Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 14:56:00 Player: Senbatale Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2277) 2277 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 4657 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 37 Friendly Fire -124 Cogmind --------- Core Integrity 0/550 Matter 89/300 Energy 100/100 System Corruption 18% Temperature Cool (97) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher Heavy Mace > --- INVENTORY (5) ---- Compact Battery (200) Structural Scanner Advanced ECM Suite Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Heavy Mace > --- INVENTORY -------- Compact Battery Structural Scanner Advanced ECM Suite Advanced EMP Blaster Advanced EMP Blaster [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 51 | 7 5 1 21 17 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . . 6 4 Treads 5 | . . . 3 2 Leg 2 | . . . . 2 Wheel 5 | 2 . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 . 5 4 Device 5 | 1 1 . 2 1 Storage 1 | 1 . . . . Processor 3 | . . . 1 2 Hackware 1 | . . . 1 . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 23 | 2 4 1 9 7 Energy Gun 4 | 1 . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 13 | 1 3 . 7 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 . 1 2 Corrupted Parts 2 | . . . . 2 System Corruption 11 | . . . . 11 Parts Lost 16 | . . . 4 12 Power 3 | . . . 1 2 Propulsion 6 | . . . 1 5 Utility 4 | . . . 1 3 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 100 98 81 Engine 8 | . 14 14 9 5 Treads 9 | . . . 6 18 Wheel 13 | . 28 28 20 . Device 11 | . 13 14 15 6 Storage 8 | . 14 14 9 6 Processor 2 | . . . . 5 Hackware 7 | . . . 8 9 Protection 2 | . . . 1 4 Energy Gun 3 | . 9 14 3 . Ballistic Gun 17 | . 18 14 22 12 Launcher 1 | . . . . 4 Impact Weapon 3 | . . . . 7 Peak Build Rating 27 | 7 12 11 24 27 Average Rating 18 | 4 8 11 21 21 On Entrance 10 | . 7 10 11 23 Naked Turns . | . . . . . Heaviest Build 27 | 15 17 17 21 27 Greatest Support 63 | 20 20 20 63 63 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 5 8 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 8 7 5 Class Distribution -------------------- 36% | Mutant 29% | Skirmisher 19% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1362 | 231 60 . 689 382 Remotely . | . . . . . Salvage Created 2384 | 38 20 . 1273 1053 Parts 127 | 8 1 . 68 50 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . 1 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 52 | . 1 . 25 26 Melee 2 | . . . 1 1 Guns 32 | . 1 . 23 8 AOE 16 | . . . . 16 Classes Destroyed 14 | 1 1 . 8 4 Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Tunneler 2 | 2 . . . . Recycler 3 | . . . 1 2 Mechanic 3 | . . . . 3 Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 9 | . 1 . 4 4 Grunt 25 | . . . 13 12 Brawler 2 | . . . . 2 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 12 | . . . 7 5 Hunter 1 | . . . 1 . Thug 1 | . . . . 1 Best Kill Streak 10 | 1 1 . 10 10 Combat Bots Only 8 | . 1 . 6 8 Max Kills in Single Turn 4 | 1 1 . 2 4 Gunslinging 1 | . . . 1 . Exploded 3 | . . . . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 220 | . 5 . 82 133 Missed 65 | . 2 . 17 46 Damage Taken 2570 | . 25 . 921 1624 Core 556 | . . . 225 331 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . . 10 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 109 | 3 5 . 51 50 Largest 3 | 1 2 . 3 3 Hottest 100 | 20 100 . 93 84 Shots Fired 244 | 3 9 . 153 79 Gun 216 | 3 8 . 153 52 Cannon . | . . . . . Launcher 27 | . . . . 27 Special 1 | . 1 . . . Kinetic 189 | 3 4 . 130 52 Thermal 1 | . 1 . . . Explosive 25 | . . . . 25 Electromagnetic 29 | . 4 . 23 2 Robot Hit Streak 11 | 3 1 . 11 8 Robot Miss Streak 6 | . 2 . 5 6 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 181 | 3 3 . 115 60 Core Hits 137 | 2 1 . 58 76 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . 2 2 Critical Strikes 5 | . . . 3 2 Destroy 1 | . . . 1 . Corrupt 1 | . . . 1 . Smash 3 | . . . 1 2 Melee Attacks 15 | . . . 5 10 Impact 15 | . . . 5 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5509 | 42 36 . 1939 3492 Guns 2397 | 42 36 . 1739 580 Cannons . | . . . . . Explosions 2596 | . . . . 2596 Melee 516 | . . . 200 316 Ramming . | . . . . . Kinetic 2124 | 42 14 . 1488 580 Thermal 61 | . . . . 61 Explosive 2206 | . . . . 2206 Electromagnetic 602 | . 22 . 251 329 Impact 516 | . . . 200 316 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . 1 1 . 18 Average Corruption 8 | . 1 1 . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 3 | . . . . 3 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 3 | . . . . 3 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 224 | . . . 89 135 Projectiles . | . . . . . Explosions 103 | . . . . 103 Melee 121 | . . . 89 32 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 327 | . . . . 327 Shots 13 | . . . . 13 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 251 | . 20 . 151 251 Average Temperature 48 | . 12 . 44 64 Received Heat Transfer 810 | . . . 351 459 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 1 | . . . 1 . Impact Corruptions 8 | . . . 4 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 766 | 10 72 . 624 766 Initial 259 | . 6 . 18 259 Average 316 | 2 58 . 328 438 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 30 | 100 100 . 27 . Level 1 24 | . . . 33 26 Level 2 43 | . . . 39 69 Level 3 1 | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . . 6 8 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault 3 | . . . . 3 Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 8 | . . . 5 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 2 1 33 39 Peak Tracking Total 8 | . 3 1 5 8 Tactical Retreats 5 | . 1 . 3 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 6 | . . . . 6 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 10 | . 2 . 4 4 Terminals 9 | . 2 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . 8 . 11 11 Successful 12 | . 2 . 5 5 Failed 18 | . 6 . 6 6 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 27 | . 6 . 11 10 Terminals 29 | . 8 . 11 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 3 | . 1 . 1 1 Robot Analysis 1 | . 1 . . . Unreport Threat 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 1 . 4 2 Terminals 7 | . 1 . 4 2 Botnet 7 | . 1 . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 4 3 Full Trace Events 5 | . 1 . 2 2 Feedback Events 2 | . 1 . . 1 Corruption 2 | . 1 . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 235 | . . . . 235 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 1508 | 65 211 31 648 553 Spaces Moved 873 | 53 216 36 326 242 Core 4 | 1 . . . 3 Treads 256 | . . . 68 188 Legs 51 | . . . . 51 Wheels 562 | 52 216 36 258 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 120 Average Speed 107 | 79 80 80 98 152 Slowest Speed 250 | 80 80 80 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 25 5 34 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 1 . 1 . Terrain Destroyed 149 | . 1 . 1 147 Melee 1 | . . . 1 . Projectile 1 | . 1 . . . AOE 147 | . . . . 147 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 1216 | 69 245 37 531 334 Wait 113 | 2 4 1 99 7 Move 869 | 52 215 35 325 242 Hop . | . . . . . Pick Up 27 | 5 6 . 13 3 Fast Attach 26 | 7 3 . 7 9 Attach 13 | . 1 . 8 4 Detach 6 | . 4 . 1 1 Swap 12 | . 1 1 6 4 Drop 26 | . 6 . 16 4 Fire 109 | 3 5 . 51 50 Melee 15 | . . . 5 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 266 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Entered Subcaves 292 | -10/Subcaves | Discovered new exit (range 8) 308 | -10/Subcaves | Entered Materials 308 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 701 | -8/Materials | Garrison activated, responded to threat 932 | -8/Materials | Discovered new exit (range 4) 946 | -8/Materials | Discovered new exit (range 9) 956 | -8/Materials | Entered Storage 965 | -8/Storage | Met a pair of Derelict thieves 993 | -8/Storage | Garrison activated, responded to threat 1022 | -8/Storage | Core integrity fell below 50% 1051 | -8/Storage | Destroyed 8 combat bots 1059 | -8/Storage | Lost 3 parts (1n2u) 1121 | -8/Storage | Garrison activated, responded to threat 1343 | -8/Storage | Core integrity fell below 20% 1343 | -8/Storage | System corruption reached 10% 1356 | -8/Storage | First assault squad dispatched 1380 | -8/Storage | Destroyed 7 combat bots 1381 | -8/Storage | Lost 6 parts (1p2n1u2w) 1509 | -8/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01484_ R-06 Scavenger collects Hvy. Laser. 01484_ Component Storage disabled. 01489_ The unstable cave ceiling collapses. 01489_ Lgt. Treads destroyed. 01490_ Y-45 Defender destroyed. 01497_ The unstable cave ceiling collapses. 01501_ U-05 Engineer lays Concrete. 01503_ The unstable cave ceiling collapses. 01503_ U-05 Engineer lays Concrete. 01504_ System corrupted: Heat flow error (+281). 01504_ U-05 Engineer lays Concrete. 01507_ Recycling Unit disabled. 01507_ Lgt. Treads destroyed. 01507_ Destroyed Lgt. Treads. 01507_ Flak Cannon tumbles out of recycling unit. 01507_ Terminal disabled. 01508_ U-05 Engineer lays Concrete. 01509_ Imp. Datajack tumbles out of recycling unit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?####??????????????????????????????????? | | ?#***??????????????????????????????????? | | ?#***??????????????????????????????????? | | ?? ??????????????????????????????????? | | ??? ??????????????????????????????????? | | ?##" "##???????????????????????????????? | | ?# T ####???????????????????????????? | | ??? #???????????????????????????? | | ##### # #######?????????????????????? | | # % " """ #?????????????????????? | | # " """ ####??????????????????? | | + """ """#??????????????????? | | "" # # R"#??????????????????? | | ?" + + """#??????????????????? | | ?" # # #######??????????????? | | ?" # # #?#"""###????????????? | | ?" # # ###" ####???#?????? | | ? # #### +# # #?????? | | ?### #?#### # # u g #?????? | | #??# ^ g ## #?????? | | #??# ^ " a ]"##?????????? | | #??# " @ #?????????? | | #??# ######## #% ""##?????????? | | #??# #??????# # "" # #??????????? | | #??? #??????# " ###??????????? | | #??? ???????# #????????????? | | #?????????????#### # ######????????????? | | ?????????????????#####?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | #??????????????????????????????????????? | | ###+####???????????????????????????????? | | ????????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ###########????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking root@ Challenges ------------ None Game ------ Seed ActiveTerrabombMegatreads Manual? 0 Play Time 00:46:06 Cumulative 34.0 hours Start 2025.03.31 @ 14:07:49 End 2025.03.31 @ 14:56:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 6 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95cf34b9-348d-4d4a-adf1-a46e3c2465b3