Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 20:56:11 Player: MarKhan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (3212) 3212 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 7362 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 239 Entered Garrisons 200 Friendly Fire -48 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 20/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Sensor Array > --- WEAPON (3) ------- Flail > --- INVENTORY (5) ---- Advanced Treads Kinecellerator Heavy Rocket Launcher Axe Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Sensor Array Seismic Detector > --- WEAPON ----------- Flail Flail Flail > --- INVENTORY -------- Improved Heat Sink High-capacity Battery Large Matter Pod Improved Terrain Scanner Advanced Targeting Computer Light Armor Plating Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Minigun Improved Grenade Launcher Datajack [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Flail Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . . . 1 Parts Attached 176 | 8 28 6 26 31 23 37 17 Power 10 | 1 2 . 2 . 2 3 . Engine 6 | 1 1 . 2 . . 2 . Core 4 | . 1 . . . 2 1 . Reactor . | . . . . . . . . Propulsion 70 | 2 12 3 12 9 15 15 2 Treads 38 | . 6 1 5 6 9 10 1 Leg . | . . . . . . . . Wheel 31 | 2 6 2 7 3 6 5 . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 51 | 2 7 2 6 13 5 8 8 Device 22 | 1 3 . 3 6 2 2 5 Storage 4 | 1 1 . 1 . 1 . . Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 23 | . 3 1 2 7 2 6 2 Artifact . | . . . . . . . . Weapon 45 | 3 7 1 6 9 1 11 7 Energy Gun 6 | 2 2 . 1 1 . . . Energy Cannon 3 | . . . . 2 . . 1 Ballistic Gun 5 | 1 2 1 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . 2 . 1 2 . 2 1 Special Weapon . | . . . . . . . . Impact Weapon 17 | . 1 . 3 4 1 6 2 Slashing Weapon 3 | . . . 1 . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 3 . Unidentified Prototypes 2 | . . . 1 . 1 . . Corrupted Parts 2 | . . . . . . 2 . System Corruption 11 | . . . . . . 11 . Parts Lost 29 | . 1 . 4 1 2 10 11 Power 2 | . . . 1 . . . 1 Propulsion 14 | . 1 . 3 . . 6 4 Utility 8 | . . . . 1 1 4 2 Weapon 5 | . . . . . 1 . 4 Highest Loss Streak 11 | . 1 . 4 1 1 3 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 100 99 98 100 91 92 81 Engine 7 | . 10 . 8 11 6 6 6 Core 1 | . 3 14 1 . 3 2 . Treads 19 | . 6 1 17 8 10 30 25 Wheel 12 | . 21 26 14 24 19 4 . Device 6 | . 10 1 6 8 12 2 13 Storage 9 | . 14 14 11 11 9 9 6 Processor 5 | . . . 11 11 9 1 6 Protection 8 | . 3 11 4 2 4 17 . Energy Gun 1 | . 14 14 1 . . . . Ballistic Gun 1 | . 12 11 . . . . . Impact Weapon 16 | . . 2 11 21 17 17 20 Slashing Weapon 1 | . . . 7 . . . . Peak Build Rating 34 | 9 10 10 19 22 24 28 34 Average Rating 20 | 5 8 10 14 19 22 24 26 On Entrance 14 | . 9 10 10 19 18 23 23 Naked Turns 1 | . . . . . . . 1 Heaviest Build 110 | 12 51 50 59 60 96 110 93 Greatest Support 80 | 20 40 20 60 60 80 80 80 Greatest Overweight (x) 8 | . 2 2 4 1 2 8 2 Average Overweight (x) 1 | . 1 2 . . 1 2 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 22 | 7 15 20 20 20 24 25 22 Most Carried 25 | 8 15 16 20 20 25 25 25 Average Carried 21 | 4 10 15 19 19 24 24 22 Final Capacity 25 | 8 20 20 20 20 25 25 5 Final Carried 25 | 7 15 15 20 20 25 25 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Matter Collected 2410 | 280 317 45 533 414 230 547 44 Remotely . | . . . . . . . . Salvage Created 2612 | 124 534 45 483 298 339 665 124 Parts 94 | 7 28 1 16 9 5 27 1 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 5 | . 4 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Combat Hostiles Destroyed 64 | . 9 3 9 11 4 23 5 Melee 15 | . . . 6 1 2 4 2 Guns 5 | . 4 1 . . . . . Cannons 1 | . . . . 1 . . . AOE 19 | . 5 . 2 4 . 6 2 Classes Destroyed 16 | 2 4 . 4 1 2 1 2 Worker 6 | . 2 . 3 1 . . . Builder 1 | . . . . 1 . . . Tunneler 6 | 3 1 . . 2 . . . Hauler 1 | . . . 1 . . . . Recycler 7 | 1 3 . 1 . 2 . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 23 | . 3 3 2 6 . 9 . Grunt 24 | . 6 . 3 4 2 7 2 Brawler 2 | . . . 1 1 . . . Duelist 3 | . . . . . 1 . 2 Sentry 9 | . . . 3 . . 6 . Demolisher 1 | . . . . . . . 1 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | 3 5 3 3 4 2 4 5 Combat Bots Only 4 | . 3 3 2 4 2 4 4 Max Kills in Single Turn 4 | 1 2 1 1 2 1 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . 1 2 . 4 1 Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Hostile Shots Fired 539 | . 61 23 73 60 21 206 95 Missed 139 | . 16 6 18 16 7 47 29 Damage Taken 6017 | . 504 138 674 477 238 2233 1753 Core 1227 | . 64 31 115 55 16 242 704 Absorbed by Shields 10 | . . . . . . 10 . Redirected to Shielding 23 | . . . . . 4 19 . Core Remaining (%) 68 | 100 . 62 . 57 . 53 . Volleys Fired 86 | 12 37 7 8 11 . 2 9 Largest 3 | 2 2 1 2 2 . 1 3 Hottest 131 | 90 80 50 50 131 . 30 126 Shots Fired 147 | 24 71 7 14 15 . 2 14 Gun 111 | 24 64 7 8 4 . . 4 Cannon 12 | . . . . 8 . . 4 Launcher 24 | . 7 . 6 3 . 2 6 Special . | . . . . . . . . Kinetic 47 | . 35 . 8 . . . 4 Thermal 68 | 24 29 7 . 4 . . 4 Explosive 24 | . 7 . 6 3 . 2 6 Electromagnetic 8 | . . . . 8 . . . Robot Hit Streak 10 | 5 10 1 4 4 . . 4 Robot Miss Streak 3 | 2 3 2 1 2 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 260 | 15 46 7 51 37 14 69 21 Core Hits 84 | 5 24 1 14 6 3 10 21 Critical Kills 3 | . . . 1 . 2 . . Critical Parts Destroyed 27 | . 1 1 6 5 2 11 1 Critical Strikes 38 | 2 3 2 7 6 4 12 2 Burn 5 | 2 2 1 . . . . . Destroy 1 | . 1 . . . . . . Smash 31 | . . 1 7 6 4 12 1 Sever 1 | . . . . . . . 1 Melee Attacks 246 | . . 4 53 46 21 106 16 Impact 225 | . . 4 45 46 21 97 12 Slashing 12 | . . . 8 . . . 4 Piercing . | . . . . . . . . Sneak Attacks 26 | . . 1 10 3 3 8 1 Combat Hostiles 2 | . . 1 . . 1 . . Follow-up Attacks 35 | . . . 5 7 3 16 4 Damage Inflicted 8733 | 175 994 195 1554 1656 650 2212 1297 Guns 945 | 175 590 37 36 42 . . 65 Cannons 151 | . . . . 96 . . 55 Explosions 2145 | . 404 . 223 451 . 313 754 Melee 5492 | . . 158 1295 1067 650 1899 423 Ramming . | . . . . . . . . Kinetic 430 | . 329 . 36 . . . 65 Thermal 608 | 175 261 37 . 80 . . 55 Explosive 2107 | . 404 . 223 413 . 313 754 Electromagnetic 96 | . . . . 96 . . . Impact 5220 | . . 158 1130 1067 650 1899 316 Slashing 272 | . . . 165 . . . 107 Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . 15 . Average Corruption 14 | . . . . . . 14 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 114 | . . . . . . 114 . Message Errors 26 | . . . . . . 26 . Matter Fused 27 | . . . . . . 27 . Heat Flow Errors 22 | . . . . . . 22 . Energy Discharges 16 | . . . . . . 16 . Parts Rejected 3 | . . . . . . 3 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 13 | . . . . . . 13 . Data Loss (major) 5 | . . . . . . 5 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1613 | . . 90 257 512 233 440 81 Projectiles . | . . . . . . . . Explosions 50 | . . . . 50 . . . Melee 1563 | . . 90 257 462 233 440 81 Knockbacks 14 | . . . 3 1 6 2 2 Impact 14 | . . . 3 1 6 2 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 260 | . 29 . . 61 . 45 125 Shots 9 | . 3 . . 2 . 1 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 281 | 270 167 102 1 250 13 281 158 Average Temperature 87 | 132 39 60 1 102 13 101 77 Received Heat Transfer 1821 | . 210 . 258 108 135 756 354 Effects 4 | 2 . . . 2 . . . Interference 4 | 2 . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 27 | . . 2 3 6 3 12 1 Combat Hostiles 23 | . . 2 1 5 2 12 1 Parts Fried 34 | . . 1 5 11 6 10 1 Impact Corruptions 68 | . . 5 13 15 10 22 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1865 | 607 925 185 . 74 . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Peak Influence 1967 | 20 241 132 266 218 166 1967 1032 Initial 1032 | . 13 62 51 25 . 1 1032 Average 461 | 8 122 128 117 67 55 836 955 Maximum Alert Level 5 | . 1 . 1 1 . 5 3 Low Security (%) 53 | 100 81 100 90 93 100 14 . Level 1 7 | . 18 . 9 6 . 8 . Level 2 10 | . . . . . . 25 . Level 3 17 | . . . . . . 21 100 Level 4 6 | . . . . . . 15 . Level 5 5 | . . . . . . 14 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 1 . 1 . 5 Investigation 2 | . 1 . . . 1 . . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . 1 . . . 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Distress Signals 5 | . 1 . 3 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 14 3 21 13 7 33 19 Peak Tracking Total 8 | . 3 2 3 4 4 4 8 Tactical Retreats 7 | . 1 . 2 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Traps Triggered 9 | . . . . . . 9 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Disabled 8 | . 2 . 1 . . 5 . Max in Single Turn 1 | . 1 . 1 . . 1 . Garrison Relay 5 | . . . . . . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Accessed 18 | . 5 . 5 . 4 4 . Terminals 16 | . 5 . 4 . 3 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 62 | . 20 . 22 . 12 8 . Successful 38 | . 11 . 16 . 9 2 . Failed 24 | . 9 . 6 . 3 6 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 23 | . 12 . 5 . 5 1 . Terminals 52 | . 20 . 13 . 11 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . 9 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 18 | . 6 . 5 . 5 2 . Prototype ID Bank 5 | . 3 . 1 . 1 . . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . Locate Traps 2 | . 1 . . . 1 . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 4 | . . . 2 . 2 . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 8 . . . . Insert Component 4 | . . . 4 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 11 | . 5 . 3 . 3 . . Terminals 11 | . 5 . 3 . 3 . . Botnet 11 | . 5 . 3 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 5 . 5 . 3 3 . Full Trace Events 6 | . 4 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released 24 | . . . . . . 24 . Machine Destruction 20 | . . . . . . 20 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . . 6 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total Allies 7 | . . . . 1 . 6 . Largest Group 3 | . . . . 1 . 3 3 Highest-Rated Group 95 | . . . . 31 . 95 95 Highest-Rated Ally 39 | . . . . 31 . 39 39 Total Orders . | . . . . . . . . Ally Attacks 50 | . . . . 6 . 24 20 Total Damage 994 | . . . . 124 . 512 358 Kills 18 | . . . . 3 . 10 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Turns Passed 8031 | 117 449 240 1167 1723 444 3156 735 Spaces Moved 4363 | 83 281 174 739 1261 257 1222 346 Core 119 | 18 . . . . . . 101 Treads 1715 | . 17 . 282 221 39 911 245 Legs . | . . . . . . . . Wheels 2529 | 65 264 174 457 1040 218 311 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 95 105 105 120 50 Average Speed 153 | 73 101 110 125 114 137 228 186 Slowest Speed 320 | 80 240 110 160 160 320 243 242 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 36 34 43 100 20 67 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 4 | . . . . 3 1 . . Terrain Destroyed 126 | . 34 . 29 41 1 11 10 Melee 4 | . . . . 3 1 . . Projectile 1 | . . . . . . . 1 AOE 121 | . 34 . 29 38 . 11 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total 5216 | 112 362 206 889 1454 323 1462 408 Wait 205 | . 1 15 25 110 7 46 1 Move 4356 | 82 280 173 738 1260 256 1221 346 Hop . | . . . . . . . . Pick Up 92 | 10 10 . 25 2 11 23 11 Fast Attach 18 | 4 . . 2 . 1 9 2 Attach 31 | 3 1 1 6 1 5 6 8 Detach 8 | . . 1 . . 2 1 4 Swap 130 | 1 27 5 18 30 18 24 7 Drop 65 | . 5 . 19 3 7 22 9 Fire 86 | 12 37 7 8 11 . 2 9 Melee 203 | . . 4 48 37 16 87 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 21 | . . . . . . 21 . Rewire 1 | . 1 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 12) 498 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Entered Mines 781 | -10/Mines | Discovered new exit (range 10) 791 | -10/Mines | Assembled infested the area 793 | -10/Mines | Identified exit to Materials 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Discovered new exit (range 16) 1050 | -9/Materials | Lost 4 parts (1p3n) 1653 | -9/Materials | Discovered new exit (range 12) 1777 | -9/Materials | Identified exit to Mines 1834 | -9/Materials | Discovered new exit (range 4) 1837 | -9/Materials | Identified exit to Materials 1974 | -9/Materials | Entered Mines 2008 | -9/Mines | Received a Mining Laser from a helpful Derelict 2269 | -9/Mines | Discovered exit to Materials (range 5) 2888 | -9/Mines | Discovered exit to Materials (range 6) 3697 | -9/Mines | Entered Materials 3697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4139 | -8/Materials | Identified exit to Garrison 4141 | -8/Materials | Entered Garrison 4171 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Garrison Relay disabled 4361 | -8/Garrison | Triggered checkpoint 4410 | -8/Garrison | System corruption reached 10% 4458 | -8/Garrison | Discovered new exit (range 6) 4468 | -8/Garrison | Identified exit to Materials 4621 | -8/Garrison | Triggered checkpoint 4667 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Triggered checkpoint 4699 | -8/Garrison | Build established: Scavenger-Mutant 4751 | -8/Garrison | Triggered checkpoint 4843 | -8/Garrison | Lost 3 parts (3n) 4860 | -8/Garrison | Garrison Relay disabled 4934 | -8/Garrison | Garrison Relay disabled 5182 | -8/Garrison | Discovered new exit (range 15) 5329 | -8/Garrison | Triggered checkpoint 5829 | -8/Garrison | Lost 3 parts (1n2u) 5925 | -8/Garrison | Triggered checkpoint 5966 | -8/Garrison | Garrison Relay disabled 6043 | -8/Garrison | Discovered new exit (range 10) 6339 | -8/Garrison | Triggered checkpoint 6382 | -8/Garrison | Garrison Relay disabled 6442 | -8/Garrison | Discovered new exit (range 15) 7297 | -8/Garrison | Entered Factory 7297 | -7/Factory | Accompanied by 3 allies 7297 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7298 | -7/Factory | Identified exit to Lower Caves 7641 | -7/Factory | Build established: Mutant 7697 | -7/Factory | First assault squad dispatched 7936 | -7/Factory | Lost 3 allies 7945 | -7/Factory | Released all parts (2) 7947 | -7/Factory | Core integrity fell below 50% 7975 | -7/Factory | Lost 11 parts (1p4n2u4w) 8002 | -7/Factory | Core integrity fell below 20% 8032 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07968_ Acquired Hvy. Ion Cannon. 07973_ D-53 Grenadier destroyed. 07975_ K-01 Serf collects debris. 07977_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07978_ Nuclear Reactor explodes. 07979_ K-01 Serf collects debris. 07988_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 07991_ Acquired Hvy. Rocket Launcher. 07996_ Acquired Axe. 07997_ Dropped Hvy. Ion Cannon. 07998_ Acquired Axe. 08001_ Manufacturing Mainframe disabled. 08015_ D-53 Grenadier Imp. Light Armor Plating severed. 08018_ Axe follow-up attack on D-53 Grenadier. 08018_ Destroyed Shock Absorption System. 08018_ D-53 Grenadier destroyed. 08024_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## ##???????????????????? | | ??????????????????????## % #######?????????????? | | ??????????????????????# ! #?????????????? | | ?????????????????????##! Y"""" #?????????????? | | ?????????????????????# """" ##########+#### | | ????????????????????###g @" " """" # | | ????????????????????# """ """" # | | ????????????????????# g + | | ????????????????????# """ """" # """"""""" | | ????????????????????## """ """" # """"""""" | | ?????????????????????## """ """" # """"""""" | | ??????????????????????# """" # """"""""" | | ??????????????????????# ] # """"""""" | | ??????????????????????# # """"""""" | | ??????????????????????############## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ####### | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #????? | | ???????????????????????????????????+ #????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# #????# | | ??????????????????????????????????? ????## | | ?????????????????????????????????? ?????# | | ?????????????????????????????????# ?????# | | ?????????????????????????????????# ?????### | | ?????????????????????????????????+ ??????? | | ?????????????????????????????????# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerWaveSuperbattery Manual? 0 Play Time 01:21:49 Cumulative 53.7 hours Start 2024.10.02 @ 19:17:23 End 2024.10.02 @ 20:56:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b94ff54-9de7-4537-ac6f-d5a203c4a63d