Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.31 @ 20:11:27 Player: Vladmirangel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (216) 216 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2611 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 53/100 System Corruption 0% Temperature Cool (-79) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cryofiber Web Small Storage Unit > --- WEAPON (2) ------- Makeshift Hammer Makeshift Hammer > --- INVENTORY (8) ---- High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Makeshift Armor Plating Hacking Drone Bay (1/1) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Cryofiber Web Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Makeshift Axe Makeshift Spear > --- INVENTORY -------- Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Makeshift Armor Plating Improved Grenade Launcher Makeshift Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Makeshift Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Weapon Makeshift Axe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 7 3 11 . 9 2 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 3 2 2 . 3 . Treads 3 | 1 . 2 . . . Leg 5 | 2 2 . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 6 | 1 1 3 . 1 . Device 3 | . 1 1 . 1 . Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . 5 . 5 2 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 3 | . . . . 3 . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 6 | . . 1 . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 88 93 100 80 64 Engine 11 | . 14 11 11 11 5 Treads 8 | . . 19 22 3 . Leg 8 | . 26 13 11 1 . Flight 9 | . . . . 18 16 Device 13 | . 4 16 22 12 11 Storage 11 | . 14 11 11 11 11 Energy Gun 4 | . 28 6 . . . Ballistic Gun 2 | . . 8 . . . Ballistic Cannon 4 | . . 6 22 . . Slashing Weapon 5 | . . . . 11 7 Piercing Weapon 5 | . . . . 9 9 Naked Turns . | . . . . . . Heaviest Build 22 | 14 15 22 22 22 16 Greatest Support 40 | 20 20 40 40 40 16 Greatest Overweight (x) 5 | . 4 . . 5 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 20 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 6 8 8 8 8 Average Carried 6 | 3 4 6 8 6 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 5 8 8 8 6 Class Distribution -------------------- 56% | Mutant 43% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 567 | 211 . 240 16 100 . Remotely . | . . . . . . Salvage Created 333 | . . 249 29 . 55 Parts 21 | . . 13 4 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . . 9 3 . . Guns 4 | . . 4 . . . Cannons 3 | . . . 3 . . AOE 5 | . . 5 . . . Classes Destroyed 7 | . . 6 . . 1 Builder 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 10 | . . 7 3 . . Grunt 1 | . . 1 . . . Sentry 1 | . . 1 . . . Samaritan 1 | . . . . . 1 Best Kill Streak 11 | . . 11 2 . . Combat Bots Only 8 | . . 8 2 . . Max Kills in Single Turn 3 | . . 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1209 | . 18 447 84 . 660 Core 405 | . . 79 . . 326 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 17 | . . 14 3 . . Largest 2 | . . 2 2 . . Hottest 88 | . . 80 88 . . Shots Fired 31 | . . 25 6 . . Gun 22 | . . 22 . . . Cannon 6 | . . . 6 . . Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 14 | . . 8 6 . . Thermal . | . . . . . . Explosive 3 | . . 3 . . . Electromagnetic 14 | . . 14 . . . Robot Hit Streak 10 | . . 10 5 . . Robot Miss Streak 6 | . . 6 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 29 | . . 16 3 . 10 Core Hits 23 | . . 17 3 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 40 | . . . . 19 21 Impact 5 | . . . . . 5 Slashing 8 | . . . . 4 4 Piercing 27 | . . . . 15 12 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 1137 | . . 675 69 . 393 Guns 169 | . . 169 . . . Cannons 62 | . . . 62 . . Explosions 502 | . . 502 . . . Melee 393 | . . . . . 393 Ramming 11 | . . 4 7 . . Kinetic 125 | . . 63 62 . . Thermal 162 | . . 162 . . . Explosive 340 | . . 340 . . . Electromagnetic 106 | . . 106 . . . Impact 91 | . . . . . 91 Slashing 108 | . . . . . 108 Piercing 194 | . . . . . 194 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . 19 . . . Projectiles . | . . . . . . Explosions 19 | . . 19 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . 55 . . . Shots 3 | . . 3 . . . Rammed 5 | . . 3 2 . . Targets Rammed 5 | . . 3 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 5 | . . 5 . . . Average Temperature 5 | . . 5 . . . Received Heat Transfer 304 | . . 45 . . 259 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . 250 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 307 | . 45 307 118 . . Initial 41 | . . 18 41 . . Average 145 | . 18 253 66 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 57 | 100 100 15 100 . . Level 1 42 | . . 84 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 3 14 8 . 3 Peak Tracking Total 10 | . 4 10 3 . 3 Tactical Retreats 4 | . 1 1 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful . | . . . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 152 | . . . . 152 . Highest-Rated Ally 42 | . . . . 42 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 1723 | 73 176 419 160 835 60 Spaces Moved 1676 | 49 124 218 91 1165 29 Core 38 | 6 1 . . 30 1 Treads 348 | . . 180 91 77 . Legs 204 | 43 123 38 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1086 | . . . . 1058 28 Fastest Speed 50 | 50 120 120 160 52 52 Average Speed 87 | 111 121 153 160 65 60 Slowest Speed 300 | 120 250 160 160 300 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 33 42 33 89 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 21 2 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 21 | . . 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 1878 | 68 150 277 98 1229 56 Wait 52 | 2 18 9 3 11 9 Move 1671 | 48 123 217 90 1164 29 Hop . | . . . . . . Pick Up 42 | 10 5 14 . 13 . Fast Attach 1 | . . 1 . . . Attach 24 | 7 3 3 . 9 2 Detach 3 | 1 . . . 2 . Swap 7 | . . 7 . . . Drop 25 | . 1 9 . 15 . Fire 17 | . . 14 3 . . Melee 31 | . . . . 15 16 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 3 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Discovered new exit (range 10) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 327 | -9/Materials | Destroyed 8 combat bots 568 | -9/Materials | Met 8R-AWN 597 | -9/Materials | Discovered new exit (range 15) 659 | -9/Materials | Discovered new exit (range 6) 669 | -9/Materials | Entered Mines 670 | -9/Mines | Assembled infested the area 671 | -9/Mines | Followed 8R-AWN into the Mines 720 | -9/Mines | Discovered new exit (range 11) 760 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 829 | -9/Mines | Entered Zion 1004 | -7/Zion | Discovered new exit (range 13) 1106 | -7/Zion | Learned Factory emergency access door positions 1170 | -7/Zion | Learned location of Quarantine (-2) 1221 | -7/Zion | Found CR-A16's Pointy Stick 1282 | -7/Zion | Build established: Derelict-Mutant 1296 | -7/Zion | Imprinted 1298 | -7/Zion | Declared Zion's savior 1420 | -7/Zion | Given A8's code to call for help 1472 | -7/Zion | Learned Factory interactive machine intel 1597 | -7/Zion | Given the Hacking Drone Bay 1599 | -7/Zion | Found Prototype Device 1600 | -7/Zion | Identified Hacking Drone Bay 1664 | -7/Zion | Entered Proximity Caves 1707 | -6/Proximity Caves | Core integrity fell below 50% 1721 | -6/Proximity Caves | Core integrity fell below 20% 1724 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 2 matter. LOCATION=UNKNOWN GOAL=ESCAPE LW-S3W(k) breaks down the debris. 7T-K2Y(k) breaks down the debris. 23-PY7(k) breaks down the debris. Sneak attack on XL-QIB(S). XL-QIB(S) destroyed. Mak. Axe follow-up attack on G-50 Soldier. Ion Engine destroyed. Critical hit (Burn: +50). Mak. Axe follow-up attack on G-50 Soldier. G-50 Soldier Hvy. Laser severed. Mak. Axe follow-up attack on G-67 Veteran. Mak. Flight Unit destroyed. Critical hit (Burn: +37). Mak. Axe destroyed. Mak. Spear destroyed. Mak. Flight Unit destroyed. G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????# ?????????? | | ????????????????????????????????## ?????????? | | ????????????????????????????##?# ?????????? | | ???????????????????????????? ## #??????????? | | ???????????????????????????? ####???????? | | ???????????????????????????? ??????? | | ???????????????????????????? ??????? | | ?????????????????###???????? #??????? | | ??????????????#### ######## #???????? | | ??????????????# g #????????? | | ??????????????# @ #????????? | | ??????????????# [ ###?????????????? | | ??????????????## ##???????????????? | | ???????????????## ###g ## #????????????????? | | ????????????????##???# !## #????????????????? | | ????????????????????##*%### ##????????????????? | | ????????????????????# !=#?####?????????????????? | | ??????????????????### #??????????????????????? | | ?????????????????## ##?????????????????????? | | ???????????????### ##????????????????????? | | ???????????????# ##???????????????????? | | ???????????????## #### #???????????????????? | | ????????????????#######k ##???????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ### ###????????????????????? | | ??????????????????# #####??????????????????????? | | ??????????????????# #####???????????????????? | | ?????????????????## #???????????????????? | | ???????????????### ### #???????????????????? | | ???????????????# ##???????????????????????? | | ???????????????# ##????????????????????????? | | ???????????????# ##?????????????????????????? | | ???????????????## ##??????????????????????????? | | ????????????????###????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 59 Recoil Reduction 2 Item Schematics ----------------- Dynamic Insulation System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormWardroneSheargun Manual? 0 Play Time 00:30:28 Cumulative 57.1 hours Start 2023.07.31 @ 19:39:38 End 2023.07.31 @ 20:11:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 70 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0b76b19-e473-4559-ae76-a091c208a6b1