Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 15:14:26 Player: Syanka Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (214) 1070 Value Destroyed (7148) 7148 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (863) 863 TOTAL SCORE: 15801 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 88 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -396 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 66/360 System Corruption 3% Temperature Warning (394) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Neutrino Core > --- PROPULSION (4) --- Advanced Treads Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Improved Cooling System Improved Cooling System Huge Storage Unit Improved Weapon Cycler Hardened Heavy Armor Plating Improved Shield Generator Improved System Shield > --- WEAPON (3) ------- Wave Gun Heavy Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (25) --- Advanced Heat Sink Improved Coolant Injector High-capacity Battery (250) Advanced Energy Well (500) Structural Scanner Weapon Cycler Improved Transmission Jammer Cloaking Device Heavy Armor Plating Heavy Armor Plating Layered Medium Armor Plating Medium Reactive Plating Improved Focal Shield Improved Shield Generator Drone Bay (2/2) Arc Projector Heavy Laser Firepult Rocket Array Rocket Array Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Transmission Jammer Cloaking Device Hacking Suite Improved Hacking Suite Drone Bay > --- WEAPON ----------- Firepult Heavy Hammer > --- INVENTORY -------- Reinforced Deuterium Engine Advanced Treads Heavy Treads Heavy Treads Improved Cooling System Improved Cooling System High-capacity Battery Structural Scanner Weapon Cycler Heavy Armor Plating Heavy Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator Improved Shield Generator Arc Projector Heavy Beamcaster Heavy Ion Cannon Rocket Array Rocket Array Improved Datajack [Rating: 93] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . Utility 6 | . . . . . . 2 . . 1 . . 1 . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 368 | 10 31 49 6 2 3 41 32 39 59 25 18 15 9 3 13 1 12 Power 20 | 2 1 4 . . . 1 1 . 5 2 . 1 . . 2 . 1 Engine 13 | 2 1 4 . . . 1 1 . 3 . . . . . 1 . . Core 3 | . . . . . . . . . 2 . . . . . . . 1 Reactor 4 | . . . . . . . . . . 2 . 1 . . 1 . . Propulsion 93 | 4 13 19 4 . 1 16 8 9 6 5 . . 1 . 4 1 2 Treads 61 | . 8 11 4 . 1 10 6 7 5 5 . . 1 . 3 . . Leg 4 | . . . . . . . . . . . . . . . 1 1 2 Wheel 28 | 4 5 8 . . . 6 2 2 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 125 | 2 4 4 2 . 2 7 10 18 27 5 10 14 5 3 5 . 7 Device 95 | 1 1 3 2 . 1 6 8 14 22 4 8 9 4 3 4 . 5 Storage 6 | 1 3 1 . . . . . . . . . . . . 1 . . Processor 3 | . . . . . . . . . 1 1 . 1 . . . . . Hackware 8 | . . . . . . . . . 2 . 1 4 . . . . 1 Protection 13 | . . . . . 1 1 2 4 2 . 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 130 | 2 13 22 . 2 . 17 13 12 21 13 8 . 3 . 2 . 2 Energy Gun 61 | . 3 10 . 2 . 6 4 6 14 10 3 . 1 . 1 . 1 Energy Cannon 17 | . . . . . . 4 4 4 . . 2 . 2 . . . 1 Ballistic Gun 11 | 2 6 2 . . . . . . . 1 . . . . . . . Ballistic Cannon 5 | . . 4 . . . . . . . 1 . . . . . . . Launcher 9 | . . . . . . 2 3 1 3 . . . . . . . . Special Weapon 7 | . 3 4 . . . . . . . . . . . . . . . Impact Weapon 18 | . 1 2 . . . 5 2 . 4 . 3 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . 2 2 . . . . . 1 . . Parts Lost 6 | . . . . . . . . . . . . . 1 . 4 1 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . 1 . 2 1 . Utility 1 | . . . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . 1 . 2 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 78 100 99 96 99 91 88 80 80 80 86 88 93 91 Engine 6 | . 14 11 11 11 11 9 9 9 3 3 . . . . 2 6 5 Reactor 2 | . . . . . . . . . . 3 7 13 13 13 10 6 2 Treads 23 | . 6 40 20 44 44 29 21 31 15 18 15 13 13 13 12 10 5 Wheel 5 | . 21 3 23 . . 6 14 4 6 . . . . . . . . Device 18 | . 14 11 11 11 7 18 17 17 21 23 26 25 20 20 26 33 25 Storage 8 | . 14 11 11 11 11 9 9 9 7 7 7 6 6 6 6 6 5 Hackware 1 | . . . . . . . . . 2 . 2 6 8 6 2 . 3 Protection 3 | . . . . . 3 9 9 8 2 . . . 3 6 3 . 5 Energy Gun 10 | . . 12 22 1 22 11 5 12 22 22 11 . . 6 4 6 5 Energy Cannon 4 | . . . . . . 5 8 5 . . 4 6 6 13 13 13 11 Ballistic Gun 1 | . 24 6 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 6 5 . 1 . . Peak Build Rating 93 | 7 10 19 21 17 21 31 44 33 58 75 81 93 92 86 86 80 93 Average Rating 44 | 5 7 12 17 12 19 26 33 30 50 68 75 88 90 85 81 77 87 On Entrance 44 | . 7 10 19 16 17 21 25 28 32 58 74 79 91 85 86 80 74 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 88 94 94 94 98 104 115 106 115 119 133 147 156 154 154 144 164 Greatest Support 140 | 26 40 80 80 80 80 80 24 80 80 140 140 140 140 140 140 92 72 Greatest Overweight (x) 8 | . 4 1 1 1 1 8 8 8 5 4 . 1 1 1 1 2 2 Average Overweight (x) 2 | . 2 . 1 1 1 4 5 2 3 . . . . 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 13 18 23 24 25 24 24 24 24 24 24 24 24 25 23 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 20 21 25 25 25 25 25 25 25 25 24 25 25 25 24 24 25 Class Distribution -------------------- 58% | Scavenger-Mutant 11% | Mutant 9% | Scavenger-Tank 7% | Scavenger-Skirmisher 7% | Skirmisher 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Matter Collected 4601 | 320 281 765 309 18 80 450 360 395 554 358 133 158 100 60 115 10 135 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10107 | 201 318 929 152 . 157 718 1315 819 1191 515 1085 667 591 84 360 379 626 Parts 444 | 11 30 55 14 . 4 36 59 41 48 7 60 11 18 4 6 16 24 Haulers Intercepted 12 | . 2 2 . . . 1 . 3 1 . . 2 . . . . 1 Recyclers Shooed 6 | . . 3 . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . 15 4 . 16 . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 147 | . 11 15 2 . 3 10 27 9 25 . 14 6 11 1 4 6 3 Guns 65 | . 11 13 2 . 3 2 4 4 20 . 6 . . . . . . Cannons 22 | . . 2 . . . 2 4 5 . . 1 . . . 1 5 2 AOE 34 | . . . . . . 2 15 . 5 . 5 2 5 . . . . Classes Destroyed 19 | 2 3 4 . . . 2 2 1 1 . 1 . 3 . . . . Worker 7 | . . . . . . . . 1 . . 5 1 . . . . . Builder 4 | . . . . . . 1 . . 3 . . . . . . . . Tunneler 7 | 4 . . . . 1 . . . . . 2 . . . . . . Hauler 12 | . 2 2 . . . 1 . 3 1 . . 2 . . . . 1 Recycler 14 | 1 . 4 1 . . 1 . 2 2 . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 6 | . . 2 . . . . . 2 . . 1 . . . . . 1 Watcher 14 | . . 1 . . . 4 . 2 . . 4 2 . . . . 1 Swarmer 38 | . 9 4 . . . 2 10 . 8 . 4 . . . . 1 . Grunt 55 | . 2 5 . . 3 2 11 4 9 . 9 4 5 . . . 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 . . . . 1 . . . . Sentry 24 | . . 6 2 . . 5 4 3 2 . . . . . . 2 . Hunter 4 | . . . . . . . 1 1 1 . . . 1 . . . . Programmer 12 | . . . . . . . . . 5 . 1 2 . . . 2 2 Behemoth 3 | . . . . . . . . . . . . . 1 1 . 1 . Compactor 1 | . . . . . . . . . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . Thief 3 | . . . . . . . . . . . . . 3 . . . . Best Kill Streak 13 | 5 6 4 2 . 1 3 6 3 4 . 13 4 4 1 3 2 3 Combat Bots Only 6 | . 6 4 2 . 1 2 6 2 4 . 5 4 4 1 3 2 1 Max Kills in Single Turn 11 | 1 1 1 1 . 1 1 4 1 2 . 11 2 2 1 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . 1 . . . . . . Exploded 4 | . . . . . . 1 4 . 2 . 3 1 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 600 | . 80 61 6 . 17 37 68 35 107 . 55 6 22 12 27 54 13 Missed 176 | . 20 15 1 . 2 10 22 14 35 . 12 2 5 5 4 21 8 Damage Taken 6543 | . 520 600 61 . 245 293 704 258 898 27 695 179 316 121 804 580 242 Core 701 | . 83 78 16 . 64 10 38 25 114 . 67 84 23 . . 99 . Absorbed by Shields 1248 | . . . . . . 113 116 76 160 . 116 21 86 43 246 208 63 Reduced by Siege Mode 207 | . . . . . . . . . . . 97 . 19 . 79 12 . Regen/Repaired (Parts) 385 | . . 21 . . . . . 292 72 . . . . . . . . Core Remaining (%) 76 | 100 66 . . . 60 . . 86 . . 74 . . . . 75 . Volleys Fired 579 | 15 53 91 7 . 16 44 61 45 44 76 32 10 21 3 18 23 20 Largest 3 | 2 2 2 2 . 2 2 2 2 3 3 3 1 1 3 3 3 3 Hottest 269 | 40 100 121 121 . 112 124 250 160 240 243 250 250 250 236 236 236 269 Shots Fired 1120 | 30 93 166 15 . 32 86 93 89 115 104 74 10 21 9 54 69 60 Gun 764 | 30 80 136 15 . 32 65 32 36 107 104 63 . . 3 18 23 20 Cannon 313 | . . 19 . . . 19 53 52 . . 11 10 21 6 36 46 40 Launcher 19 | . . . . . . 2 8 1 8 . . . . . . . . Special 24 | . 13 11 . . . . . . . . . . . . . . . Kinetic 167 | 30 79 58 . . . . . . . . . . . . . . . Thermal 850 | . 13 106 15 . 32 84 85 88 107 30 67 10 21 9 54 69 60 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 103 | . 1 2 . . . 2 8 1 8 74 7 . . . . . . Robot Hit Streak 24 | 6 10 10 12 . 13 12 9 9 17 19 8 5 12 10 24 9 12 Robot Miss Streak 8 | 2 4 6 5 . 7 7 2 6 8 4 4 3 4 . 2 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 2 . . . . . 1 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 . 1 . . . . . . Shots Hit Robots 754 | 19 52 112 11 . 18 52 50 60 91 85 46 9 10 9 46 44 40 Core Hits 450 | 9 23 48 12 . 11 25 48 33 104 10 31 24 24 2 21 12 13 Critical Kills 2 | . . . . . . 1 . . . . . . . . . . 1 Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . Critical Strikes 30 | 1 . 4 . . 2 7 1 . . 3 7 . . . 1 1 3 Burn 27 | . . 4 . . 2 6 1 . . 3 7 . . . 1 1 2 Meltdown 2 | . . . . . . 1 . . . . . . . . . . 1 Destroy 1 | 1 . . . . . . . . . . . . . . . . . Melee Attacks 55 | . . 2 . . . 13 6 . 11 1 6 1 . . 15 . . Impact 54 | . . 2 . . . 13 6 . 11 . 6 1 . . 15 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18269 | 172 429 1759 165 . 273 1014 2150 1270 2693 675 2125 882 885 265 857 1328 1327 Guns 8829 | 172 429 1374 157 . 261 617 353 663 2342 619 776 . . 72 218 378 398 Cannons 4747 | . . 288 . . . 196 558 595 . . 57 146 196 193 639 950 929 Explosions 4472 | . . 53 . . . 140 1239 . 351 56 1208 736 689 . . . . Melee 145 | . . . . . . 61 . . . . 84 . . . . . . Ramming 76 | . . 44 8 . 12 . . 12 . . . . . . . . . Kinetic 1289 | 172 429 688 . . . . . . . . . . . . . . . Thermal 15697 | . . 966 157 . 261 851 1717 1258 2342 562 2039 882 885 265 857 1328 1327 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 1062 | . . 61 . . . 102 433 . 351 113 2 . . . . . . Impact 145 | . . . . . . 61 . . . . 84 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . 2 2 2 2 . . . 3 . 2 . . . . 1 3 Average Corruption 1 | . . 2 2 2 2 . . . 1 . 1 . . . . 1 2 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 120 | . . 13 13 27 30 . . . 17 . 2 . . . . 2 16 Message Errors 37 | . . 3 4 10 9 . . . 2 . 1 . . . . . 8 Matter Fused 26 | . . 3 5 5 5 . . . 5 . 1 . . . . . 2 Heat Flow Errors 7 | . . 1 1 1 3 . . . . . . . . . . 1 . Energy Discharges 22 | . . 3 1 6 7 . . . 3 . . . . . . . 2 Parts Fused 2 | . . . . . 1 . . . 1 . . . . . . . . Data Loss (minor) 15 | . . 2 1 4 2 . . . 3 . . . . . . . 3 Data Loss (major) 4 | . . 1 . 1 2 . . . . . . . . . . . . Misfires 3 | . . . 1 . . . . . 2 . . . . . . . . Alerts 4 | . . . . . 1 . . . 1 . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 372 | . . 10 . . . 6 6 17 3 . 224 10 . 1 . 51 44 Projectiles 140 | . . 10 . . . 6 4 17 . . 7 . . 1 . 51 44 Explosions 230 | . . . . . . . 2 . 3 . 215 10 . . . . . Melee 2 | . . . . . . . . . . . 2 . . . . . . Knockbacks 8 | . . 6 1 . . . . . . . 1 . . . . . . Impact 3 | . . 1 1 . . . . . . . 1 . . . . . . Kinetic 5 | . . 5 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 478 | . . 59 . . . . 166 . 24 27 144 18 40 . . . . Shots 34 | . . 1 . . . . 21 . 1 1 5 2 3 . . . . Rammed 7 | . . 3 1 . 2 . . 1 . . . . . . . . . Targets Rammed 10 | . . 3 1 . 3 . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . . 2 . . . . . . . . . Highest Temperature 551 | . 22 238 164 144 276 96 551 225 373 132 450 458 517 330 365 262 470 Average Temperature 94 | . 14 55 40 73 110 27 132 67 120 60 119 180 157 178 125 102 142 Received Heat Transfer 1358 | . 78 228 18 . 171 92 246 84 148 . 89 . 99 27 . 57 21 Effects 25 | . . . . . . . 8 . 1 . 4 4 4 . 1 . 3 Shutdowns 7 | . . . . . . . . . 1 . . 2 1 . 1 . 2 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . 1 Interference 12 | . . . . . . . 5 . . . 3 2 2 . . . . Short Circuit 2 | . . . . . . . 1 . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . 1 . . . . Siege Activations 15 | . . . . . . . . . . . 7 2 2 1 2 1 . Total Turns 220 | . . . . . . . . . . . 69 5 60 5 71 10 . Longest Duration 45 | . . . . . . . . . . . 19 3 37 5 45 10 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 1 4 . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . Robots Melted 32 | . . . . . . 4 7 . . . 2 6 7 1 3 1 1 Combat Hostiles 26 | . . . . . . 4 4 . . . 2 4 6 1 3 1 1 Parts Melted 136 | . . 2 . . . 8 24 3 11 . 12 24 25 1 12 8 6 Heat Transferred 39425 | . . 2517 290 . 814 2431 6639 2461 3700 1086 3989 4720 4400 372 1984 1921 2101 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 . . . 1 3 . 2 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Peak Influence 1426 | 25 174 472 340 . 70 175 1426 796 542 166 448 264 . . . . 60 Initial 694 | . 16 32 183 . . . 27 694 251 166 . 219 . . . . . Average 229 | 10 37 156 214 . 7 58 611 602 305 57 48 132 . . . . 17 Maximum Alert Level 4 | . . 2 1 . . . 4 3 2 . 2 1 . . . . . Low Security (%) 62 | 100 100 67 55 . 100 100 24 . 20 100 95 69 . . . . 100 Level 1 12 | . . 20 44 . . . 10 . 50 . . 30 . . . . . Level 2 16 | . . 12 . . . . 25 74 29 . 4 . . . . . . Level 3 5 | . . . . . . . 21 25 . . . . . . . . . Level 4 2 | . . . . . . . 18 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 2 . . . . . 2 9 . 3 4 . . . . 3 Investigation 4 | . . . . . . . . 1 3 . . . . . . . . Extermination 8 | . . . . . . . . . 4 . 1 2 . . . . 1 Reinforcement 10 | . . 2 . . . . . 1 2 . 2 1 . . . . 2 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 2 . . 1 1 . 3 . . . . . . . . . Communications Jammed 31 | . . . . . . . . . 24 . 7 . . . . . . Distress Signals 31 | . . . . . . . . . 24 . 7 . . . . . . Times Spotted 204 | . 21 29 7 . 3 18 24 18 32 1 15 8 10 1 7 6 4 Peak Tracking Total 5 | . 4 4 4 . 2 4 5 4 4 1 4 4 4 1 3 2 1 Tactical Retreats 7 | . 1 . . . . 2 . 2 2 . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Traps Triggered 20 | . . . . . . . 9 1 4 . 1 2 . . . . 3 Indirectly 3 | . . . . . . . 1 1 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 2 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Machines Disabled 30 | . . 3 . . . 1 2 1 4 . 16 2 . . 1 . . Max in Single Turn 15 | . . 1 . . . 1 1 1 2 . 15 1 . . 1 . . Garrison Access 4 | . . . . . . . . 1 . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Machines Accessed 57 | . 7 6 . 2 . 5 2 10 8 . 6 3 . . 3 . 5 Terminals 38 | . 7 4 . . . 3 2 7 6 . 3 2 . . . . 4 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 6 | . . 2 . . . . . 2 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . . . Garrison Access 5 | . . . . . . 1 . 1 1 . 1 1 . . . . . Total Hacks 145 | . 20 12 . 2 . 15 2 27 18 . 11 7 . . 20 . 11 Successful 85 | . 10 8 . 2 . 8 . 18 6 . 7 4 . . 20 . 2 Failed 60 | . 10 4 . . . 7 2 9 12 . 4 3 . . . . 9 Catastrophic 12 | . 1 1 . . . 1 . 1 3 . . 1 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 76 | . 18 9 . 1 . 11 . 17 7 . 4 4 . . . . 5 Terminals 93 | . 20 9 . . . 11 2 18 14 . 4 6 . . . . 9 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 15 | . . 3 . . . . . 8 2 . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 2 . . . . 5 . . . . . . Garrison Access 7 | . . . . . . 2 . 1 2 . 1 1 . . . . . Terminal Hacks 33 | . 1 1 . 2 . 2 . 2 1 . . 3 . . 20 . 1 Record 7 | . . . . 1 . . . . . . . . . . 6 . . Part Schematic 9 | . 1 . . . . . . . . . . . . . 8 . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . Robot Analysis 4 | . . 1 . . . 2 . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . 1 1 . . 1 . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 13 | . . 2 . . . . . 8 2 . . . . . . . 1 Scan Component 7 | . . 1 . . . . . 4 1 . . . . . . . 1 Repair 6 | . . 1 . . . . . 4 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 1 . . . . 4 . . . . . . Insert Component 3 | . . . . . . 1 . . . . 2 . . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . . 1 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . 1 1 . . . . . Unauthorized Hacks 29 | . 9 5 . . . 4 . 7 3 . 1 . . . . . . Terminals 29 | . 9 5 . . . 4 . 7 3 . 1 . . . . . . Assimilate 4 | . 3 . . . . . . 1 . . . . . . . . . Botnet 5 | . . 1 . . . . . . 3 . 1 . . . . . . Operators 4 | . 1 1 . . . 1 . 1 . . . . . . . . . Skim 16 | . 5 3 . . . 3 . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 4 . . . 5 2 9 7 . 5 2 . . . . 5 Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . . . 2 . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 . . . . . 4 1 . . . . . . . . Time 204 | . . 32 . . . . . 134 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Total Allies 6 | . 1 . 3 . . . . 1 . 1 . . . . . . . Largest Group 3 | . 1 1 3 . . . . 1 . 1 1 . . . . . . Highest-Rated Group 134 | . 10 10 40 . . . . 10 . 134 134 . . . . . . Highest-Rated Ally 134 | . 10 10 16 . . . . 10 . 134 134 . . . . . . Total Orders 10 | . . . . . . . . . . . . 1 4 5 . . . EXPLORE 4 | . . . . . . . . . . . . . 2 2 . . . RETURN 6 | . . . . . . . . . . . . 1 2 3 . . . Ally Attacks 24 | . . . 24 . . . . . . . . . . . . . . Total Damage 168 | . . . 168 . . . . . . . . . . . . . . Kills 6 | . . . 6 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . . 1 . . . 2 . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . 2 . . 1 . Drone Launches 12 | . . . . . . . . . . . . 2 4 6 . . . Drone Recoveries 10 | . . . . . . . . . . . . 2 4 4 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Turns Passed 26874 | 116 1342 1889 697 2052 1703 2635 2744 2208 2558 1158 1369 1321 1991 434 695 875 1087 Spaces Moved 10726 | 67 583 638 385 852 449 935 1290 689 1278 568 670 590 696 105 227 331 373 Core 5 | 5 . . . . . . . . . . . . . . . . . Treads 5880 | . 40 549 126 852 449 385 9 440 23 508 670 590 696 105 227 211 . Legs 493 | . . . . . . . . . . . . . . . . 120 373 Wheels 4348 | 62 543 89 259 . . 550 1281 249 1255 60 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 102 105 240 240 120 135 135 145 145 160 160 160 240 232 232 260 Average Speed 191 | 80 123 152 149 240 240 215 176 210 150 160 160 208 239 240 236 242 260 Slowest Speed 570 | 90 240 160 240 240 242 242 480 242 570 240 160 240 240 240 240 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 89 45 57 92 74 31 75 47 35 97 19 21 98 57 80 58 12 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . 1 . 1 1 . . . . . . . . . . 1 . . Known Exits Taken 4 | . 1 . 1 . . 1 . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 . . 1 . . 1 . 1 1 1 1 . Scrap Searched 7 | . . . 1 . 1 . . . . . . . 4 . . 1 . Spaces Dug 36 | . 5 5 . . . 9 2 . 10 . 3 . . . . . 2 Terrain Destroyed 123 | . 9 12 . . . 10 9 . 20 . 47 . 1 . . 6 9 Melee 25 | . . 1 . . . 9 2 . 10 . 3 . . . . . . Projectile 32 | . 9 8 . . . . . . . . . . . . . 6 9 AOE 66 | . . 3 . . . 1 7 . 10 . 44 . 1 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Low Low Dat Pro Fac Total 15927 | 101 1088 1373 498 863 1037 1450 1657 1349 1795 725 898 665 995 281 327 366 459 Wait 3756 | 1 406 522 76 1 566 364 198 524 352 28 150 39 262 171 48 5 43 Move 10708 | 66 582 637 384 851 448 935 1286 688 1278 567 669 589 695 104 226 330 373 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 161 | 7 11 30 14 4 . 22 4 15 17 4 10 6 4 . 4 4 5 Fast Attach 65 | 7 . 2 . . . 3 1 16 10 18 2 2 1 . 1 . 2 Attach 28 | 1 . 2 . 2 . 2 4 . 3 . 1 2 2 . 7 1 1 Detach 13 | 1 . . . . . 1 2 . 4 . . 2 . . 3 . . Swap 275 | 2 31 45 6 . 3 36 27 23 46 7 15 11 6 3 5 . 9 Drop 219 | 1 5 39 10 5 1 30 11 35 30 24 13 3 3 . . 3 6 Fire 579 | 15 53 91 7 . 16 44 61 45 44 76 32 10 21 3 18 23 20 Melee 55 | . . 2 . . . 13 6 . 11 1 6 1 . . 15 . . Ram 2 | . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . 1 1 . 3 . . 3 . . . . . . . . . Escape Stasis 56 | . . . . . . . 56 . . . . . . . . . . Rewire 2 | . . . . . . . 1 . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 11) 701 | -10/Materials | Discovered new exit (range 8) 1238 | -10/Materials | Discovered new exit (range 8) 1298 | -10/Materials | Identified exit to Materials 1347 | -10/Materials | Learned Recycling recycling unit intel 1440 | -10/Materials | Learned 2 Mines zone layouts 1459 | -10/Materials | Entered another Materials area 1459 | -9/Materials | Accompanied by 1 ally 1459 | -9/Materials | Evolved 2 slots: Propulsion x2 1678 | -9/Materials | Build established: Scavenger-Mutant 2488 | -9/Materials | Discovered new exit (range 10) 3280 | -9/Materials | Repaired Beam Rifle 3348 | -9/Materials | Entered Mines 3349 | -9/Mines | Identified exit to Exiles 3351 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3491 | -9/Mines | Build established: Mutant 3608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3857 | -9/Mines | Learned location of Zion (-7) 4030 | -9/Mines | Build established: Scavenger-Mutant 4045 | -9/Mines | Entered Exiles 4111 | -9/Exiles | Met 8R-AWN 4145 | -9/Exiles | Met EX-HEX 4236 | -9/Exiles | Met EX-DEC 4683 | -9/Exiles | Visited The Gauntlet 5282 | -9/Exiles | Met EX-BIN 5671 | -9/Exiles | Aligned with FarCom system 5674 | -9/Exiles | Given EX-Vault access code 5729 | -9/Exiles | Opened EX-Vault 5744 | -9/Exiles | Found Firepult 5798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5828 | -9/Exiles | Exiles lab attacked by MAIN.C 6076 | -9/Exiles | Discovered new exit (range 10) 6097 | -9/Exiles | Left Exiles lab with Firepult 6097 | -9/Exiles | Entered Mines 7785 | -8/Mines | Discovered new exit (range 4) 7800 | -8/Mines | Entered Materials 7800 | -8/Materials | Evolved 2 slots: Utility x2 10435 | -8/Materials | Identified exit to Garrison 10435 | -8/Materials | Entered Garrison 10583 | -8/Garrison | Triggered checkpoint 10695 | -8/Garrison | Discovered new exit (range 13) 10835 | -8/Garrison | Triggered checkpoint 10977 | -8/Garrison | Discovered new exit (range 15) 11181 | -8/Garrison | Triggered checkpoint 11325 | -8/Garrison | Triggered checkpoint 11353 | -8/Garrison | Discovered new exit (range 10) 11394 | -8/Garrison | Discovered new exit (range 5) 11619 | -8/Garrison | Triggered checkpoint 12061 | -8/Garrison | Triggered checkpoint 12421 | -8/Garrison | Triggered checkpoint 12663 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12900 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13179 | -8/Garrison | Entered Materials 13265 | -8/Materials | Repaired Arm. Wheel 13299 | -8/Materials | Repaired Shield Generator 13942 | -8/Materials | Discovered new exit (range 14) 14106 | -8/Materials | Repaired Shield Generator 14146 | -8/Materials | Repaired Arm. Treads 15387 | -8/Materials | Entered Factory 15387 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15758 | -7/Factory | Repaired Hrd. Medium Armor Plating 15798 | -7/Factory | Build established: Infiltrator-Skirmisher 17024 | -7/Factory | Found Prototype Launcher 17024 | -7/Factory | Identified Rocket Array 17027 | -7/Factory | Found Rocket Array 17030 | -7/Factory | Found Rocket Array 17121 | -7/Factory | Build established: Skirmisher 17528 | -7/Factory | Discovered new exit (range 4) 17537 | -7/Factory | Discovered new exit (range 14) 17552 | -7/Factory | Discovered new exit (range 15) 17909 | -7/Factory | Build established: Infiltrator-Skirmisher 17945 | -7/Factory | Sucked down chute 17945 | -7/Factory | Entered Waste 17945 | -7/Waste | The area was eerily silent 18135 | -7/Waste | A Compactor rumbled back to life 18135 | -7/Waste | Spotted C-40 Crusher 18231 | -7/Waste | Build established: Skirmisher 18368 | -7/Waste | Rewired C-40 Crusher 18725 | -7/Waste | Discovered new exit (range 14) 18919 | -7/Waste | Build established: Scavenger-Skirmisher 19103 | -7/Waste | Entered Factory 19103 | -7/Factory | Accompanied by 1 ally 19286 | -7/Factory | Destroyed *Cupcake 20247 | -7/Factory | Discovered new exit (range 10) 20347 | -7/Factory | Build established: Scavenger-Mutant 20472 | -7/Factory | Entered another Factory area 20472 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21189 | -6/Factory | Identified exit to Lower Caves 21585 | -6/Factory | Cargo convoy interrupted 21793 | -6/Factory | Entered Lower Caves 22320 | -6/Lower Caves | Discovered new exit (range 3) 22470 | -6/Lower Caves | Learned Factory terminal intel 23046 | -6/Lower Caves | Spotted B-75 Beast 23050 | -6/Lower Caves | Destroyed B-75 Beast 23784 | -6/Lower Caves | Entered another Lower Caves area 23812 | -6/Lower Caves | Spotted B-75 Beast 23823 | -6/Lower Caves | Destroyed B-75 Beast 23918 | -6/Lower Caves | Discovered new exit (range 63) 23935 | -6/Lower Caves | Build established: Scavenger-Tank 24218 | -6/Lower Caves | Entered Data Miner 24218 | -6/Data Miner | Discovered new exit (range 6) 24264 | -6/Data Miner | Met Data Miner 24334 | -6/Data Miner | Learned location of Section 7 (-2) 24334 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24358 | -6/Data Miner | Received God Mode back door access code from Data Miner 24394 | -6/Data Miner | Data Conduit disabled 24913 | -6/Data Miner | Entered Proximity Caves 25353 | -5/Proximity Caves | Spotted B-75 Beast 25366 | -5/Proximity Caves | Destroyed B-75 Beast 25470 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25653 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25754 | -5/Proximity Caves | Discovered new exit (range 14) 25788 | -5/Proximity Caves | Entered Factory 25788 | -5/Factory | Evolved 2 slots: Utility x2 25789 | -5/Factory | Identified exit to Upper Caves 25789 | -5/Factory | Identified exit to Extension 25790 | -5/Factory | Loaded intel: 28 terminal locations 26282 | -5/Factory | Build established: Scavenger-Skirmisher 26701 | -5/Factory | Build established: Scavenger-Tank 26875 | -5/Factory | Self-destructed Last Messages --------------- 26859_ R-10 Processor collects Prototype Launcher. 26861_ R-10 Processor collects Com. Wheel. 26862_ K-01 Serf collects debris. 26863_ Overheating: Energy bleed (-57). 26863_ R-10 Processor collects Med. Storage Unit. 26863_ Destroyed Com. Wheel. 26863_ Destroyed Hpw. Tractor Beam. 26865_ K-01 Serf collects debris. 26865_ Com. Wheel melted. 26865_ R-10 Processor destroyed. 26866_ Power failure, Lgt. Neutrino Core shutdown. 26866_ R-10 Processor collects Imp. Ion Engine. 26868_ K-01 Serf collects debris. 26868_ Acquired 19 matter. 26869_ R-10 Processor collects Prototype Launcher. 26870_ Destroyed Com. Wheel. 26871_ Power failure, Rnf. Deuterium Engine shutdown. 26873_ R-10 Processor suffers critical hit (Burn). 26873_ Destroyed Hpw. Tractor Beam. 26875_ R-10 Processor collects Med. Storage Unit. 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""?????????????????????? | | # #? ? ""?????????????????????? | | # #? ? "?????????????????????? | | ##############? ? ???????????????????????? | | # # #?????????????#?##???????????????????????? | | #??????????????????????????????????????? | | != #??????????????????????????????????????? | | " " = #??????????????????????????????????????? | | """ = #??????????????????????????????????????? | | """ [#??????????????????????????????????????? | | """ #??????????????????????????????????????? | | ? #??????????????????????????????????????? | | ?"" """" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed WardroneLightningPerforator Manual? 0 Play Time 02:55:02 Cumulative 151.4 hours Start 2024.09.15 @ 18:55:49 End 2024.09.19 @ 15:14:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 77 Adventurer 13 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e81ea547-db4d-4f24-912b-f891ae34f4ba