Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.17 @ 15:07:37 Player: Wakanaka Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2348) 2348 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 5961 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 221 Entered Garrisons 200 Friendly Fire -145 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 307/310 System Corruption 4% Temperature Cool (-100) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Cryofiber Web High-capacity Storage Unit Improved Melee Analysis Suite Target Analyzer Hacking Suite Recalibrator > --- WEAPON (2) ------- Greatsword > --- INVENTORY (12) --- High-capacity Matter Pod (200) Enhanced Optical Array Advanced Sensor Array Improved Targeting Computer Improved Reclamation Unit Faulty Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Assault Cannon EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Improved Melee Analysis Suite Target Analyzer Hacking Suite Recalibrator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- High-capacity Matter Pod Enhanced Optical Array Advanced Sensor Array Improved Targeting Computer Improved Reclamation Unit Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Assault Cannon EMP Blaster Remote Datajack [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 1 1 . . Weapon . | . . . . . . . Parts Attached 91 | 9 4 18 18 7 25 10 Power 17 | 1 . 1 4 3 6 2 Engine 6 | 1 . 1 2 1 . 1 Core 11 | . . . 2 2 6 1 Reactor . | . . . . . . . Propulsion 19 | 3 . 9 2 1 4 . Treads . | . . . . . . . Leg 3 | . . . . . 3 . Wheel 14 | 3 . 7 2 1 1 . Hover 2 | . . 2 . . . . Flight . | . . . . . . . Utility 29 | 3 4 2 6 3 6 5 Device 9 | 1 . 1 2 1 1 3 Storage 8 | 2 4 . 1 . 1 . Processor 3 | . . 1 . . . 2 Hackware 1 | . . . . 1 . . Protection 8 | . . . 3 1 4 . Artifact . | . . . . . . . Weapon 26 | 2 . 6 6 . 9 3 Energy Gun 5 | 1 . . 3 . 1 . Energy Cannon 5 | . . 5 . . . . Ballistic Gun 3 | 1 . . . . 1 1 Ballistic Cannon 5 | . . . 1 . 3 1 Launcher 4 | . . 1 1 . 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 39 | . . 4 9 . 19 7 Power 8 | . . . 3 . 4 1 Propulsion 6 | . . 2 . . 4 . Utility 12 | . . . 3 . 4 5 Weapon 13 | . . 2 3 . 7 1 Highest Loss Streak 12 | . . 3 3 . 12 2 Average Slot Usage (%) 93 | . 100 96 92 99 83 95 Engine 6 | . 14 11 11 1 . 2 Core 7 | . . . 5 12 11 11 Leg 4 | . . . . . 4 23 Wheel 14 | . 28 18 18 23 7 . Device 8 | . . 11 8 14 6 11 Storage 16 | . 28 22 18 15 10 7 Processor 2 | . . 11 3 . . 3 Hackware 3 | . . . . 6 7 7 Protection 9 | . . . 8 7 19 14 Energy Gun 5 | . 14 1 6 7 1 2 Energy Cannon 3 | . . 17 5 . . . Ballistic Gun 2 | . 14 1 . . . 2 Ballistic Cannon 3 | . . . . 7 9 2 Naked Turns . | . . . . . . . Heaviest Build 102 | 17 73 84 102 101 100 62 Greatest Support 40 | 26 20 24 24 36 40 40 Greatest Overweight (x) 8 | . 3 8 4 2 7 1 Average Overweight (x) 2 | . 2 4 3 2 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 12 Average Capacity 16 | 6 16 20 20 20 15 12 Most Carried 20 | 8 14 20 20 20 20 12 Average Carried 14 | 4 10 17 18 19 12 10 Final Capacity 20 | 8 20 20 20 20 12 12 Final Carried 20 | 8 14 20 20 20 9 11 Class Distribution -------------------- 52% | Hauler-Mutant 23% | Mutant 14% | Scavenger-Mutant 5% | Commander-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 2206 | 336 184 202 227 287 726 244 Remotely . | . . . . . . . Salvage Created 2089 | 161 27 445 680 52 480 244 Parts 129 | 11 3 36 31 6 29 13 Haulers Intercepted 2 | . . . 1 . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 61 | . . 13 16 3 23 6 Melee 2 | . . . 1 . . 1 Guns 7 | . . . 5 . 2 . Cannons 40 | . . 13 3 3 16 5 AOE 11 | . . . 6 . 5 . Classes Destroyed 13 | 3 1 6 2 . . 1 Worker 1 | 1 . . . . . . Builder 3 | . . 1 2 . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . . . 1 . . 1 Recycler 2 | 1 . . 1 . . . Operator 2 | . . 2 . . . . Watcher 2 | . 1 1 . . . . Swarmer 26 | . . 7 4 3 12 . Grunt 23 | . . 3 7 . 10 3 Duelist 1 | . . 1 . . . . Sentry 8 | . . 2 4 . 1 1 Hunter 2 | . . . 1 . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 9 | 2 1 4 6 3 9 4 Combat Bots Only 9 | . . 4 6 3 9 3 Max Kills in Single Turn 4 | 1 1 1 3 1 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 . 4 . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 5684 | . 4 566 1270 264 2967 613 Core 1022 | . . 111 209 34 610 58 Absorbed by Shields 102 | . . . . . 21 81 Core Remaining (%) 83 | 100 100 72 62 . . . Volleys Fired 235 | 19 5 43 60 12 69 27 Largest 2 | 2 2 2 2 1 2 2 Hottest 126 | 70 70 120 126 48 96 72 Shots Fired 331 | 38 10 66 74 12 90 41 Gun 111 | 38 10 . 40 . 9 14 Cannon 207 | . . 66 27 12 75 27 Launcher 11 | . . . 7 . 4 . Special 2 | . . . . . 2 . Kinetic 158 | 19 5 . 2 12 79 41 Thermal 160 | 19 5 66 65 . 5 . Explosive 11 | . . . 7 . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 5 3 4 9 4 11 9 Robot Miss Streak 8 | 3 8 7 7 3 3 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 212 | 26 1 31 51 7 62 34 Core Hits 122 | 6 1 20 41 3 40 11 Critical Hits 4 | . . . 1 . 1 2 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 2 | . . . 1 . . 1 Melee Attacks 19 | . . . 8 . 6 5 Impact 14 | . . . 8 . 6 . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6076 | 275 34 834 1433 417 2116 967 Guns 1074 | 275 25 . 429 . 172 173 Cannons 3160 | . . 834 409 211 1170 536 Explosions 1376 | . . . 528 206 642 . Melee 457 | . . . 67 . 132 258 Ramming 9 | . 9 . . . . . Kinetic 2338 | 125 13 . 25 211 1255 709 Thermal 2102 | 150 12 834 813 206 87 . Explosive 1170 | . . . 528 . 642 . Electromagnetic . | . . . . . . . Impact 199 | . . . 67 . 132 . Slashing 258 | . . . . . . 258 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 162 | . . 14 25 80 27 16 Projectiles 44 | . . 14 . 25 5 . Explosions 77 | . . . . 55 22 . Melee 41 | . . . 25 . . 16 Knockbacks 18 | . . . . 3 10 5 Impact 3 | . . . . . 3 . Kinetic 13 | . . . . 2 6 5 Secondary 2 | . . . . 1 1 . Self-Inflicted Damage 53 | . 4 . . . 49 . Shots 1 | . . . . . 1 . Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 472 | 38 27 362 472 96 216 114 Average Temperature 105 | 11 11 144 149 46 64 31 Received Heat Transfer 1321 | . . 72 414 . 645 190 Effects 18 | . . 5 11 . 2 . Shutdowns 5 | . . 1 4 . . . Energy Bleed 1 | . . . 1 . . . Interference 9 | . . 4 3 . 2 . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | 1 . 3 5 . 1 . Heat Transferred 3763 | 444 37 1332 1665 100 185 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 793 | 25 38 242 446 307 793 529 Initial 400 | . 16 . 49 137 205 400 Average 293 | 13 22 103 233 218 637 392 Maximum Alert Level 3 | . . 1 2 1 3 2 Low Security (%) 42 | 100 100 89 37 48 . . Level 1 24 | . . 10 43 51 14 33 Level 2 23 | . . . 18 . 48 66 Level 3 8 | . . . . . 36 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 1 2 . 3 Investigation 3 | . . . 1 1 . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . 2 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 6 | . 2 1 1 2 . . Communications Jammed 2 | . . . . 2 . . Distress Signals 1 | . . . . 1 . . Times Spotted 98 | . 2 17 30 10 31 8 Peak Tracking Total 16 | . 1 4 8 4 16 4 Tactical Retreats 10 | . . . 6 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 10 | . . . . 1 8 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . 2 . . . Reused 2 | . . . 2 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 4 | . . . 1 2 1 . Max in Single Turn 2 | . . . 1 2 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 13 | . 4 1 2 3 . 3 Terminals 6 | . 3 . 1 . . 2 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 . . . 1 Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . 1 1 . . Total Hacks 29 | . 6 2 4 8 . 9 Successful 18 | . 2 2 2 7 . 5 Failed 11 | . 4 . 2 1 . 4 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 4 . 2 . . 7 Fabricators 3 | . . . . 3 . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 2 . . . 2 Scanalyzers 4 | . . . . 4 . . Garrison Access 3 | . . . 2 1 . . Terminal Hacks 6 | . 1 . 2 . . 3 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Reprogram Traps 1 | . . . 1 . . . Recall Assault 1 | . . . . . . 1 Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . Build 2 | . . . . 2 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 1 2 . . . 2 Report Inventory 3 | . 1 1 . . . 1 Retrieve Components 2 | . . 1 . . . 1 Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . 2 3 . 2 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 8 | . . . . 8 . . Matter 504 | . . . . 504 . . Time 268 | . . . . 268 . . Total Robot Build Rating 32 | . . . . 32 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 9 . . . 1 Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies 8 | . . . . 8 . . Largest Group 8 | . . . . 8 6 . Highest-Rated Group 96 | . . . . 96 72 . Highest-Rated Ally 12 | . . . . 12 12 . Total Orders . | . . . . . . . Ally Attacks 74 | . . . . 50 24 . Total Damage 861 | . . . . 575 286 . Kills 10 | . . . . 7 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 4491 | 187 590 598 843 613 1060 600 Spaces Moved 2313 | 127 462 296 465 240 491 232 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 348 | . . . . . 116 232 Wheels 1954 | 118 462 294 465 240 375 . Hover 2 | . . 2 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 120 110 110 150 Average Speed 122 | 81 101 126 124 110 139 150 Slowest Speed 416 | 90 110 416 130 110 180 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 69 19 33 10 71 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 80 | . . 11 27 27 15 . Melee . | . . . . . . . Projectile 18 | . . 11 4 1 2 . AOE 62 | . . . 23 26 13 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 3625 | 172 576 457 641 580 764 435 Wait 752 | . 81 69 64 301 93 144 Move 2308 | 126 461 295 464 240 490 232 Hop . | . . . . . . . Pick Up 104 | 16 14 21 18 10 13 12 Fast Attach 4 | 1 . . . 2 . 1 Attach 61 | 7 . 11 14 3 20 6 Detach . | . . . . . . . Swap 26 | 1 4 7 4 2 5 3 Drop 52 | 2 9 11 9 10 6 5 Fire 235 | 19 5 43 60 12 69 27 Melee 19 | . . . 8 . 6 5 Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 62 | . . . . . 62 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 6) 456 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Utility x2 956 | -9/Materials | Build established: Hauler-Mutant 1141 | -9/Materials | Lost 3 parts (1n2w) 1277 | -9/Materials | Discovered new exit (range 15) 1376 | -9/Materials | Entered another Materials area 1376 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1678 | -8/Materials | Lost 3 parts (1p2w) 2028 | -8/Materials | Lost 3 parts (2p1w) 2060 | -8/Materials | Discovered new exit (range 15) 2219 | -8/Materials | Entered Factory 2219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2584 | -7/Factory | Fabricated S-27 Virus (x4) 2718 | -7/Factory | Fabricated S-27 Virus (x4) 2818 | -7/Factory | Identified exit to Garrison 2832 | -7/Factory | Entered Garrison 2832 | -7/Garrison | Accompanied by 6 allies 2860 | -7/Garrison | Triggered checkpoint 2945 | -7/Garrison | Triggered checkpoint 2946 | -7/Garrison | Triggered checkpoint 2952 | -7/Garrison | Triggered checkpoint 2974 | -7/Garrison | Triggered checkpoint 2998 | -7/Garrison | Destroyed 9 combat bots 3028 | -7/Garrison | Core integrity fell below 50% 3059 | -7/Garrison | Lost 12 parts (2p3n4u3w) 3080 | -7/Garrison | Destroyed 7 combat bots 3137 | -7/Garrison | Discovered new exit (range 9) 3182 | -7/Garrison | Triggered checkpoint 3427 | -7/Garrison | Discovered new exit (range 8) 3542 | -7/Garrison | Build established: Mutant 3544 | -7/Garrison | Discovered new exit (range 9) 3588 | -7/Garrison | Triggered checkpoint 3615 | -7/Garrison | Core integrity fell below 20% 3655 | -7/Garrison | Lost 7 parts (2p1n4w) 3892 | -7/Garrison | Entered Factory 3951 | -7/Factory | Build established: Scavenger-Mutant 4492 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04343_ Acquired 41 matter. 04367_ Acquired Enh. Optical Array. 04372_ Acquired Adv. Sensor Array. 04392_ ALERT: Rogue bot located, Programmers report to Factory Zone 2M. 04399_ Sneak attack on A-02 Transporter. 04399_ Destroyed Lgt. Treads. 04410_ K-01 Serf cleans the Power Conduit. 04419_ OLORHEEKN#1F:LZ8/W 80OH 04419_ Hardlight Generator destroyed. 04424_ Destroyed Gravmag System. 04431_ Power Shielding destroyed. 04433_ P-60 Hacker destroyed. 04436_ Acquired 49 matter. 04443_ Dropped Particle Gun. 04444_ Dropped Autogun. 04449_ Acquired Prototype Energy Gun. 04467_ Connecting with Terminal... 04471_ R-06 Scavenger collects Autogun. 04474_