Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 15:39:21 Player: GiggleBox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1391) 1391 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3614 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Critical (658) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Transport Network Coupler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Transport Network Coupler Energy Filter > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Medium Treads Heat Sink Improved EM Shotgun Improved Medium Laser Precision Beam Rifle Advanced Beam Rifle Plasma Cutter Scythe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 66 | 7 3 3 32 21 Power 5 | 1 . . 3 1 Engine 3 | 1 . . 1 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 2 . 1 7 4 Treads 4 | . . . . 4 Leg . | . . . . . Wheel 10 | 2 . 1 7 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 1 6 1 Device 5 | 1 . . 3 1 Storage 4 | 1 1 . 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 36 | 2 2 1 16 15 Energy Gun 26 | 2 2 1 16 5 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 7 | . . . . 7 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Parts Lost 33 | . . 3 10 20 Power 2 | . . . . 2 Propulsion 11 | . . 1 6 4 Utility 5 | . . 1 1 3 Weapon 15 | . . 1 3 11 Highest Loss Streak 20 | . . 3 4 20 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 100 85 81 83 Engine 7 | . 14 14 2 8 Core 4 | . . . 8 . Treads 2 | . . . . 10 Wheel 17 | . 28 27 17 1 Device 11 | . 14 1 11 13 Storage 11 | . 14 14 11 8 Processor 6 | . . . 9 9 Energy Gun 19 | . 28 27 20 6 Ballistic Cannon 4 | . . . . 23 Peak Build Rating 37 | 7 7 7 20 37 Average Rating 14 | 4 7 6 15 27 On Entrance 6 | . 7 7 7 13 Naked Turns . | . . . . . Heaviest Build 50 | 15 20 20 26 50 Greatest Support 56 | 26 26 26 26 56 Greatest Overweight (x) 15 | 2 . 1 2 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 5 7 7 10 10 Average Carried 6 | 2 5 6 7 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 3 7 6 9 1 Class Distribution -------------------- 74% | Mutant 16% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 838 | 138 151 15 314 220 Remotely . | . . . . . Salvage Created 2033 | 38 200 94 1294 407 Parts 97 | 5 8 4 58 22 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 3 2 19 11 Melee 1 | . . . . 1 Guns 23 | . 2 2 17 2 Cannons 8 | . . . . 8 AOE 2 | . 1 . 1 . Classes Destroyed 13 | 1 3 1 6 2 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Tunneler 3 | 2 . . 1 . Hauler 2 | . . . 2 . Recycler 5 | . 2 . 3 . Operator 1 | . 1 . . . Watcher 3 | . . . 3 . Swarmer 8 | . 3 . 4 1 Grunt 16 | . . 2 8 6 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . . 5 3 Hunter 1 | . . . . 1 Best Kill Streak 11 | 1 3 2 11 8 Combat Bots Only 8 | . 3 2 8 7 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 412 | . 28 16 97 271 Missed 96 | . 11 4 25 56 Damage Taken 4397 | . 170 160 998 3069 Core 880 | . 42 18 256 564 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 76 36 . Volleys Fired 127 | 3 22 10 60 32 Largest 4 | 2 2 2 2 4 Hottest 215 | 90 100 100 122 215 Shots Fired 267 | 6 43 18 114 86 Gun 208 | 6 43 18 114 27 Cannon 59 | . . . . 59 Launcher . | . . . . . Special . | . . . . . Kinetic 62 | . . . . 62 Thermal 153 | 3 24 16 89 21 Explosive . | . . . . . Electromagnetic 52 | 3 19 2 25 3 Robot Hit Streak 14 | 1 8 4 14 7 Robot Miss Streak 6 | 2 2 2 3 6 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 156 | 2 26 11 79 38 Core Hits 73 | 2 9 6 37 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . 1 1 7 6 Burn 8 | . . 1 7 . Blast 6 | . . . . 6 Corrupt 1 | . 1 . . . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3314 | 26 517 141 1403 1227 Guns 2207 | 26 371 140 1372 298 Cannons 868 | . . . . 868 Explosions 162 | . 131 . 31 . Melee 61 | . . . . 61 Ramming 16 | . 15 1 . . Kinetic 896 | . . . . 896 Thermal 1807 | 13 329 128 1137 200 Explosive . | . . . . . Electromagnetic 534 | 13 173 12 266 70 Impact . | . . . . . Slashing 61 | . . . . 61 Piercing . | . . . . . Highest Corruption 5 | . 1 1 5 . Average Corruption 2 | . 1 1 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 17 | . 8 . . 9 Projectiles 9 | . . . . 9 Explosions 8 | . 8 . . . Melee . | . . . . . Knockbacks 10 | . 1 . . 9 Impact 1 | . 1 . . . Kinetic 8 | . . . . 8 Secondary 1 | . . . . 1 Self-Inflicted Damage 69 | . 28 . 41 . Shots 2 | . 1 . 1 . Rammed 6 | . 4 2 . . Targets Rammed 6 | . 4 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 714 | 60 142 256 272 714 Average Temperature 138 | 28 64 113 80 276 Received Heat Transfer 1596 | . . 105 276 1215 Effects 24 | . . . . 24 Shutdowns 4 | . . . . 4 Energy Bleed 6 | . . . . 6 Interference 4 | . . . . 4 Matter Decay 5 | . . . . 5 Short Circuit 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 4 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 16 | . . 1 14 1 Heat Transferred 4603 | 37 742 444 2973 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 414 | 10 139 74 414 382 Initial 87 | . 6 54 28 87 Average 127 | 3 78 70 128 238 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 76 | 100 100 100 73 40 Level 1 23 | . . . 25 59 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 5 3 26 21 Peak Tracking Total 8 | . 3 3 6 8 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 . 1 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 2 . 7 . Terminals 9 | . 2 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 6 . 26 . Successful 16 | . 3 . 13 . Failed 16 | . 3 . 13 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 28 | . 3 . 25 . Terminals 32 | . 6 . 26 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 . 6 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 3 | . . . 3 . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 . 7 . Terminals 9 | . 2 . 7 . Botnet 9 | . 2 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 6 . Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 143 | . . . 143 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1640 | 89 275 175 794 307 Spaces Moved 1085 | 70 216 155 544 100 Core 26 | 24 . . . 2 Treads 61 | . . . . 61 Legs . | . . . . . Wheels 998 | 46 216 155 544 37 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 80 125 Average Speed 97 | 89 90 90 92 160 Slowest Speed 800 | 150 90 115 110 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 36 43 56 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . 9 . 2 28 Melee . | . . . . . Projectile 28 | . . . . 28 AOE 11 | . 9 . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1409 | 91 252 171 720 175 Wait 29 | . 2 . 25 2 Move 1081 | 69 215 154 543 100 Hop . | . . . . . Pick Up 65 | 11 5 2 37 10 Fast Attach . | . . . . . Attach 40 | 7 . 3 15 15 Detach 1 | . . . 1 . Swap 27 | . 3 . 18 6 Drop 27 | 1 1 . 21 4 Fire 127 | 3 22 10 60 32 Melee 6 | . . . . 6 Ram 6 | . 4 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 365 | -10/Materials | Entered Mines 407 | -10/Mines | Escorted by a lone wolf Derelict 419 | -10/Mines | Lost 3 parts (1n1u1w) 427 | -10/Mines | Learned location of Storage (-8) 445 | -10/Mines | Discovered new exit (range 13) 509 | -10/Mines | Discovered new exit (range 13) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Accompanied by 1 ally 540 | -9/Materials | Evolved 2 slots: Utility x2 854 | -9/Materials | Destroyed 8 combat bots 914 | -9/Materials | Lost 4 parts (3n1u) 1013 | -9/Materials | Core integrity fell below 50% 1155 | -9/Materials | Identified exit to Mines 1316 | -9/Materials | Discovered new exit (range 16) 1334 | -9/Materials | Entered another Materials area 1334 | -8/Materials | Evolved 2 slots: Weapon x2 1520 | -8/Materials | Destroyed 7 combat bots 1586 | -8/Materials | Core integrity fell below 50% 1630 | -8/Materials | Core integrity fell below 20% 1641 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01630_ Critical hit (Burn: +37). 01631_ Plasma Cutter broken. 01631_ Overheating: Short circuit. 01631_ Med. Treads destroyed. 01632_ Power failure, Cld. Ion Engine shutdown. 01633_ Adv. Beam Rifle destroyed. 01634_ Overheating: Energy bleed (-17). 01634_ Cld. Ion Engine destroyed. 01635_ Overheating: Matter decay (-3). 01637_ Overheating: System interference. 01637_ Hvy. Assault Rifle temporarily disabled. 01638_ Overheating: Gauss Cannon damaged (-5). 01638_ Overheating: Med. Storage Unit damaged (-10). 01638_ Overheating: Hvy. Assault Rifle damaged (-34). 01638_ Gauss Cannon destroyed. 01638_ G-47 Trooper destroyed. 01639_ Overheating: Matter decay (-1). 01639_ Hvy. Assault Rifle destroyed. 01639_ Broken Plasma Cutter destroyed. 01639_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????[ *????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #??????????##????? | | ????????????????????????????# #???#######"#?##?? | | ????????????????????????????# #???# = = "## #?? | | ????????????????????????????# #???# *%%|# #??? | | ???????????????????########## #???# ""=[#=#???? | | ???????????????????# ## #???# "G%*!# ##### | | ???????????????????# """"" ## #???# ""%!# # ! | | ???????????????????# ""T ## |##??# !!%=!% # = | | ???????????????????# # =!%=#######+###### !! | | ???????????????????# %% %#*=%%!%%[= %!= !! | | ???????????????????# """Y=g/ = ! [* !! | | ???????????????????#" "" [%# !% =!*=[ * !! | | ???????????????????#"" "Y!Y# #######+##= #### | | ???????????????????#""" =!## ##?# # #??? | | ???????????????????# "" @ ## #??# """" # #### | | ???????????????????# ## #??# """" " [[ | | ???????????????????##### #### ??+ """" # [[ | | ???????????????????????##???# ##?# # !! | | ????????????????????????????##+##??# / = # ] ! | | ???????????????????????????????????######## ] | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # " | | ??????????????????????????????????????????# # "" | | ??????????????????????????????????????????# + "" | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# #! | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed NeutronMediumVibroblade Manual? 0 Play Time 00:24:35 Cumulative 13.1 hours Start 2025.03.16 @ 15:16:02 End 2025.03.16 @ 15:39:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 572874df-3fa1-4c46-a7ee-cccbef7575a6