Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 13:19:43 Player: Sionnis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (115) 575 Value Destroyed (3250) 3250 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (8839) 8839 TOTAL SCORE: 20144 Bonus ------- Super Gauntlet 7312 High Alert Combat Kills 127 Entered Garrisons 1400 Cogmind --------- Core Integrity 0/1450 Matter 92/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Experimental Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Sensor Array Stasis Canceller Mini Smartbomb Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet VTOL Module VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Experimental Cooling System Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Layered Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mini Smartbomb Launcher Ionic Axe > --- INVENTORY -------- Advanced Power Amplifier Stasis Canceller Mini Smartbomb Launcher [Rating: 108] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Hardened Medium Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Slots Evolved 16 | . . 2 2 . 2 . 2 . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . 1 . 1 . . . 1 . . . 1 . Utility 9 | . . 1 1 . 1 . 1 . 2 . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 161 | 7 5 11 30 . 22 8 7 1 28 2 14 9 4 . 11 2 Power 18 | 1 1 2 5 . 3 . 1 . 1 1 . 1 . . 1 1 Engine 11 | 1 1 2 3 . 3 . . . . . . . . . . 1 Core 6 | . . . 2 . . . 1 . 1 1 . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 43 | 2 1 4 12 . 9 1 . . 6 . 3 3 . . 2 . Treads 19 | 2 1 4 11 . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 23 | . . . 1 . 8 1 . . 6 . 3 3 . . 1 . Utility 66 | 2 1 4 5 . 6 6 3 1 11 1 9 5 4 . 7 1 Device 30 | 1 . 1 2 . 2 2 2 1 3 1 5 3 2 . 4 1 Storage 6 | 1 1 1 1 . . . . . 1 . 1 . . . . . Processor 6 | . . . 1 . 1 . 1 . 1 . 2 . . . . . Hackware 3 | . . . . . 1 . . . 1 . . . . . 1 . Protection 21 | . . 2 1 . 2 4 . . 5 . 1 2 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 2 1 8 . 4 1 3 . 10 . 2 . . . 1 . Energy Gun 4 | 1 . . 2 . . . 1 . . . . . . . . . Energy Cannon 10 | . 2 1 2 . . . 1 . 4 . . . . . . . Ballistic Gun 5 | 1 . . 3 . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher 10 | . . . . . 2 . 1 . 4 . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . . 1 . . 5 . 3 . . . . . Parts Lost 30 | . 1 1 1 . 1 2 . 3 5 . 1 2 . 1 . 12 Power 4 | . . 1 . . 1 . . . . . 1 . . . . 1 Propulsion 14 | . 1 . . . . . . . 3 . . 2 . 1 . 7 Utility 8 | . . . . . . . . 2 2 . . . . . . 4 Weapon 4 | . . . 1 . . 2 . 1 . . . . . . . . Highest Loss Streak 12 | . 1 1 1 . 1 2 . 3 2 . 1 2 . 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 92 99 100 96 92 82 83 83 82 81 85 80 74 83 47 Engine 6 | . 14 10 7 9 7 7 1 . . . 3 . . . 1 . Core 1 | . . . 1 . . . 4 6 5 5 5 5 4 4 2 . Treads 15 | . 28 32 26 27 3 . . . . . . . . . . . Flight 12 | . . . . . 26 30 26 26 26 23 24 29 28 27 25 9 Device 10 | . 14 11 9 9 13 4 10 12 10 11 10 11 9 8 8 5 Storage 5 | . 14 11 9 9 1 . . . . . . . . . . . Processor 6 | . . . 6 9 7 7 6 6 11 11 10 10 9 9 8 8 Hackware 3 | . . . . . 5 7 6 6 8 11 10 10 9 9 11 10 Protection 9 | . . 4 11 9 7 18 15 11 11 11 9 6 9 9 11 4 Energy Cannon 5 | . 9 11 9 9 . . 3 6 1 . . . . . . . Ballistic Gun 6 | . 14 11 11 9 . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . 3 9 . . . . . . . . . . . . Launcher 2 | . . . . . 10 10 5 5 . . 2 5 4 . 3 . Slashing Weapon 1 | . . . . . 5 3 . . . 5 5 5 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 15 31 41 56 54 54 21 28 31 39 24 27 31 29 27 32 33 Greatest Support 84 | 40 40 63 65 64 84 21 32 32 32 24 32 32 30 30 33 33 Greatest Overweight (x) 1 | . . . 1 . . 1 . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 10 5 5 5 5 5 5 5 Average Capacity 10 | 7 11 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 9 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 5 10 14 15 5 5 4 5 4 5 4 5 4 5 3 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 7 15 15 15 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 27% | Tank 21% | Mutant 13% | Scout 12% | Hacker-Scout 5% | Scavenger-Sprinter 4% | Hacker-Sprinter 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Scout | -7/Factory Sprinter | -7/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Scout | -2/Research Hacker-Sprinter | -2/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Matter Collected 2609 | 294 135 204 614 148 313 99 26 . 456 . 240 33 . . 47 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4630 | 122 429 549 1245 168 416 755 26 . 440 . 383 50 . . 47 . Parts 241 | 6 28 33 51 10 20 33 3 . 23 . 22 5 . . 7 . Haulers Intercepted 8 | . . 1 3 . . . . . 3 . 1 . . . . . Recyclers Shooed 3 | . . . 1 . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Combat Hostiles Destroyed 75 | . 9 9 21 6 5 13 . . 2 . 5 5 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . Guns 22 | . 4 4 12 2 . . . . . . . . . . . . Cannons 23 | . 5 5 9 4 . . . . . . . . . . . . AOE 29 | . . . . . 5 13 . . 2 . 4 5 . . . . Classes Destroyed 12 | 2 2 2 2 1 2 . . . 1 . . . . . . . Worker 1 | . . . . . . . . . 1 . . . . . . . Builder 7 | . . . . . 1 . . . 1 . 4 . . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . 1 . Hauler 8 | . . 1 3 . . . . . 3 . 1 . . . . . Recycler 9 | 1 . 1 2 . 4 . . . . . 1 . . . . . Watcher 12 | . 2 1 2 . 3 . 1 . 2 . 1 . . . . . Swarmer 29 | . . . 3 3 4 7 . . 2 . 5 5 . . . . Grunt 34 | . 9 7 12 1 . 5 . . . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . Sentry 7 | . . 2 5 . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . 1 1 . . . . . . . . . . Best Kill Streak 10 | 3 4 2 5 3 4 10 1 . 6 . 7 5 . . 2 . Combat Bots Only 10 | . 4 2 5 3 3 10 . . 2 . 5 5 . . . . Max Kills in Single Turn 5 | 1 1 1 2 1 3 5 1 . 2 . 3 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 5 . . 2 . 3 2 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Hostile Shots Fired 667 | . 45 36 73 30 74 23 3 64 53 . 32 35 . 16 20 163 Missed 268 | . 12 2 19 3 45 10 1 28 23 . 15 22 . 9 9 70 Damage Taken 6839 | . 441 469 658 253 319 218 40 656 705 . 319 231 . 143 187 2200 Core 2245 | . 59 28 79 6 100 79 20 130 73 . 52 128 . 29 48 1414 Absorbed by Shields 181 | . . . 60 100 16 . . 5 . . . . . . . . Redirected to Shielding 455 | . . . . . 22 . . 77 173 . 13 7 . 12 . 151 Regen/Repaired (Parts) 408 | . . 96 44 . . . 38 . 172 . 58 . . . . . Core Remaining (%) 86 | 100 76 93 . 84 . 74 . 82 . 92 . 84 . 97 . . Volleys Fired 190 | 8 30 30 55 23 6 17 7 3 4 . 4 3 . . . . Largest 3 | 2 2 2 3 3 2 2 1 1 1 . 1 1 . . . . Hottest 146 | 70 80 80 146 122 60 60 98 98 90 . 80 80 . . . . Shots Fired 395 | 16 60 62 152 53 9 21 8 3 4 . 4 3 . . . . Gun 192 | 16 31 30 93 17 . 5 . . . . . . . . . . Cannon 168 | . 29 32 59 36 . . 8 3 1 . . . . . . . Launcher 35 | . . . . . 9 16 . . 3 . 4 3 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 186 | 8 30 30 76 37 . 5 . . . . . . . . . . Thermal 174 | 8 30 32 76 16 . . 8 3 1 . . . . . . . Explosive 32 | . . . . . 9 16 . . . . 4 3 . . . . Electromagnetic 3 | . . . . . . . . . 3 . . . . . . . Robot Hit Streak 15 | 7 8 10 15 11 2 3 4 . 6 . . 8 . . . . Robot Miss Streak 8 | 1 3 3 8 2 2 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 290 | 12 37 41 97 30 11 29 1 . 10 . 18 2 . . 2 . Core Hits 174 | 4 15 18 48 9 18 35 1 . 8 . 13 4 . . . 1 Critical Kills 3 | . 1 1 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 1 2 . . 2 . . 2 . 1 . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . Destroy 3 | . 1 1 1 . . . . . . . . . . . . . Sever 3 | . . . . . . 2 . . . . 1 . . . . . Impale 2 | . . . . . . . . . 2 . . . . . . . Melee Attacks 104 | . . . . . 30 23 . . 21 . 27 . . . 3 . Impact . | . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . 30 23 . . 6 . 27 . . . 3 . Piercing 15 | . . . . . . . . . 15 . . . . . . . Sneak Attacks 18 | . . . . . 3 . . . 6 . 7 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . Damage Inflicted 10732 | 144 570 694 1953 636 926 2409 34 . 956 . 1747 465 . . 191 7 Guns 1747 | 144 245 234 945 123 . 56 . . . . . . . . . . Cannons 2374 | . 325 456 1005 513 . . 34 . 41 . . . . . . . Explosions 2644 | . . . . . 503 919 . . 308 . 449 465 . . . . Melee 3953 | . . . . . 423 1434 . . 607 . 1298 . . . 191 . Ramming 14 | . . 4 3 . . . . . . . . . . . . 7 Kinetic 1598 | 69 233 234 677 329 . 56 . . . . . . . . . . Thermal 2561 | 75 337 456 1273 307 . . 34 . 79 . . . . . . . Explosive 2336 | . . . . . 503 919 . . . . 449 465 . . . . Electromagnetic 270 | . . . . . . . . . 270 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3480 | . . . . . 423 1434 . . 134 . 1298 . . . 191 . Piercing 473 | . . . . . . . . . 473 . . . . . . . Highest Corruption 5 | . . 5 . . 2 2 2 2 . . 1 1 . . . 2 Average Corruption 2 | . . 4 . . 2 2 2 2 . . 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 30 | . . 16 . . 2 2 2 2 . . 1 3 . . . 2 Message Errors 10 | . . 6 . . . . . 1 . . 1 1 . . . 1 Matter Fused 3 | . . 1 . . 2 . . . . . . . . . . . Heat Flow Errors 4 | . . 2 . . . . 1 1 . . . . . . . . Energy Discharges 3 | . . 3 . . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . . . 1 . . . . Misfires 3 | . . 2 . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 573 | . 1 12 . 21 15 22 . . 80 . 282 29 . . 111 . Projectiles 34 | . 1 12 . 21 . . . . . . . . . . . . Explosions 91 | . . . . . 11 22 . . 29 . . 29 . . . . Melee 448 | . . . . . 4 . . . 51 . 282 . . . 111 . Knockbacks 4 | . . . 2 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 1 2 . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . 77 24 . . . . 16 . . . . 3 Shots 5 | . . . . . 3 1 . . . . 1 . . . . . Rammed 4 | . . 1 1 . . . . . . . . . . . . 2 Targets Rammed 4 | . . 1 1 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 484 | . 150 314 462 484 1 36 434 287 34 . 108 105 6 3 7 23 Average Temperature 109 | . 55 127 124 189 1 13 145 159 13 . 56 47 6 3 3 15 Received Heat Transfer 1307 | . 267 288 231 71 36 27 . 150 36 . . 48 . . . 153 Effects 12 | . . . 8 2 . . 1 1 . . . . . . . . Shutdowns 2 | . . . . 1 . . 1 . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . 1 . . . . . . . . Interference 5 | . . . 5 . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 . 10 . . . . . . . . . . . . . Heat Transferred 4762 | 222 703 925 2294 481 . . 50 . 87 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Peak Influence 672 | 15 209 246 234 280 672 637 437 485 524 366 512 616 363 272 248 336 Initial 366 | . 9 20 . 55 147 262 333 305 262 366 191 287 363 272 147 186 Average 217 | 6 77 68 113 183 364 464 366 376 341 366 312 389 363 270 175 238 Maximum Alert Level 2 | . 1 1 1 1 2 2 2 2 2 1 2 2 1 1 1 1 Low Security (%) 54 | 100 91 97 97 57 32 . . . . . 2 . . . 71 22 Level 1 31 | . 8 2 2 42 24 39 89 54 77 100 65 68 100 100 28 77 Level 2 13 | . . . . . 42 60 10 45 22 . 32 31 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 2 4 . 9 . 3 . 6 . 3 . . . 1 . Investigation 19 | . 1 2 1 . 5 . 2 . 5 . 2 . . . 1 . Extermination 3 | . . . . . 1 . 1 . . . 1 . . . . . Reinforcement 2 | . 1 . . . . . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . 3 . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Distress Signals 8 | . 2 1 1 . 1 1 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 247 | . 12 10 28 7 32 13 4 29 31 . 22 22 . 4 7 26 Peak Tracking Total 24 | . 3 3 5 3 9 6 2 24 6 . 16 15 . 5 8 17 Tactical Retreats 32 | . . . 1 1 9 . . 3 10 . . 3 . . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Traps Triggered 29 | . 1 2 . . 2 . 1 11 1 1 . 4 . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Machines Disabled 10 | . . 1 . 4 3 . . . . . 2 . . . . . Max in Single Turn 2 | . . 1 . 1 2 . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Machines Accessed 77 | . 4 6 11 . 16 . 9 1 15 . 6 1 1 . 7 . Terminals 43 | . 3 3 6 . 11 . 4 1 7 . 4 1 . . 3 . Fabricators 5 | . . . . . . . 1 . 3 . . . . . 1 . Repair Stations 9 | . . 1 2 . 2 . 1 . 1 . 1 . . . 1 . Recycling Units 9 | . 1 1 1 . 2 . 2 . 2 . . . . . . . Scanalyzers 4 | . . 1 1 . . . . . 1 . . . . . 1 . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 219 | . 18 27 30 . 40 . 26 2 39 . 20 2 1 . 14 . Successful 118 | . 7 15 15 . 17 . 14 . 25 . 12 2 1 . 10 . Failed 100 | . 11 12 15 . 22 . 12 2 14 . 8 . . . 4 . Catastrophic 25 | . . 2 5 . 10 . 1 1 3 . 3 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 110 | . 15 11 15 . 28 . 10 . 12 . 12 1 . . 6 . Terminals 137 | . 15 17 17 . 31 . 14 2 19 . 14 2 . . 6 . Fabricators 14 | . . . . . . . 3 . 7 . . . . . 4 . Repair Stations 29 | . . 4 7 . 4 . 3 . 4 . 5 . . . 2 . Recycling Units 20 | . 3 2 2 . 4 . 5 . 4 . . . . . . . Scanalyzers 12 | . . 4 3 . . . . . 4 . . . . . 1 . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 37 | . 4 5 5 . 6 . 4 . 5 . 4 2 . . 2 . Record 1 | . . . . . . . . . 1 . . . . . . . Part Schematic 6 | . 1 . 2 . 2 . 1 . . . . . . . . . Robot Analysis 4 | . 3 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . Terminal Index 6 | . . 1 1 . 1 . 1 . 1 . 1 . . . . . Garrison Index 3 | . . . . . 1 . . . 1 . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . 2 1 . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . . 1 . 2 . . . . . . . Hauler Manifests 5 | . . 1 1 . 1 . 1 . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . . 2 . 4 . . . . . 2 . Load Schematic 4 | . . . . . . . 1 . 2 . . . . . 1 . Build 4 | . . . . . . . 1 . 2 . . . . . 1 . Repair Station Hacks 20 | . . 4 3 . 1 . 2 . 4 . 5 . . . 1 . Scan Component 9 | . . 2 2 . . . 1 . 2 . 2 . . . . . Repair 8 | . . 2 1 . . . 1 . 2 . 2 . . . . . Refit 3 | . . . . . 1 . . . . . 1 . . . 1 . Recycling Unit Hacks 6 | . 1 . . . 2 . 1 . 2 . . . . . . . Retrieve Components 6 | . 1 . . . 2 . 1 . 2 . . . . . . . Scanalyzer 12 | . . 4 3 . . . . . 4 . . . . . 1 . Insert Component 6 | . . 2 1 . . . . . 2 . . . . . 1 . Analyze 6 | . . 2 2 . . . . . 2 . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 28 | . 2 2 3 . 7 . 4 . 5 . 2 . . . 3 . Terminals 23 | . 2 2 3 . 6 . 3 . 3 . 2 . . . 2 . Assimilate 3 | . . . . . 2 . 1 . . . . . . . . . Botnet 13 | . 2 1 2 . 3 . 1 . 2 . 1 . . . 1 . Operators 7 | . . 1 1 . 1 . 1 . 1 . 1 . . . 1 . Fabricators 2 | . . . . . . . 1 . . . . . . . 1 . Prioritize 2 | . . . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . 2 . . . . . . . Reject 3 | . . . . . 1 . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 4 5 10 . 14 . 8 1 13 . 4 1 1 . 6 . Full Trace Events 20 | . 1 2 1 . 5 . 2 1 5 . 2 . . . 1 . Feedback Events 2 | . . 1 . . . . . . . . 1 . . . . . Corruption 2 | . . 1 . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 2 3 . 2 . 1 . 2 . . . . . . . Parts Built 6 | . . . . . . . 1 . 3 . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 148 | . . . . . . . 47 . 83 . . . . . 18 . Total Part Build Rating 22 | . . . . . . . 5 . 11 . . . . . 6 . Parts Repaired 8 | . . 2 1 . . . 1 . 2 . 2 . . . . . Time 286 | . . 52 26 . . . 32 . 76 . 100 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 2 . . . 4 . 2 . . . . . . . . . Parts Scanalyzed 5 | . . 2 1 . . . . . 2 . . . . . . . Part Schematics Acquired 5 | . . 2 1 . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Total Allies 3 | . . . . . 2 . 1 . . . . . . . . . Largest Group 1 | . . . . . 1 . 1 . . . . . . . . . Highest-Rated Group 26 | . . . . . 26 . 10 . . . . . . . . . Highest-Rated Ally 26 | . . . . . 26 . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Robot Analysis Total 4 | . 3 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Turns Passed 6367 | 149 442 842 1400 564 827 276 259 130 561 27 396 113 12 79 159 131 Spaces Moved 7634 | 72 189 378 619 310 1695 365 543 333 1333 78 526 331 21 108 413 320 Core 103 | 4 . . . . . . . . . . . . . . . 99 Treads 1616 | 68 189 378 619 310 52 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . 22 Flight 5893 | . . . . . 1643 365 543 333 1333 78 526 331 21 108 413 199 Fastest Speed 22 | 50 160 160 150 153 29 28 28 28 26 31 23 22 22 22 24 24 Average Speed 56 | 153 160 160 156 153 33 40 28 28 28 31 26 23 22 23 24 36 Slowest Speed 240 | 160 160 160 240 153 155 108 28 28 108 31 31 26 22 26 26 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . 5 . 2 6 12 . 6 4 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 43 33 51 52 43 47 13 52 43 29 14 55 1 23 14 46 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 51 | . . . . . 24 . 7 . 14 . 5 . . . 1 . Terrain Destroyed 220 | . . . 4 . 61 58 7 . 14 . 28 47 . . 1 . Melee 32 | . . . . . 15 . . . 11 . 5 . . . 1 . Projectile 11 | . . . 4 . . . 7 . . . . . . . . . AOE 177 | . . . . . 46 58 . . 3 . 23 47 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Total 9169 | 91 270 557 943 362 1900 436 639 358 1463 79 728 353 28 161 467 334 Wait 909 | 2 33 108 182 32 118 17 77 30 60 . 146 13 . 53 31 7 Move 7537 | 71 188 377 619 307 1684 363 538 320 1309 77 515 318 20 106 413 312 Hop 35 | . . . . . 5 . 2 4 12 . 5 4 . . . 3 Pick Up 75 | 3 7 17 17 . 7 1 4 . 9 . 6 1 1 . 2 . Fast Attach 79 | 7 1 6 17 . 7 6 3 . 14 . 8 3 . . 7 . Attach 35 | . 1 2 2 . 12 . 1 . 9 . 3 . 2 . 3 . Detach 20 | . 1 2 1 . . . . . 7 . 1 . 2 . 3 3 Swap 48 | . 3 3 12 . 3 2 3 1 5 2 3 6 2 . 1 2 Drop 125 | . 6 11 37 . 22 7 4 . 14 . 10 3 1 1 4 5 Fire 190 | 8 30 30 55 23 6 17 7 3 4 . 4 3 . . . . Melee 103 | . . . . . 30 23 . . 20 . 27 . . . 3 . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 6 . . . . . . 2 . 1 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -2/Research -2/Garrison (discovered 2 exits: *Acc x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 7) 473 | -10/Materials | Discovered new exit (range 9) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Repaired Lgt. Treads 729 | -9/Materials | Repaired Structural Scanner 1338 | -9/Materials | Discovered new exit (range 11) 1434 | -9/Materials | Entered another Materials area 1434 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1677 | -8/Materials | Garrison activated, responded to threat 1740 | -8/Materials | Build established: Tank 2600 | -8/Materials | Discovered new exit (range 16) 2776 | -8/Materials | Repaired Lgt. Treads 2834 | -8/Materials | Identified exit to Garrison 2834 | -8/Materials | Entered Garrison 2890 | -8/Garrison | Triggered checkpoint 2986 | -8/Garrison | Discovered new exit (range 9) 3035 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3100 | -8/Garrison | Triggered checkpoint 3216 | -8/Garrison | Discovered new exit (range 10) 3230 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3320 | -8/Garrison | Triggered checkpoint 3384 | -8/Garrison | Discovered new exit (range 10) 3398 | -8/Garrison | Entered Factory 3398 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3621 | -7/Factory | Discovered new exit (range 7) 3728 | -7/Factory | Garrison activated, responded to threat 3791 | -7/Factory | Build established: Scout 3871 | -7/Factory | Discovered new exit (range 13) 3875 | -7/Factory | Identified exit to Garrison 4129 | -7/Factory | Central database locked down 4150 | -7/Factory | Discovered new exit (range 3) 4150 | -7/Factory | Identified exit to Storage 4198 | -7/Factory | Search patrols dispatched 4225 | -7/Factory | Entered Garrison 4316 | -7/Garrison | Triggered checkpoint 4326 | -7/Garrison | Triggered checkpoint 4368 | -7/Garrison | Destroyed 10 combat bots 4381 | -7/Garrison | Discovered new exit (range 12) 4384 | -7/Garrison | Identified exit to Factory 4384 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4491 | -7/Garrison | Triggered checkpoint 4498 | -7/Garrison | Discovered exit to Factory (range 11) 4501 | -7/Garrison | Entered Factory 4501 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4550 | -6/Factory | Repaired Mni. Grenade Launcher 4698 | -6/Factory | Identified exit to Garrison 4716 | -6/Factory | Fabricated Stasis Canceller? 4760 | -6/Factory | Entered Garrison 4771 | -6/Garrison | Spotted B-75 Beast 4801 | -6/Garrison | Triggered checkpoint 4808 | -6/Garrison | Discovered new exit (range 11) 4811 | -6/Garrison | Identified exit to Factory 4811 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4819 | -6/Garrison | Build established: Scavenger-Sprinter 4842 | -6/Garrison | Discovered exit to Factory (range 10) 4844 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4872 | -6/Garrison | Triggered checkpoint 4888 | -6/Garrison | Discovered exit to Factory (range 10) 4890 | -6/Garrison | Entered Factory 4890 | -5/Factory | Evolved 2 slots: Utility x2 4916 | -5/Factory | Lost 3 parts (2u1w) 4933 | -5/Factory | Spotted B-75 Beast 5061 | -5/Factory | Found Prototype Launcher 5061 | -5/Factory | Identified Tesla Bomb Launcher 5139 | -5/Factory | Fabricated Stasis Canceller? 5191 | -5/Factory | Repaired Imp. Propulsion Shielding? 5240 | -5/Factory | Discovered new exit (range 13) 5263 | -5/Factory | Repaired Imp. Utility Shielding? 5316 | -5/Factory | Discovered new exit (range 21) 5383 | -5/Factory | Build established: Hacker-Scout 5385 | -5/Factory | Found Prototype Launcher 5385 | -5/Factory | Identified Mni. Smartbomb Launcher 5389 | -5/Factory | Found Mni. Smartbomb Launcher 5434 | -5/Factory | Fabricated Imp. Propulsion Shielding? 5451 | -5/Factory | Identified exit to Garrison 5451 | -5/Factory | Entered Garrison 5476 | -5/Garrison | Discovered new exit (range 10) 5478 | -5/Garrison | Identified exit to Factory 5478 | -5/Garrison | Entered Factory 5478 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5615 | -4/Factory | Repaired Nuclear Pulse Thruster 5667 | -4/Factory | Repaired Lgt. Fission Core 5744 | -4/Factory | Found Prototype Processor 5744 | -4/Factory | Identified Exp. Signal Interpreter 5874 | -4/Factory | Identified exit to Garrison 5874 | -4/Factory | Entered Garrison 5914 | -4/Garrison | Triggered checkpoint 5917 | -4/Garrison | Discovered new exit (range 41) 5917 | -4/Garrison | Discovered new exit (range 47) 5917 | -4/Garrison | Discovered new exit (range 54) 5928 | -4/Garrison | Identified exit to Research 5928 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5942 | -4/Garrison | Triggered checkpoint 5954 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5987 | -4/Garrison | Entered Research 5987 | -3/Research | Evolved 2 slots: Utility x2 5992 | -3/Research | Identified exit to Garrison 5999 | -3/Research | Entered Garrison 6067 | -3/Garrison | Spotted B-86 Titan 6069 | -3/Garrison | Triggered checkpoint 6069 | -3/Garrison | Triggered checkpoint 6075 | -3/Garrison | Discovered new exit (range 11) 6078 | -3/Garrison | Identified exit to Research 6078 | -3/Garrison | Entered Research 6078 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6112 | -2/Research | Fabricated Imp. Propulsion Shielding (x2) 6206 | -2/Research | Discovered new exit (range 5) 6207 | -2/Research | Identified exit to Access 6237 | -2/Research | Identified exit to Garrison 6237 | -2/Research | Entered Garrison 6250 | -2/Garrison | Spotted B-90 Cyclops 6253 | -2/Garrison | Triggered checkpoint 6270 | -2/Garrison | Spotted B-90 Cyclops 6271 | -2/Garrison | Spotted B-90 Cyclops 6277 | -2/Garrison | Discovered exit to Access (range 19) 6283 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6329 | -2/Garrison | Discovered exit to Access (range 8) 6333 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6336 | -2/Garrison | Core integrity fell below 50% 6354 | -2/Garrison | Core integrity fell below 20% 6355 | -2/Garrison | Triggered checkpoint 6368 | -2/Garrison | Lost 12 parts (1p7n4u) 6368 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Dropped Lgt. Fission Core. Exp. Cooling System destroyed. Hacking Suite destroyed. EXIT=FOUND: ACCESS Attempting to access garrison exit controls... Remote lockdown engaged. Slammed into S-43 Plague. Penetrated by Slug. Slug penetrates Wall. Slammed into P-80 Master. Imp. Hacking Suite destroyed. P-80 Master resets S-43 Plague, system corruption cleaned. Slug penetrates Wall. Penetrated by Slug. P-80 Master resets S-43 Plague, system corruption cleaned. B-90 Cyclops activates siege mode. Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ???????## ???????????????????????????????????????? | | ???????# ?????????????????????#?????????????????? | | ???????# ???????????????????? #?????????????????? | | ???????# ??????????????????? #?????????????????? | | ???????# #?????????????????? #?????????????????? | | ??????## ################### #?????????????????? | | ??????# s ####""""####??????? | | ??????# s #???? | | ??????# s @ #???? | | ??????# ###########################????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ####??# ##?????????????????????????????????????? | | # ?# "#?????????????????????????????????????? | | # ## ##?????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | " ## #??????????????????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | | " "" #??????????????????????????????????????? | | " ## ##########?????????????????????????????? | | ^ #?????????????????????????????? | | #?????????????????????????????? | | ####### #?????????????????????????????? | | # ## ##?????# #?????????????????????????????? | | # ## #??????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 22 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 77 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Structural Scanner | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Scythe | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Stasis Canceller | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Hvy. Phase Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Stasis Canceller | x1 | -6/Factory Stasis Canceller | x1 | -5/Factory Imp. Propulsion Shielding | x2 | -5/Factory Imp. Propulsion Shielding | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Super Gauntlet Game ------ Seed SlugCoreSabre Manual? 0 Play Time 01:57:25 Cumulative 503.4 hours Start 2024.07.22 @ 11:11:23 End 2024.07.22 @ 13:19:43 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 33 Types 21/2/3/3/1/1/1/1/0 Lore% 89 Gallery% 97 Achievement% 97 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecb8112f-11fe-418e-9972-97578cd8b63b