Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 17:04:51 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (528) 528 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3398 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 430/550 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Utility Shielding > --- WEAPON (2) ------- Field Laser > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Weapon Shielding Hacking Suite Particle Gun Light Assault Rifle Light Assault Rifle AWS/Autocannon Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Utility Shielding Shield Generator > --- WEAPON ----------- Particle Gun Field Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Heat Sink High-capacity Battery High-capacity Matter Pod Structural Scanner Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Weapon Shielding Particle Gun Light Assault Rifle Light Assault Rifle AWS/Autocannon Rocket Launcher Mining Laser Plasma Cutter [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 30 | 7 1 3 . 8 11 Power 5 | 1 . 2 . 2 . Engine 5 | 1 . 2 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . . . 6 Treads 8 | 2 . . . . 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . . 2 2 Device 3 | 1 . . . 1 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 10 | 2 . 1 . 4 3 Energy Gun 4 | . . 1 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 2 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . 2 6 Power 2 | . . . . 1 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . 1 1 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 90 Engine 13 | . 14 14 14 14 8 Treads 28 | . 28 28 28 28 32 Device 14 | . 14 14 14 13 15 Storage 13 | . 14 14 14 14 9 Energy Gun 14 | . . 13 14 15 16 Ballistic Gun 7 | . 28 14 14 1 . Launcher 3 | . . . . 6 1 Special Weapon 2 | . . . . 5 . Peak Build Rating 29 | 7 8 11 14 16 29 Average Rating 13 | 5 7 10 12 14 25 On Entrance 9 | . 7 8 11 14 16 Naked Turns . | . . . . . . Heaviest Build 96 | 11 86 90 88 93 96 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 2 | . 2 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 14 25 25 25 25 Most Carried 23 | 1 7 15 19 23 22 Average Carried 16 | . 5 11 16 20 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 21 | 1 6 15 19 21 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 616 | 199 . 250 . 105 62 Remotely . | . . . . . . Salvage Created 640 | 80 . 175 . 148 237 Parts 27 | 6 . 5 . 9 7 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . . 7 . 5 4 Guns 9 | . . 7 . 1 1 AOE 7 | . . . . 4 3 Classes Destroyed 9 | 2 . 2 . 1 4 Worker 1 | 1 . . . . . Builder 1 | . . . . 1 . Tunneler 6 | 3 . . . 3 . Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Grunt 10 | . . 2 . 5 3 Sentry 1 | . . . . . 1 Assembled 5 | . . 5 . . . Best Kill Streak 5 | 4 . 2 . 3 5 Combat Bots Only 2 | . . 2 . 2 2 Max Kills in Single Turn 3 | 1 . 1 . 3 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 176 | . . 18 . 35 123 Missed 51 | . . 4 . 12 35 Damage Taken 1656 | . . 197 . 229 1230 Core 172 | . . 20 . 32 120 Absorbed by Shields 186 | . . . . 18 168 Redirected to Shielding 26 | . . . . . 26 Core Remaining (%) 89 | 100 . . . 79 . Volleys Fired 76 | 7 1 23 . 24 21 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 40 40 85 . 130 130 Shots Fired 111 | 14 2 38 . 27 30 Gun 80 | 14 2 38 . 6 20 Cannon . | . . . . . . Launcher 15 | . . . . 5 10 Special 16 | . . . . 16 . Kinetic 39 | 14 2 23 . . . Thermal 57 | . . 15 . 22 20 Explosive 15 | . . . . 5 10 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 9 1 7 . 8 13 Robot Miss Streak 3 | 1 1 3 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 63 | 12 1 22 . 6 22 Core Hits 50 | 6 . 14 . 11 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2094 | 97 10 228 . 475 1284 Guns 712 | 97 10 228 . 82 295 Cannons . | . . . . . . Explosions 1371 | . . . . 386 985 Melee . | . . . . . . Ramming 11 | . . . . 7 4 Kinetic 230 | 97 10 123 . . . Thermal 482 | . . 105 . 82 295 Explosive 1371 | . . . . 386 985 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . 7 8 Projectiles . | . . . . . . Explosions 15 | . . . . 7 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . . . 18 Shots 1 | . . . . . 1 Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . . 167 . 225 247 Average Temperature 59 | . . 58 . 38 117 Received Heat Transfer 997 | . . 100 . 126 771 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 1 3 Heat Transferred 1110 | . . 259 . 185 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 245 | 20 13 54 . 176 245 Initial 46 | . 13 4 . . 46 Average 21 | 4 13 13 . 17 100 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 84 Level 1 1 | . . . . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 1 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 1 7 . 7 16 Peak Tracking Total 8 | . 1 2 . 3 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . . . 1 . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 4 | . . . 1 . 3 Successful 4 | . . . 1 . 3 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5971 | 115 189 1504 878 2905 380 Spaces Moved 1570 | 54 90 405 274 629 118 Core 2 | 2 . . . . . Treads 1568 | 52 90 405 274 629 118 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 243 Average Speed 303 | 155 200 320 320 320 260 Slowest Speed 320 | 160 320 320 320 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 18 79 62 92 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 7 | . . . . 7 . Terrain Destroyed 103 | . . . . 59 44 Melee . | . . . . . . Projectile 8 | . . . . 8 . AOE 95 | . . . . 51 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2639 | 70 98 580 277 1459 155 Wait 944 | 2 1 143 . 795 3 Move 1565 | 53 89 404 273 628 118 Hop . | . . . . . . Pick Up 20 | 1 5 7 3 3 1 Fast Attach 9 | 7 . . . . 2 Attach 6 | . . . . 2 4 Detach . | . . . . . . Swap 15 | . 1 3 . 6 5 Drop 2 | . 1 . 1 . . Fire 76 | 7 1 23 . 24 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 390 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 397 | -10/Mines | Found Prototype Device 485 | -10/Mines | Assembled infested the area 490 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1058 | -10/Mines | Discovered new exit (range 6) 1576 | -10/Mines | Discovered new exit (range 13) 1592 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1683 | -10/Mines | Learned 2 Materials zone layouts 1793 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1796 | -10/Mines | Discovered new exit (range 5) 1809 | -10/Mines | Entered Exiles 1886 | -10/Exiles | Met 8R-AWN 1941 | -10/Exiles | Met EX-HEX 2030 | -10/Exiles | Met EX-BIN 2069 | -10/Exiles | Aligned with FarCom system 2072 | -10/Exiles | Given EX-Vault access code 2168 | -10/Exiles | Opened EX-Vault 2184 | -10/Exiles | Found AWS/Autocannon 2249 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2351 | -10/Exiles | Met EX-DEC 2639 | -10/Exiles | Discovered new exit (range 10) 2687 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2687 | -10/Exiles | Entered Mines 3548 | -9/Mines | Discovered new exit (range 8) 3628 | -9/Mines | Learned Materials non-interactive machine intel 4102 | -9/Mines | Excavation squad dispatched 4102 | -9/Mines | A large section of the Mines collapsed 4209 | -9/Mines | Learned Materials terminal intel 5592 | -9/Mines | Entered Materials 5592 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5594 | -8/Materials | Loaded intel: 38 non-interactive machine locations 5595 | -8/Materials | Loaded intel: 12 terminal locations 5972 | -8/Materials | Self-destructed Last Messages --------------- 05951_ Critical hit (Burn: +37). 05951_ U-05 Engineer builds a Wall. 05951_ U-05 Engineer lays Concrete. 05952_ K-01 Serf collects debris. 05952_ U-05 Engineer lays Concrete. 05953_ The unstable cave ceiling collapses. 05953_ U-05 Engineer lays Concrete. 05956_ Critical hit (Burn: +37). 05956_ U-05 Engineer lays Concrete. 05961_ Critical hit (Burn: +37). 05962_ Particle Gun destroyed. 05963_ G-50 Soldier destroyed. 05965_ Shield Generator destroyed. 05965_ Lgt. Treads destroyed. 05966_ Ion Engine destroyed. 05966_ Critical hit (Burn: +37). 05966_ K-01 Serf collects debris. 05969_ Critical hit (Burn: +37). 05969_ G-47 Trooper destroyed. 05971_ K-01 Serf collects debris. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingTeslaWings Manual? 0 Play Time 00:17:30 Cumulative 133.7 hours Start 2024.08.26 @ 16:50:44 End 2024.08.26 @ 17:04:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3da0bb7e-eb1e-4d5c-b674-d5fdd4a78dde