Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 12:57:44 Player: Enzo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2123) 2123 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4938 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (210) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Cooled Ion Engine Improved Heat Sink Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Improved Aluminum Leg Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Improved EM Shotgun Gauss Rifle Gauss Rifle Datajack [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 88 | 7 5 5 24 32 15 Power 9 | 1 1 . 2 5 . Engine 7 | 1 . . 1 5 . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 24 | 2 1 3 7 7 4 Treads 1 | . . . . 1 . Leg 10 | . . . . 6 4 Wheel 13 | 2 1 3 7 . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 2 . 5 12 4 Device 12 | 1 1 . 1 6 3 Storage 4 | 1 1 . 2 . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 7 | . . . 2 5 . Artifact . | . . . . . . Weapon 30 | 2 1 2 10 8 7 Energy Gun 10 | 2 . 1 4 2 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 17 | . . . 6 6 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 6 | . . . 3 3 . Parts Lost 31 | . . 4 3 12 12 Power 3 | . . . 1 1 1 Propulsion 14 | . . 2 . 8 4 Utility 4 | . . 1 . 1 2 Weapon 10 | . . 1 2 2 5 Highest Loss Streak 8 | . . 4 1 5 8 Average Slot Usage (%) 94 | . 100 94 96 94 85 Engine 6 | . 5 . 4 8 8 Core 3 | . 8 14 6 . . Leg 15 | . . . . 30 25 Wheel 18 | . 28 25 41 1 . Device 10 | . 14 12 4 14 9 Storage 10 | . 14 14 11 9 9 Processor 5 | . . . . 9 13 Protection 3 | . . . 6 3 1 Energy Gun 6 | . 16 10 12 1 . Energy Cannon 1 | . 11 14 1 . . Ballistic Gun 11 | . . . 8 16 14 Naked Turns . | . . . . . . Heaviest Build 56 | 13 43 44 47 56 55 Greatest Support 58 | 20 20 20 40 58 43 Greatest Overweight (x) 15 | . 2 13 2 15 3 Average Overweight (x) . | . . 2 . . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 7 12 10 12 12 Most Carried 12 | 3 7 9 12 12 11 Average Carried 9 | 1 4 7 8 11 9 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 3 7 6 12 12 8 Class Distribution -------------------- 62% | Scavenger-Mutant 34% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 1917 | 270 20 40 542 845 200 Remotely . | . . . . . . Salvage Created 3450 | 112 94 138 1586 1239 281 Parts 211 | 9 3 9 108 68 14 Haulers Intercepted 5 | . . . 2 3 . Recyclers Shooed 4 | 1 . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 51 | . 2 3 21 19 6 Guns 44 | . 1 1 17 19 6 Cannons 3 | . 1 2 . . . AOE 4 | . . . 4 . . Classes Destroyed 13 | 2 1 2 5 3 . Worker 6 | . . . 4 2 . Builder 6 | . . 1 3 2 . Tunneler 3 | 2 . . 1 . . Hauler 5 | . . . 2 3 . Recycler 7 | 1 . 1 5 . . Operator 1 | . . . 1 . . Watcher 8 | . . . 5 3 . Swarmer 13 | . . 3 7 2 1 Grunt 26 | . 2 . 9 11 4 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 2 . Sentry 8 | . . . 5 2 1 Hunter 1 | . . . . 1 . Best Kill Streak 9 | 2 2 3 9 6 1 Combat Bots Only 5 | . 2 3 5 4 1 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 4509 | . 59 401 918 1698 1433 Core 918 | . 16 100 244 232 326 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 53 39 . . Volleys Fired 262 | 6 7 12 80 107 50 Largest 2 | 2 2 2 2 2 2 Hottest 110 | 90 110 110 110 68 73 Shots Fired 470 | 12 14 19 141 206 78 Gun 450 | 12 7 7 140 206 78 Cannon 15 | . 7 7 1 . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 319 | . . . 58 192 69 Thermal 42 | 12 14 14 2 . . Explosive 5 | . . 5 . . . Electromagnetic 104 | . . . 81 14 9 Robot Hit Streak 13 | 6 5 4 11 13 11 Robot Miss Streak 7 | 1 2 3 3 7 2 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . . 3 5 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 334 | 7 9 6 114 140 58 Core Hits 145 | 4 5 5 61 54 16 Critical Hits 4 | . 1 . 1 2 . Critical Kills 3 | . 1 . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5973 | 75 130 100 2046 2421 1201 Guns 5464 | 75 62 49 1687 2403 1188 Cannons 136 | . 68 51 17 . . Explosions 342 | . . . 342 . . Melee . | . . . . . . Ramming 31 | . . . . 18 13 Kinetic 3831 | . . . 651 2154 1026 Thermal 677 | 75 130 100 372 . . Explosive . | . . . . . . Electromagnetic 1434 | . . . 1023 249 162 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 2 14 . . 2 Average Corruption 2 | . 2 3 . . 2 Corruption Purged . | . . . . . . Effects 2 | . 1 1 . . . Message Errors 1 | . . 1 . . . Heat Flow Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . 17 . . Projectiles . | . . . . . . Explosions 17 | . . . 17 . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 291 | . . 23 265 . 3 Shots 7 | . . 1 6 . . Rammed 4 | . . . . . 4 Targets Rammed 6 | . . . . 1 5 Kicked 2 | . . . . 1 1 Crushed . | . . . . . . Highest Temperature 273 | 90 219 270 273 107 269 Average Temperature 66 | 38 83 117 62 33 124 Received Heat Transfer 1239 | . 33 . 180 450 576 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 14 | . . . 9 4 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 2 . 1 . . . Heat Transferred 1264 | 198 333 259 474 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 6 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 387 | 15 96 117 387 321 361 Average Influence 129 | 6 51 96 166 100 218 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 78 | 100 100 100 61 93 46 Level 1 21 | . . . 38 6 53 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 4 5 . Investigation 4 | . . . 3 1 . Extermination . | . . . . . . Reinforcement 4 | . . . 1 3 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 4 | . . . . 4 . Communications Jammed 57 | . . . . 57 . Distress Signals 53 | . . . . 53 . Times Spotted 101 | . 6 3 35 39 18 Peak Tracking Total 8 | . 3 3 5 8 5 Tactical Retreats 10 | . . . 2 1 7 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 6 | . . . 3 3 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 16 | . 2 . 7 7 . Terminals 11 | . 2 . 4 5 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 61 | . 6 . 23 32 . Successful 35 | . 2 . 15 18 . Failed 25 | . 4 . 8 13 . Catastrophic 3 | . 1 . . 2 . Database Lockouts 1 | . . . . 1 . Manual 36 | . 6 . 16 14 . Terminals 46 | . 6 . 14 26 . Fabricators . | . . . . . . Repair Stations 8 | . . . 3 5 . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 21 | . 2 . 6 13 . Part Schematic 6 | . 2 . 2 2 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 2 | . . . . 2 . Alert Level 6 | . . . 2 4 . Unreport Threat 3 | . . . 2 1 . Locate Traps 2 | . . . . 2 . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 2 4 . Scan Component 3 | . . . 1 2 . Repair 3 | . . . 1 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . . . 5 . . Terminals 3 | . . . 3 . . Track 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Extract 2 | . . . 2 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 . 7 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . 2 . 6 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 2 . Time 121 | . . . 38 83 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 3531 | 95 188 231 1190 1449 378 Spaces Moved 2074 | 68 177 165 917 611 136 Core 9 | 3 . 3 . 3 . Treads 19 | . . . . 19 . Legs 712 | . . . . 576 136 Wheels 1334 | 65 177 162 917 13 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 80 90 150 Average Speed 104 | 78 85 110 85 127 157 Slowest Speed 800 | 80 100 700 100 800 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 37 | 4 38 47 63 45 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 32 | . . 32 . . . Terrain Destroyed 75 | . . 41 33 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 74 | . . 41 33 . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 3015 | 94 200 193 1185 1121 222 Wait 516 | 7 4 9 136 345 15 Move 2068 | 67 176 163 916 610 136 Hop . | . . . . . . Pick Up 37 | 5 3 2 14 13 . Fast Attach 32 | 7 3 . 9 9 4 Attach 16 | . . 3 4 5 4 Detach 1 | . 1 . . . . Swap 41 | . 2 2 12 18 7 Drop 35 | 2 4 1 14 13 1 Fire 262 | 6 7 12 80 107 50 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . . 1 5 Crush . | . . . . . . Escape Stasis 1 | . . 1 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Entered Mines 286 | -10/Mines | Identified exit to Materials 311 | -10/Mines | Build established: Mutant 411 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 490 | -10/Mines | Crushed by falling debris 491 | -10/Mines | System corruption reached 10% 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Propulsion x2 521 | -9/Materials | Lost 4 parts (2n1u1w) 655 | -9/Materials | Discovered new exit (range 15) 747 | -9/Materials | Repaired Lgt. Nuclear Core 854 | -9/Materials | Build established: Scavenger-Mutant 992 | -9/Materials | Discovered new exit (range 15) 1175 | -9/Materials | Discovered new exit (range 15) 1177 | -9/Materials | Core integrity fell below 50% 1247 | -9/Materials | Discovered new exit (range 14) 1654 | -9/Materials | Discovered new exit (range 9) 1705 | -9/Materials | Entered another Materials area 1705 | -8/Materials | Evolved 2 slots: Utility x2 1823 | -8/Materials | Lost 5 parts (4n1u) 1900 | -8/Materials | Lost 3 parts (1p2w) 2793 | -8/Materials | Discovered new exit (range 8) 2853 | -8/Materials | Repaired Imp. Terrain Scanner 2905 | -8/Materials | Repaired Imp. EM Shotgun 3021 | -8/Materials | Identified exit to Factory 3058 | -8/Materials | Central database locked down 3102 | -8/Materials | Build established: Mutant 3151 | -8/Materials | Identified exit to Garrison 3154 | -8/Materials | Entered Garrison 3181 | -8/Garrison | Lost 3 parts (3n) 3240 | -8/Garrison | Core integrity fell below 50% 3276 | -8/Garrison | Lost 4 parts (1n1u2w) 3282 | -8/Garrison | Triggered checkpoint 3369 | -8/Garrison | Spotted B-75 Beast 3369 | -8/Garrison | Spotted B-75 Beast 3498 | -8/Garrison | Triggered checkpoint 3517 | -8/Garrison | Core integrity fell below 20% 3532 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03503_ Slug penetrates Y-45 Defender. 03506_ Imp. Aluminum Leg destroyed. 03506_ Slug penetrates Y-45 Defender. Garrison Door opened remotely. 03508_ Cld. Ion Engine destroyed. 03509_ Slug penetrates Y-45 Defender. 03512_ Enh. Autogun destroyed. 03514_ Slug penetrates S-10 Pest. 03514_ S-10 Pest destroyed. 03515_ Gauss Rifle destroyed. Garrison Door opened remotely. 03523_ Kicked Y-45 Defender out of the way. 03524_ Aluminum Leg destroyed. 03525_ Slammed into Y-45 Defender. 03526_ Aluminum Leg destroyed. 03526_ System corrupted by crushing effect (+2). 03527_ S-10 Pest destroyed. 03528_ Slammed into Y-45 Defender. 03531_ Imp. Terrain Scanner destroyed. 03531_ Slammed into Y-45 Defender. 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Treads | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Sml. Matter Pod | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Hammer | -9/Materials | Extracted Imp. Sensor Array | -9/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumTiamatPurifier Manual? 0 Play Time 00:47:09 Cumulative 26.8 hours Start 2020.05.11 @ 12:05:20 End 2020.05.11 @ 12:57:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bd03c4f-3eb8-4298-bf08-72e2fd0a231d