Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 08:25:00 Player: Back to the Scrapyard Result: Destroyed by 1D-YOI(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (679) 679 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1264 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 250/250 System Corruption 1% Temperature Cool (6) Movement Core (550) Ox10 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (15) --- Flight Unit Heat Sink Improved Heat Sink Small Storage Unit Improved Terrain Scanner ECM Suite Light Armor Plating Hacking Suite Small Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Flight Unit Heat Sink Improved Heat Sink Small Storage Unit Improved Terrain Scanner ECM Suite Light Armor Plating Hacking Suite Small Laser Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 10 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | . 3 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 7 3 Power 2 | . 2 . Propulsion 4 | . 2 2 Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 8 | 4 7 10 Power . | . . . Propulsion 1 | 1 2 . Utility 4 | . 3 7 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 10 | . . 10 Power . | . . . Propulsion 1 | . . 1 Utility 7 | . . 7 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 13 | . 13 14 Treads 17 | . 14 27 Leg 9 | . 13 . Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 10 | . 11 6 Ballistic Gun 14 | . 11 20 Ballistic Cannon 3 | . 4 1 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 7 | . 7 . Naked Turns . | . . . Heaviest Build 31 | 13 30 31 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 8 | . 8 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 11 | 6 10 11 Average Carried 8 | 4 7 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 5 8 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 740 | 303 370 67 Remotely . | . . . Salvage Created 1061 | 154 782 125 Parts 65 | 13 42 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 16 5 Guns 17 | . 13 4 Cannons 4 | . 3 1 Classes Destroyed 8 | 2 5 1 Worker 3 | . 3 . Tunneler 5 | 4 1 . Recycler 4 | 1 3 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 10 | . 10 . Subdweller 2 | . . 2 Best Kill Streak 5 | 2 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 133 | . 86 47 Missed 36 | . 23 13 Hits 97 | . 63 34 Projectile 97 | . 63 34 Damage Taken 1364 | . 903 461 Core 255 | . 183 72 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 11 70 23 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 203 | 22 137 44 Gun 181 | 22 119 40 Cannon 22 | . 18 4 Launcher . | . . . Special . | . . . Kinetic 131 | 11 83 37 Thermal 72 | 11 54 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 7 11 17 Robot Miss Streak 5 | 2 5 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 139 | 15 92 32 Core Hits 54 | 6 39 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 6 1 Burn 6 | . 6 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1947 | 200 1366 381 Guns 1550 | 200 1022 328 Cannons 240 | . 187 53 Explosions 124 | . 124 . Melee . | . . . Ramming 33 | . 33 . Kinetic 1183 | 99 746 338 Thermal 607 | 101 463 43 Explosive 124 | . 124 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 11 7 Message Errors 2 | . 1 1 Matter Fused 4 | . 4 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 3 | . 1 2 Data Loss (major) 2 | . 1 1 Misfires 2 | . 1 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 177 | . 177 . Projectiles . | . . . Explosions 177 | . 177 . Melee . | . . . Knockbacks 3 | . 1 2 Impact . | . . . Kinetic 2 | . . 2 Secondary 1 | . 1 . Self-Inflicted Damage 220 | . 220 . Shots 2 | . 2 . Rammed 4 | . 4 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 275 | 18 275 . Average Temperature 34 | 8 38 . Received Heat Transfer 318 | . 240 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 2173 | 296 1777 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 112 | 10 112 . Initial . | . . . Average 39 | 1 42 . Influence Increases 657 | 25 562 70 Destroy 0b10 Robot/C 380 | . 320 60 Destroy 0b10 Robot/NC 80 | 25 55 . Destroy Leader 74 | . 64 10 Successful Hack 26 | . 26 . Disable Machine 45 | . 45 . Destroy Structure 37 | . 37 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 657 | 25 465 167 Entered New Map 47 | . . 47 Time Decay 550 | 25 415 110 Lost Part 60 | . 50 10 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 30 6 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2390 | 25 1702 663 Seismic 2390 | 25 1702 663 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2773 | 175 1935 663 Spaces Moved 1255 | 114 785 356 Core 19 | 18 1 . Treads 1033 | . 677 356 Legs 203 | 96 107 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 187 | 108 211 160 Slowest Speed 450 | 120 450 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 96 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . 35 . Melee . | . . . Projectile . | . . . AOE 35 | . 35 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1470 | 143 918 409 Wait 52 | . 28 24 Move 1253 | 113 784 356 Hop . | . . . Pick Up 32 | 12 16 4 Fast Attach . | . . . Attach 19 | 7 11 1 Detach . | . . . Swap 3 | . 2 1 Drop 2 | . 2 . Fire 104 | 11 70 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Discovered new exit (range 7) 1230 | -10/Materials | Discovered new exit (range 8) 1525 | -10/Materials | Discovered new exit (range 14) 1529 | -10/Materials | Lost 3 parts (1u2w) 1723 | -10/Materials | Core integrity fell below 50% 1753 | -10/Materials | Lost 3 parts (1p2n) 2098 | -10/Materials | Discovered new exit (range 9) 2111 | -10/Materials | Entered Subcaves 2112 | -10/Subcaves | Approached by a straggling Scientist 2115 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2135 | -10/Subcaves | Learned location of Zion (-6) 2155 | -10/Subcaves | Core integrity fell below 20% 2670 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2774 | -10/Subcaves | Destroyed by 1D-YOI(R) with Subdweller Laser Last Messages --------------- 02582_ 30-1NM(O) collects matter. 0Z-PVL(c): "I think it's somewhere northeast of here" 02650_ CLID=ZIWC4ARUURYJ%JP81IK9 I Flamer falls loose from the Twisted Machinery. 0Z-PVL(c): "I think it's somewhere east of here" 02709_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 02709_ System corrupted: Lgt. Assault Rifle misfires. 02710_ RC-6D4(R) suffers critical hit (Destroy). 02715_ System corrupted: Sub. Machine Gun jammed. 02718_ RC-6D4(R) destroyed. 02721_ Acquired 26 matter. 0Z-PVL(c): "I think it's somewhere east of here" 02730_ Subatomizers dissect the Sub. Power Source. 02768_ Lgt. Treads destroyed. 0Z-PVL(c): "I think it's somewhere east of here" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????###?## #?????????????????????? | | ????????????????# ## #?????????????????????? | | ????????????????? % #?????????????????????? | | ?????????????????? #?????????????????????? | | ?????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ???????????????????? ##????????????????????? | | ????????????????????? #????????????????????? | | ???????????????????#?? #????????????????????? | | ???????????????????# ?# #?????????????????????? | | ??????????????????## ## #??????????????????????? | | ??????????????????# " ##??????????????????????? | | ??????????????????#" ""R @#??????????????????????? | | ??????????????????#""# ##???????##?????????????? | | ??????????????????? ## #?###### ##????????????? | | ????????????????? # #### " ##???????????? | | ????????????????## ## " " #???????????? | | ???????????????## ### " " ?????????? | | ???????????????#"#" """ " " ### ?????????? | | ??????????????## " " " ##????? ##???????? | | ??????????????#" " #### #?????## ##?????? | | ??????????????#""""# #### #?##### ##????? | | ???????????????# #?# "## ### # " ###### | | ??????????????## ####"""""""| " & """ # # | | ??????????????# ###""" ## ### """ " | | ??????????????# #### ##?##??? ## """""""" | | ??????????????## ## ####???????? #??"" """ ""# | | ??????????????## # ##??????????"??## "# ## | | ??????????????# *% ## ##??????#??# ### # | | ??????????????# & """???????## ## # | | ??????????????# ###"#"# ??????# ## | | ??????????????## #?##???????##### # #? | | ???????????????# ###????????#"" #####? | | ??????????????# ## "##???????##"" #???? | | ?????????????# ### ""####?####"" # ###### | | ??????????? #?## """"### "" ###### # | | ??????????## #??## ## "" ### "" ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseBarrageRailcannon Manual? 0 Play Time 00:15:31 Cumulative 260.9 hours Start 2026.05.13 @ 08:12:35 End 2026.05.13 @ 08:25:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 353 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1d19373-82e9-4da0-94cb-962fc9f012ed