Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 01:41:17 Player: 4R-ZE3 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (3417) 3417 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1980) 1980 TOTAL SCORE: 10532 Bonus ------- High Alert Combat Kills 586 Follower Combat Kills 94 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 177/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Trap Scanner Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Scanner Stasis Canceller Fusion Bomb Launcher Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Advanced Trap Scanner Target Analyzer Core Analyzer Improved Force Booster Graphene Brace > --- WEAPON ----------- Long-range Missile Launcher Force Lance > --- INVENTORY -------- Advanced Trap Scanner Stasis Canceller Hardened Heavy Armor Plating Fusion Bomb Launcher [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Special Weapon Mining Laser Piercing Weapon Force Lance Build | -11 -10 -10 -9 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Slots Evolved 12 | . . . . 8 2 . 2 . Power . | . . . . . . . . . Propulsion 4 | . . . . 2 . . 2 . Utility 6 | . . . . 5 1 . . . Weapon 2 | . . . . 1 1 . . . Parts Attached 85 | 6 3 1 6 45 3 6 12 3 Power 9 | 1 1 . 1 4 . . 1 1 Engine 5 | 1 1 . 1 2 . . . . Core 3 | . . . . 2 . . . 1 Reactor 1 | . . . . . . . 1 . Propulsion 26 | 2 . . 2 16 . 2 3 1 Treads 3 | 2 . . . 1 . . . . Leg 13 | . . . . 11 . 2 . . Wheel 6 | . . . 2 4 . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . 3 1 Utility 29 | 1 2 . 1 17 . 2 6 . Device 15 | . . . . 8 . 1 6 . Storage 2 | 1 1 . . . . . . . Processor 4 | . . . . 4 . . . . Hackware 1 | . . . . 1 . . . . Protection 7 | . 1 . 1 4 . 1 . . Artifact . | . . . . . . . . . Weapon 21 | 2 . 1 2 8 3 2 2 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 1 . . 2 8 3 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . 1 1 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 48 | . . . . 24 . 11 11 2 Power 3 | . . . . 2 . . 1 . Propulsion 19 | . . . . 9 . 6 2 2 Utility 14 | . . . . 6 . 2 6 . Weapon 12 | . . . . 7 . 3 2 . Highest Loss Streak 11 | . . . . 10 . 11 6 2 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 10 | 1 8 11 13 11 10 8 7 4 Power 2 | . 4 5 2 1 1 2 1 . Propulsion 1 | . 2 3 2 1 4 2 . . Utility 2 | . 1 2 4 2 1 1 4 2 Weapon 3 | . . 1 3 5 4 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | . . . 6 8 . . 8 2 Power 4 | . . . 3 . . . 1 . Propulsion 6 | . . . 1 4 . . 1 . Utility 8 | . . . 1 . . . 5 2 Weapon 5 | . . . 1 3 . . 1 . Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 85 | . 97 100 96 78 92 83 55 26 Engine 8 | . 14 14 14 3 . . . . Core 1 | . . . . 1 5 5 3 . Treads 16 | . 28 28 23 9 . . . . Leg 3 | . . . . 6 23 16 5 . Wheel 3 | . . . 4 5 . . . . Device 5 | . . . . 11 11 8 8 10 Storage 9 | . 14 14 14 5 5 5 3 . Processor 4 | . . . . 7 11 11 10 10 Protection 9 | . 11 14 14 3 11 13 7 . Energy Gun 5 | . 14 11 9 . . . . . Ballistic Gun 15 | . 14 14 15 19 21 14 5 . Peak Build Rating 83 | 6 9 9 25 64 66 66 83 44 Average Rating 30 | 4 8 9 13 48 65 60 59 29 On Entrance 30 | . 6 9 9 25 55 66 62 44 Avg Prop Armor Cover (%) 3 | . . . . 2 . . 10 . Naked Turns 37 | . . . . 37 . . . . Heaviest Build 68 | 13 33 33 57 68 50 55 54 10 Greatest Support 71 | 40 40 40 40 71 69 69 37 7 Greatest Overweight (x) 5 | . . . 2 5 . 1 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 14 15 15 12 5 Most Carried 15 | 3 11 12 15 15 13 14 15 5 Average Carried 11 | 1 8 11 14 11 11 9 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 3 11 12 15 14 12 14 5 4 Scrap Suit Usage (%) 4 | . . . . 12 . . . . Parts Cannibalized 1 | . . . . 1 . . . . Class Distribution -------------------- 58% | Mutant 18% | Skirmisher 7% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Matter Collected 2916 | 196 49 130 1 2074 . 196 246 24 Remotely . | . . . . . . . . . Salvage Created 3038 | . 93 130 . 2153 . 151 411 100 Parts 164 | . 5 2 . 115 . 11 29 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . . . . 5 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Combat Hostiles Destroyed 59 | . 1 3 . 35 . 6 11 3 Melee 2 | . . . . . . . 2 . Guns 40 | . 1 3 . 34 . 2 . . AOE 17 | . . . . 1 . 4 9 3 Classes Destroyed 15 | . 3 1 . 11 . . . . Worker 7 | . . . . 3 . . 4 . Builder 5 | . . . . 5 . . . . Tunneler 2 | . 1 . . . . . 1 . Carrier 1 | . . . . 1 . . . . Operator 1 | . 1 . . . . . . . Swarmer 11 | . . . . 3 . 4 4 . Saboteur 1 | . . . . 1 . . . . Grunt 21 | . 1 2 . 13 . . 2 3 Brawler 2 | . . . . 1 . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 1 | . . . . 1 . . . . Specialist 7 | . . . . 5 . 2 . . Hunter 6 | . . . . 6 . . . . Programmer 8 | . . . . 4 . . 4 . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 9 | . 1 2 . 9 . 4 8 3 Combat Bots Only 7 | . 1 2 . 7 . 4 6 3 Max Kills in Single Turn 5 | . 1 1 . 3 . 2 5 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . 1 . 1 2 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Hostile Shots Fired 707 | . 15 20 . 343 10 110 135 74 Missed 218 | . 5 8 . 85 3 27 61 29 Hits 489 | . 10 12 . 258 7 83 74 45 Melee 7 | . . . . 7 . . . . Projectile 482 | . 10 12 . 251 7 83 74 45 AOE 7 | . . . . . . . 4 3 Critical Strikes 13 | . 1 . . 8 . . 4 . Actively Blocked 5 | . . . . 1 . . 4 . Part Disruptions 8 | . . . . 7 . 1 . . Damage Taken 8489 | . 166 178 . 4130 139 1294 1811 771 Core 1930 | . 11 . . 568 14 179 497 661 Absorbed by Shields 216 | . . . . 216 . . . . Redirected to Shielding 173 | . . . . 34 6 86 47 . Ignored by Resistances 73 | . . . . 73 . . . . Regen/Repaired (Parts) 10 | . . . . 10 . . . . Core Remaining (%) 77 | 100 . . 95 33 . 80 . . Volleys Fired 192 | . 10 15 . 144 . 9 10 4 Largest 4 | . 2 2 . 3 . 4 1 1 Hottest 112 | . 60 100 . 102 . 112 43 52 Shots Fired 472 | . 20 27 . 386 . 25 10 4 Gun 451 | . 20 24 . 386 . 21 . . Cannon . | . . . . . . . . . Launcher 18 | . . . . . . 4 10 4 Special 3 | . . 3 . . . . . . Kinetic 429 | . 10 12 . 386 . 21 . . Thermal 25 | . 10 15 . . . . . . Explosive 18 | . . . . . . 4 10 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 9 9 . 20 . 4 2 2 Robot Miss Streak 11 | . 2 2 . 11 . 3 2 1 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 14 | . . 1 . 13 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 301 | . 16 17 . 248 . 12 6 2 Core Hits 163 | . 5 8 . 104 . 9 30 7 Critical Kills 7 | . . . . 6 . 1 . . Critical Parts Destroyed 7 | . . . . 7 . . . . Critical Strikes 15 | . . . . 13 . 1 1 . Destroy 14 | . . . . 13 . 1 . . Impale 1 | . . . . . . . 1 . Melee Attacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 3 | . . . . . . . 3 . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10454 | . 190 200 . 6315 . 791 1834 1124 Guns 6218 | . 190 200 . 5594 . 234 . . Cannons . | . . . . . . . . . Explosions 4031 | . . . . 721 . 557 1629 1124 Melee 205 | . . . . . . . 205 . Ramming . | . . . . . . . . . Kinetic 6043 | . 106 109 . 5594 . 234 . . Thermal 1162 | . 84 91 . 672 . . 315 . Explosive 3044 | . . . . 49 . 557 1314 1124 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 205 | . . . . . . . 205 . Highest Corruption 4 | . . . . 4 1 1 2 2 Average Corruption 2 | . . . . 2 1 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . 6 . 1 1 . Message Errors 4 | . . . . 2 . 1 1 . Matter Fused 1 | . . . . 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 208 | . . . . 55 . 35 76 42 Projectiles . | . . . . . . . . . Explosions 208 | . . . . 55 . 35 76 42 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . 140 . . Shots 3 | . . . . . . 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 256 | . 78 . . 256 . 27 18 . Average Temperature 64 | . 40 . . 68 . 10 10 . Received Heat Transfer 1629 | . 102 87 . 801 . 402 177 60 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . Heat Transferred 950 | . 200 200 . 350 . . 200 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Maximum Alert Level 3 | . . . . 3 2 2 2 2 Low Security (%) 57 | 100 100 . . 55 . . 28 . Level 1 18 | . . . . 12 . 66 54 25 Level 2 16 | . . . . 17 100 33 16 75 Level 3 7 | . . . . 13 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 898 | . 35 . . 898 423 428 689 488 Initial 423 | . . . . . 423 278 224 318 Average 214 | . 2 . . 259 412 328 291 419 Influence Increases 2803 | . 55 65 . 1431 5 260 767 220 Destroy 0b10 Robot/C 1240 | . 20 40 . 780 . 120 220 60 Destroy 0b10 Robot/NC 105 | . 10 . . 70 . . 25 . Destroy Leader 270 | . 10 10 . 180 . 20 40 10 Allied During Kill 8 | . . . . 8 . . . . Successful Hack 56 | . . . . 13 5 . 38 . Disable Machine 285 | . . . . 180 . 15 75 15 Destroy Structure 419 | . . . . 125 . 90 144 60 Partial Spotted 30 | . . . . . . . 30 . Lose Combat Pursuer 390 | . 15 15 . 75 . 15 195 75 Influence Decreases 2315 | . 55 65 . 566 472 230 544 383 Entered New Map 1099 | . . . . . 442 120 204 333 Time Decay 736 | . 55 65 . 326 30 . 230 30 Lost Part 480 | . . . . 240 . 110 110 20 Squads Dispatched 27 | . 1 . . 19 . 1 4 2 Investigation 2 | . . . . 2 . . . . Extermination 5 | . . . . 3 . . 2 . Reinforcement 13 | . 1 . . 7 . 1 2 2 Assault 1 | . . . . 1 . . . . Garrison 6 | . . . . 6 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Distress Signals 4 | . 1 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 4 4 . 49 2 7 34 21 Peak Tracking Total 13 | . 4 3 . 5 2 3 13 12 Tactical Retreats 15 | . 1 1 . 5 . 1 6 1 Traps | -11 -10 -10 -9 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Machines Disabled 19 | . . . . 12 . 1 5 1 Max in Single Turn 2 | . . . . 2 . 1 2 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Machines Accessed 21 | . 3 . 1 9 1 . 6 1 Terminals 12 | . 2 . . 5 1 . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . 2 . . 2 . Scanalyzers 2 | . . . . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 35 | . 5 . 1 18 1 . 9 1 Successful 14 | . 3 . 1 4 1 . 4 1 Failed 21 | . 2 . . 14 . . 5 . Catastrophic 6 | . 1 . . 2 . . 3 . Database Lockouts . | . . . . . . . . . Manual 25 | . 4 . . 14 . . 6 1 Terminals 23 | . 4 . . 11 1 . 6 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . 3 . . 2 . Scanalyzers 3 | . . . . 2 . . 1 . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 6 | . 2 . 1 1 1 . . 1 Robot Analysis 3 | . 2 . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . 3 . . 2 . Terminals 3 | . . . . 1 . . 2 . Botnet 3 | . . . . 1 . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Fedlink 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . 7 1 . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . 7 . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 40 | . . . . 40 . . . . Highest-Rated Ally 40 | . . . . 40 . . . . Initial UFD Resources 42 | . . . . 23 40 40 42 42 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . Total Damage 1336 | . . . . 1336 . . . . Kills 10 | . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Active Infowar (turns) 1664 | . . . . 1287 60 41 200 76 Sensors 994 | . . . . 994 . . . . Traps 670 | . . . . 293 60 41 200 76 Robot Analysis Total 3 | . 2 . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Turns Passed 5391 | 71 699 620 1394 1837 60 139 495 76 Spaces Moved 3255 | 39 264 353 891 886 47 58 605 112 Core 76 | 2 . . . 41 . . . 33 Treads 1769 | 37 264 353 675 440 . . . . Legs 487 | . . . . 252 47 58 130 . Wheels 369 | . . . 216 153 . . . . Hover . | . . . . . . . . . Flight 554 | . . . . . . . 475 79 Fastest Speed 30 | 50 160 160 110 50 120 112 30 30 Average Speed 133 | 154 160 160 152 147 120 155 69 54 Slowest Speed 260 | 160 160 160 240 260 120 185 190 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . 6 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 44 21 70 24 1 47 22 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 17 | . . . . 16 . . 1 . Terrain Destroyed 312 | . . . . 100 . 61 84 67 Melee 1 | . . . . . . . 1 . Projectile 56 | . . . . 55 . 1 . . AOE 254 | . . . . 45 . 59 83 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Total 4038 | 47 520 374 926 1251 50 87 658 125 Wait 385 | . 236 4 . 123 . 7 15 . Move 3236 | 38 263 352 890 885 46 57 593 112 Hop 5 | . . . . . . . 5 . Pick Up 70 | 3 7 1 16 29 1 5 7 1 Fast Attach 42 | 6 2 . . 21 . 3 9 1 Attach 34 | . . . 2 17 3 5 5 2 Detach 3 | . . . . . . . 2 1 Swap 22 | . 1 2 4 15 . . . . Drop 46 | . 1 . 14 17 . 1 9 4 Fire 192 | . 10 15 . 144 . 9 10 4 Melee 3 | . . . . . . . 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown -6/Factory -5/Factory -5/DSF -4/Factory -4/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 8) 541 | -10/Materials | Discovered new exit (range 5) 639 | -10/Materials | Discovered new exit (range 9) 771 | -10/Materials | Entered Subcaves 772 | -10/Subcaves | Approached by a straggling Scientist 795 | -10/Subcaves | Discovered new exit (range 4) 1018 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1042 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1391 | -10/Subcaves | Entered Scraptown 1574 | -9/Scraptown | Visited Symbiants 1614 | -9/Scraptown | Visited Red Mages 1866 | -9/Scraptown | Visited SPCMW 1906 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1911 | -9/Scraptown | Learned 8 Research zone layouts 1978 | -9/Scraptown | Visited Cyclists 1994 | -9/Scraptown | Visited IN-MT5's Study 2022 | -9/Scraptown | Visited UFD Registry 2022 | -9/Scraptown | Registered with UFD as "Spikesourcer" 2078 | -9/Scraptown | Visited LU-1G1's Boring Crew 2100 | -9/Scraptown | Visited Botcube Research 2129 | -9/Scraptown | Found Botcube 2154 | -9/Scraptown | Visited Science Guys 2223 | -9/Scraptown | Visited Junk Repository 2283 | -9/Scraptown | Visited Modified Component R&D 2364 | -9/Scraptown | Visited Chapter 10 2390 | -9/Scraptown | Visited Junk Repository 2683 | -9/Scraptown | Visited Scrap Suit Storage 2688 | -9/Scraptown | Found Scrap Suit 2725 | -9/Scraptown | Met Optimus 2725 | -9/Scraptown | Accepted into 0bPrime 2780 | -9/Scraptown | Discovered new exit (range 5) 2785 | -9/Scraptown | Entered Factory 2785 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 2833 | -6/Factory | Loaded intel: 8 recycling unit locations 3087 | -6/Factory | Build established: Skirmisher 3297 | -6/Factory | Learned location of Protoforge (-2) 3357 | -6/Factory | Garrison activated, responded to threat 3760 | -6/Factory | Garrison activated, responded to threat 3804 | -6/Factory | Destroyed 7 combat bots 3804 | -6/Factory | Released all parts (6) 3808 | -6/Factory | Botcube activated 3832 | -6/Factory | Lost 10 parts (1p4n3u2w) 3986 | -6/Factory | Allies destroyed Mutated Botcube 4070 | -6/Factory | Cargo convoy interrupted 4095 | -6/Factory | Lost 6 parts (1p2n1u2w) 4158 | -6/Factory | Core integrity fell below 50% 4185 | -6/Factory | First assault squad dispatched 4605 | -6/Factory | Discovered new exit (range 6) 4622 | -6/Factory | Entered another Factory area 4622 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4650 | -5/Factory | Lost 3 parts (1n2w) 4682 | -5/Factory | Identified exit to DSF 4682 | -5/Factory | Entered DSF 4706 | -5/DSF | Additional patrols routed to DSF 4752 | -5/DSF | Discovered new exit (range 12) 4802 | -5/DSF | Lost 11 parts (6n2u3w) 4821 | -5/DSF | Entered Factory 4821 | -4/Factory | Evolved 2 slots: Propulsion x2 4855 | -4/Factory | Build established: Scavenger-Gunner 5050 | -4/Factory | Spotted B-86 Titan 5107 | -4/Factory | Lost 6 parts (4u2w) 5255 | -4/Factory | Found Fusion Bomb Launcher 5313 | -4/Factory | Discovered new exit (range 9) 5316 | -4/Factory | Entered Armory 5337 | -4/Armory | Core integrity fell below 50% 5346 | -4/Armory | Lost 3 parts (2n1u) 5348 | -4/Armory | Identified exit to Research 5363 | -4/Armory | Core integrity fell below 20% 5378 | -4/Armory | Build established: Mutant 5392 | -4/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 05360_ Compression Vault explodes. 05360_ Impulse Thruster destroyed. 05360_ Compression Vault explodes. 05360_ Slug penetrates Earth. 05360_ Penetrated by Slug. 05360_ Slug penetrates Wall. 05362_ Compression Vault explodes. 05362_ Penetrated by Slug. 05362_ Slug penetrates Wall. 05364_ Slug penetrates H-77 Assassin. 05365_ Adv. Trap Scanner disarmed Ambush Trap. 05365_ Slug penetrates Wall. 05366_ Adv. Trap Scanner disarmed Ambush Trap. 05368_ Penetrated by Slug. 05368_ Slug penetrates Wall. 05374_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A004. 05386_ Slug penetrates Wall. 05389_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 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