Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 15:41:01 Player: Dosh Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (238) 1190 Value Destroyed (7673) 7673 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1280) 1280 TOTAL SCORE: 14963 Bonus ------- High Alert Combat Kills 780 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 86/100 System Corruption 0% Temperature Danger (418) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Cesium-ion Thruster Lightpack 2.0 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Precision Matter Filter Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Lightpack 2.0 Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite Gatling Laser Gatling Laser Improved EM Pulse Cannon Missile Launcher Plasma Cutter [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 204 | 6 9 2 49 . 3 1 39 23 44 7 3 7 11 Power 17 | 1 1 . 3 . . . 4 1 4 1 . 1 1 Engine 11 | 1 1 . 1 . . . 2 1 3 1 . . 1 Core 6 | . . . 2 . . . 2 . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 60 | 2 1 . 12 . 2 1 15 9 17 . . . 1 Treads 58 | 2 1 . 11 . 2 1 15 8 17 . . . 1 Leg 2 | . . . 1 . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 49 | 1 2 2 11 . 1 . 10 5 10 4 . 1 2 Device 16 | . 1 2 2 . . . 3 1 4 2 . . 1 Storage 4 | 1 1 . 2 . . . . . . . . . . Processor 3 | . . . 1 . 1 . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . . . Protection 25 | . . . 6 . . . 6 4 5 2 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 78 | 2 5 . 23 . . . 10 8 13 2 3 5 7 Energy Gun 42 | . . . 11 . . . 9 4 8 1 2 3 4 Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 13 | 2 2 . 7 . . . . . 1 . . 1 . Ballistic Cannon 6 | . 3 . . . . . . 3 . . . . . Launcher 12 | . . . 3 . . . . 1 3 1 1 . 3 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . 1 . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 4 . . . 2 . 2 1 . . . Parts Lost 44 | . 2 . 6 . . . 6 10 . 1 . . 19 Power 6 | . . . 2 . . . 1 1 . . . . 2 Propulsion 16 | . 1 . 1 . . . 3 6 . . . . 5 Utility 13 | . . . 2 . . . 1 2 . 1 . . 7 Weapon 9 | . 1 . 1 . . . 1 1 . . . . 5 Highest Loss Streak 17 | . 1 . 3 . . . 2 5 . 1 . . 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 97 100 100 100 98 94 99 98 98 96 94 Engine 6 | . 14 14 8 . . . . 8 6 7 7 5 . Core 2 | . . . 2 11 11 11 8 . . . . 1 6 Treads 30 | . 27 28 31 33 33 33 35 26 29 30 30 30 27 Device 11 | . 12 14 13 11 11 11 8 2 12 12 13 7 13 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 3 | . . . . 11 11 11 4 . 1 7 7 7 7 Hackware 4 | . . . . . . . 4 9 7 7 7 7 6 Protection 7 | . . . 6 . . . 8 14 14 8 7 11 7 Energy Gun 11 | . . . 14 . . . 12 8 14 14 14 14 14 Ballistic Gun 5 | . 20 . 6 22 22 22 5 . . . . . . Ballistic Cannon 2 | . 7 28 . . . . . 9 . . . . . Peak Build Rating 60 | 6 9 16 23 21 29 31 34 40 58 60 60 55 55 Average Rating 35 | 4 8 9 19 21 23 29 32 37 50 55 58 52 49 On Entrance 30 | . 6 9 10 21 21 29 31 34 37 58 60 50 55 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 13 32 32 59 53 53 53 65 73 77 73 69 74 74 Greatest Support 88 | 40 40 40 60 60 60 62 85 82 88 88 88 88 88 Greatest Overweight (x) 3 | . . . . . . . 1 3 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 18 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 13 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 7 11 17 20 19 20 19 19 19 15 19 18 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 10 11 20 20 20 20 20 20 20 20 18 20 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Matter Collected 3577 | 201 349 68 892 . . 33 530 492 622 211 121 50 8 Remotely . | . . . . . . . . . . . . . . Salvage Created 7903 | . 883 50 2640 . . . 1325 691 1649 337 267 . 61 Parts 436 | . 57 1 180 . . . 78 41 65 5 7 . 2 Haulers Intercepted 16 | . 2 . 6 . . . 4 . 3 1 . . . Recyclers Shooed 6 | . 2 . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 4 7 5 . Prevented 3 | . . . . . . . . . . 2 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 186 | . 22 2 55 . . . 29 22 33 9 10 . 4 Melee 1 | . . . . . . . . 1 . . . . . Guns 128 | . 18 . 36 . . . 29 10 25 5 3 . 2 Cannons 13 | . 4 2 2 . . . . 5 . . . . . AOE 40 | . . . 16 . . . . 5 7 4 6 . 2 Classes Destroyed 19 | . 6 . 8 . . . 1 1 . . 1 . 2 Worker 12 | . 2 . 6 . . . 2 . 2 . . . . Builder 7 | . . . 5 . . . . . 2 . . . . Tunneler 4 | . 1 . 2 . . . . . 1 . . . . Hauler 16 | . 2 . 6 . . . 4 . 3 1 . . . Recycler 7 | . . . 2 . . . 1 . 4 . . . . Mechanic 3 | . . . 2 . . . . . 1 . . . . Operator 3 | . . . 2 . . . 1 . . . . . . Watcher 10 | . 2 . 5 . . . 1 . 2 . . . . Swarmer 29 | . 9 . 7 . . . 5 4 . . 4 . . Grunt 104 | . 13 2 31 . . . 12 7 25 9 5 . . Brawler 4 | . . . 2 . . . . 1 1 . . . . Duelist 8 | . . . 4 . . . 1 1 2 . . . . Protector 2 | . . . 2 . . . . . . . . . . Sentry 24 | . . . 9 . . . 9 4 2 . . . . Hunter 4 | . . . . . . . 2 1 1 . . . . Programmer 6 | . . . . . . . . 4 2 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . 1 Assembled 3 | . . . . . . . . . . . . . 3 Best Kill Streak 15 | . 3 2 15 . . . 6 5 13 6 8 . 3 Combat Bots Only 9 | . 3 2 9 . . . 6 5 9 5 8 . 3 Max Kills in Single Turn 4 | . 2 1 3 . . . 2 4 2 2 2 . 1 Gunslinging 1 | . 1 . 1 . . . 1 . 1 . . . . Exploded 4 | . . . 3 . . . . 4 1 2 2 . 1 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Hostile Shots Fired 865 | . 73 13 130 . . . 174 134 168 26 44 . 103 Missed 234 | . 20 1 40 . . . 44 32 47 8 16 . 26 Damage Taken 10264 | . 498 171 1373 . . . 1818 1643 1649 290 484 . 2338 Core 1455 | . 84 50 163 . . . 223 221 121 19 45 . 529 Absorbed by Shields 404 | . . . . . . . 60 24 320 . . . . Ignored by Resistances 189 | . . . . . . . 24 80 13 . 33 . 39 Regen/Repaired (Parts) 503 | . . . 11 . . . 187 . 305 . . . . Core Remaining (%) 56 | 100 . 46 . . . 59 . 19 . . . . . Volleys Fired 504 | . 72 9 129 . . . 97 44 92 18 22 . 21 Largest 2 | . 2 2 2 . . . 2 2 2 2 2 . 2 Hottest 161 | . 70 70 100 . . . 130 160 160 160 160 . 161 Shots Fired 955 | . 143 21 239 . . . 194 85 171 31 37 . 34 Gun 830 | . 125 . 221 . . . 194 49 156 26 30 . 29 Cannon 77 | . 18 21 4 . . . . 34 . . . . . Launcher 48 | . . . 14 . . . . 2 15 5 7 . 5 Special . | . . . . . . . . . . . . . . Kinetic 330 | . 143 21 74 . . . 58 34 . . . . . Thermal 457 | . . . 37 . . . 136 43 156 26 30 . 29 Explosive 48 | . . . 14 . . . . 2 15 5 7 . 5 Electromagnetic 120 | . . . 114 . . . . 6 . . . . . Robot Hit Streak 35 | . 7 11 16 . . . 20 15 35 16 9 . 6 Robot Miss Streak 12 | . 4 2 10 . . . 12 4 4 5 5 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 18 | . 3 . 4 . . . 4 3 3 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . 1 Shots Hit Robots 739 | . 76 13 190 . . . 164 56 157 27 30 . 26 Core Hits 643 | . 44 4 162 . . 1 183 48 133 31 20 . 17 Critical Kills 2 | . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 4 | . 1 . 1 . . . 1 1 . . . . . Destroy 3 | . 1 . 1 . . . 1 . . . . . . Blast 1 | . . . . . . . . 1 . . . . . Melee Attacks 4 | . . . 1 . . . 1 . 2 . . . . Impact 4 | . . . 1 . . . 1 . 2 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19506 | 5 845 275 4947 15 . 19 2491 1749 5517 1460 1342 . 841 Guns 12481 | . 686 . 2927 . . . 2383 941 3704 620 698 . 522 Cannons 940 | . 135 238 35 . . . . 532 . . . . . Explosions 5629 | . . . 1808 . . . . 242 1776 840 644 . 319 Melee 27 | . . . . . . . . . 27 . . . . Ramming 429 | 5 24 37 177 15 . 19 108 34 10 . . . . Kinetic 3046 | . 821 238 826 . . . 629 532 . . . . . Thermal 8892 | . . . 681 . . . 1754 913 3704 620 698 . 522 Explosive 5367 | . . . 1590 . . . . 198 1776 840 644 . 319 Electromagnetic 1745 | . . . 1673 . . . . 72 . . . . . Impact 27 | . . . . . . . . . 27 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . . 7 2 . . . . Average Corruption 2 | . 2 2 . . . . . 3 1 . . . . Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 60 | . 6 11 . . . . . 21 22 . . . . Message Errors 14 | . 2 1 . . . . . 4 7 . . . . Matter Fused 13 | . 1 3 . . . . . 2 7 . . . . Heat Flow Errors 10 | . 2 2 . . . . . 4 2 . . . . Energy Discharges 7 | . . 1 . . . . . 5 1 . . . . Data Loss (minor) 9 | . 1 1 . . . . . 4 3 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 5 | . . 3 . . . . . 1 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 236 | . . 12 20 . . . . 38 66 21 74 . 5 Projectiles 15 | . . 12 . . . . . 3 . . . . . Explosions 216 | . . . 20 . . . . 35 61 21 74 . 5 Melee 5 | . . . . . . . . . 5 . . . . Knockbacks 12 | . 1 7 . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . 1 6 . . . . . 4 . . . . . Secondary 1 | . . 1 . . . . . . . . . . . Self-Inflicted Damage 293 | . . . 200 . . . . 51 9 . . . 33 Shots 12 | . . . 9 . . . . 1 1 . . . 1 Rammed 53 | 1 5 6 19 2 . 3 7 6 4 . . . . Targets Rammed 63 | 1 7 6 26 2 . 3 7 7 4 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 10 | . 2 . 7 . . . . 1 . . . . . Highest Temperature 655 | . 139 184 14 . . . 429 447 215 54 296 . 655 Average Temperature 84 | . 28 69 3 . . . 82 131 33 16 81 . 268 Received Heat Transfer 3326 | . 141 99 510 . . . 663 243 546 153 350 . 621 Effects 17 | . . . . . . . 2 5 . . . . 10 Shutdowns 3 | . . . . . . . 1 1 . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . 1 Interference 2 | . . . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . 1 . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . . 1 1 . 1 . . Combat Hostiles 3 | . . . . . . . . 1 1 . 1 . . Parts Melted 30 | . . . 1 . . . 1 3 16 4 5 . . Heat Transferred 15626 | . . . 945 . . . 2180 1533 7636 1375 1475 . 482 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . 1 3 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 5 . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Peak Influence 1287 | . 378 109 1287 494 . . 396 526 671 . . . . Initial 494 | . . 109 19 494 . . . 22 275 . . . . Average 308 | . 197 79 528 354 . . 165 267 284 . . . . Maximum Alert Level 4 | . 1 . 4 2 . . 1 2 2 . . . . Low Security (%) 42 | 100 40 100 21 15 . 100 63 43 42 . . . . Level 1 30 | . 59 . 26 42 . . 36 34 20 . . . . Level 2 16 | . . . 15 42 . . . 21 36 . . . . Level 3 5 | . . . 19 . . . . . . . . . . Level 4 4 | . . . 17 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . Squads Dispatched 31 | . 5 . 7 . . . 8 . 11 . . . . Investigation 12 | . 5 . 2 . . . 3 . 2 . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 6 | . . . 2 . . . 1 . 3 . . . . Assault 4 | . . . 3 . . . . . 1 . . . . Garrison 7 | . . . . . . . 4 . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Distress Signals 14 | . 1 . 4 . . . 7 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 254 | . 32 2 76 . . . 48 19 47 13 11 . 6 Peak Tracking Total 8 | . 4 2 8 . . . 6 6 6 5 5 . 3 Tactical Retreats 18 | . 3 . 4 . . . 4 2 3 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Traps Triggered 16 | . 4 . 4 . . . 1 4 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 2 . . Most Traps Carried 4 | . . 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Disabled 18 | . . . 8 . . . . 1 6 . . 3 . Max in Single Turn 2 | . . . 2 . . . . 1 2 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Accessed 47 | . 8 . 13 . 2 . 8 1 15 . . . . Terminals 30 | . 7 . 10 . . . 5 1 7 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 6 | . . . 2 . . . 1 . 3 . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . Total Hacks 125 | . 20 . 39 . 2 . 25 3 36 . . . . Successful 61 | . 9 . 16 . 2 . 16 1 17 . . . . Failed 63 | . 10 . 23 . . . 9 2 19 . . . . Catastrophic 7 | . . . 3 . . . 3 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 65 | . 18 . 22 . 1 . 14 2 8 . . . . Terminals 81 | . 19 . 28 . . . 15 3 16 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 22 | . . . 7 . . . 5 . 10 . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . Scanalyzers 8 | . . . 4 . . . 4 . . . . . . Garrison Access 5 | . . . . . . . 1 . 4 . . . . Terminal Hacks 19 | . 3 . 4 . 2 . 6 1 3 . . . . Record 1 | . . . . . 1 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . 3 . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . Network Status 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . 3 . . . 4 . 9 . . . . Scan Component 9 | . . . 2 . . . 2 . 5 . . . . Repair 7 | . . . 1 . . . 2 . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . 4 . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . 6 . 6 . . . 1 . 1 . . . . Terminals 13 | . 5 . 6 . . . 1 . 1 . . . . Botnet 3 | . . . 1 . . . 1 . 1 . . . . Skim 10 | . 5 . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 12 . . . 6 1 13 . . . . Full Trace Events 8 | . 1 . 3 . . . 2 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 2 . 4 . . . . Time 353 | . . . 108 . . . 70 . 175 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . . . . . Total Damage 54 | . . . . . . . 54 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 2 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Turns Passed 19098 | 102 1449 670 3608 949 451 139 2388 1061 2776 1727 1377 2028 373 Spaces Moved 9684 | 59 736 387 1762 586 276 84 1043 384 1305 973 764 1154 171 Core 3 | 3 . . . . . . . . . . . . . Treads 9681 | 56 736 387 1762 586 276 84 1043 384 1305 973 764 1154 171 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 156 155 160 167 167 167 167 Average Speed 164 | 154 160 160 160 160 160 157 156 213 162 167 167 167 167 Slowest Speed 400 | 160 160 160 160 160 160 160 232 400 240 167 167 167 167 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 96 75 90 97 63 25 63 45 33 85 86 84 22 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . 2 . 2 1 1 . . . . . . 2 . Known Exits Taken 9 | . 1 1 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . Scrap Searched 10 | . . . . 2 . 1 . . . 3 3 1 . Spaces Dug 11 | . . . 9 . . . 1 . 1 . . . . Terrain Destroyed 296 | . . . 69 . . . 1 18 97 27 50 . 34 Melee 3 | . . . 1 . . . 1 . 1 . . . . Projectile 1 | . . . . . . . . . . . . . 1 AOE 292 | . . . 68 . . . . 18 96 27 50 . 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total 11789 | 66 881 417 2296 596 290 89 1603 517 1755 1037 820 1204 218 Wait 1106 | . 35 1 279 9 . 1 384 46 271 32 30 3 15 Move 9673 | 59 735 386 1761 585 275 83 1043 383 1304 972 763 1153 171 Hop . | . . . . . . . . . . . . . . Pick Up 71 | 1 12 5 20 . 2 . 7 4 8 4 1 7 . Fast Attach 76 | 6 5 . 21 . . . 14 14 12 2 . 2 . Attach 27 | . 2 . 5 . 1 . 5 2 2 1 1 1 7 Detach 16 | . 4 . 4 . 1 . 2 2 1 2 . . . Swap 101 | . 2 2 23 . 2 1 20 7 30 4 2 4 4 Drop 117 | . 7 4 27 . 9 1 23 8 29 1 1 7 . Fire 504 | . 72 9 129 . . . 97 44 92 18 22 . 21 Melee 4 | . . . 1 . . . 1 . 2 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 62 | . 7 6 26 2 . 3 7 7 4 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap 4 | . . 4 . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Discovered new exit (range 15) 890 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Central database locked down 1061 | -10/Materials | Identified exit to Materials 1115 | -10/Materials | Identified exit to Mines 1115 | -10/Materials | Identified exit to Subcaves 1194 | -10/Materials | Learned 4 Subcaves zone layouts 1221 | -10/Materials | Learned location of 2 exits from Subcaves 1257 | -10/Materials | Learned location of Mines (-10) 1552 | -10/Materials | Entered Mines 1816 | -10/Mines | Found a hidden stash of uninstalled traps 1850 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1853 | -10/Mines | Found Prototype Device 1862 | -10/Mines | Identified Exp. Sensor Array 2030 | -10/Mines | Core integrity fell below 50% 2112 | -10/Mines | Learned 8 Materials zone layouts 2209 | -10/Mines | Discovered exit to Materials (range 9) 2222 | -10/Mines | Entered Materials 2222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2223 | -9/Materials | Identified exit to Materials 2223 | -9/Materials | Identified exit to Mines 3645 | -9/Materials | Loaded intel: 12 trap records 3649 | -9/Materials | Build established: Scavenger-Mutant 3705 | -9/Materials | Repaired Exp. Sensor Array 3713 | -9/Materials | Learned 2 Storage zone layouts 3769 | -9/Materials | Learned Storage trap positions 3814 | -9/Materials | Learned Storage emergency access door positions 3911 | -9/Materials | Learned 4 Recycling zone layouts 3958 | -9/Materials | Loaded intel: 10 terminal locations 4015 | -9/Materials | Learned location of Zion (-7) 5022 | -9/Materials | First assault squad dispatched 5107 | -9/Materials | Destroyed 9 combat bots 5124 | -9/Materials | Lost 3 parts (1p1n1u) 5368 | -9/Materials | Build established: Mutant 5493 | -9/Materials | Sterilization system engaged 5493 | -9/Materials | Non-combat units ordered to evacuate 5593 | -9/Materials | Combat units ordered to evacuate 5793 | -9/Materials | Ambient heat levels rising (+10) 5830 | -9/Materials | Entered Mines 5841 | -9/Mines | Met a Derelict bent on vengeance 5870 | -9/Mines | Build established: Scavenger-Mutant 6042 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6042 | -9/Mines | Discovered new exit (range 5) 6368 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6435 | -9/Mines | Discovered exit to Materials (range 6) 6436 | -9/Mines | Learned location of Storage (-7) 6520 | -9/Mines | Learned Materials terminal intel 6616 | -9/Mines | Discovered exit to Materials (range 13) 6779 | -9/Mines | Entered Exiles 6779 | -9/Exiles | Accompanied by 3 allies 6800 | -9/Exiles | Discovered new exit (range 17) 6819 | -9/Exiles | Met 8R-AWN 6845 | -9/Exiles | Met EX-HEX 6888 | -9/Exiles | Met EX-BIN 6930 | -9/Exiles | Met EX-DEC 6997 | -9/Exiles | Aligned with FarCom system 6999 | -9/Exiles | Given EX-Vault access code 7035 | -9/Exiles | Opened EX-Vault 7050 | -9/Exiles | Found Lightpack 2.0 7069 | -9/Exiles | Found Army-in-a-Box 7104 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7111 | -9/Exiles | Exiles lab attacked by MAIN.C 7211 | -9/Exiles | Discovered new exit (range 10) 7230 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Army-in-a-Box 7230 | -9/Exiles | Entered Mines 7230 | -8/Mines | Accompanied by 3 allies 7332 | -8/Mines | Discovered exit to Materials (range 10) 7369 | -8/Mines | Entered Materials 7369 | -8/Materials | Accompanied by 3 allies 7369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7370 | -8/Materials | Loaded intel: 12 terminal locations 7547 | -8/Materials | Lost 3 allies 8482 | -8/Materials | Repaired Cooling System 8521 | -8/Materials | Repaired Adv. Treads 8549 | -8/Materials | Garrison activated, responded to threat 9286 | -8/Materials | Build established: Mutant 9517 | -8/Materials | Discovered new exit (range 9) 9757 | -8/Materials | Identified exit to Garrison 9757 | -8/Materials | Entered Garrison 9791 | -8/Garrison | Core integrity fell below 50% 9838 | -8/Garrison | Garrison Relay disabled 9841 | -8/Garrison | Lost 5 parts (1p2n1u1w) 10117 | -8/Garrison | Triggered checkpoint 10159 | -8/Garrison | Triggered checkpoint 10173 | -8/Garrison | Triggered checkpoint 10349 | -8/Garrison | Build established: Scavenger-Mutant 10708 | -8/Garrison | Core integrity fell below 20% 10754 | -8/Garrison | Discovered new exit (range 14) 10781 | -8/Garrison | Learned Factory security intel 10818 | -8/Garrison | Entered Factory 10818 | -7/Factory | Evolved 2 slots: Utility x2 10820 | -7/Factory | FarCom data flow suspended 11410 | -7/Factory | Build established: Mutant 11704 | -7/Factory | Repaired Shield Generator 12136 | -7/Factory | Discovered new exit (range 10) 12228 | -7/Factory | Identified exit to Factory 12547 | -7/Factory | Garrison activated, responded to threat 12645 | -7/Factory | Destroyed 9 combat bots 12859 | -7/Factory | Identified exit to Lower Caves 12873 | -7/Factory | Repaired Broken Gatling Laser? 13029 | -7/Factory | Repaired Med. Treads 13068 | -7/Factory | Repaired Arm. Treads 13218 | -7/Factory | First assault squad dispatched 13594 | -7/Factory | Entered Lower Caves 13594 | -7/Lower Caves | Spotted CK-LJ1(f) 13595 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 13596 | -7/Lower Caves | Encountered a Master Thief 14542 | -7/Lower Caves | Discovered new exit (range 16) 14797 | -7/Lower Caves | Encountered a Warlord checkpoint 15320 | -7/Lower Caves | Identified exit to Lower Caves 15321 | -7/Lower Caves | Entered another Lower Caves area 15419 | -7/Lower Caves | Destroyed 8 combat bots 15630 | -7/Lower Caves | Learned 4 Factory zone layouts 15911 | -7/Lower Caves | Spotted B-75 Beast 15971 | -7/Lower Caves | Destroyed B-75 Beast 16389 | -7/Lower Caves | Learned Factory stockpile data 16484 | -7/Lower Caves | Spotted PW-613(f) 16485 | -7/Lower Caves | Encountered a Master Thief 16485 | -7/Lower Caves | Spotted CG-CM9(f) 16485 | -7/Lower Caves | Spotted PA-C9Q(f) 16486 | -7/Lower Caves | Encountered a Master Thief 16486 | -7/Lower Caves | Encountered a Master Thief 16488 | -7/Lower Caves | Gatling Laser stolen by Master Thief 16490 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 16495 | -7/Lower Caves | Adv. Force Field stolen by Master Thief 16519 | -7/Lower Caves | Discovered new exit (range 10) 16696 | -7/Lower Caves | Identified exit to Zion 16698 | -7/Lower Caves | Entered Zion 16817 | -7/Zion | Discovered new exit (range 15) 17038 | -7/Zion | Learned Factory trap positions 17051 | -7/Zion | Learned Factory emergency access door positions 17059 | -7/Zion | Learned 4 Factory zone layouts 17638 | -7/Zion | Learned location of Warlord (-4) 18713 | -7/Zion | Discovered new exit (range 5) 18716 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18720 | -7/Zion | Identified exit to Deep Caves 18726 | -7/Zion | Entered Deep Caves 19033 | -7/Deep Caves | Attacked by Z-Imprinter 19085 | -7/Deep Caves | Core integrity fell below 50% 19097 | -7/Deep Caves | Core integrity fell below 20% 19099 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 19076_ Destroyed Prototype Protection. 19078_ Arm. Treads destroyed. 19079_ Gatling Laser destroyed. 19079_ Destroyed Prototype Storage. 19082_ Power failure, Lgt. Angular Momentum Engine shutdown. 19082_ Lyr. Medium Armor Plating destroyed. 19083_ Overheating: Hcp. Storage Unit damaged (-135). 19085_ Overheating: Energy bleed (-7). 19086_ Overheating: Matter decay (-50). 19086_ Lgt. Angular Momentum Engine destroyed. 19086_ Hvy. Beamcaster destroyed. 19089_ Missile Launcher destroyed. 19089_ Hacking Suite destroyed. 19090_ Overheating: Tactical Coordination Suite damaged (-8). 19090_ Overheating: Hcp. Storage Unit damaged (-3). 19090_ Overheating: Imp. Signal Interpreter damaged (-11). 19092_ Imp. Signal Interpreter broken. 19092_ Overheating: Short circuit. 19092_ Hcp. Storage Unit destroyed. 19098_ Tactical Coordination Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ????????????????????????##????????????????## # | | ?????????????????####### ##?#??????????### | | ?????? ???????# #; # ;#;###???????## | | ???? ## # # ;|= ##??????# | | ???? ;;;;!@] #??????# ## | | ???? !!= #??????## #? | | ???? #???????## ##? | | ????? #????????## ##?? | | ????? I ##???###### #### | | ??????"" %= #??## ## | | ???????" z #### "" | | ???????" """ | | ???????" " | | ??????? | | ???????? ## ### | | ???????? ### #?# | | ????????? ## ???# #?## | | ??????????? #??????## #??# | | ????????????? #???????# ##??? | | ???????????????? ??????## ##???? | | ?????????????????? ?????## ##????? | | ???????????????????? ????## #?????? | | ????????????????????? #????# ##?????? | | ??????????????????????? ?????# ##??????? | | ????????????????????????? ?????## ##???????? | | ???????????????????????????? ???????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ##???????? | | ????????????????????????????????????## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Resistance: EM 20 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalHackingTelecube Manual? 1 Play Time 01:10:36 Cumulative 664.9 hours Start 2025.04.07 @ 13:02:11 End 2025.04.07 @ 15:41:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 55 Types 37/4/5/2/1/1/3/1/1 Lore% 90 Gallery% 89 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdd62dad-72e9-4df7-af4f-6b1215770f33