 244 | 1 71 277 285 Maximum Alert Level 2 | . . 2 1 Low Security (%) 42 | 100 100 37 . Level 1 34 | . . 31 100 Level 2 22 | . . 30 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 6 2 Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 5 41 19 Peak Tracking Total 13 | . 3 6 13 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . . 11 . Max in Single Turn 3 | . . 3 . Machines Sabotaged 1 | . . 1 . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . . 7 2 Terminals 8 | . . 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . . 26 4 Successful 8 | . . 7 1 Failed 22 | . . 19 3 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 27 | . . 23 4 Terminals 27 | . . 23 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Recycling Unit Index 1 | . . 1 . Alert Level 1 | . . . 1 Reprogram Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 5 . Terminals 5 | . . 5 . Botnet 3 | . . 3 . Detonate 1 | . . 1 . Sabotage 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . . 6 2 Full Trace Events 5 | . . 4 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1706 | 70 184 1260 192 Spaces Moved 808 | 47 99 585 77 Core 56 | 9 . 25 22 Treads 376 | . . 376 . Legs 376 | 38 99 184 55 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 150 | 106 128 157 150 Slowest Speed 300 | 120 150 300 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 18 51 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . . 73 . Melee . | . . . . Projectile . | . . . . AOE 73 | . . 73 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1053 | 56 133 753 111 Wait 42 | . 6 24 12 Move 805 | 46 98 584 77 Hop . | . . . . Pick Up 13 | . 7 5 1 Fast Attach 24 | 6 3 15 . Attach 14 | . . 11 3 Detach 1 | . . 1 . Swap 17 | . 2 14 1 Drop 14 | . 5 9 . Fire 121 | 4 12 88 17 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 5) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 493 | -9/Materials | Discovered new exit (range 5) 940 | -9/Materials | Discovered new exit (range 10) 1044 | -9/Materials | Destroyed 8 combat bots 1194 | -9/Materials | Lost 12 parts (1p1n4u6w) 1200 | -9/Materials | Core integrity fell below 50% 1515 | -9/Materials | Entered another Materials area 1515 | -8/Materials | Evolved 2 slots: Weapon x2 1677 | -8/Materials | Core integrity fell below 50% 1706 | -8/Materials | Lost 10 parts (1p2n3u4w) 1707 | -8/Materials | Self-destructed Last Messages --------------- M004. 01645_ Heat Sink destroyed. 01647_ W-25 Informer sends out distress signal. 01649_ Lgt. Armor Plating destroyed. 01662_ Imp. Medium Laser destroyed. 01663_ Imp. Ion Engine destroyed. 01668_ Imp. Medium Laser destroyed. 01669_ Heat Sink melted. 01669_ Y-45 Defender destroyed. 01669_ Aluminum Leg destroyed. 01670_ Imp. Medium Laser destroyed. 01670_ Sml. Laser destroyed. 01671_ Carbon-fiber Leg destroyed. 01672_ Overheating: System interference. 01672_ Heat Sink temporarily disabled. 01675_ Heat Sink destroyed. 01688_ W-25 Informer sends out distress signal. 01692_ Electrolysis Chamber disabled. 01700_ Slug penetrates Scanalyzer. 01700_ Scanalyzer disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ? ?????????????????????????????? | | ??????????????? 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