Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 12:24:19 Player: grayrest Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (72) 360 Value Destroyed (2466) 2466 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4569) 4569 TOTAL SCORE: 15435 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 999 Entered DSFs 500 Win 3000 Friendly Fire -34 Cogmind --------- Core Integrity 1249/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Antigrav System Antigrav Array > --- UTILITY (13) ----- Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Melee Analysis Suite Improved Melee Analysis Suite Improved Core Shielding Advanced Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Microactuators Transmission Jammer Improved Reaction Control System Hardened Light Armor Plating Experimental Focal Shield > --- WEAPON ----------- Phasing Sabre Force Lance > --- INVENTORY -------- Light Fission Core Field Propulsion Drive Field Propulsion Drive Hardened Light Armor Plating Improved Grenade Launcher [Rating: 113] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Slots Evolved 18 | . . . . 4 2 2 2 . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . 1 1 . 1 . . 1 . . . . 2 . . Utility 11 | . . . . 3 1 2 . . . 1 . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 108 | 8 4 5 10 33 1 5 2 1 . 2 3 3 12 5 1 3 10 Power 16 | 1 . 2 . 4 . . 2 . . . . 1 3 . . 2 1 Engine 6 | 1 . 2 . 2 . . . . . . . . . . . . 1 Core 5 | . . . . 2 . . 2 . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . 3 . . 2 . Propulsion 30 | 2 1 . 3 12 1 1 . 1 . 2 . . 1 . . . 6 Treads 9 | 2 . . 1 6 . . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . . . . Wheel 6 | . 1 . 2 . . . . . . . . . . . . . 3 Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 11 | . . . . 4 1 1 . 1 . 2 . . 1 . . . 1 Utility 42 | 2 2 1 5 8 . 3 . . . . 3 1 7 5 1 1 3 Device 22 | 2 . 1 2 3 . 3 . . . . . 1 5 2 . 1 2 Storage 2 | . 1 . 1 . . . . . . . . . . . . . . Processor 7 | . . . . 3 . . . . . . . . 2 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 10 | . 1 . 2 2 . . . . . . 3 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 20 | 3 1 2 2 9 . 1 . . . . . 1 1 . . . . Energy Gun 10 | 3 . . 2 5 . . . . . . . . . . . . . Energy Cannon 2 | . 1 . . 1 . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 3 . . 1 . . . . . 2 . . . . Parts Lost 53 | . 2 . 1 15 . . 1 . . . . 1 8 . . 7 18 Power 11 | . 1 . . 3 . . 1 . . . . 1 1 . . 1 3 Propulsion 16 | . . . 1 4 . . . . . . . . . . . 3 8 Utility 23 | . 1 . . 5 . . . . . . . . 7 . . 3 7 Weapon 3 | . . . . 3 . . . . . . . . . . . . . Highest Loss Streak 11 | . 1 . 1 9 . . 1 . . . . 1 7 . . 6 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | . 3 13 13 13 5 6 5 4 4 3 5 5 4 3 4 3 2 Power . | . . . . 1 1 1 . . . . . . . . . . . Propulsion . | . . . . 1 1 2 1 3 3 2 3 2 2 2 . . . Utility 4 | . 2 9 7 5 1 1 1 . . . . 1 . . 2 2 1 Weapon 2 | . 1 4 4 4 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . 1 4 4 . . 1 . . . . . 1 . . . . Power 2 | . . . 1 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 6 | . . 1 2 1 . . 1 . . . . . 1 . . . . Weapon 3 | . . . 1 2 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 91 86 87 89 86 87 90 94 86 87 89 80 84 88 81 65 Engine 6 | . 8 6 14 6 . . . . . . . . . . . . . Core 2 | . . . . 1 7 6 10 11 11 10 10 10 4 4 4 2 . Treads 10 | . 22 14 9 14 . . . . . . . . . . . . . Leg 1 | . . . . 5 . . . . . . . . . . . . . Wheel 3 | . 5 14 7 . . . . . . . . . . . . . 1 Flight 7 | . . . . 1 30 26 28 29 29 28 26 26 23 23 28 23 13 Device 13 | . 8 8 11 10 14 20 22 25 29 26 26 26 26 13 17 12 11 Storage 8 | . 8 14 14 9 7 6 . . . . . . . . . . . Processor 7 | . . . . 17 15 13 11 11 11 10 10 10 11 21 21 20 18 Protection 5 | . 9 6 . 5 6 6 5 5 5 5 8 10 4 11 8 6 4 Energy Gun 11 | . 18 . 23 10 . . . . . . . . . . . . . Energy Cannon 2 | . 9 6 . 2 . . . . . . . . . . . . . Ballistic Gun 1 | . . 8 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 13 1 1 . . . . . . . . . . . . . Peak Build Rating 113 | 9 9 18 15 44 47 53 66 68 68 77 85 92 113 99 113 113 107 Average Rating 32 | 5 7 11 12 26 46 50 63 66 68 75 79 86 96 97 109 98 88 On Entrance 55 | . 9 7 12 15 39 47 52 66 68 68 77 79 87 85 99 113 82 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 11 31 33 41 49 21 23 29 27 27 27 32 46 44 36 36 36 37 Greatest Support 60 | 40 40 20 40 60 22 30 36 27 27 35 44 44 52 44 49 57 47 Greatest Overweight (x) 11 | . 2 3 11 7 . 1 . . . . . 1 . . . 1 5 Average Overweight (x) . | . . 2 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 5 11 15 14 14 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 8 15 15 15 6 8 7 5 4 5 5 5 5 5 4 4 4 Average Carried 8 | . 3 13 14 13 5 6 5 4 4 4 5 5 4 3 3 3 2 Final Capacity 15 | 5 15 15 15 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 8 15 14 7 6 8 5 4 4 5 5 5 3 5 3 4 1 Class Distribution -------------------- 52% | Mutant 17% | Scavenger-Mutant 12% | Infiltrator-Ninja 4% | Sprinter 4% | Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scout | -7/Factory Infiltrator-Assassin | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Waste Infiltrator-Ninja | -4/Factory Ninja | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Matter Collected 2087 | 280 57 54 273 525 36 . . 43 . . 249 105 245 . . 115 105 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3161 | 171 581 35 102 1236 56 . . . . . . 72 357 . . 87 464 Parts 140 | 6 29 . 6 57 1 . . . . . . 3 15 . . 4 19 Haulers Intercepted 4 | . . . . 4 . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 44 | . 13 1 1 22 . . . . . . . 1 5 . . 1 . Melee 5 | . . . . . . . . . . . . 1 3 . . 1 . Guns 17 | . 8 . . 9 . . . . . . . . . . . . . Cannons 16 | . 2 1 1 12 . . . . . . . . . . . . . AOE 5 | . 3 . . . . . . . . . . . 2 . . . . Classes Destroyed 13 | 2 4 . 1 5 . . . . . . . . 1 . . . . Worker 4 | . 1 . . 1 . . . . . . . . . . . . 2 Builder 2 | . . . . 1 . . . . . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Hauler 4 | . . . . 4 . . . . . . . . . . . . . Recycler 5 | 1 1 . . . . . . . . . . . . . . . 3 Operator 2 | . . . . 1 1 . . . . . . . . . . . . Watcher 7 | . 1 . . 3 1 . . . . . . . 1 . . . 1 Swarmer 3 | . 3 . . . . . . . . . . . . . . . . Grunt 28 | . 10 1 . 13 . . . . . . . . 3 . . 1 . Sentry 8 | . . . . 7 . . . . . . . 1 . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 9 1 1 4 1 . . . . . . 1 2 . . 1 6 Combat Bots Only 8 | . 8 1 1 4 . . . . . . . 1 2 . . 1 . Max Kills in Single Turn 2 | 1 2 1 1 2 1 . . . . . . 1 1 . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Hostile Shots Fired 622 | . 50 5 25 209 9 22 13 1 . . . 29 68 18 . 34 139 Missed 229 | . 15 2 11 54 6 11 11 1 . . . 13 33 14 . 11 47 Hits 393 | . 35 3 14 155 3 11 2 . . . . 16 35 4 . 23 92 Projectile 393 | . 35 3 14 155 3 11 2 . . . . 16 35 4 . 23 92 Critical Strikes 19 | . 1 . 2 4 . . . . . . . 1 7 . . 2 2 Actively Blocked 3 | . 1 . . . . . . . . . . . . . . 1 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 6684 | . 408 128 272 2253 16 135 239 . . . . 300 897 63 . 503 1470 Core 1192 | . 99 48 40 280 . 15 90 . . . . 38 147 6 . 78 351 Absorbed by Shields 122 | . . . . . . . . . . . . . 39 . . . 83 Redirected to Shielding 195 | . 13 13 . . . . . . . . . . . 2 . 30 137 Ignored by Resistances 82 | . . . . 82 . . . . . . . . . . . . . Regen/Repaired (Parts) 293 | . . . . 81 . . . . . . 137 75 . . . . . Core Remaining (%) 81 | 100 . . 25 49 100 98 . . 91 . . 96 . 88 . 94 78 Volleys Fired 192 | 23 31 4 13 116 . . . . . . . . 5 . . . . Largest 2 | 2 2 2 2 2 . . . . . . . . 1 . . . . Hottest 138 | 80 110 97 57 138 . . . . . . . . 36 . . . . Shots Fired 306 | 24 62 8 26 181 . . . . . . . . 5 . . . . Gun 193 | 24 51 . 13 105 . . . . . . . . . . . . . Cannon 107 | . 11 8 13 75 . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 77 | . . 4 26 47 . . . . . . . . . . . . . Thermal 181 | 22 22 4 . 133 . . . . . . . . . . . . . Explosive 6 | . . . . 1 . . . . . . . . 5 . . . . Electromagnetic 42 | 2 40 . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 3 7 3 7 14 . . . . . . . . 15 . . . . Robot Miss Streak 5 | 1 2 3 1 5 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 236 | 16 35 4 20 124 2 . . . . . . 9 12 . . 7 7 Core Hits 114 | 5 22 1 7 52 1 . . . . . . 2 15 . . 3 6 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 26 | 4 . . . 12 . . . . . . . 1 3 . . 3 3 Burn 14 | 4 . . . 10 . . . . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . Impale 9 | . . . . . . . . . . . . . 3 . . 3 3 Melee Attacks 91 | . . . . 2 8 . 1 . . 3 . 13 29 1 . 19 15 Impact 10 | . . . . 2 8 . . . . . . . . . . . . Slashing 24 | . . . . . . . 1 . . 3 . 13 7 . . . . Piercing 57 | . . . . . . . . . . . . . 22 1 . 19 15 Sneak Attacks 9 | . . . . 1 1 . . . . . . . 1 . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7080 | 219 841 75 426 2676 150 . . . . . . 402 1345 . . 295 651 Guns 2202 | 219 399 . 142 1442 . . . . . . . . . . . . . Cannons 1504 | . 104 75 284 1041 . . . . . . . . . . . . . Explosions 1015 | . 335 . . . . . . . . . . . 680 . . . . Melee 2356 | . . . . 193 150 . . . . . . 402 665 . . 295 651 Ramming 3 | . 3 . . . . . . . . . . . . . . . . Kinetic 1087 | . . 23 426 638 . . . . . . . . . . . . . Thermal 2650 | 204 549 52 . 1845 . . . . . . . . . . . . . Explosive 680 | . . . . . . . . . . . . . 680 . . . . Electromagnetic 304 | 15 289 . . . . . . . . . . . . . . . . Impact 343 | . . . . 193 150 . . . . . . . . . . . . Slashing 650 | . . . . . . . . . . . . 402 248 . . . . Piercing 1363 | . . . . . . . . . . . . . 417 . . 295 651 Highest Corruption 10 | . . . . . . 1 1 1 1 . . . 10 10 . . . Average Corruption 3 | . . . . . . 1 1 1 1 . . . 7 10 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 1 . . . 6 2 . . . Message Errors 2 | . . . . . . . . . . . . . 2 . . . . Matter Fused 1 | . . . . . . . . . . . . . 1 . . . . Energy Discharges 3 | . . . . . . . . . . . . . 2 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 404 | . 8 . . 116 105 . . . . . . . 61 . . 10 104 Projectiles 5 | . . . . 5 . . . . . . . . . . . . . Explosions 15 | . 8 . . . . . . . . . . . 7 . . . . Melee 384 | . . . . 111 105 . . . . . . . 54 . . 10 104 Knockbacks 11 | . . 1 2 7 1 . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 9 | . . 1 2 6 . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 44 | . 22 . . . . . . . . . . . 22 . . . . Shots 3 | . 2 . . . . . . . . . . . 1 . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 432 | 74 345 111 . 432 12 . 125 44 110 168 80 181 15 . 1 . 49 Average Temperature 63 | 25 109 62 . 103 6 . 27 18 56 80 26 45 3 . 1 . 29 Received Heat Transfer 1557 | . 192 27 54 945 . . 9 . . . . 39 21 . . 108 162 Effects 4 | . 1 . . 3 . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . 1 . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 1 . . . . . . . . . . . . Impact Corruptions 7 | . . . . 2 5 . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Melted 10 | 1 1 . . 8 . . . . . . . . . . . . . Heat Transferred 6324 | 888 1005 111 . 4320 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Maximum Alert Level 2 | . 1 . . . . . . . . . . 2 2 1 . . . Low Security (%) 74 | 100 41 100 . 100 100 100 100 . . 100 100 40 . . 100 100 100 Level 1 17 | . 58 . . . . . . . . . . 22 21 100 . . . Level 2 7 | . . . . . . . . . . . . 36 78 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 618 | 5 286 66 . 137 50 2 2 . . 28 7 466 618 243 126 133 64 Initial 243 | . . 66 . . 50 2 . . . . 7 . 239 243 126 94 49 Average 116 | . 174 18 . 61 31 . . . . 9 1 248 492 236 126 101 26 Influence Increases 2938 | 25 526 98 . 672 36 . 2 . . 32 . 718 614 2 . 59 154 Destroy 0b10 Robot/C 1260 | . 260 60 . 440 . . . . . . . 220 260 . . 20 . Destroy 0b10 Robot/NC 155 | 25 15 . . 50 10 . . . . . . 15 5 . . . 35 Destroy Leader 312 | . 52 20 . 134 2 . . . . . . 50 52 . . . 2 Allied During Kill 475 | . . 2 . . . . . . . . . 276 197 . . . . Successful Hack 147 | . 29 . . 11 5 . . . . 26 . 31 . . . . 45 Disable Machine 165 | . 90 . . 15 15 . . . . . . 30 . . . . 15 Destroy Structure 289 | . 50 1 . 22 4 . 2 . . 6 . 96 70 2 . 24 12 Partial Spotted 45 | . . . . . . . . . . . . . 15 . . . 30 Lose Combat Pursuer 90 | . 30 15 . . . . . . . . . . 15 . . 15 15 Influence Decreases 2927 | 25 356 268 . 560 142 6 2 . . 10 22 262 637 210 99 102 226 Entered New Map 757 | . . 104 . . 62 4 . . . . 15 . 217 190 99 32 34 Time Decay 1403 | 25 336 144 . 430 80 2 2 . . 10 7 105 160 20 . . 82 Lost Part 420 | . 20 . . 130 . . . . . . . 10 80 . . 70 110 Lost Ally 347 | . . 20 . . . . . . . . . 147 180 . . . . Squads Dispatched 22 | . 2 1 . 3 1 2 1 . . 2 . 1 3 1 . 1 4 Investigation 6 | . 1 . . . . 1 . . . 1 . 1 1 . . . 1 Extermination 3 | . . . . . 1 . 1 . . . . . 1 . . . . Reinforcement 12 | . 1 . . 3 . 1 . . . 1 . . 1 1 . 1 3 Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Distress Signals 12 | . 1 . . 5 . . 1 . . 1 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 159 | . 19 2 12 37 3 7 10 3 . 1 . 14 19 11 . 7 14 Peak Tracking Total 10 | . 7 1 5 6 1 6 7 3 . 2 . 5 5 10 . 5 8 Tactical Retreats 9 | . 1 1 . . . . 1 1 . . . 1 1 . . 1 2 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Traps Triggered 13 | . 3 2 . 1 . . 2 . . 1 . . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Machines Disabled 11 | . 6 . . 1 1 . . . . . . 2 . . . . 1 Max in Single Turn 3 | . 3 . . 1 1 . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Machines Accessed 39 | . 8 1 . 4 4 3 1 . . 3 . 6 4 . 1 . 4 Terminals 24 | . 7 . . 2 3 1 1 . . 2 . 4 . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . . . . . . 1 2 . . . . Recycling Units 4 | . 1 . . 1 . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . 1 . 1 1 . . . 1 Total Hacks 75 | . 16 1 . 8 5 5 1 . . 10 . 12 10 . 1 . 6 Successful 35 | . 9 1 . 4 2 1 . . . 6 . 5 2 . 1 . 4 Failed 39 | . 6 . . 4 3 4 1 . . 4 . 7 8 . . . 2 Catastrophic 12 | . 2 . . 2 1 1 . . . 1 . 2 2 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 29 | . 13 . . 4 3 . . . . 4 . 4 . . . . 1 Terminals 49 | . 15 . . 4 4 2 1 . . 8 . 9 . . 1 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . 3 . . . . . . . 1 6 . . . . Recycling Units 5 | . 1 . . 1 . 2 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 1 . . . 2 . 2 3 . . . 1 Terminal Hacks 20 | . 6 1 . 1 1 . . . . 3 . 4 . . 1 . 3 Record 6 | . 1 . . . . . . . . 2 . 3 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . . . . . 1 . . . . Scan Component 2 | . . . . 1 . . . . . . . . 1 . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . 1 . . . . . . 1 Seal Access 4 | . . . . . 1 1 . . . 1 . . . . . . 1 Unauthorized Hacks 5 | . 2 . . . . . . . . 2 . 1 . . . . . Terminals 5 | . 2 . . . . . . . . 2 . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . Botnet 4 | . 2 . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . 3 2 2 1 . . 2 . 6 3 . . . 3 Full Trace Events 5 | . . . . 1 . 1 . . . 1 . 1 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Total Allies 21 | . . 1 . . . . . . . . 20 . . . . . . Largest Group 20 | . . 1 . . . . . . . . 20 20 9 . . . . Highest-Rated Group 826 | . . 31 . . . . . . . . 826 826 410 . . . . Highest-Rated Ally 50 | . . 31 . . . . . . . . 50 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 187 | . . 10 . . . . . . . . . 97 80 . . . . Total Damage 5115 | . . 147 . . . . . . . . . 2897 2071 . . . . Kills 26 | . . 2 . . . . . . . . . 16 8 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Active Infowar (turns) 4861 | 49 434 288 1073 1269 171 84 170 80 57 58 111 273 327 46 5 137 229 Optics 3017 | . . . . 1269 171 84 170 80 57 58 111 273 327 46 5 137 229 Sensors 1638 | . . 2 . 367 171 84 170 80 57 58 111 273 265 . . . . Terrain 1989 | 49 254 . 999 . 170 61 . 62 57 58 111 168 . . . . . Seismic 959 | 46 434 286 74 . . . . . . . . . . 38 5 76 . Machine Analysis 550 | . . . . . . . . . . . . . 133 46 5 137 229 Jamming 401 | . . . . . . 2 . 40 57 29 . 24 249 . . . . ECM 815 | . . . . . . 24 170 80 57 58 111 196 87 14 4 1 13 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Turns Passed 6318 | 224 1112 481 1483 1270 171 84 170 80 57 58 111 273 327 46 5 137 229 Spaces Moved 6037 | 106 604 347 722 588 450 152 314 281 228 200 195 440 689 140 7 177 397 Core 100 | 4 . . 83 9 . . . . . . . . . . . . 4 Treads 1156 | 102 452 30 256 316 . . . . . . . . . . . . . Legs 83 | . . . . 83 . . . . . . . . . . . . . Wheels 885 | . 152 317 383 . . . . . . . . . . . . . 33 Hover 38 | . . . . . . . . . . . . . . . . . 38 Flight 3775 | . . . . 180 450 152 314 281 228 200 195 440 689 140 7 177 322 Fastest Speed 6 | 50 110 110 95 29 23 27 11 24 25 23 24 24 24 24 20 6 11 Average Speed 79 | 155 160 128 190 140 26 38 23 24 25 23 24 24 24 24 20 33 36 Slowest Speed 600 | 160 240 240 600 400 27 100 25 25 25 24 24 92 27 24 20 117 300 Overloaded Moves 39 | . . . . . 17 . 10 . . . . . . . . 2 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 4 3 . 1 . . . . . 1 . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 8 70 47 30 55 18 5 8 47 22 10 89 12 19 19 1 92 12 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . . . . . Spaces Dug 26 | . . . . . 4 . 1 . . 3 . 2 3 1 . 8 4 Terrain Destroyed 111 | . 50 1 . 19 4 . 1 . . 3 . 2 18 1 . 8 4 Melee 26 | . . . . . 4 . 1 . . 3 . 2 3 1 . 8 4 Projectile 6 | . . 1 . 5 . . . . . . . . . . . . . AOE 79 | . 50 . . 14 . . . . . . . . 15 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Was Fac Res Qua Res DSF Acc Total 7077 | 137 681 373 807 844 484 178 407 290 227 207 257 585 790 147 10 211 442 Wait 444 | . 25 7 14 48 20 13 84 7 . . 54 122 33 . . 5 12 Move 5998 | 105 603 346 721 579 443 151 311 280 227 200 194 439 686 139 6 176 392 Hop 11 | . . . . 4 3 . 1 . . . . . 1 . . . 2 Pick Up 73 | 1 7 7 24 22 3 2 2 . . . 1 1 1 1 . 1 . Fast Attach 74 | 7 6 2 10 11 . 1 1 . . 1 3 4 12 5 . 2 9 Attach 51 | . . . 2 21 4 5 3 1 . 1 . . 3 . 3 1 7 Detach 31 | . 3 1 6 5 1 5 . . . 2 . . 1 1 1 1 4 Swap 37 | 1 2 4 2 13 1 1 1 2 . . 2 2 4 . . 1 1 Drop 64 | . 3 2 14 23 1 . 3 . . . 3 4 10 . . 1 . Fire 192 | 23 31 4 13 116 . . . . . . . . 5 . . . . Melee 91 | . . . . 2 8 . 1 . . 3 . 13 29 1 . 19 15 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . 5 . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -4/Waste -4/Factory -3/Research -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 520 | -10/Materials | Destroyed 8 combat bots 616 | -10/Materials | Discovered new exit (range 8) 778 | -10/Materials | Discovered new exit (range 3) 830 | -10/Materials | Identified exit to Mines 971 | -10/Materials | Central database locked down 1337 | -10/Materials | Entered Mines 1343 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1348 | -10/Mines | Core integrity fell below 50% 1353 | -10/Mines | Met a Derelict bent on vengeance 1406 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1409 | -10/Mines | Found Prototype Device 1430 | -10/Mines | Discovered new exit (range 7) 1512 | -10/Mines | Learned location of 1 exit from Materials 1530 | -10/Mines | Identified Exp. Sensor Array 1616 | -10/Mines | Met a Derelict testing a Signal Generator 1818 | -10/Mines | Entered Subcaves 1893 | -10/Subcaves | Ambushed by swarm of Subdwellers 2093 | -10/Subcaves | Learned location of Zion (-6) 2093 | -10/Subcaves | Met a Zionite searching for "candidates" 2146 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2306 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2326 | -10/Subcaves | Build established: Scavenger-Mutant 2653 | -10/Subcaves | Build established: Mutant 3280 | -10/Subcaves | Discovered new exit (range 10) 3301 | -10/Subcaves | Entered Materials 3301 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3302 | -8/Materials | Identified exit to Factory 3597 | -8/Materials | Repaired Hrd. Medium Armor Plating 3733 | -8/Materials | Discovered exit to Factory (range 5) 3864 | -8/Materials | Lost 4 parts (1p1n1u1w) 4021 | -8/Materials | Lost 9 parts (1p3n3u2w) 4176 | -8/Materials | Discovered exit to Factory (range 20) 4337 | -8/Materials | Core integrity fell below 50% 4416 | -8/Materials | Build established: Scavenger-Mutant 4571 | -8/Materials | Entered Factory 4571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4576 | -7/Factory | Discovered new exit (range 10) 4578 | -7/Factory | Identified exit to Factory 4742 | -7/Factory | Entered another Factory area 4742 | -6/Factory | Evolved 2 slots: Utility x2 4807 | -6/Factory | Discovered new exit (range 20) 4825 | -6/Factory | Identified exit to Factory 4826 | -6/Factory | Entered another Factory area 4826 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4846 | -5/Factory | Discovered new exit (range 6) 4993 | -5/Factory | Identified exit to Upper Caves 4996 | -5/Factory | Entered Upper Caves 5024 | -5/Upper Caves | Learned Factory stockpile data 5034 | -5/Upper Caves | Learned Factory emergency access door positions 5041 | -5/Upper Caves | Discovered new exit (range 8) 5042 | -5/Upper Caves | Identified exit to Upper Caves 5052 | -5/Upper Caves | Encountered a Warlord checkpoint 5076 | -5/Upper Caves | Entered another Upper Caves area 5076 | -5/Upper Caves | Discovered new exit (range 17) 5080 | -5/Upper Caves | Identified exit to Factory 5133 | -5/Upper Caves | Build established: Infiltrator-Ninja 5133 | -5/Upper Caves | Entered Factory 5133 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5134 | -4/Factory | Identified exit to Armory 5163 | -4/Factory | Discovered new exit (range 16) 5191 | -4/Factory | Sucked down chute 5191 | -4/Factory | Entered Waste 5192 | -4/Waste | Joined by Warlord forces that had cleared the area 5218 | -4/Waste | Found Adv. Powered Armor 5242 | -4/Waste | Discovered new exit (range 11) 5245 | -4/Waste | Identified exit to Factory 5302 | -4/Waste | Entered Factory 5302 | -4/Factory | Accompanied by 20 allies 5320 | -4/Factory | Identified exit to DSF 5443 | -4/Factory | Lost 5 allies 5498 | -4/Factory | Discovered new exit (range 20) 5501 | -4/Factory | Lost 5 allies 5552 | -4/Factory | Identified exit to Research 5575 | -4/Factory | Entered Research 5575 | -3/Research | Accompanied by 9 allies 5575 | -3/Research | Evolved 2 slots: Utility x2 5656 | -3/Research | Spotted B-86 Titan 5666 | -3/Research | Allies destroyed B-86 Titan 5681 | -3/Research | Lost 3 allies 5707 | -3/Research | Found Prototype Device 5707 | -3/Research | Identified Exp. Focal Shield 5709 | -3/Research | Found Exp. Focal Shield 5748 | -3/Research | Spotted B-86 Titan 5887 | -3/Research | System corruption reached 10% 5893 | -3/Research | Discovered new exit (range 19) 5902 | -3/Research | Identified exit to Quarantine 5902 | -3/Research | Entered Quarantine 5917 | -3/Quarantine | Lost 7 parts (1p6u) 5947 | -3/Quarantine | Discovered new exit (range 6) 5948 | -3/Quarantine | Identified exit to Research 5948 | -3/Quarantine | Entered Research 5948 | -2/Research | Evolved 2 slots: Propulsion x2 5953 | -2/Research | Identified exit to DSF 5953 | -2/Research | Entered DSF 5954 | -2/DSF | Joined Warlord attack on 0b10 via DSF 5973 | -2/DSF | Additional patrols routed to DSF 5986 | -2/DSF | Discovered new exit (range 19) 6044 | -2/DSF | Lost 7 allies 6066 | -2/DSF | Lost 6 parts (1p3n2u) 6090 | -2/DSF | Entered Access 6090 | -1/Access | Evolved 2 slots: Utility x2 6191 | -1/Access | Spotted B-99 Colossus 6198 | -1/Access | Identified exit to Surface 6276 | -1/Access | Lost 7 parts (2p2n3u) 6319 | *** | Escaped! Last Messages --------------- 06299_ U-05 Engineer lays Concrete. 06299_ K-01 Serf cleans the Terminal. 06299_ K-01 Serf collects debris. 06300_ U-05 Engineer lays Concrete. 06301_ K-01 Serf collects debris. 06301_ >> Machine Analyzer network decryption results: 06301_ Scanalyzer x2 06302_ G-73 Enforcer knocked back. 06302_ Penetrated by Slug. 06302_ Slug penetrates Wall. 06302_ Wheel destroyed. 06302_ K-01 Serf cleans the Terminal. 06311_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06314_ The Access Shell folds into the floor. 06317_ Wheel destroyed. 06317_ Slug penetrates Reinforced Barrier. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????#### | | ????????????????????????????????????? # | | ????????????????????????????????????? # | | ???????????????????????????#?????????# | | ???????????????"""T"""?????# ?? ?????+ | | ???????????????????????????# ????# | | ????????????????????????????? """"??# | | ??????????????????????????????""S""??# % | | ??????????????????????????????"" ""??#! !* | | ???????????????????????????# ???? ?#!!*=%%!% !!= | | ???????????????????????????# ? # ! %= # | | ??????????????????????????????? # # | | ????????????????????????????????????#" ## ## ### | | ????????????????????????????????????## #?###????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" gg #????????? | | ????????????????????" #????????? | | ????????????????????" k #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" h #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 46 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 550 Resistance: KI 30 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 75 Melee Accuracy 11 Target Analysis 8 Recoil Reduction 3 Kinecelleration 30 Force Boost 30 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 66% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Epsilon Run Knowing Is Half The Battle Speed Demon We Are Legion Whoosh! Challenges ------------ None Game ------ Seed GatlingPropulsionAxe Manual? 0 Play Time 02:23:04 Cumulative 53.6 hours Start 2025.05.13 @ 10:01:24 End 2025.05.13 @ 12:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc4dc380-26eb-42db-a93d-546a7bf9e889