Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 12:55:14 Player: aloola Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1650) 1650 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 6176 Bonus ------- Follower Combat Kills 166 Registered with UFD 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 77/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Sensor Array Improved Signal Interpreter Improved Terrain Scanner Companion Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Triangulator Advanced Sensor Array Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON ----------- Gatling Laser Companion Sword > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Structural Scanner Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating Gauss Rifle Flak Gun Bore Cannon [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 6 | . . 1 . . . 5 . Weapon . | . . . . . . . . Parts Attached 102 | 8 6 5 21 1 8 14 39 Power 12 | 2 2 . 3 1 . 1 3 Engine 10 | 2 2 . 3 1 . . 2 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 24 | 2 2 1 5 . 2 2 10 Treads 2 | . . . . . . . 2 Leg 7 | 2 . . . . . . 5 Wheel 15 | . 2 1 5 . 2 2 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 2 . 1 6 . 2 11 17 Device 22 | 1 . 1 4 . 2 6 8 Storage 2 | 1 . . 1 . . . . Processor 6 | . . . 1 . . 2 3 Hackware . | . . . . . . . . Protection 9 | . . . . . . 3 6 Artifact . | . . . . . . . . Weapon 27 | 2 2 3 7 . 4 . 9 Energy Gun 4 | 1 1 . 1 . . . 1 Energy Cannon 5 | . . 1 3 . . . 1 Ballistic Gun 11 | 1 1 2 3 . 1 . 3 Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . . . 3 . 1 1 . Parts Lost 37 | . 3 . 3 . . 2 29 Power 4 | . 1 . . . . . 3 Propulsion 15 | . . . 3 . . . 12 Utility 8 | . . . . . . 2 6 Weapon 10 | . 2 . . . . . 8 Highest Loss Streak 11 | . 3 . 2 . . 2 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 94 97 100 95 88 82 Engine 8 | . 13 11 11 11 11 3 5 Leg 1 | . 10 . . . . . 7 Wheel 26 | . 18 33 30 33 33 26 7 Device 14 | . 14 16 20 11 11 19 10 Storage 9 | . 14 11 11 11 11 6 5 Processor 8 | . . . 1 11 7 9 20 Protection 2 | . . . . . . 5 7 Energy Gun 1 | . 14 1 . . . . 1 Energy Cannon 3 | . . 3 2 11 5 . . Ballistic Gun 9 | . 13 16 19 11 10 . 2 Slashing Weapon 1 | . . . . . . 6 4 Special Melee Weapon 2 | . . . . . 5 6 . Peak Build Rating 50 | 7 8 16 21 18 26 38 50 Average Rating 22 | 4 6 12 18 17 17 30 40 On Entrance 15 | . 7 7 16 17 17 21 35 Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 14 17 42 36 36 42 46 Greatest Support 60 | 20 20 30 36 36 36 46 60 Greatest Overweight (x) 11 | . . . 2 . 1 1 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 15 14 Most Carried 15 | 6 8 8 13 14 15 14 15 Average Carried 12 | 3 5 7 8 13 14 10 13 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 15 | 6 5 8 13 14 15 12 5 Class Distribution -------------------- 64% | Mutant 20% | Scavenger-Mutant 7% | Commander-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Matter Collected 1752 | 281 84 25 670 42 30 158 462 Remotely . | . . . . . . . . Salvage Created 2526 | 30 269 59 1103 89 . 86 890 Parts 144 | 4 20 2 61 3 . 7 47 Haulers Intercepted 7 | . 1 1 5 . . . . Recyclers Shooed 5 | . 3 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 42 | . 8 . 19 2 . 1 12 Melee 8 | . . . . . . 1 7 Guns 25 | . 7 . 17 . . . 1 Cannons 7 | . . . 2 2 . . 3 AOE 2 | . 1 . . . . . 1 Classes Destroyed 13 | 1 3 . 5 . . 1 3 Worker 6 | . . . 4 . . 2 . Builder 2 | . . . . . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 7 | . 1 1 5 . . . . Recycler 3 | . . . 2 . . . 1 Watcher 2 | . . . 1 . . . 1 Swarmer 12 | . 5 . 7 . . . . Grunt 10 | . 3 . 5 1 . . 1 Duelist 1 | . . . 1 . . . . Sentry 15 | . . . 6 1 . . 8 Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 4 | 1 3 1 4 1 . 2 3 Combat Bots Only 4 | . 2 . 4 1 . 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Hostile Shots Fired 686 | . 78 11 57 7 . 15 518 Missed 224 | . 19 7 9 3 . 3 183 Damage Taken 5056 | . 581 57 574 64 . 219 3561 Core 1091 | . 140 12 85 . . 54 800 Absorbed by Shields 249 | . . . . . . . 249 Redirected to Shielding 161 | . . . . . . . 161 Regen/Repaired (Parts) 239 | . . . 46 . 193 . . Core Remaining (%) 73 | 100 44 . . . 75 . . Volleys Fired 146 | 1 42 6 62 8 . . 27 Largest 2 | 2 2 2 2 2 . . 2 Hottest 137 | 60 70 76 91 91 . . 137 Shots Fired 275 | 2 73 12 124 16 . . 48 Gun 236 | 2 73 7 110 8 . . 36 Cannon 38 | . . 5 14 8 . . 11 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 191 | 1 36 7 110 8 . . 29 Thermal 49 | . 9 . 14 8 . . 18 Explosive 1 | . . . . . . . 1 Electromagnetic 34 | 1 28 5 . . . . . Robot Hit Streak 11 | 1 10 2 10 6 . . 11 Robot Miss Streak 6 | . 6 1 3 2 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 234 | 1 38 5 84 11 7 11 77 Core Hits 102 | 1 13 2 46 3 . 2 35 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 6 | . . . . . . . 6 Destroy 2 | . . . . . . . 2 Melee Attacks 73 | . . . . . 7 22 44 Impact . | . . . . . . . . Slashing 64 | . . . . . . 20 44 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . . 7 4 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5294 | 15 427 86 1545 191 . 448 2582 Guns 2483 | 15 372 17 1360 66 . . 653 Cannons 613 | . . 69 183 125 . . 236 Explosions 174 | . 55 . . . . . 119 Melee 2022 | . . . . . . 448 1574 Ramming 2 | . . . 2 . . . . Kinetic 2096 | . 150 17 1360 66 . . 503 Thermal 773 | . 79 . 183 125 . . 386 Explosive 119 | . . . . . . . 119 Electromagnetic 282 | 15 198 69 . . . . . Impact . | . . . . . . . . Slashing 2022 | . . . . . . 448 1574 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . 6 11 Message Errors 6 | . . . . . . 3 3 Matter Fused 3 | . . . . . . 1 2 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 267 | . . . . . . 91 176 Projectiles . | . . . . . . . . Explosions 21 | . . . . . . . 21 Melee 246 | . . . . . . 91 155 Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 92 | . 53 . 1 . . . 38 Shots 2 | . 1 . . . . . 1 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 183 | 20 100 81 167 116 . 183 99 Average Temperature 41 | 15 30 42 40 51 . 93 50 Received Heat Transfer 1068 | . 99 33 201 27 . . 708 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 2 . . 2 Heat Transferred 1502 | . 174 . 333 222 . . 773 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Peak Influence 388 | 5 234 165 388 238 . 99 163 Initial 98 | . 3 98 69 87 . . 8 Average 97 | 1 89 115 206 125 . 28 41 Maximum Alert Level 1 | . 1 . 1 1 . . . Low Security (%) 81 | 100 92 100 44 74 . 100 100 Level 1 18 | . 7 . 55 25 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 1 . . 2 2 Investigation 2 | . 1 . . . . . 1 Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . 1 1 . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 13 6 29 6 . 4 25 Peak Tracking Total 7 | . 6 5 4 2 . 3 7 Tactical Retreats 8 | . 1 . 2 1 . 2 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Machines Accessed 49 | . 5 2 13 5 8 5 11 Terminals 33 | . 4 1 9 4 . 4 11 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 4 | . 1 . 2 1 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 124 | . 9 5 31 12 38 8 21 Successful 77 | . 4 2 16 7 38 3 7 Failed 47 | . 5 3 15 5 . 5 14 Catastrophic 12 | . 2 . 2 1 . 2 5 Database Lockouts . | . . . . . . . . Manual 26 | . 5 3 7 5 . 1 5 Terminals 71 | . 6 3 23 11 . 7 21 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 6 | . 3 . 2 1 . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 5 | . . . 4 . . 1 . Terminal Hacks 66 | . 2 . 10 6 38 3 7 Record 31 | . . . . . 31 . . Robot Analysis 6 | . . . . . 5 . 1 Prototype ID Bank 1 | . . . 1 . . . . Open Door 5 | . . . 1 . 1 1 2 Open DSF 2 | . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . Terminal Index 3 | . . . 1 1 . . 1 Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 4 | . . . 3 . . . 1 Recall Investigation 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 Zone Layout 6 | . . . 2 4 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . 2 1 . . . Report Inventory 4 | . 1 . 2 1 . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Watchers 1 | . . . 1 . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 5 1 9 4 . 2 8 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 8 | . . . . . 7 1 . Non-combat 2 | . . . . . 1 1 . Combat 6 | . . . . . 6 . . Robot Hacks Applied 9 | . . . . . 7 2 . parse_system 8 | . . . . . 7 1 . find_recycling 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Total Allies 12 | . . . 10 . . . 2 Largest Group 10 | . . . 10 8 . . 2 Highest-Rated Group 88 | . . . 88 72 . . 70 Highest-Rated Ally 39 | . . . 16 16 . . 39 Total Orders 7 | . . . 7 . . . . EXPLORE 6 | . . . 6 . . . . RETURN 1 | . . . 1 . . . . Ally Attacks 71 | . . . 8 30 . . 33 Total Damage 805 | . . . 79 212 . . 514 Kills 7 | . . . 2 3 . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Robot Analysis Total 6 | . . . . . 5 . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . 6 . . . . Drone Recoveries 4 | . . . 4 . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Turns Passed 6439 | 68 345 143 1156 460 2163 945 1159 Spaces Moved 5614 | 43 215 138 720 416 2469 864 749 Core 15 | 6 . . . . . . 9 Treads 2 | . . . . . . . 2 Legs 399 | 37 61 . . . . . 301 Wheels 5198 | . 154 138 720 416 2469 864 437 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 86 86 85 50 Average Speed 89 | 110 91 80 86 86 86 85 113 Slowest Speed 600 | 120 120 80 110 86 95 101 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 47 13 79 53 96 14 60 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 8 | . . . . . . 7 1 Terrain Destroyed 33 | . 11 . . . . 7 15 Melee 8 | . . . . . . 7 1 Projectile 3 | . . . . . . . 3 AOE 22 | . 11 . . . . . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Total 6646 | 58 297 158 1139 503 2510 1045 936 Wait 599 | 2 28 3 300 77 7 137 45 Move 5607 | 42 214 137 719 415 2468 863 749 Hop . | . . . . . . . . Pick Up 55 | 5 3 5 14 1 6 3 18 Fast Attach 43 | 7 2 1 7 . 4 5 17 Attach 24 | . 1 1 1 . . 8 13 Detach 15 | . . . 2 . 3 4 6 Swap 35 | 1 3 3 13 1 4 1 9 Drop 42 | . 4 2 16 1 9 2 8 Fire 146 | 1 42 6 62 8 . . 27 Melee 73 | . . . . . 7 22 44 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . 3 . 2 . . Trap . | . . . . . . . . Miscellaneous 1 | . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Core integrity fell below 50% 402 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Lost 3 parts (1p2w) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -9/Materials | Discovered new exit (range 7) 557 | -9/Materials | Entered Storage 771 | -9/Storage | Repaired Rocket Launcher? 1173 | -9/Storage | Discovered new exit (range 29) 1645 | -9/Storage | Discovered new exit (range 16) 1649 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1700 | -9/Storage | Used back door to open Recycling access 1713 | -9/Storage | Entered Recycling 1713 | -9/Recycling | Accompanied by 8 allies 1949 | -9/Recycling | Build established: Commander-Mutant 2084 | -9/Recycling | Scanned before Scraplab entrance 2163 | -9/Recycling | Entered Scraplab 2171 | -9/Recycling | Discovered new exit (range 3) 2173 | -9/Recycling | Entered Scraptown 2184 | -9/Scraptown | Lost 5 allies 2353 | -9/Scraptown | Visited UFD Registry 2365 | -9/Scraptown | Visited TADAMA 2387 | -9/Scraptown | Visited Symbiants 2420 | -9/Scraptown | Build established: Mutant 2424 | -9/Scraptown | Visited Cyclists 2461 | -9/Scraptown | Discovered new exit (range 13) 2935 | -9/Scraptown | Visited Fellowship of the Rings 2958 | -9/Scraptown | Visited CR-KLE's Repair Center 2964 | -9/Scraptown | CR-KLE repaired 6 parts 3001 | -9/Scraptown | Visited Bundlers 3060 | -9/Scraptown | Visited Assassins FH 3134 | -9/Scraptown | Registered with UFD as "Shadowcore" 3231 | -9/Scraptown | Entered Cyclist Reading Room 3311 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3317 | -9/Scraptown | Found DCF Scrap (30 items) 3336 | -9/Scraptown | Visited Curators Association 3377 | -9/Scraptown | Visited Scrapoid Research Area 3566 | -9/Scraptown | Visited Scrapoid Pod Storage 3573 | -9/Scraptown | Found Scrapoid Pod 3590 | -9/Scraptown | Visited Supply Room 3666 | -9/Scraptown | Visited Junk Repository 3691 | -9/Scraptown | Visited Analyses Database 3723 | -9/Scraptown | Discovered new exit (range 5) 3799 | -9/Scraptown | Visited Sword Containment 3818 | -9/Scraptown | Visited Junk Repository 3843 | -9/Scraptown | Visited Science Guys 4336 | -9/Scraptown | Entered Factory 4336 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 4367 | -6/Factory | Identified exit to DSF 4655 | -6/Factory | Identified exit to DSF 5236 | -6/Factory | Discovered new exit (range 9) 5281 | -6/Factory | Entered Extension 5428 | -6/Extension | Lost 11 parts (1p4n2u4w) 5538 | -6/Extension | Core integrity fell below 50% 5622 | -6/Extension | Rescued a captive Derelict 5728 | -6/Extension | Lost 3 parts (1n1u1w) 5731 | -6/Extension | Rescued a captive Derelict 5731 | -6/Extension | Rescued a captive Derelict 5796 | -6/Extension | Build established: Scavenger-Mutant 6200 | -6/Extension | Spotted B-75 Beast 6265 | -6/Extension | Destroyed B-75 Beast 6292 | -6/Extension | Lost 7 parts (2p2n2u1w) 6318 | -6/Extension | Spotted B-75 Beast 6406 | -6/Extension | Core integrity fell below 20% 6436 | -6/Extension | Released all parts (7) 6440 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06362_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E012. 06362_ O-24 Administrator locks terminal. 06375_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad OGF36XARY8. 06375_ Gatling Laser destroyed. 06375_ Critical hit (Burn: +37). 06405_ Gauss Rifle destroyed. 06416_ Flexi-carbon Leg destroyed. 06420_ Acquired Med. Treads. 06433_ Flexi-carbon Leg destroyed. 06436_ Released Med. Treads. 06436_ Released Weight Redist. System. 06436_ Released Terrain Scan Processor. 06436_ Released Lrg. Storage Unit. 06436_ Released Imp. Signal Interpreter. 06436_ Released Adv. Melee Analysis Suite. 06436_ Acquired Visual Processing Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ### #???#####################??????????????? | | ##### ! @ #???????? | | !! b gg #???????? | | ![=![ g #???????? | | g *!############## #???????? | | ##### *]#???????????????? #???????? | | ### #???#######????????????????????????????? | | ####+#+########??????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ################?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Additional Mass Support 6 Armor Coverage 450 Utility Shielding 90 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationRefineryProtection Manual? 0 Play Time 02:01:52 Cumulative 45.7 hours Start 2025.02.16 @ 01:11:40 End 2025.02.16 @ 12:55:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a4e795f-820a-4a1a-ade8-a01dae1ea6b4