Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 19:56:43 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2523) 2523 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 7164 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 412/1000 Matter 229/300 Energy 14/100 System Corruption 8% Temperature Cool (30) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Gyrokinetic Inverter Seismic Detector Field Recycling Unit (20) Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Phase Shifter Improved Weapon Shielding Improved Medium Armor Plating Layered Medium Armor Plating Point Defense System > --- WEAPON ----------- Coil Gun Assault Cannon Great Maul > --- INVENTORY -------- Improved Treads Gyrokinetic Inverter Medium Matter Pod Seismic Detector Kinecellerator Field Recycling Unit Improved Arc Projector Gauss Rifle Heavy Machine Gun Mini Grenade Launcher [Rating: 74] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 . 1 . . 1 . Utility 5 | . . 1 2 . . . . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 102 | . 5 19 19 8 3 . 21 27 Power 12 | . 1 3 1 1 . . 2 4 Engine 9 | . 1 3 . 1 . . 2 2 Core 3 | . . . 1 . . . . 2 Reactor . | . . . . . . . . . Propulsion 22 | . 2 4 3 4 . . 4 5 Treads 13 | . 1 4 . 3 . . 2 3 Leg 5 | . 1 . . . . . 2 2 Wheel 4 | . . . 3 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | . 1 7 9 1 2 . 7 9 Device 19 | . 1 2 4 . 2 . 6 4 Storage 2 | . . 1 . . . . . 1 Processor 3 | . . 2 1 . . . . . Hackware . | . . . . . . . . . Protection 12 | . . 2 4 1 . . 1 4 Artifact . | . . . . . . . . . Weapon 32 | . 1 5 6 2 1 . 8 9 Energy Gun 2 | . . . . . . . . 2 Energy Cannon 2 | . . 1 1 . . . . . Ballistic Gun 16 | . 1 3 3 . . . 5 4 Ballistic Cannon 2 | . . . . 1 . . 1 . Launcher 2 | . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . 1 2 1 . . 2 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . 1 Parts Lost 35 | . 2 . 3 1 . 1 6 22 Power 5 | . 1 . . . . . 1 3 Propulsion 14 | . . . 1 1 . 1 4 7 Utility 10 | . . . 2 . . . 1 7 Weapon 6 | . 1 . . . . . . 5 Highest Loss Streak 19 | . 1 . 1 1 . 1 4 19 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 83 99 99 87 99 97 88 88 Engine 7 | . 11 10 6 3 7 7 6 5 Core 3 | . . . 2 7 7 7 4 2 Treads 16 | . 1 31 5 6 23 20 16 5 Leg 5 | . 26 1 . . . . 2 18 Wheel 5 | . . . 21 18 7 7 4 . Device 9 | . 2 7 9 4 13 15 12 9 Storage 8 | . 14 11 9 7 7 7 6 5 Processor 8 | . . 3 12 15 15 15 10 5 Protection 6 | . . 10 12 7 . . 1 13 Energy Gun 1 | . 18 . . . . . . . Ballistic Gun 9 | . 9 15 3 7 7 7 8 6 Ballistic Cannon 2 | . . . . 2 6 . 1 4 Impact Weapon 3 | . . 5 8 3 . . 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 11 14 39 38 52 52 33 62 73 Greatest Support 76 | 20 20 69 69 66 12 12 60 76 Greatest Overweight (x) 4 | . 1 . 2 2 4 2 3 1 Average Overweight (x) 1 | . . . . . 2 2 2 . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 10 Average Capacity 9 | . 8 9 10 10 10 10 10 9 Most Carried 10 | . 8 10 10 10 10 10 10 10 Average Carried 9 | . 5 8 9 9 9 10 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 10 10 5 Class Distribution -------------------- 55% | Scavenger-Mutant 37% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2203 | 200 152 415 265 68 98 . 427 578 Remotely . | . . . . . . . . . Salvage Created 3176 | . 514 606 364 59 67 . 537 1029 Parts 156 | . 28 46 13 2 5 . 20 42 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 6 | . 2 1 . . . . 1 2 Parts Field Recycled 2 | . . 2 . . . . . . Retrieved Matter 28 | . . 28 . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 56 | . 9 15 6 1 4 . 4 17 Melee 6 | . . 2 1 . . . . 3 Guns 32 | . 9 10 . 1 1 . 4 7 Cannons 7 | . . . 1 . . . . 6 AOE 3 | . . . . . 3 . . . Classes Destroyed 15 | . 5 6 1 . . . 1 2 Worker 3 | . . 1 1 . . . . 1 Builder 10 | . 1 6 1 . . . . 2 Tunneler 3 | . . 1 . . . . 1 1 Hauler 1 | . 1 . . . . . . . Recycler 5 | . 2 . . . . . 2 1 Mechanic 1 | . . . . . . . 1 . Operator 1 | . . 1 . . . . . . Watcher 7 | . . 2 2 . . . 2 1 Swarmer 18 | . 3 9 . . 4 . . 2 Grunt 22 | . 6 3 4 . . . 1 8 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 Sentry 8 | . . 2 1 1 . . 1 3 Hunter 5 | . . . 1 . . . 2 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 10 | . 7 7 4 1 4 . 2 10 Combat Bots Only 7 | . 3 5 2 1 4 . 1 7 Max Kills in Single Turn 3 | . 2 2 2 1 3 . 1 2 Gunslinging 1 | . 1 1 . . . . . . Exploded 3 | . . . . . 3 . . . Melee 1 | . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 752 | . 48 109 85 36 39 11 129 295 Missed 227 | . 9 30 21 15 13 3 49 87 Damage Taken 8094 | . 441 805 841 151 374 113 1374 3995 Core 927 | . 19 82 107 . 31 . 100 588 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 182 | . . . . . . . . 182 Regen/Repaired (Parts) 143 | . . . . . . . . 143 Core Remaining (%) 89 | 100 92 79 80 . . 95 88 . Volleys Fired 204 | . 42 42 12 5 14 . 30 59 Largest 3 | . 2 2 2 2 1 . 3 3 Hottest 134 | . 80 46 91 67 30 . 104 134 Shots Fired 392 | . 78 81 14 8 14 . 59 138 Gun 324 | . 78 81 2 5 12 . 51 95 Cannon 63 | . . . 12 3 . . 6 42 Launcher 5 | . . . . . 2 . 2 1 Special . | . . . . . . . . . Kinetic 316 | . 27 81 2 8 12 . 57 129 Thermal 58 | . 40 . 12 . . . . 6 Explosive 5 | . . . . . 2 . 2 1 Electromagnetic 13 | . 11 . . . . . . 2 Robot Hit Streak 14 | . 8 14 6 11 13 . 5 10 Robot Miss Streak 4 | . 4 3 2 . 2 . 2 2 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets 4 | . 1 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 321 | . 48 72 33 7 9 . 40 112 Core Hits 118 | . 23 24 7 3 6 . 14 41 Critical Kills 4 | . . 1 . . . . 1 2 Critical Parts Destroyed 10 | . . 4 3 . . . 2 1 Critical Strikes 15 | . . 5 3 . . . 4 3 Destroy 3 | . . 1 . . . . 1 1 Smash 12 | . . 4 3 . . . 3 2 Melee Attacks 120 | . . 28 36 13 . . 12 31 Impact 120 | . . 28 36 13 . . 12 31 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . 7 2 . . . 3 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8331 | . 543 1730 1215 137 317 . 940 3449 Guns 3825 | . 543 846 17 62 116 . 526 1715 Cannons 1048 | . . . 184 75 . . 56 733 Explosions 435 | . . . 181 . 201 . 39 14 Melee 2977 | . . 884 833 . . . 319 941 Ramming 46 | . . . . . . . . 46 Kinetic 4151 | . 145 846 17 137 116 . 582 2308 Thermal 619 | . 297 . 184 . . . . 138 Explosive 435 | . . . 181 . 201 . 39 14 Electromagnetic 103 | . 101 . . . . . . 2 Impact 2977 | . . 884 833 . . . 319 941 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Matter Fused 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 974 | . . 281 242 . . . 174 277 Projectiles 60 | . . . 5 . . . . 55 Explosions 79 | . . . 79 . . . . . Melee 835 | . . 281 158 . . . 174 222 Knockbacks 33 | . . 3 3 . . . 4 23 Impact 17 | . . 3 3 . . . 3 8 Kinetic 12 | . . . . . . . 1 11 Secondary 4 | . . . . . . . . 4 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 476 | . 305 196 264 123 4 8 202 476 Average Temperature 110 | . 177 82 114 62 4 8 47 133 Received Heat Transfer 1599 | . 225 210 360 42 24 90 75 573 Effects 8 | . 2 . . . . . . 6 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Matter Decay 1 | . 1 . . . . . . . Damage (minor) 3 | . 1 . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 29 | . . 12 4 . . . 10 3 Impact Corruptions 36 | . . 12 8 . . . 7 9 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . Heat Transferred 1230 | . 675 . 333 . . . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Peak Influence 532 | . 262 532 410 229 . . 136 390 Initial 186 | . . 110 103 186 . . 38 1 Average 175 | . 121 302 212 201 . . 48 138 Maximum Alert Level 2 | . 1 2 2 1 . . . 1 Low Security (%) 65 | . 76 28 49 66 . . 100 80 Level 1 29 | . 23 57 44 33 . . . 19 Level 2 4 | . . 13 6 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 1 1 1 . . 2 7 Investigation 3 | . 1 . 1 . . . . 1 Extermination 3 | . . . . 1 . . 1 1 Reinforcement 5 | . 2 1 . . . . 1 1 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 4 | . . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 12 29 12 2 5 3 8 41 Peak Tracking Total 12 | . 4 5 6 1 4 3 2 12 Tactical Retreats 15 | . . 6 2 . . . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 5 | . . . 2 . . . 2 1 Max in Single Turn 2 | . . . 2 . . . 1 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 12 | . 1 2 3 2 1 . . 3 Terminals 8 | . 1 2 3 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 21 | . 2 7 4 2 1 . . 5 Successful 10 | . 1 2 3 1 1 . . 2 Failed 11 | . 1 5 1 1 . . . 3 Catastrophic 3 | . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 5 | . 1 3 1 . . . . . Terminals 15 | . 2 7 4 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 2 Terminal Hacks 5 | . . 2 2 . 1 . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . Terminals 2 | . 1 . 1 . . . . . Track 1 | . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 2 2 1 . . . 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 25 | . . . . . . . . 25 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 4148 | . 245 972 370 342 719 23 851 626 Spaces Moved 2102 | 1 91 444 187 252 504 20 394 209 Core . | . . . . . . . . . Treads 588 | . 10 444 33 53 . . 48 . Legs 351 | 1 81 . . . . . 60 209 Wheels 1163 | . . . 154 199 504 20 286 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 120 160 90 90 120 120 120 120 Average Speed 137 | 120 125 160 103 106 134 120 155 135 Slowest Speed 260 | 120 190 160 160 240 150 120 260 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 2 22 44 23 9 58 9 12 7 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 28 | . . 4 6 8 . . 7 3 Terrain Destroyed 63 | . . 4 10 8 5 . 24 12 Melee 28 | . . 4 6 8 . . 7 3 Projectile . | . . . . . . . . . AOE 34 | . . . 4 . 5 . 16 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 2790 | . 143 583 285 296 533 19 557 374 Wait 153 | . 4 12 15 7 . . 81 34 Move 2094 | . 90 443 186 251 503 19 393 209 Hop . | . . . . . . . . . Pick Up 35 | . 1 15 4 5 1 . 5 4 Fast Attach 44 | . 3 7 10 3 . . 10 11 Attach 22 | . 1 1 3 4 2 . 2 9 Detach 9 | . 1 1 2 2 . . 2 1 Swap 36 | . 1 11 6 1 1 . 9 7 Drop 59 | . . 23 11 5 1 . 13 6 Fire 204 | . 42 42 12 5 14 . 30 59 Melee 120 | . . 28 36 13 . . 12 31 Ram . | . . . . . . . . . Kick 3 | . . . . . . . . 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 11 | . . . . . 11 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 11) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 545 | -9/Materials | Discovered new exit (range 16) 650 | -9/Materials | Build established: Mutant 1167 | -9/Materials | Discovered new exit (range 5) 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Utility x2 1239 | -8/Materials | Identified exit to Storage 1573 | -8/Materials | Discovered new exit (range 10) 1584 | -8/Materials | Identified exit to Factory 1588 | -8/Materials | Entered Factory 1588 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1903 | -7/Factory | Discovered new exit (range 16) 1926 | -7/Factory | Identified exit to Lower Caves 1930 | -7/Factory | Entered Lower Caves 2272 | -7/Lower Caves | Build established: Scavenger-Mutant 2346 | -7/Lower Caves | Learned Factory stockpile data 2481 | -7/Lower Caves | Discovered new exit (range 10) 2616 | -7/Lower Caves | Spotted B-75 Beast 2648 | -7/Lower Caves | Identified exit to Lower Caves 2649 | -7/Lower Caves | Entered another Lower Caves area 2658 | -7/Lower Caves | Discovered new exit (range 15) 2671 | -7/Lower Caves | Identified exit to Factory 2672 | -7/Lower Caves | Entered Factory 2672 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3392 | -6/Factory | Discovered new exit (range 15) 3395 | -6/Factory | Lost 4 parts (1p2n1u) 3521 | -6/Factory | Identified exit to Factory 3523 | -6/Factory | Entered another Factory area 3523 | -5/Factory | Evolved 2 slots: Utility x2 3698 | -5/Factory | Garrison activated, responded to threat 3828 | -5/Factory | Repaired Coil Gun 4114 | -5/Factory | Garrison activated, responded to threat 4143 | -5/Factory | Core integrity fell below 50% 4149 | -5/Factory | Self-destructed Last Messages --------------- 04129_ Destroyed VTOL Module. 04129_ S-27 Virus system corrupted by crushing effect. 04129_ S-27 Virus destroyed. 04130_ Penetrated by Slug. 04130_ K-01 Serf destroyed. 04132_ Point Defense System destroyed. 04132_ Acquired Hvy. Laser. 04132_ Penetrated by Slug. 04134_ K-01 Serf collects debris. 04135_ Med. Matter Pod destroyed. 04136_ System corrupted: Matter fused (-5). 04136_ R-10 Processor collects Terrain Scan Processor. 04140_ R-10 Processor collects Carbon-fiber Leg. 04140_ F-cell Engine destroyed. 04141_ Penetrated by Slug. 04145_ Imp. Arc Projector destroyed. 04146_ Penetrated by Slug. 04147_ K-01 Serf collects debris. 04148_ Med. Storage Unit destroyed. 04148_ Penetrated by Slug. 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"?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessBoreWings Manual? 0 Play Time 00:58:24 Cumulative 105.2 hours Start 2024.03.15 @ 15:07:19 End 2024.03.16 @ 19:56:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 160 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7679b143-08da-43e8-94fc-bae6c032cb13