Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 23:10:51

Player: Olafz

Result: Destroyed by KY-5TN(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (24)      120
Value Destroyed (477)      477
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1017

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     119/300
Energy                     196/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (130) Ox2
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
     Compact Wheel
>            --- UTILITY (2) ------
       Large Storage Unit
             Structural Scanner
>            --- WEAPON (2) -------
             Particle Cannon
             Battle Cannon
>            --- INVENTORY (15) ---
             Ion Engine
       Light Ion Engine
  Subdweller Power Source
  Subdweller Power Source
             Disposable Heat Sink
       Large Storage Unit
             Sensor Array
             Targeting Computer
             Targeting Computer
  Subdweller Laser
       Light Assault Rifle
  Subdweller Machine Gun
    Improved Assault Rifle
       Light Cannon
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
     Compact Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
       Large Storage Unit
             Structural Scanner
>            --- WEAPON -----------
             Particle Cannon
    Improved Assault Rifle
>            --- INVENTORY --------
             Ion Engine
       Light Ion Engine
  Subdweller Power Source
             Disposable Heat Sink
       Large Storage Unit
             Sensor Array
             Targeting Computer
             Targeting Computer
             Assault Rifle
       Light Assault Rifle
       Light Cannon
             Mining Laser
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Large Storage Unit
Weapon                     Improved Assault Rifle
  Energy Cannon            Particle Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Battle Cannon
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             28   | 6   15  7   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   2   3   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  7    | 2   2   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   4   .   
    Device                 2    | .   2   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   13   | 2   8   3   
    Energy Gun             .    | .   .   .   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          10   | 2   7   1   
    Ballistic Cannon       1    | .   .   1   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   1   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 6    | .   1   5   
  Power                    1    | .   1   .   
  Propulsion               4    | .   .   4   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   95  92  
  Engine                   13   | .   13  14  
  Wheel                    24   | .   27  21  
  Device                   12   | .   10  14  
  Storage                  14   | .   14  14  
  Energy Cannon            4    | .   .   9   
  Ballistic Gun            21   | .   27  14  
  Ballistic Cannon         2    | .   .   4   
Peak Build Rating          13   | 6   12  13  
  Average Rating           9    | 4   8   10  
  On Entrance              5    | .   6   10  
Naked Turns                .    | .   .   .   
Heaviest Build             33   | 13  32  33  
  Greatest Support         36   | 26  26  36  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   11  15  
  Most Carried             15   | 1   11  15  
  Average Carried          9    | .   6   12  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 1   11  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           578  | 197 75  306 
  Remotely                 .    | .   .   .   
Salvage Created            668  | .   269 399 
  Parts                    42   | .   29  13  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      15   | .   .   15  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   9   11  
  Guns                     12   | .   9   3   
  Cannons                  8    | .   .   8   
Classes Destroyed          6    | .   4   2   
  Builder                  2    | .   2   .   
  Recycler                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  12   | .   9   3   
  Sentry                   1    | .   .   1   
  Subdweller               7    | .   .   7   
Best Kill Streak           4    | .   3   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        118  | .   43  75  
  Missed                   38   | .   13  25  
Damage Taken               1111 | .   237 874 
  Core                     263  | .   26  237 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              69   | .   25  44  
  Largest                  2    | .   2   2   
  Hottest                  107  | .   100 107 
Shots Fired                137  | .   49  88  
  Gun                      79   | .   48  31  
  Cannon                   57   | .   .   57  
  Launcher                 .    | .   .   .   
  Special                  1    | .   1   .   
  Kinetic                  99   | .   48  51  
  Thermal                  38   | .   1   37  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         27   | .   4   27  
  Robot Miss Streak        6    | .   6   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   3   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           80   | .   21  59  
  Core Hits                33   | .   14  19  
  Critical Kills           1    | .   .   1   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         2    | .   .   2   
    Destroy                1    | .   .   1   
    Blast                  1    | .   .   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1265 | .   281 984 
  Guns                     525  | .   281 244 
  Cannons                  740  | .   .   740 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  729  | .   281 448 
  Thermal                  536  | .   .   536 
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            1    | .   .   1   
  Projectiles              1    | .   .   1   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 2    | .   .   2   
  Impact                   .    | .   .   .   
  Kinetic                  2    | .   .   2   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        20   | .   20  4   
  Average Temperature      8    | .   12  2   
  Received Heat Transfer   129  | .   .   129 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             2    | .   .   2   
  Heat Transferred         962  | .   .   962 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             177  | .   177 .   
  Initial                  .    | .   .   .   
  Average                  50   | .   55  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              24   | .   11  13  
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          2    | .   2   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                3    | .   3   .   
  Successful               2    | .   2   .   
  Failed                   1    | .   1   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   3   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Sub 
Turns Passed               914  | 42  465 407 
Spaces Moved               649  | 37  381 231 
  Core                     1    | 1   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   648  | 36  381 231 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  90  105 
  Average Speed            100  | 87  93  113 
  Slowest Speed            130  | 90  105 130 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       31   | 3   62  30  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 1    | .   1   .   
Terrain Destroyed          1    | .   1   .   
  Melee                    .    | .   .   .   
  Projectile               1    | .   1   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      769  | 43  437 289 
  Wait                     .    | .   .   .   
  Move                     647  | 36  380 231 
  Hop                      .    | .   .   .   
  Pick Up                  17   | 1   10  6   
  Fast Attach              16   | 6   8   2   
  Attach                   3    | .   1   2   
  Detach                   2    | .   2   .   
  Swap                     9    | .   6   3   
  Drop                     6    | .   5   1   
  Fire                     69   | .   25  44  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   26 | -11/Scrapyard | Discovered new exit (range 16)
   43 | -11/Scrapyard | Entered Materials
  126 | -10/Materials | Discovered new exit (range 7)
  273 | -10/Materials | Discovered new exit (range 16)
  330 | -10/Materials | Build established: Mutant
  355 | -10/Materials | Discovered new exit (range 5)
  383 | -10/Materials | Discovered new exit (range 5)
  508 | -10/Materials | Entered Subcaves
  548 | -10/Subcaves  | Discovered new exit (range 7)
  685 | -10/Subcaves  | Lost 3 parts (2n1w)
  742 | -10/Subcaves  | Core integrity fell below 50%
  865 | -10/Subcaves  | Core integrity fell below 20%
  888 | -10/Subcaves  | Discovered new exit (range 7)
  915 | -10/Subcaves  | Destroyed by KY-5TN(R) with Subdweller Machine Gun

 Last Messages 
---------------
2S-4VY(R) knocked back.
Subatomizers dissect the Disposable Heat Sink.
2S-4VY(R) destroyed.
Acquired Sub. Monowheel.
Dropped Assault Rifle.
Acquired Sub. Machine Gun.
Acquired 16 matter.
Acquired 10 matter.
Acquired 34 matter.
Acquired 41 matter.
Subatomizers dissect the Lgt. Ion Engine.
Disposable Heat Sink melted.
VY-RZ6(R) destroyed.
S-10 Pest destroyed. <x2>
Lgt. Assault Rifle fries itself beyond repair.
Sub. Monowheel destroyed.
S-10 Pest destroyed.
EXIT=FOUND
Acquired 31 matter.
Acquired 2 matter.

 Map 
-----
+----------------------------------------------------+
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ?????????????????  ##???????????????????? |
|          ?????????????###?  ##???????????????????? |
|          ?????????????## ?    ???????????????????? |
|          ?????????????#" #  ?????????????????????? |
|          ??????????????? #  ?????????????????????? |
|          ??????????????? #  ?????????????????????? |
|          ??????????????     ?????????????????????? |
|          ??????????????##    ????????????????????? |
|          ??????????????##  ##??????? ##??????????? |
|          ??????????????#   ##??????? ##??????????? |
|          ??????????????##  ##?????   ##??????????? |
|          ?????????????###   ##???    ##??????????? |
|          ?????????????###  ####   !##????????????? |
|          ?????????????##    ###% *%##????????????? |
|          ?????????????##    """""!%###???????????? |
|          ?????????????## @    R""""!#####????????? |
|          ?????????????##         ""  ####"   ????? |
|          ?????????????##   ##          #####%%???? |
|          ?????????????###" ###         ## %  =???? |
|          ?????????????##" "####             # ???? |
|          ?????????????##"  #### ?          ## ???? |
|          ?????????????##""" " #####   *   ###????? |
|          ?????????????##""""  ###### =%   ##?????? |
|          ?????????????##""" " %%# ##     ###?????? |
|          ?????????????##""<              ##??????? |
|          ?????????????##""""""" &        ##??????? |
|          ?????????????##""    #      ######??????? |
|          ?????????????###     ###    ######??????? |
|          ?????????????####    ####   ####????????? |
|          ??????????????###########    ####???????? |
|          ???????????????#########      ###???????? |
|          ??????????????????????##       ###??????? |
|          ??????????????????######   ##  "##??????? |
|          ??????????????????######   ## ####??????? |
|          ??????????????????##        ######??????? |
|          ??????????????????###       ####??????### |
|          ??????????????????####      ###???????### |
|          ???????????????????####     ###########"" |
|          ????????????????????###      ##########"" |
|          ?????????????????????###      #  # #    " |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              237
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DefenseGaussChainsword
  Manual?         0
Play Time         00:11:19
  Cumulative      198.0 hours
  Start           2024.08.12 @ 22:56:10
  End             2024.08.12 @ 23:10:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          356
  Rogue           354
  Adventurer      2
  Explorer        0
Win Type          -
  Total           9
  Types           8/0/0/1/0/0/0/0/0
Lore%             70
Gallery%          64
Achievement%      55
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0403fc4d-9457-440b-aef1-6696ae556591