Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.04 @ 14:09:28 Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (496) 496 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1621 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 300/300 Energy 212/250 System Corruption 1% Temperature Warm (192) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON (3) ------- Spread Laser Spread Laser Improved Medium Laser > --- INVENTORY (15) --- Light Treads Light Treads Utility Shielding Light Armor Plating Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Utility Shielding Light Armor Plating Mining Claw Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon 1 | . . 1 Parts Attached 18 | 10 4 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 4 . 1 Treads 3 | 2 . 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 3 2 2 Device 3 | 2 . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | 1 . 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 97 93 Engine 10 | . 12 10 Treads 21 | . 25 20 Device 16 | . 12 17 Storage 9 | . 9 10 Protection 10 | . 12 10 Energy Gun 25 | . 24 25 Naked Turns . | . . . Heaviest Build 39 | 11 35 39 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 11 | 5 10 15 Most Carried 6 | 3 6 6 Average Carried 4 | 1 3 5 Final Capacity 15 | 5 15 15 Final Carried 6 | 2 4 6 Class Distribution -------------------- 70% | Hacker-Mutant 29% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 380 | 300 24 56 Remotely . | . . . Salvage Created 573 | 55 38 480 Parts 44 | 9 6 29 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 2 15 Guns 17 | . 2 15 Classes Destroyed 9 | 1 2 6 Builder 1 | . . 1 Tunneler 3 | 3 . . Hauler 2 | . . 2 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 8 | . 2 6 Grunt 5 | . . 5 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 7 | 3 3 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 155 | . 19 136 Core 22 | . . 22 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 36 | 5 5 26 Largest 3 | 2 2 3 Hottest 186 | 80 130 186 Shots Fired 82 | 10 10 62 Gun 82 | 10 10 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 82 | 10 10 62 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 32 | 7 4 32 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 67 | 7 8 52 Core Hits 85 | 4 7 74 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 961 | 80 67 814 Guns 958 | 77 67 814 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | 3 . . Kinetic . | . . . Thermal 958 | 77 67 814 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | 90 187 225 Average Temperature 73 | 46 71 78 Received Heat Transfer 60 | . . 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1445 | 175 110 1160 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 275 | 15 56 275 Initial 7 | . 7 1 Average 67 | 9 22 108 Maximum Alert Level 1 | . . 1 Low Security (%) 86 | 100 100 76 Level 1 13 | . . 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 4 21 Peak Tracking Total 4 | . 2 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 16 13 Successful 21 | . 11 10 Failed 8 | . 5 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 23 | . 10 13 Terminals 29 | . 16 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 8 6 Prototype ID Bank 3 | . . 3 Level Access Points 1 | . 1 . Unreport Threat 6 | . 3 3 Locate Traps 1 | . 1 . Reprogram Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 3 4 Terminals 7 | . 3 4 Botnet 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1115 | 206 289 620 Spaces Moved 614 | 133 165 316 Core 8 | 8 . . Treads 515 | 34 165 316 Legs 91 | 91 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 153 | 128 160 160 Slowest Speed 200 | 200 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 6 30 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 711 | 156 181 374 Wait 27 | . . 27 Move 613 | 133 164 316 Hop . | . . . Pick Up 5 | 2 3 . Fast Attach 15 | 10 2 3 Attach 1 | . 1 . Detach 6 | 3 2 1 Swap 2 | . 1 1 Drop 6 | 3 3 . Fire 36 | 5 5 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 207 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 469 | -10/Materials | Identified exit to Materials 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 780 | -9/Materials | Destroyed 7 combat bots 813 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Discovered exit to Mines (range 15) 1095 | -9/Materials | Build established: Hacker-Tank 1116 | -9/Materials | Self-destructed Last Messages --------------- 00995_ R-06 Scavenger collects Transport Network Coupler. 00999_ K-01 Serf collects debris. 00999_ R-06 Scavenger collects Flight Unit. 01002_ K-01 Serf collects debris. 01004_ A-02 Transporter destroyed. 01006_ K-01 Serf collects debris. 01031_ T-07 Excavator is excavating. 01045_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01045_ Y-45 Defender suffers critical hit (Burn). 01048_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01049_ Y-45 Defender destroyed. 01084_ Triggered Shock Trap. 01084_ The floor emits a surge of raw power. 01086_ Triggered Shock Trap. 01086_ The floor emits a surge of raw power. 01087_ Triggered Shock Trap. 01087_ The floor emits a surge of raw power. 01087_ System corrupted (+1). 01113_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????# """" ##????#????#??### """ # | | ?????# """" #????#?####????##= """ # | | ?????# """" #???#??# ??##%! %""" # | | ?????# #?????## "" #=!= %* # | | ?????###########??????# ""S + * [ | | ?????# #?????## "" # !=#####/## | | ?????# = #??????# ??##!##??? | | ?????# #?#????##########%#??????[ | | ??#??# #??????#?# #!#??? ??? | | ?????# ##???????#""" #!#????? ?? | | ?????# #????????#""" # #??#????? | | ?????# / #????????#""" # ##????"?? | | ?????# #######?## # #???#???? | | ?????#+#####+### #??# + #???????? | | ?????# #??###+#### #?????#?? | | ?????# % #????# #???????? | | ?????# #????# #???#???? | | ?????### ####### o #????# #???????? | | ???????# #?????## ##????# #???????? | | ???????# ###??#?# ####### #???????? | | #??????# #??????# #???????? | | ???????#+######## ####### # "?????? | | ???????# T # #?????# #????"??? | | ???????# # #?????# #???????? | | ???????# """ # # ????# #??"????? | | ???????# """"" /@ #????? #???????? | | ???????# """"" # #?????# #???????? | | ????#??# """"" # #?????# #???????? | | ???????# """ # #?????? #???????? | | ???????# [ # #?"???? #???????? | | ?????#?# # #?????? #???????? | | ???????########## #?????? #???????? | | ??????? ????????# #?????? #???????? | | ????#???????????# #?????? ?#???????? | | ????????????????#g #?????? ???????????? | | ????????????????? #????????????????????? | | ????????????????# ????????????????????? | | ????????????????? ????????????????????? | | ????????????????? ????????????????????? | | ????????????????? ????????????????????? | | ??????????????#?? ?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableMakeshiftCloak Manual? 0 Play Time 00:11:06 Cumulative 208.3 hours Start 2022.06.04 @ 14:01:32 End 2022.06.04 @ 14:09:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 70 Rogue 0 Adventurer 1 Explorer 69 Win Type - Total 15 Types 8/0/4/3/0/0/0/0/0 Lore% 84 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 58ce6d1e-0f65-4a1c-8b08-f09ced3e2adf