Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.08 @ 22:44:42 Player: whisper Result: Destroyed by as-07577 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (165) 825 Value Destroyed (4888) 4888 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 12632 Bonus ------- High Alert Combat Kills 232 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -173 Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 82/100 System Corruption 2% Temperature Cool (12) Movement Walking (240) Ox4 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer System Backup Module > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (24) --- Light Fission Core Light Fission Core Armored Treads Makeshift Leg Advanced Heat Sink Experimental Heat Sink Improved Energy Well (600) Superbattery (2000) High-capacity Matter Pod (172) Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Improved ECM Suite Zionite Light Carapace Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Bore Cannon Bore Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Phase Shifter Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Beamcaster > --- INVENTORY -------- Light Fission Core Light Fission Core Advanced Treads Improved Energy Well Superbattery High-capacity Matter Pod High-capacity Matter Pod Advanced Terrain Scan Processor Improved Targeting Computer Makeshift Transmission Jammer Improved ECM Suite Hacking Suite System Backup Module Improved EM Pulse Cannon Ion Cannon Gauss Rifle Gauss Rifle Gauss Cannon Magnetic Acceleration Cannon Bore Cannon Proton Missile Launcher Rocket Launcher Mini Grenade Launcher Great Axe [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . Utility 6 | . . . . . 4 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 193 | 6 12 5 1 14 21 35 4 4 . 14 20 2 9 32 14 Power 15 | 1 . . . 2 2 2 . 1 . 1 1 . 3 2 . Engine 10 | 1 . . . 1 1 2 . 1 . . . . 3 1 . Core 3 | . . . . 1 1 . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . 1 1 . . . . Propulsion 51 | 2 3 2 . 4 4 13 . . . 4 4 . 2 11 2 Treads 7 | . . . . . . 2 . . . 2 . . . 3 . Leg 28 | 2 1 . . . . 9 . . . 2 2 . 2 8 2 Wheel 16 | . 2 2 . 4 4 2 . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 50 | 1 5 . 1 . 8 6 3 1 . 5 7 2 . 8 3 Device 20 | . 1 . . . 4 3 1 1 . 1 1 2 . 4 2 Storage 9 | 1 3 . 1 . 1 1 1 . . 1 . . . . . Processor 8 | . 1 . . . 1 . 1 . . . 1 . . 4 . Hackware 2 | . . . . . . 1 . . . . 1 . . . . Protection 11 | . . . . . 2 1 . . . 3 4 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 77 | 2 4 3 . 8 7 14 1 2 . 4 8 . 4 11 9 Energy Gun 17 | 2 . . . . 1 . . 2 . . 5 . 2 4 1 Energy Cannon 9 | . . . . . . . 1 . . 2 2 . . 2 2 Ballistic Gun 19 | . 4 2 . 5 2 5 . . . . . . . 1 . Ballistic Cannon 12 | . . . . . 2 3 . . . 1 1 . 1 3 1 Launcher 13 | . . 1 . 3 1 2 . . . 1 . . 1 1 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 4 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . . 2 . . . 3 2 Parts Lost 42 | . . . . 4 2 2 . 1 . 3 6 . . 12 12 Power 3 | . . . . . 1 . . . . . . . . 1 1 Propulsion 16 | . . . . 2 1 1 . . . 1 2 . . 4 5 Utility 11 | . . . . . . . . . . 1 3 . . 5 2 Weapon 12 | . . . . 2 . 1 . 1 . 1 1 . . 2 4 Highest Loss Streak 6 | . . . . 2 1 1 . 1 . 2 2 . . 6 6 Average Slot Usage (%) 97 | . 100 100 100 93 96 97 92 92 92 96 98 100 99 97 97 Engine 5 | . 14 14 14 7 . 7 7 7 7 . . . 2 4 6 Core 1 | . . . . 7 8 . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . 6 5 6 3 . . Treads 4 | . . . . . . 4 . . . 8 13 13 10 6 . Leg 13 | . 14 . . . . 16 15 15 15 15 12 13 15 18 25 Wheel 6 | . 13 28 28 23 17 6 7 7 7 3 . . . . . Device 7 | . 6 . . . 11 5 3 7 7 7 7 6 13 11 12 Storage 21 | . 15 28 28 28 26 23 23 23 23 23 20 20 20 20 20 Processor 10 | . 6 . . . 7 7 7 7 7 7 13 13 13 18 20 Hackware 2 | . . . . . . 6 7 7 7 . 4 . . . . Protection 2 | . . . . . 5 1 3 . . 6 5 12 6 1 . Energy Gun 4 | . 1 . . . 5 . . 6 7 3 7 13 12 5 3 Energy Cannon 1 | . . . . . . . 4 . . 7 4 . . . 3 Ballistic Gun 6 | . 26 26 28 23 5 9 . . . . . . . 3 . Ballistic Cannon 2 | . . . . . 7 4 10 7 7 3 . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 43 43 59 64 88 96 96 89 87 104 102 96 94 94 94 Greatest Support 92 | 20 20 26 26 26 26 80 28 28 28 56 56 44 45 92 76 Greatest Overweight (x) 8 | . 2 2 2 5 8 5 3 3 3 3 5 2 2 4 4 Average Overweight (x) 1 | . . 1 1 2 3 2 3 3 3 1 1 2 1 . 1 Largest Inventory Capacity 24 | 6 16 16 18 18 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 8 16 17 18 23 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 6 8 13 16 18 24 24 24 24 24 24 24 24 24 24 24 Average Carried 21 | 2 7 10 14 16 21 23 23 23 24 23 23 24 24 23 22 Final Capacity 24 | 6 16 16 18 18 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 6 8 13 16 17 24 24 24 24 24 24 24 24 24 22 21 Class Distribution -------------------- 48% | Hauler-Mutant 33% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5817 | 232 440 292 . 500 742 1097 212 258 . 250 219 10 128 1265 172 Remotely 941 | . . . . . 260 . . . . . . . . 548 133 Salvage Created 5850 | . 363 277 . 90 811 864 94 507 . 154 1084 . 439 995 172 Parts 301 | . 38 12 . 4 40 35 2 18 . 5 42 . 13 82 10 Haulers Intercepted 5 | . 1 . . . 2 2 . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 6 . 4 . . 4 . . Prevented 2 | . . . . . . . . 1 . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 110 | . 12 6 . 10 16 17 2 11 . 5 11 . 7 8 5 Guns 53 | . 12 4 . 5 11 8 . 2 . 1 6 . 1 2 1 Cannons 24 | . . . . . 1 4 2 9 . 1 1 . 1 3 2 AOE 26 | . . 2 . 5 4 5 . . . 3 2 . 1 2 2 Classes Destroyed 21 | . 6 2 . 1 3 2 . . . 1 . . 1 4 1 Worker 2 | . 1 . . . 1 . . . . . . . . . . Builder 5 | . . 1 . . 2 2 . . . . . . . . . Hauler 5 | . 1 . . . 2 2 . . . . . . . . . Recycler 9 | . . 2 . . 1 4 . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 4 | . 2 . . . 1 . . . . . 1 . . . . Swarmer 21 | . 7 3 . 2 3 3 . . . 3 . . . . . Grunt 34 | . 5 3 . . 7 6 . 6 . . 5 . 2 . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 12 | . . . . . 4 3 1 . . 1 3 . . . . Hunter 6 | . . . . . 1 1 1 1 . . 2 . . . . Programmer 5 | . . . . . . 3 . . . . 1 . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . Zionite 38 | . . . . . . . . . . . . . . 38 . Z-Technician 5 | . . . . . . . . . . . . . . . 5 Z-Light 3 | . . . . . . . . . . . . . . . 3 Tinkerer 2 | . . . . . . . . . . . . . . 2 . Assembled 10 | . . . . 8 . . . . . . . . . . 2 Thug 9 | . . . . . . . . 3 . . . . 4 2 . Butcher 1 | . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . Mutant 4 | . . . . . . . . . . . . . . 4 . Best Kill Streak 9 | . 4 3 . 3 5 6 1 5 . 3 4 . 4 9 4 Combat Bots Only 5 | . 4 3 . 3 4 3 1 5 . 3 3 . 4 3 3 Max Kills in Single Turn 3 | . 1 1 . 2 3 3 1 1 . 2 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 3 3 . . . 2 1 . 1 1 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9738 | . 371 158 . 445 809 1345 147 430 . 910 804 166 383 2153 1617 Core 1477 | . 79 18 . 129 110 153 . 67 . 35 76 . . 270 540 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 9 80 . . . . 63 . . . . . Volleys Fired 466 | . 43 20 . 20 62 73 11 34 . 17 43 . 19 107 17 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 . 2 2 2 Hottest 150 | . 63 53 . 46 112 96 117 123 . 132 138 . 110 143 150 Shots Fired 872 | . 86 38 . 32 119 139 22 68 . 30 81 . 30 205 22 Gun 517 | . 86 35 . 28 71 74 . 24 . 13 70 . 22 88 6 Cannon 328 | . . . . . 47 59 22 44 . 13 11 . 5 115 12 Launcher 27 | . . 3 . 4 1 6 . . . 4 . . 3 2 4 Special . | . . . . . . . . . . . . . . . . Kinetic 596 | . 84 35 . 28 87 133 21 34 . 13 4 . 5 150 2 Thermal 104 | . . . . . 31 . . 24 . 13 15 . . 11 10 Explosive 22 | . . 3 . 4 1 6 . . . 4 . . . . 4 Electromagnetic 150 | . 2 . . . . . 1 10 . . 62 . 25 44 6 Robot Hit Streak 32 | . 12 23 . 4 22 32 7 19 . 8 15 . 21 28 2 Robot Miss Streak 7 | . 5 7 . 5 4 5 6 2 . 3 1 . 1 3 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . 1 . Secondary Targets 3 | . 1 . . . 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . . . Shots Hit Robots 646 | . 61 29 . 16 88 104 11 50 . 15 64 . 27 162 19 Core Hits 311 | . 29 16 . 14 40 59 3 20 . 10 30 . 11 60 19 Critical Hits 39 | . 1 . . . 9 6 2 3 . . . . 2 15 1 Critical Kills 11 | . 1 . . . 1 2 1 2 . . . . 1 3 . Critical Parts Destroyed 28 | . . . . . 8 4 1 1 . . . . 1 12 1 Melee Attacks 18 | . . . . . 1 7 . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . Slashing 8 | . . . . . 1 7 . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . 10 Sneak Attacks 8 | . . . . . . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17670 | . 852 565 . 524 2119 3186 290 1228 . 743 1584 . 826 4472 1281 Guns 7648 | . 852 416 . 175 1144 1032 . 362 . 245 1188 . 420 1759 55 Cannons 5912 | . . . . . 653 1011 290 866 . 236 110 . 119 2505 122 Explosions 3356 | . . 149 . 333 322 1143 . . . 262 286 . 287 208 366 Melee 738 | . . . . . . . . . . . . . . . 738 Ramming 16 | . . . . 16 . . . . . . . . . . . Kinetic 9280 | . 837 416 . 175 1266 2043 259 625 . 236 . . 119 3276 28 Thermal 2835 | . . . . . 671 579 . 362 . 245 555 . 87 242 94 Explosive 1856 | . . 149 . 333 182 564 . . . 262 . . . . 366 Electromagnetic 2945 | . 15 . . . . . 31 241 . . 1029 . 620 954 55 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 738 | . . . . . . . . . . . . . . . 738 Highest Corruption 9 | . 3 3 3 4 . 4 4 . . . . . . 9 8 Average Corruption 3 | . 2 3 3 3 . 2 3 . . . . . . 4 5 Corruption Purged 11 | . . . . . . . 4 . . . . . . 1 6 Effects 103 | . 1 13 6 9 . 15 6 . . . . . . 22 31 Message Errors 26 | . . 3 2 1 . 4 2 . . . . . . 6 8 Matter Fused 23 | . . 4 . 5 . 2 1 . . . . . . 5 6 Heat Flow Errors 9 | . . 1 2 1 . 1 . . . . . . . . 4 Energy Discharges 16 | . . 2 1 . . 2 1 . . . . . . 4 6 Data Loss (minor) 11 | . 1 2 1 . . 1 2 . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 15 | . . 1 . 2 . 5 . . . . . . . 3 4 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 648 | . . 13 . . . 230 18 15 . . 39 . 1 79 253 Projectiles 128 | . . . . . . 13 18 15 . . 1 . . 79 2 Explosions 397 | . . 13 . . . 217 . . . . 38 . 1 . 128 Melee 123 | . . . . . . . . . . . . . . . 123 Knockbacks 40 | . . . . . 2 8 1 5 . . . . 1 23 . Impact . | . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . 2 8 1 5 . . . . 1 23 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 737 | . . 38 . 66 40 67 . . . 43 111 . 7 15 350 Shots 15 | . . 1 . 2 1 2 . . . 2 2 . 2 2 1 Rammed 2 | . . . . 2 . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 327 | . 7 260 173 118 81 218 327 180 . 150 69 . . 225 182 Average Temperature 61 | . 1 91 83 68 22 52 159 43 . 67 30 . . 62 70 Received Heat Transfer 2192 | . 102 51 . 20 243 351 45 207 . 126 183 36 135 442 251 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 2 . 5 1 . Combat Hostiles 7 | . . . . . . . . . . . 2 . 4 1 . Parts Fried 21 | . . . . . . . . . . . 12 . 7 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . . 1 2 . . 2 . Heat Transferred 3580 | . . . . . 1136 350 . 592 . 407 644 . 100 240 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 3 . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 773 | . 317 215 . 50 393 773 . . . . 399 . . . . Initial 178 | . . 70 . . 3 178 . . . . . . . . . Average 279 | . 167 106 . 29 215 574 . . . . 151 . . . . Maximum Alert Level 3 | . 1 1 . . 1 3 . . . . 1 . . . . Low Security (%) 43 | 100 61 72 . 100 47 1 . . . . 60 . . . . Level 1 32 | . 38 27 . . 52 17 . . . . 39 . . . . Level 2 21 | . . . . . . 71 . . . . . . . . . Level 3 3 | . . . . . . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . . . 2 8 . . . . 4 . . . . Investigation 8 | . 2 . . . 2 3 . . . . 1 . . . . Extermination 3 | . . . . . . 2 . . . . 1 . . . . Reinforcement 5 | . 2 . . . . 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . 2 . . . 1 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 204 | . 28 7 . 13 25 19 3 13 . 5 20 1 7 57 6 Peak Tracking Total 9 | . 9 3 . 3 6 4 2 5 . 3 7 1 4 9 3 Tactical Retreats 22 | . 4 1 . 2 1 2 1 2 . . 1 1 . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . 3 . . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . . . . . 2 3 . . . . 2 . . 1 1 Max in Single Turn 2 | . . . . . 2 1 . . . . 1 . . 1 1 Garrison Access 5 | . . . . . . 3 . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 40 | . 7 . 2 . 11 7 . . 4 . 8 . . 1 . Terminals 18 | . 5 . . . 7 2 . . . . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . Garrison Access 5 | . . . . . . 3 . . . . 2 . . . . Total Hacks 118 | . 15 . 2 . 37 12 . . 26 . 20 . . 6 . Successful 90 | . 9 . 2 . 25 9 . . 26 . 13 . . 6 . Failed 28 | . 6 . . . 12 3 . . . . 7 . . . . Catastrophic 3 | . 1 . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . 8 . 1 . 21 4 . . . . 11 . . 5 . Terminals 49 | . 12 . . . 23 3 . . . . 11 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . . . 2 . . . . Recycling Units 6 | . 1 . . . 3 2 . . . . . . . . . Scanalyzers 14 | . . . . . 11 . . . . . 3 . . . . Garrison Access 9 | . . . . . . 5 . . . . 4 . . . . Terminal Hacks 54 | . 5 . 2 . 9 1 . . 26 . 5 . . 6 . Record 14 | . . . 1 . 2 . . . 11 . . . . . . Part Schematic 14 | . . . . . . . . . 8 . . . . 6 . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 9 | . 3 . . . 2 . . . . . 4 . . . . Prototype ID Bank 6 | . 1 . . . 1 1 . . 3 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 1 2 . . . . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 12 | . . . . . 11 . . . . . 1 . . . . Insert Component 6 | . . . . . 5 . . . . . 1 . . . . Analyze 6 | . . . . . 6 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 13 | . 2 . . . 4 3 . . . . 4 . . . . Terminals 7 | . 1 . . . 2 1 . . . . 3 . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . Botnet 5 | . 1 . . . 2 1 . . . . 1 . . . . Operators 1 | . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . Jam 3 | . . . . . . 2 . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . . 9 5 . . . . 6 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 5 . . . 8 . . . . 6 . Parts Built 1 | . . . . . . 1 . . . . . . . . . Matter 124 | . . . . . . 124 . . . . . . . . . Time 31 | . . . . . . 31 . . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 . . . . Time 76 | . 32 . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 . . . . . 1 . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . 3 . . . . . . . 1 . . . . . Largest Group 3 | . . 3 3 . . . . . . 1 . . . . . Highest-Rated Group 94 | . . 77 77 . . . . . . 94 . . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . 94 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . . . Total Damage 102 | . . . . . . . . . . 102 . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 9 | . 3 . . . 2 . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 2 . . . . 2 . . 2 . 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 13308 | 71 952 667 395 256 1140 1911 494 465 97 903 1458 587 665 2158 1089 Spaces Moved 7787 | 50 733 561 370 122 582 919 337 270 75 588 738 316 351 1153 622 Core 5 | 5 . . . . . . . . . . . . . . . Treads 707 | . . . . . . . . . . . 115 316 189 87 . Legs 3408 | 45 302 . . . . 285 . . . 327 599 . 162 1066 622 Wheels 3667 | . 431 561 370 122 582 634 337 270 75 261 24 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 110 110 110 130 130 130 130 120 185 150 150 160 Average Speed 136 | 113 98 100 105 113 122 136 130 130 130 141 154 185 169 153 161 Slowest Speed 250 | 120 150 100 110 130 160 160 130 130 130 150 185 185 185 250 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 93 97 69 25 54 23 59 41 68 77 17 54 56 88 79 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 9 | . 1 1 1 . 2 . . . 1 1 . . . 2 . Known Exits Taken 3 | . . . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 16 | . . 1 . . . . 4 . . 3 . 2 3 3 . Spaces Dug 14 | . . . . 4 1 7 . . . . 2 . . . . Terrain Destroyed 272 | . . 30 . 22 36 44 8 10 . 42 21 . 5 7 47 Melee 8 | . . . . . 1 7 . . . . . . . . . Projectile 62 | . . . . . 10 14 8 10 . 5 2 . 1 7 5 AOE 202 | . . 30 . 22 25 23 . . . 37 19 . 4 . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9536 | 61 879 626 374 205 897 1421 372 317 74 631 973 318 390 1326 672 Wait 857 | . 62 38 . 35 188 354 11 3 . . 152 . 5 6 3 Move 7772 | 49 732 560 369 121 581 918 336 269 74 587 737 315 350 1152 622 Hop . | . . . . . . . . . . . . . . . . Pick Up 93 | 6 12 3 3 6 22 9 4 3 . 4 10 . 1 7 3 Fast Attach 78 | 6 7 . . 3 5 10 2 1 . 5 13 1 4 18 3 Attach 36 | . 2 . . 3 6 3 . 1 . 5 4 . . 7 5 Detach 20 | . 1 . . 2 4 . 1 . . 4 . . . 6 2 Swap 80 | . 3 5 1 8 10 22 2 2 . 4 3 1 5 8 6 Drop 114 | . 17 . 1 5 18 25 5 4 . 5 11 1 6 15 1 Fire 466 | . 43 20 . 20 62 73 11 34 . 17 43 . 19 107 17 Melee 18 | . . . . . 1 7 . . . . . . . . 10 Ram 2 | . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Repaired Shotgun? 716 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Discovered new exit (range 7) 1024 | -10/Materials | Entered Mines 1031 | -10/Mines | Met a Derelict bent on vengeance 1233 | -10/Mines | Learned location of Zion (-6) 1372 | -10/Mines | Learned 4 Materials zone layouts 1463 | -10/Mines | Discovered new exit (range 11) 1582 | -10/Mines | Escorted by a lone wolf Derelict 1628 | -10/Mines | Discovered new exit (range 9) 1680 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1680 | -10/Mines | Discovered new exit (range 5) 1691 | -10/Mines | Entered Exiles 1691 | -10/Exiles | Accompanied by 3 allies 1718 | -10/Exiles | Met 8R-AWN 1721 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1748 | -10/Exiles | Met EX-HEX 1805 | -10/Exiles | Met EX-DEC 1928 | -10/Exiles | Met EX-BIN 1943 | -10/Exiles | Aligned with FarCom system 1945 | -10/Exiles | Given EX-Vault access code 1971 | -10/Exiles | Opened EX-Vault 1976 | -10/Exiles | Found Superbattery 2001 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2017 | -10/Exiles | Exiles lab attacked by MAIN.C 2075 | -10/Exiles | Discovered new exit (range 12) 2086 | -10/Exiles | Left Exiles lab with Superbattery 2086 | -10/Exiles | Entered Mines 2087 | -9/Mines | Assembled infested the area 2092 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2116 | -9/Mines | Core integrity fell below 50% 2298 | -9/Mines | Core integrity fell below 20% 2325 | -9/Mines | Discovered new exit (range 5) 2331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2342 | -9/Mines | Entered Materials 2342 | -8/Materials | Evolved 4 slots: Utility x4 2785 | -8/Materials | Build established: Scavenger-Mutant 3378 | -8/Materials | Build established: Hauler-Mutant 3441 | -8/Materials | Discovered new exit (range 14) 3482 | -8/Materials | Entered Factory 3482 | -7/Factory | Evolved 2 slots: Propulsion x2 3856 | -7/Factory | Garrison activated, responded to threat 4321 | -7/Factory | Fabricated Imp. Targeting Computer (x1) 5276 | -7/Factory | Discovered new exit (range 16) 5393 | -7/Factory | Entered Lower Caves 5404 | -7/Lower Caves | Learned Factory terminal intel 5501 | -7/Lower Caves | Identified exit to Lower Caves 5564 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5649 | -7/Lower Caves | Encountered a Warlord checkpoint 5887 | -7/Lower Caves | Entered another Lower Caves area 5927 | -7/Lower Caves | Discovered new exit (range 10) 6067 | -7/Lower Caves | Encountered a Warlord checkpoint 6334 | -7/Lower Caves | Discovered new exit (range 15) 6352 | -7/Lower Caves | Entered Data Miner 6352 | -7/Data Miner | Discovered new exit (range 6) 6377 | -7/Data Miner | Met Data Miner 6401 | -7/Data Miner | Learned location of Section 7 (-2) 6401 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6420 | -7/Data Miner | Received God Mode back door access code from Data Miner 6449 | -7/Data Miner | Entered Proximity Caves 6462 | -6/Proximity Caves | Spotted B-75 Beast 6471 | -6/Proximity Caves | Escorted by Enhanced Grunt 6501 | -6/Proximity Caves | Destroyed B-75 Beast 6674 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6726 | -6/Proximity Caves | Learned 4 Factory zone layouts 6835 | -6/Proximity Caves | Build established: Scavenger-Mutant 7230 | -6/Proximity Caves | Build established: Hauler-Mutant 7340 | -6/Proximity Caves | Discovered new exit (range 9) 7352 | -6/Proximity Caves | Entered Factory 7352 | -6/Factory | Evolved 2 slots: Utility x2 7353 | -6/Factory | Identified exit to Factory 7354 | -6/Factory | Loaded intel: 20 terminal locations 7821 | -6/Factory | Repaired Imp. EM Pulse Cannon 7991 | -6/Factory | Incoming investigation squad redirected 8172 | -6/Factory | Discovered exit to Factory (range 11) 8268 | -6/Factory | Identified exit to Lower Caves 8771 | -6/Factory | Build established: Scavenger-Mutant 8810 | -6/Factory | Entered Lower Caves 8896 | -6/Lower Caves | Identified exit to Lower Caves 9007 | -6/Lower Caves | Spotted B-75 Beast 9356 | -6/Lower Caves | Learned 4 Factory zone layouts 9397 | -6/Lower Caves | Entered another Lower Caves area 9526 | -6/Lower Caves | Learned Factory emergency access door positions 9735 | -6/Lower Caves | Learned Factory emergency access door positions 9758 | -6/Lower Caves | Ambushed by wild Derelicts 10047 | -6/Lower Caves | Discovered new exit (range 11) 10062 | -6/Lower Caves | Entered Zion 10125 | -6/Zion | Given A8's code to call for help 10266 | -6/Zion | Discovered new exit (range 15) 10615 | -6/Zion | Found Prototype Processor 10615 | -6/Zion | Identified Exp. Targeting Computer 10623 | -6/Zion | Found Prototype Processor 10623 | -6/Zion | Identified Exp. Terrain Scan Processor 10752 | -6/Zion | Build established: Hauler-Mutant 10850 | -6/Zion | Learned location of Warlord (-4) 10870 | -6/Zion | Learned Factory stockpile data 11103 | -6/Zion | Received a visual enhancement algorithm 11352 | -6/Zion | Rebuked by Imprinter 11372 | -6/Zion | Attacked by Zionites 11711 | -6/Zion | Lost 6 parts (1p3n1u1w) 12046 | -6/Zion | Destroyed Imprinter 12052 | -6/Zion | Extracted access codes from Imprinter's data core 12105 | -6/Zion | Build established: Scavenger-Mutant 12189 | -6/Zion | Opened final containment barrier to the Deep Caves 12215 | -6/Zion | Discovered new exit (range 3) 12215 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12220 | -6/Zion | Entered Deep Caves 12413 | -6/Deep Caves | Z-Facility disabled 12422 | -6/Deep Caves | Core integrity fell below 50% 12582 | -6/Deep Caves | Discovered new exit (range 6) 13021 | -6/Deep Caves | Lost 4 parts (2n2w) 13274 | -6/Deep Caves | Spotted as-07577 13297 | -6/Deep Caves | Core integrity fell below 20% 13309 | -6/Deep Caves | Destroyed by as-07577 with Assembled Focal Cannon Last Messages --------------- 12990_ Hpw. Shock Rifle destroyed. 12990_ Destroyed Hpw. Shock Rifle. 13019_ TO#AAY%RT5GR9RKVDSBJ|6=C Z|VP25XAI5EYA 13069_ System corrupted: Heat flow error (+180). 13075_ System Backup Module purges 1% of system corruption (4%). 13089_ L DTRGG EGF#O3B3Y8P&ZBZXO GWIL 13127_ System Backup Module purges 1% of system corruption (3%). 13127_ System corrupted: Energy discharge (-185). 13134_ Acquired Arm. Treads. 13198_ BS 2&NBAQAJ YARCI5LO 13256_ System Backup Module purges 1% of system corruption (2%). 13277_ DLMTZVZ7GBAZ:NMTYK/QJNGI5GZ8AYSYZS2SA 13284_ Magnetic Acceleration Cannon destroyed. 13285_ as-07577: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13296_ Imp. Titanium Leg destroyed. 13299_ Mak. Leg destroyed. 13303_ F-cell Engine destroyed. 13303_ Titanium Leg destroyed. 13303_ Imp. Maneuvering Thrusters destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# | | ?????????????????????????#????# | | ?????????? ????? ??# ????## # | | ????????# = ### #???## ## | | ????????# # ??## #? | | ????????# b ##?# #? | | ????????# = #?# #? | | ????????# l ?## ##? | | ????????# #??# #?? | | ????????# ##?# #?? | | ????????# ] #?# #?? | | ????????# * ] #?# #?? | | ????????# h* #?# #?# | | ????????# ** ] * #?## ## | | ?????????"s * * l #??## # | | ?????????" * #???# # | | ?????????" l* * #???## # | | ?????????" = ! ##????### | | ????????"" * #??????? | | ????????# * #??????? | | ????????" = M #??????# | | ????????" ######## | | ????????" ! | | ????????"""G@ = ! | | ????????" = | | ????????"" h # #### | | ????????" s #???# | | ????????"" ##??# | | ????????" # # #??# # | | ????????" #### ;; ## ##??# ## | | ????????""" ###??# ## ####???####?? | | ?????????" ?????#### #???????????? | | ?????????#####?????????#????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 1010 ECM Strength 2 Armor Coverage 300 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 14 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Targeting Computer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Tester Challenges ------------ None Game ------ Seed SiegeBiocellRouter Manual? 0 Play Time 02:45:54 Cumulative 77.0 hours Start 2021.01.04 @ 22:47:59 End 2021.01.08 @ 22:44:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79735931-028e-4943-b9cc-353da9718914