Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 20:14:04 // Winter2019/RPGLIKE Player: Chiefwannatoke Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1607) 1607 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 5272 Bonus ------- High Alert Combat Kills 230 Aligned with FarCom 300 Cogmind --------- Core Integrity 826/950 Matter 270/300 Energy 380/380 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Improved Sensor Array Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Medium Armor Plating > --- WEAPON (4) ------- Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (3) ---- YOLO Cannon Enhanced Flamer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- YOLO Cannon Enhanced Flamer [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Sensor Array Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 8 | 4 1 3 . . . . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 4 | 2 1 1 . . . . Weapon 3 | 1 . 2 . . . . Parts Attached 43 | 7 9 25 . . . 2 Power 3 | 2 . 1 . . . . Engine 3 | 2 . 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 1 6 . . . . Treads . | . . . . . . . Leg 9 | 2 1 6 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 6 6 . . . 1 Device 5 | . 4 . . . . 1 Storage . | . . . . . . . Processor 4 | . 2 2 . . . . Hackware . | . . . . . . . Protection 4 | . . 4 . . . . Artifact . | . . . . . . . Weapon 18 | 3 2 12 . . . 1 Energy Gun 7 | 2 2 3 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 . 8 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 3 | . . 2 . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | . . 2 . . . 1 Highest Loss Streak 1 | . . 1 . . . 1 Average Slot Usage (%) 96 | . 89 98 100 100 100 100 Engine 9 | . 11 9 8 8 8 8 Leg 18 | . 22 18 16 16 16 16 Device 12 | . 21 10 8 8 8 8 Processor 21 | . 9 26 25 25 25 25 Protection 6 | . . 8 8 8 8 8 Energy Gun 15 | . 24 11 16 16 16 16 Ballistic Gun 9 | . . 10 16 16 16 16 Launcher 1 | . . 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 9 21 28 28 28 28 28 Greatest Support 26 | 20 20 26 26 26 26 26 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 3 | 1 1 2 2 3 3 3 Average Capacity 1 | 1 1 1 2 2 3 3 Most Carried 3 | 1 1 2 2 3 3 3 Average Carried 1 | . 1 1 1 2 3 3 Final Capacity 3 | 1 1 2 2 3 3 3 Final Carried 3 | 1 1 2 2 3 3 3 Class Distribution -------------------- 26% | Scavenger-Skirmisher 24% | Gunner 19% | Mutant 19% | Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 899 | 270 16 509 23 . 81 . Remotely . | . . . . . . . Salvage Created 1866 | . 446 1098 23 . 299 . Parts 139 | . 35 87 5 . 12 . Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled 21 | . 21 . . . . . Retrieved Matter 81 | . 81 . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 14 30 3 . 6 . Guns 50 | . 13 28 3 . 6 . AOE 2 | . . 2 . . . . Classes Destroyed 8 | . 4 3 . . 1 . Worker 2 | . . 2 . . . . Hauler 3 | . 1 2 . . . . Watcher 5 | . 3 2 . . . . Swarmer 21 | . 9 6 3 . 3 . Grunt 21 | . 5 14 . . 2 . Brawler 1 | . . . . . 1 . Duelist 2 | . . 2 . . . . Sentry 8 | . . 8 . . . . Best Kill Streak 5 | . 5 5 3 . 3 . Combat Bots Only 5 | . 5 5 3 . 3 . Max Kills in Single Turn 2 | . 2 2 2 . 2 . Gunslinging 1 | . 1 1 1 . 1 . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2046 | . 394 1473 14 . 165 . Core 1537 | . 312 1088 13 . 124 . Absorbed by Shields . | . . . . . . . Redirected to Core 1184 | . 255 831 4 . 94 . Core Remaining (%) 92 | 100 90 . . . 86 . Volleys Fired 143 | . 35 99 2 . 7 . Largest 4 | . 2 4 4 . 4 . Hottest 158 | . 112 158 158 . 158 . Shots Fired 307 | . 70 201 8 . 28 . Gun 305 | . 70 199 8 . 28 . Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic 128 | . . 110 4 . 14 . Thermal 177 | . 70 89 4 . 14 . Explosive 2 | . . 2 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 34 | . 11 33 34 . 23 . Robot Miss Streak 4 | . 4 3 1 . 1 . Penetration Max . | . . . . . . . Secondary Targets 10 | . 2 6 1 . 1 . Max Gunslinging Chain 2 | . 1 2 1 . 1 . Shots Hit Robots 229 | . 45 159 2 . 23 . Core Hits 94 | . 21 61 3 . 9 . Critical Hits 2 | . . 2 . . . . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3593 | . 704 2449 49 . 391 . Guns 3441 | . 704 2297 49 . 391 . Cannons . | . . . . . . . Explosions 152 | . . 152 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1372 | . . 1216 . . 156 . Thermal 2069 | . 704 1081 49 . 235 . Explosive 152 | . . 152 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . 1 . . . . Projectiles . | . . . . . . . Explosions 1 | . . 1 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 279 | . 279 99 36 . 131 . Average Temperature 54 | . 79 30 24 . 60 . Received Heat Transfer 780 | . 120 597 . . 63 . Effects 2 | . 2 . . . . . Energy Bleed 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 2 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 8 | . 3 5 . . . . Heat Transferred 5143 | . 1850 2664 111 . 518 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 745 | . 333 745 360 . 170 66 Initial 290 | . . 109 290 . . 66 Average 368 | . 195 529 306 . 150 62 Maximum Alert Level 3 | . 1 3 1 . . . Low Security (%) 28 | 100 49 6 . . 100 100 Level 1 30 | . 50 13 100 . . . Level 2 36 | . . 71 . . . . Level 3 4 | . . 8 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 2 . . . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 7 | . 3 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 21 47 3 . 6 . Peak Tracking Total 6 | . 6 6 3 . 3 . Tactical Retreats 5 | . 1 4 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 4 | . . 3 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 12 | . 5 6 . 1 . . Terminals 10 | . 5 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 15 10 . 1 . . Successful 15 | . 7 7 . 1 . . Failed 11 | . 8 3 . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 1 1 . 1 . . Terminals 24 | . 15 9 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 7 6 . 1 . . Prototype ID Bank 5 | . 3 2 . . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 1 . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 3028 | 47 725 1384 271 335 205 61 Spaces Moved 1760 | 33 471 700 175 223 121 37 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1754 | 27 471 700 175 223 121 37 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 120 Average Speed 134 | 110 123 129 150 150 150 149 Slowest Speed 150 | 120 150 150 150 150 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 91 53 43 63 35 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . 11 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . . 11 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2148 | 40 542 994 179 224 127 42 Wait 109 | . 12 97 . . . . Move 1754 | 32 470 699 174 222 120 37 Hop . | . . . . . . . Pick Up 4 | . . 2 1 1 . . Fast Attach 24 | 6 7 9 . . . 2 Attach . | . . . . . . . Detach 1 | . . 1 . . . . Swap 20 | 1 2 16 . . . 1 Drop 27 | 1 4 18 1 1 . 2 Fire 143 | . 35 99 2 . 7 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 66 | . 12 53 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 11) 470 | -10/Materials | Reached level 2 604 | -10/Materials | Upgraded with Utility slot (x1) 749 | -10/Materials | Discovered new exit (range 4) 752 | -10/Materials | Identified exit to Materials 773 | -10/Materials | Entered another Materials area 775 | -9/Materials | Reached level 3 776 | -9/Materials | Upgraded with Utility slot (x1) 891 | -9/Materials | Reached level 4 907 | -9/Materials | Build established: Skirmisher 1289 | -9/Materials | Core integrity fell below 50% 1312 | -9/Materials | Reached level 5 1391 | -9/Materials | Upgraded with Weapon slot (x1) 1450 | -9/Materials | Build established: Scavenger-Skirmisher 1588 | -9/Materials | Discovered new exit (range 16) 1686 | -9/Materials | Identified exit to Mines 1714 | -9/Materials | Reached level 6 1814 | -9/Materials | Upgraded with Weapon slot (x1) 1973 | -9/Materials | First assault squad dispatched 1980 | -9/Materials | Discovered new exit (range 13) 1996 | -9/Materials | Identified exit to Materials 2157 | -9/Materials | Entered Mines 2287 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2316 | -9/Mines | Build established: Gunner 2332 | -9/Mines | Learned location of Storage (-7) 2364 | -9/Mines | Reached level 7 2407 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2420 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2420 | -9/Mines | Discovered new exit (range 5) 2426 | -9/Mines | Identified exit to Exiles 2428 | -9/Mines | Entered Exiles 2455 | -9/Exiles | Discovered new exit (range 17) 2472 | -9/Exiles | Met 8R-AWN 2499 | -9/Exiles | Met EX-HEX 2548 | -9/Exiles | Met EX-BIN 2566 | -9/Exiles | Aligned with FarCom system 2568 | -9/Exiles | Given EX-Vault access code 2604 | -9/Exiles | Opened EX-Vault 2613 | -9/Exiles | Found YOLO Cannon 2643 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2692 | -9/Exiles | Met EX-DEC 2751 | -9/Exiles | Discovered new exit (range 10) 2761 | -9/Exiles | Identified exit to Mines 2763 | -9/Exiles | Left Exiles lab with YOLO Cannon 2763 | -9/Exiles | Entered Mines 2798 | -8/Mines | Reached level 8 2951 | -8/Mines | Discovered exit to Materials (range 13) 2968 | -8/Mines | Entered Materials 2970 | -8/Materials | Reached level 9 3029 | -8/Materials | Self-destructed Last Messages --------------- 02805_ S-10 Pest destroyed. 02805_ Switching to secondary target: S-10 Pest. 02805_ S-10 Pest destroyed. 02805_ Seismic Survey Station disabled. 02809_ Acquired 15 matter. 02810_ Acquired 3 matter. 02951_ EXIT=FOUND: MATERIALS LOCATION=MATERIALS GOAL=ESCAPE 02968_ Receiving FarCom transmissions... 02970_ Reached level 9. 03004_ Dropped Imp. Assault Rifle. 03005_ Acquired Prototype Ballistic Gun. 03005_ Identified Enh. Autogun. 03005_ Malfunction: Meltdown. 03005_ Signal Interpreter damaged (-3). 03005_ Imp. Assault Rifle damaged (-61). 03005_ Imp. Aluminum Leg damaged (-19). 03008_ Acquired Imp. Assault Rifle. 03021_ Dropped Sensor Array. 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Ion Engine | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Levels Raised 8 | . 1 4 1 . 1 1 XP Earned 15424 | 3000 1950 6499 850 350 1275 1500 XP Spent 11230 | 2930 1400 6150 . 750 . . Upgrades 31 | 12 2 16 . 1 . . Propulsion Slot 1 | 1 . . . . . . Utility Slot 4 | 2 1 1 . . . . Weapon Slot 3 | 1 . 2 . . . . Core Integrity 7 | 4 . 3 . . . . Heat Dissipation 4 | 2 . 2 . . . . Energy Generation 1 | . . 1 . . . . Energy Storage 2 | . . 2 . . . . Inventory Capacity 3 | 1 . 1 . 1 . . Sight Range 2 | 1 1 . . . . . Ranged Accuracy 2 | . . 2 . . . . KI Resistance % 1 | . . 1 . . . . TH Resistance % 1 | . . 1 . . . . Protomatter Created 593 | . 89 491 13 . . . Integrity Restored 1413 | . 237 1163 13 . . . Core 1413 | . 237 1163 13 . . . Protomatter Decayed 68 | . 10 56 2 . . . Game ------ Seed PropulsionBoreShielding Manual? 0 Play Time 00:32:31 Cumulative 25.9 hours Start 2020.11.04 @ 19:39:55 End 2020.11.04 @ 20:14:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 660892cd-cdba-4160-8a9d-56d4e3e39dc0