Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 13:16:56 // Winter2019/RPGLIKE Player: ExAliquo Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1314) 1314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 3678 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/600 Matter 265/300 Energy 430/430 System Corruption 0% Temperature Hot (259) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Ion Engine > --- PROPULSION (6) --- Armored Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Heat Sink Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- Improved EM Shotgun Heavy Assault Rifle Shotgun > --- INVENTORY (2) ---- Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Shotgun Improved Assault Rifle > --- INVENTORY -------- Shotgun [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Heat Sink Device Heat Sink Processor Signal Interpreter Weapon Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 12 | 4 2 . 3 1 2 Power 1 | . . . 1 . . Propulsion 5 | 1 1 . 1 . 2 Utility 3 | 2 . . . 1 . Weapon 3 | 1 1 . 1 . . Parts Attached 31 | 2 15 . 5 2 7 Power 2 | . . . 1 1 . Engine 2 | . . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 1 5 . 1 . 5 Treads 2 | . . . 1 . 1 Leg 1 | 1 . . . . . Wheel 9 | . 5 . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 3 . . 1 . Device 2 | . 2 . . . . Storage . | . . . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 1 7 . 3 . 2 Energy Gun 4 | . 3 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 4 . 3 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 100 96 98 84 Engine 11 | . 11 10 12 14 13 Treads 1 | . . . 4 7 . Leg 1 | . 2 . . . . Wheel 23 | . 23 30 23 22 13 Device 18 | . 19 20 15 14 13 Processor 10 | . 9 10 7 9 13 Energy Gun 1 | . 2 . . . 6 Ballistic Gun 26 | . 24 30 30 29 20 Naked Turns . | . . . . . . Heaviest Build 31 | 8 16 16 26 31 31 Greatest Support 56 | 20 36 36 36 36 56 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 2 2 Average Capacity 1 | . 1 1 1 1 2 Most Carried 2 | 1 1 1 1 1 2 Average Carried 1 | . . 1 . 1 1 Final Capacity 2 | 1 1 1 1 2 2 Final Carried 1 | 1 1 1 1 1 1 Class Distribution -------------------- 42% | Skirmisher 27% | Mutant 19% | Scavenger-Gunner 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1518 | 200 428 130 80 272 408 Remotely . | . . . . . . Salvage Created 1642 | . 523 17 85 163 854 Parts 115 | . 46 9 13 10 37 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . 14 4 2 6 13 Guns 39 | . 14 4 2 6 13 Classes Destroyed 12 | . 6 2 2 1 1 Worker 3 | . 2 . 1 . . Builder 1 | . . . 1 . . Tunneler 2 | . . 1 . . 1 Hauler 2 | . 1 . . . 1 Operator 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 12 | . 6 3 . 3 . Grunt 17 | . 8 . . 2 7 Brawler 2 | . . . . 1 1 Sentry 6 | . . . 2 . 4 Hunter 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 8 | . 4 3 2 3 8 Combat Bots Only 5 | . 3 3 1 3 5 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1480 | . 326 27 47 255 825 Core 1181 | . 261 19 40 205 656 Absorbed by Shields . | . . . . . . Redirected to Core 991 | . 188 19 25 170 589 Core Remaining (%) 93 | 100 . 100 . 80 . Volleys Fired 95 | . 34 6 9 10 36 Largest 4 | . 3 3 4 4 4 Hottest 114 | . 86 69 92 92 114 Shots Fired 289 | . 71 18 36 40 124 Gun 289 | . 71 18 36 40 124 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 264 | . 68 18 36 40 102 Thermal 3 | . 3 . . . . Explosive . | . . . . . . Electromagnetic 22 | . . . . . 22 Robot Hit Streak 15 | . 8 3 7 4 15 Robot Miss Streak 13 | . 4 2 13 8 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 . 1 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 193 | . 55 16 23 21 78 Core Hits 98 | . 35 6 9 8 40 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . 1 . . 1 2 Critical Strikes 4 | . 1 . . 1 2 Destroy 4 | . 1 . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3129 | . 826 175 371 361 1396 Guns 2969 | . 826 175 371 361 1236 Cannons . | . . . . . . Explosions 160 | . . . . . 160 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2664 | . 813 175 371 361 944 Thermal 173 | . 13 . . . 160 Explosive . | . . . . . . Electromagnetic 292 | . . . . . 292 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 6 11 . . . Message Errors 3 | . 1 2 . . . Matter Fused 5 | . 1 4 . . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 4 | . 1 3 . . . Data Loss (minor) 3 | . 2 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 447 | . 147 75 45 90 447 Average Temperature 112 | . 47 45 20 43 155 Received Heat Transfer 489 | . 108 . 36 48 297 Effects 13 | . . . . . 13 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | . 25 . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 518 | . 329 151 130 231 518 Initial 89 | . . 81 1 46 89 Average 126 | . 126 52 75 173 259 Maximum Alert Level 2 | . 1 . . 1 2 Low Security (%) 76 | 100 72 100 100 48 42 Level 1 21 | . 27 . . 51 45 Level 2 2 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . 1 . 4 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 5 | . . 1 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 19 3 9 9 20 Peak Tracking Total 7 | . 4 3 7 4 4 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . 3 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 10 | . 6 . 1 . 3 Terminals 8 | . 5 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 42 | . 21 . 3 . 18 Successful 24 | . 12 . 3 . 9 Failed 18 | . 9 . . . 9 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 24 | . 16 . 2 . 6 Terminals 37 | . 20 . 3 . 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 . 2 . 4 Robot Analysis 2 | . 2 . . . . Level Access Points 1 | . . . . . 1 Branch Access Points 3 | . 1 . 1 . 1 Terminal Index 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 2 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . 1 . 2 Terminals 8 | . 5 . 1 . 2 Assimilate 1 | . 1 . . . . Botnet 5 | . 2 . 1 . 2 Detonate 1 | . 1 . . . . Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 2 | . 1 1 . . . Largest Group 2 | . 1 2 2 . . Highest-Rated Group 41 | . 10 41 41 . . Highest-Rated Ally 31 | . 10 31 31 . . Total Orders 4 | . . 2 2 . . STAY 2 | . . 1 1 . . FOLLOW 2 | . . 1 1 . . Ally Attacks 8 | . . . 8 . . Total Damage 149 | . . . 149 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2337 | 12 883 647 234 159 402 Spaces Moved 1645 | 7 689 449 168 124 208 Core . | . . . . . . Treads 6 | . . . . . 6 Legs 86 | 7 79 . . . . Wheels 1553 | . 610 449 168 124 202 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 90 90 90 90 90 Average Speed 93 | 120 93 90 90 90 106 Slowest Speed 250 | 120 120 90 90 90 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 2 89 69 25 29 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2227 | 9 858 678 226 146 310 Wait 394 | . 96 219 38 5 36 Move 1640 | 6 688 448 167 123 208 Hop . | . . . . . . Pick Up 7 | 1 2 . . . 4 Fast Attach 21 | 2 10 . 3 1 5 Attach 4 | . 1 . 1 . 2 Detach 3 | . . . . . 3 Swap 6 | . 4 . 1 1 . Drop 20 | . 9 . 1 1 9 Fire 95 | . 34 6 9 10 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . 3 . . . Miscellaneous 34 | . 14 2 6 5 7 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x2) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 13 | -11/Junkyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 12) 226 | -10/Materials | Identified exit to Materials 265 | -10/Materials | Discovered new exit (range 13) 287 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered exit to Materials (range 16) 638 | -10/Materials | Reached level 2 641 | -10/Materials | Upgraded with Propulsion slot (x1) 641 | -10/Materials | Upgraded with Weapon slot (x1) 742 | -10/Materials | Discovered exit to Materials (range 15) 896 | -10/Materials | Entered Mines 896 | -10/Mines | Accompanied by 1 ally 950 | -10/Mines | Build established: Skirmisher 1320 | -10/Mines | Found a hidden stash of uninstalled traps 1370 | -10/Mines | Received a Mining Laser from a helpful Derelict 1404 | -10/Mines | Assembled infested the area 1469 | -10/Mines | Discovered exit to Materials (range 7) 1543 | -10/Mines | Entered Materials 1543 | -9/Materials | Accompanied by 2 allies 1545 | -9/Materials | Reached level 3 1545 | -9/Materials | Upgraded with Power slot (x1) 1545 | -9/Materials | Upgraded with Weapon slot (x1) 1602 | -9/Materials | Reached level 4 1603 | -9/Materials | Upgraded with Propulsion slot (x1) 1651 | -9/Materials | Identified exit to Mines 1777 | -9/Materials | Entered Mines 1854 | -9/Mines | Reached level 5 1857 | -9/Mines | Upgraded with Utility slot (x1) 1913 | -9/Mines | Discovered new exit (range 11) 1914 | -9/Mines | Learned location of Storage (-7) 1921 | -9/Mines | Identified exit to Materials 1936 | -9/Mines | Entered Materials 1938 | -8/Materials | Reached level 6 2166 | -8/Materials | Build established: Scavenger-Gunner 2173 | -8/Materials | Garrison activated, responded to threat 2263 | -8/Materials | Identified exit to Factory 2283 | -8/Materials | Garrison activated, responded to threat 2294 | -8/Materials | Reached level 7 2297 | -8/Materials | Upgraded with Propulsion slot (x2) 2319 | -8/Materials | Core integrity fell below 50% 2329 | -8/Materials | Core integrity fell below 20% 2338 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02320_ Power failure, Imp. Ion Engine shutdown. 02320_ Overheating: Matter decay (-36). 02324_ U-05 Engineer lays Concrete. 02325_ Shotgun severed. 02325_ Acquired Shotgun. 02325_ U-05 Engineer builds a Door. 02326_ Overheating: System interference. 02326_ Hvy. Assault Rifle temporarily disabled. 02326_ Imp. EM Shotgun temporarily disabled. 02326_ Signal Interpreter temporarily disabled. 02326_ U-05 Engineer lays Concrete. 02330_ Overheating: Sensor Array damaged (-12). 02330_ U-05 Engineer lays Concrete. 02330_ U-05 Engineer builds a Wall. 02331_ U-05 Engineer lays Concrete. 02334_ Acquired 64 matter. 02335_ U-05 Engineer lays Concrete. 02337_ Acquired 64 matter. 02337_ U-05 Engineer builds a Wall. 02338_ U-05 Engineer repairs door. 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" #??????# """ #???? | | ??????????????????????# !! = #??????# =#???? | | ??????????????????????# #??????# """ #???? | | ??????????????????????########??????# """ #???? | | ????????????????????????????????????# ??? #???? | | ????????????????????????????????????# ??? ?????? | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Levels Raised 6 | . 1 . 2 1 2 XP Earned 12506 | 3000 2020 850 2106 1200 3330 XP Spent 11550 | 2550 1600 . 2700 1600 3100 Upgrades 14 | 5 2 . 3 2 2 Power Slot 1 | . . . 1 . . Propulsion Slot 5 | 1 1 . 1 . 2 Utility Slot 3 | 2 . . . 1 . Weapon Slot 3 | 1 1 . 1 . . Inventory Capacity 2 | 1 . . . 1 . Protomatter Created 333 | . 87 28 38 38 142 Integrity Restored 664 | . 255 42 109 99 159 Core 565 | . 238 42 27 99 159 Parts 99 | . 17 . 82 . . Protomatter Decayed 122 | . . 54 63 5 . Game ------ Seed SchematicGatlingArray Manual? 0 Play Time 00:24:38 Cumulative 40.0 hours Start 2023.03.06 @ 11:15:23 End 2023.03.06 @ 13:16:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f6bcb1cc-a9c3-4a66-9763-c9e5d3cdab0f