Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.14 @ 19:04:55 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2106) 2106 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1186) 1186 TOTAL SCORE: 7622 Bonus ------- Follower Combat Kills 261 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -75 Cogmind --------- Core Integrity 784/1000 Matter 299/300 Energy 479/500 System Corruption 10% Temperature Cool (72) Movement Core (400) Ox7 Location -5/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Energy Well Spectral Analyzer Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Scrapoid Pod Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Pulse Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Fission Core Micro Fission Core Energy Well Large Matter Pod Large Matter Pod Structural Scanner Enhanced Optical Array Improved Sensor Array Seismic Detector Scrapoid Pod High-powered Shock Rifle Plasma Rifle [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Slots Evolved 10 | . . . . . 8 2 . Power 1 | . . . . . 1 . . Propulsion 4 | . . . . . 4 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 59 | 7 . 11 7 3 16 . 15 Power 10 | 1 . 2 . 1 5 . 1 Engine 7 | 1 . 2 . 1 3 . . Core 2 | . . . . . 2 . . Reactor 1 | . . . . . . . 1 Propulsion 17 | 2 . 2 4 . 4 . 5 Treads . | . . . . . . . . Leg 5 | . . . . . . . 5 Wheel 12 | 2 . 2 4 . 4 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 . 2 3 1 3 . 5 Device 8 | 1 . 2 2 . . . 3 Storage 4 | 1 . . 1 1 1 . . Processor 2 | . . . . . 2 . . Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 . 5 . 1 4 . 4 Energy Gun 6 | 2 . . . 1 1 . 2 Energy Cannon 3 | . . 1 . . 2 . . Ballistic Gun 3 | . . 1 . . . . 2 Ballistic Cannon 2 | . . 1 . . 1 . . Launcher 2 | . . 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 34 | . . 4 . . 6 . 24 Power 6 | . . 1 . . 2 . 3 Propulsion 11 | . . 2 . . 2 . 7 Utility 7 | . . . . . . . 7 Weapon 10 | . . 1 . . 2 . 7 Highest Loss Streak 18 | . . 1 . . 3 . 18 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 4 7 8 8 8 12 11 Power 1 | . 1 . 1 . 2 3 3 Propulsion . | . 1 . . . . . . Utility 3 | . 1 3 3 3 4 7 6 Weapon 2 | . 1 3 4 4 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . . 1 . . 2 1 2 Power 2 | . . . . . . 1 1 Propulsion 1 | . . 1 . . . . . Utility . | . . . . . . . . Weapon 2 | . . . . . 2 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 84 | . 100 91 90 100 64 70 81 Engine 11 | . 14 12 14 14 9 5 4 Core 1 | . . . . . 2 5 3 Wheel 19 | . 28 22 18 28 11 17 6 Device 11 | . 14 14 14 14 6 5 4 Storage 12 | . 14 14 14 14 12 5 4 Processor 2 | . . . . . 6 11 11 Energy Gun 7 | . 28 10 . 7 3 5 5 Energy Cannon 5 | . . 5 14 6 4 11 3 Ballistic Gun 2 | . . 5 . . . . 6 Ballistic Cannon 4 | . . 2 14 14 3 . . Launcher 1 | . . 3 . . . . . Peak Build Rating 70 | 7 7 13 13 15 48 46 70 Average Rating 21 | 5 7 9 11 14 37 45 56 On Entrance 17 | . 7 7 10 13 15 45 46 Avg Prop Armor Cover (%) 4 | . . 5 . . 4 . 3 Naked Turns . | . . . . . . . . Heaviest Build 72 | 13 13 25 25 30 72 61 61 Greatest Support 85 | 32 32 36 36 36 42 42 85 Greatest Overweight (x) 6 | 1 . 6 6 . 4 1 5 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 Average Capacity 11 | 7 8 8 8 12 15 15 14 Most Carried 15 | 3 6 8 8 10 15 15 15 Average Carried 8 | 1 4 7 8 9 9 13 12 Final Capacity 15 | 8 8 8 10 15 15 15 5 Final Carried 15 | 3 6 8 8 10 13 15 3 Class Distribution -------------------- 84% | Mutant 8% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Resources | -11 -10 -10 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Matter Collected 2079 | 249 . 704 165 20 606 . 335 Remotely . | . . . . . . . . Salvage Created 2385 | 26 . 337 503 . 862 19 638 Parts 111 | 3 . 25 13 . 37 4 29 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Combat Hostiles Destroyed 40 | . . 16 2 . 11 . 11 Guns 12 | . . 4 . . . . 8 Cannons 16 | . . 4 2 . 7 . 3 AOE 12 | . . 8 . . 4 . . Classes Destroyed 12 | 1 . 4 2 . 4 . 1 Worker 1 | . . . . . 1 . . Builder 3 | . . . . . 3 . . Tunneler 2 | 1 . . . . 1 . . Recycler 9 | . . . 6 . 3 . . Operator 2 | . . . . . 1 1 . Swarmer 8 | . . 7 1 . . . . Grunt 9 | . . 1 1 . 4 . 3 Sentry 2 | . . 1 . . . . 1 Hunter 5 | . . . . . 3 . 2 Programmer 9 | . . . 1 . 4 . 4 Behemoth 1 | . . . . . . . 1 Subdweller 7 | . . 7 . . . . . Best Kill Streak 7 | 1 . 4 5 . 7 1 4 Combat Bots Only 4 | . . 4 2 . 3 . 4 Max Kills in Single Turn 3 | 1 . 3 2 . 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Hostile Shots Fired 327 | . . 75 . . 120 . 132 Missed 116 | . . 38 . . 45 . 33 Hits 211 | . . 37 . . 75 . 99 Projectile 211 | . . 37 . . 75 . 99 AOE 2 | . . 2 . . . . . Critical Strikes 14 | . . 4 . . 6 . 4 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3285 | . . 572 17 . 938 . 1758 Core 546 | . . 104 . . 226 . 216 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 916 | . . 155 5 . 272 . 484 Core Remaining (%) 77 | 100 . . . 58 73 . . Volleys Fired 188 | 1 6 50 19 . 70 1 41 Largest 3 | 2 2 2 2 . 2 2 3 Hottest 228 | 80 80 120 113 . 165 153 228 Shots Fired 351 | 2 12 85 38 . 102 2 110 Gun 188 | 2 12 53 . . 22 1 98 Cannon 136 | . . 13 38 . 72 1 12 Launcher 27 | . . 19 . . 8 . . Special . | . . . . . . . . Kinetic 146 | . . 43 19 . 31 . 53 Thermal 171 | 2 12 42 19 . 49 2 45 Explosive . | . . . . . . . . Electromagnetic 34 | . . . . . 22 . 12 Robot Hit Streak 18 | 1 4 13 11 . 15 14 18 Robot Miss Streak 2 | . 1 2 2 . 2 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 234 | 1 5 40 27 . 64 2 95 Core Hits 114 | 1 1 26 10 . 42 2 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 . . 1 . 1 Burn 1 | . . . . . 1 . . Destroy 1 | . . . . . . . 1 Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7199 | 11 56 1350 809 . 2699 50 2224 Guns 2632 | 11 56 400 . . 246 18 1901 Cannons 2626 | . . 140 809 . 1322 32 323 Explosions 1941 | . . 810 . . 1131 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3937 | . . 1109 352 . 1301 . 1175 Thermal 2863 | 11 56 241 457 . 1171 50 877 Explosive . | . . . . . . . . Electromagnetic 399 | . . . . . 227 . 172 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 2 . 10 Average Corruption 2 | . . . . . 1 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . 3 . 6 Message Errors 2 | . . . . . 1 . 1 Matter Fused 3 | . . . . . 2 . 1 Heat Flow Errors 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 196 | . . 7 29 . 160 . . Projectiles 80 | . . 1 29 . 50 . . Explosions 116 | . . 6 . . 110 . . Melee . | . . . . . . . . Knockbacks 8 | . . . 4 . 4 . . Impact . | . . . . . . . . Kinetic 8 | . . . 4 . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 118 | . . 57 . . 61 . . Shots 5 | . . 3 . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 390 | 18 54 192 286 . 390 78 390 Average Temperature 111 | 12 21 57 94 . 111 40 146 Received Heat Transfer 776 | . . 290 6 . 156 . 324 Effects 11 | . . . . . 3 . 8 Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 6 | . . . . . . . 6 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . 2 . . 5 . 4 Heat Transferred 4685 | 25 125 461 592 . 1722 87 1673 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 . 100 . 100 100 80 Level 1 2 | . . . . . . . 19 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 215 | 5 14 . 61 . 99 34 215 Initial 18 | . . . . . . 18 . Average 26 | . . . 8 . 18 11 129 Influence Increases 1507 | 5 20 258 188 . 660 41 335 Destroy 0b10 Robot/C 840 | . . 220 120 . 280 . 220 Destroy 0b10 Robot/NC 85 | 5 . . 30 . 45 5 . Destroy Leader 150 | . . 10 . . 100 . 40 Allied During Kill 43 | . . 28 10 . 5 . . Successful Hack 94 | . 20 . 12 . 26 36 . Disable Machine 54 | . . . 9 . 45 . . Destroy Structure 91 | . . . 7 . 84 . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 135 | . . . . . 60 . 75 Influence Decreases 1412 | 5 20 258 188 . 615 86 240 Entered New Map 27 | . . . . . . 27 . Time Decay 997 | 5 20 258 128 . 527 59 . Lost Part 280 | . . . . . 40 . 240 Lost Ally 108 | . . . 60 . 48 . . Squads Dispatched 9 | . . . . . 9 . . Investigation 4 | . . . . . 4 . . Extermination 4 | . . . . . 4 . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 2 22 5 . 20 1 16 Peak Tracking Total 6 | . 1 6 4 . 3 1 5 Tactical Retreats 6 | . . . . . 2 . 4 Traps | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Traps Triggered 6 | . . 2 . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . 2 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Machines Disabled 7 | . . 1 1 . 5 . . Max in Single Turn 2 | . . 1 1 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Machines Accessed 24 | . 4 1 5 2 8 4 . Terminals 10 | . 4 . 1 . 3 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 7 | . . . 4 . 3 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 52 | . 9 4 6 8 17 8 . Successful 35 | . 3 4 6 8 9 5 . Failed 17 | . 6 . . . 8 3 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 13 | . 6 . 1 . 5 1 . Terminals 22 | . 9 . 1 . 9 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 11 | . . . 5 . 6 . . Scanalyzers 4 | . . . . . . 4 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 20 | . 3 4 1 8 3 1 . Record 5 | . . 4 . 1 . . . Robot Analysis 7 | . . . . 7 . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Patrol Status 1 | . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks 7 | . . . 5 . 2 . . Report Inventory 6 | . . . 4 . 2 . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 3 | . . . . . . 3 . Insert Component 1 | . . . . . . 1 . Retrieve Study 2 | . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 3 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Fedlink 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 12 | . 4 . . . 5 3 . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . 4 . . . . Allies Hacked 1 | . . . 1 . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Total Allies 10 | . . 6 4 . . . . Largest Group 5 | . . 5 5 4 4 . . Highest-Rated Group 95 | . . 95 95 70 70 . . Highest-Rated Ally 21 | . . 19 21 21 21 . . Total Orders . | . . . . . . . . Ally Attacks 62 | . . 17 26 2 17 . . Total Damage 1169 | . . 219 463 41 446 . . Kills 10 | . . 2 5 . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Active Infowar (turns) 5424 | 10 240 1234 519 919 1970 196 336 Optics 2502 | . . . . . 1970 196 336 Sensors 4848 | . . 1227 519 919 1970 196 17 Structural 1 | . . . . . . . 1 Seismic 257 | 10 240 7 . . . . . Robot Analysis Total 7 | . . . . 7 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Turns Passed 7126 | 71 240 2843 519 919 1970 196 368 Spaces Moved 4580 | 57 155 2102 296 744 896 190 140 Core 183 | 4 . 155 24 . . . . Treads . | . . . . . . . . Legs 71 | . . . . . . . 71 Wheels 4326 | 53 155 1947 272 744 896 190 69 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 105 105 105 98 95 Average Speed 117 | 97 100 122 125 105 123 100 120 Slowest Speed 350 | 100 100 350 350 105 160 108 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 33 93 48 46 19 5 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 8 | . . 7 . 1 . . . Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 328 | . . 229 1 . 97 . 1 Melee . | . . . . . . . . Projectile 18 | . . 1 1 . 15 . 1 AOE 310 | . . 228 . . 82 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Total 5965 | 67 228 2289 405 882 1653 194 247 Wait 997 | . 65 112 27 130 652 . 11 Move 4573 | 56 154 2101 295 743 895 189 140 Hop . | . . . . . . . . Pick Up 29 | 3 3 6 . 2 9 3 3 Fast Attach 32 | 7 . 5 2 1 11 . 6 Attach 13 | . . 2 . 1 2 . 8 Detach . | . . . . . . . . Swap 20 | . . 4 5 2 4 . 5 Drop 26 | . . 7 4 3 10 1 1 Fire 188 | 1 6 50 19 . 70 1 41 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . . . 32 Rewire 53 | . . . 53 . . . . Trap 2 | . . 2 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Subcaves 433 | -10/Subcaves | Visited Clippyterm 436 | -10/Subcaves | Learned Factory fabricator intel 473 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 514 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 514 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 941 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1201 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1300 | -10/Subcaves | Discovered new exit (range 11) 1540 | -10/Subcaves | Visited triangular shrine 1547 | -10/Subcaves | Found Prototype Device 1547 | -10/Subcaves | Identified V3-11A's Pendant 1552 | -10/Subcaves | Befriended Subdweller 2123 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2148 | -10/Subcaves | Learned Materials terminal intel 2242 | -10/Subcaves | Befriended Subdweller 2242 | -10/Subcaves | Befriended Subdweller 2287 | -10/Subcaves | Befriended Subdweller 2292 | -10/Subcaves | Befriended Subdweller 2292 | -10/Subcaves | Befriended Subdweller 2411 | -10/Subcaves | Discovered new exit (range 15) 2598 | -10/Subcaves | Discovered new exit (range 14) 3020 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3155 | -10/Subcaves | Entered Recycling 3155 | -8/Recycling | Accompanied by 5 allies 3285 | -8/Recycling | Lost 4 allies 3615 | -8/Recycling | Scanned before Scraplab entrance 3631 | -8/Recycling | Entered Scraplab 3644 | -8/Recycling | Discovered new exit (range 3) 3674 | -8/Recycling | Entered Scraptown 3674 | -8/Scraptown | Accompanied by 4 allies 3782 | -8/Scraptown | Visited UFD Registry 3782 | -8/Scraptown | Registered with UFD as "Roughchaser" 3823 | -8/Scraptown | Visited Junk Repository 3862 | -8/Scraptown | Visited Curators Association 3894 | -8/Scraptown | Visited Analyses Database 3921 | -8/Scraptown | Visited Scrapoid Pod Storage 3931 | -8/Scraptown | Found Scrapoid Pod 3947 | -8/Scraptown | Visited Observation Area 3999 | -8/Scraptown | Visited Infowarlord's Domain 4010 | -8/Scraptown | Found Spectral Analyzer 4032 | -8/Scraptown | Visited Science Guys 4186 | -8/Scraptown | Visited Junk Repository 4248 | -8/Scraptown | Visited Chapter 10 4355 | -8/Scraptown | Met Optimus 4355 | -8/Scraptown | Accepted into 0bPrime 4429 | -8/Scraptown | Discovered new exit (range 3) 4590 | -8/Scraptown | Civil war broke out across Scraptown 4593 | -8/Scraptown | Entered Factory 4593 | -6/Factory | Accompanied by 4 allies 4593 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x2, Weapon x1 4594 | -6/Factory | Loaded intel: 5 fabricator locations 5471 | -6/Factory | Loaded intel: 7 recycling unit locations 5564 | -6/Factory | Lost 3 parts (2n1w) 6366 | -6/Factory | Learned location of Protoforge (-3) 6416 | -6/Factory | Discovered new exit (range 11) 6477 | -6/Factory | Identified exit to Factory 6563 | -6/Factory | Entered another Factory area 6563 | -5/Factory | Evolved 2 slots: Utility x2 6583 | -5/Factory | Identified exit to Garrison 6698 | -5/Factory | Build established: Skirmisher 6759 | -5/Factory | Entered Garrison 6859 | -5/Garrison | Triggered checkpoint 6924 | -5/Garrison | Lost 3 parts (2n1w) 6968 | -5/Garrison | Spotted B-75 Beast 7020 | -5/Garrison | Destroyed B-75 Beast 7048 | -5/Garrison | Lost 3 parts (1n1u1w) 7093 | -5/Garrison | Triggered checkpoint 7126 | -5/Garrison | System corruption reached 10% 7127 | -5/Garrison | Self-destructed Last Messages --------------- Slug penetrates Wall. Lgt. Antimatter Reactor broken. Overheating: Short circuit. Penetrated by Slug. Hpw. Shock Rifle destroyed. Slug penetrates Y-64 Sentinel. Penetrated by Slug. Adv. Heat Sink destroyed. Penetrated by Slug. P-70 Sage resets Y-64 Sentinel, system corruption cleaned. Flexi-carbon Leg destroyed. Penetrated by Slug. Plasma Rifle destroyed. Penetrated by Slug. Gauss Rifle destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. Hacking Suite destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?#???????????????????????????? | | ?????????????#"""""#?# ##"##?????????????????????? | | ?????????###### ####+#Y@*#?????????????????????? | | ?????????# %!=pY=##?????????????????????? | | ?????????# ###########[##*#??????????????????????? | | ?????????# #?????????# ####??????????????????????? | | ?????????# ###???????# #?????######??????????????? | | ?????????# !#######?" #?????# #??????????????? | | ?????????# %+ #?" #?????# #??????????????? | | ?????????#"*=### ###?" #?????# #??????????????? | | ?????????#%###???????# #?????# ###??????????????? | | ?????????#"#?????????# #?????# #????????????????? | | ?????????# #?????????# #?????# #????????????????? | | ?????????#[#?????????# #?##### #????????????????? | | ?????????#!#?????????# ### # #????????????????? | | ?????????#*#?????????# ## # # #????????????????? | | ?????????# #?????????# # # #????????????????? | | ?????????#=#?????????# # ## #????????????????? | | ?????????#[#?????????# ## # #????????????????? | | ?????????# ########### ### ### #????????????????? | | ?????????# [! ^ ^^ #????????????????? | | ?????????# !%= #????????????????? | | ?????????# %######### ##########????????????????? | | ?????????# #???????# #?????????????????????????? | | ?????????# #???????# #?????????????????????????? | | ?????????#% #???????# #?????????????????????????? | | ?????????# #???????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -5/Factory | Hacked Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- SUBSUB Challenges ------------ None Game ------ Seed MicrowarpAngularJetlance Manual? 0 Play Time 00:45:47 Cumulative 179.9 hours Start 2025.11.14 @ 17:24:03 End 2025.11.14 @ 19:04:55 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 145 Rogue 0 Adventurer 145 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d36556bd-7820-429d-a2b4-7e3f82d41792