Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 04:11:31 Player: Grose Result: Destroyed by as-88839 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (419) 419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 914 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 226/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Wheel Improved Heat Sink Improved Terrain Scanner Seismic Detector Hacking Suite Light Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Wheel Improved Heat Sink Improved Terrain Scanner Seismic Detector Hacking Suite Light Assault Rifle Datajack Mining Claw [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 2 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 3 7 8 Power 1 | . 1 1 Propulsion 1 | 1 1 . Utility 2 | . 2 3 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 4 | . . 4 Weapon 1 | . 1 . Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 99 89 Engine 13 | . 14 13 Treads 18 | . 27 6 Wheel 6 | . . 12 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 22 | . 25 19 Launcher 3 | . . 8 Slashing Weapon 1 | . 2 . Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 7 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 14 20 21 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | 4 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 5 9 10 Average Carried 7 | 3 7 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 4 9 9 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 581 | 178 315 88 Remotely . | . . . Salvage Created 708 | 176 433 99 Parts 46 | 13 24 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 9 10 Guns 14 | . 9 5 AOE 5 | . . 5 Classes Destroyed 6 | 2 2 2 Tunneler 5 | 4 . 1 Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 3 | . . 3 Grunt 9 | . 9 . Assembled 7 | . . 7 Best Kill Streak 5 | 5 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 60 35 Missed 27 | . 12 15 Hits 68 | . 48 20 Melee 1 | . . 1 Projectile 67 | . 48 19 Critical Strikes 1 | . 1 . Damage Taken 955 | . 630 325 Core 251 | . 117 134 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 11 48 24 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 136 | 22 83 31 Gun 129 | 22 83 24 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 129 | 22 83 24 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 12 | 5 12 3 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 85 | 14 55 16 Core Hits 53 | 8 24 21 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 5 | . 5 . Impact . | . . . Slashing 5 | . 5 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1249 | 139 635 475 Guns 863 | 139 609 115 Cannons . | . . . Explosions 360 | . . 360 Melee 24 | . 24 . Ramming 2 | . 2 . Kinetic 863 | 139 609 115 Thermal . | . . . Explosive 360 | . . 360 Electromagnetic . | . . . Impact . | . . . Slashing 24 | . 24 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . . 55 Shots 3 | . . 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 14 | . 14 10 Average Temperature 7 | . 6 7 Received Heat Transfer 342 | . 342 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | 10 60 70 Initial 3 | . . 3 Average 16 | 2 24 11 Influence Increases 352 | 25 227 100 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 35 | 25 5 5 Destroy Leader 50 | . 40 10 Destroy Structure 27 | . 2 25 Influence Decreases 352 | 25 219 108 Entered New Map 5 | . . 5 Time Decay 327 | 25 209 93 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 18 13 Peak Tracking Total 6 | . 6 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1034 | 42 552 440 Terrain 163 | . . 163 Seismic 871 | 42 552 277 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1150 | 120 552 478 Spaces Moved 629 | 52 212 365 Core 21 | 21 . . Treads 373 | 31 212 130 Legs . | . . . Wheels 235 | . . 235 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 80 Average Speed 129 | 141 160 109 Slowest Speed 250 | 250 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 36 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 3 | . 3 . Terrain Destroyed 31 | . 3 28 Melee 3 | . 3 . Projectile . | . . . AOE 28 | . . 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 834 | 78 342 414 Wait 76 | . 63 13 Move 627 | 51 211 365 Hop . | . . . Pick Up 22 | 9 8 5 Fast Attach 2 | 2 . . Attach 10 | 5 . 5 Detach . | . . . Swap 4 | . 2 2 Drop 4 | . 4 . Fire 83 | 11 48 24 Melee 5 | . 5 . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 6) 673 | -10/Materials | Entered Mines 675 | -10/Mines | Core integrity fell below 50% 742 | -10/Mines | Discovered new exit (range 16) 754 | -10/Mines | Met a Derelict bent on vengeance 796 | -10/Mines | Discovered new exit (range 12) 861 | -10/Mines | Assembled infested the area 966 | -10/Mines | Core integrity fell below 20% 1062 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1151 | -10/Mines | Destroyed by as-88839 with Assembled Heavy Rifle Last Messages --------------- 00973_ Acquired 10 matter. 00976_ The unstable cave ceiling collapses. 00985_ Acquired 12 matter. 00987_ Acquired Imp. Terrain Scanner. 00990_ Acquired 23 matter. 01061_ Connecting with SHOP.Sys... 01061_ Current location identified: Mines >>Open Door Sealed Doors opened. 01062_ Y1-23U(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01062_ Y1-23U(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01062_ Tosses Imp. Trap Extractor to the ground. 01064_ Triggered EMP Trap. 01064_ A bubble of electromagnetic force engulfs the area. 01064_ SHOP.Sys disabled. 01064_ Machine disabled. Map ----- +----------------------------------------------------+ | ???????## ## ###? ???????##???## #? | | ???????# # #????#????????#?## #? | | ???????# #????#???????????# #? | | ???????# ##????????????#### ## | | ???????## # #????#??????## ##? | | ????????## #???????????# #?? | | ?????????# ##???????#### #?? | | ?????????# ####??#?# #?? | | ?????????## % ! = ###### ### #?? | | ??????????# = ! ! #?## ##?# | | ??????????## #??# ###??? | | ??????????# ]! ########??# #????? | | ??????????# %%! ##??######?# #????? | | ??????????# = #??## ##### #?#??? | | ?????????# ### #?## ### #????? | | ????????# #?## #### ## ##???? | | ????????%* ##??## ##### ##??? | | ???????!%| ##????####??# #??? | | ??????? = #######???###### #??? | | ????????### ???## ??# #??# | | ???????????# ???# ## #### ## ##??? | | ???????????# % a#?### #### ##???? | | ????????????# ### #???## ##??######???? | | ?????????????###????????# #????#####????#???????? | | ?????????????????# ?????# #??????????#????#?????? | | ??????????????????# ##@#######???#???????????? | | ??????????????????#! %= #?????????? ????? | | ??????????????????#%= ! #????????? | | ?????????????? = ##### #?????#????? | | ??????????? #?????# ##?????????? | | ??????????? ###?????#?##### ##??????????? | | ???????????? ?????##???????????#??#????????? | | ???????????? ??????#??????????#?????????????? | | ???????????? ?????????????????????????????????? | | ?????????????#??????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????#?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpFlakCrosscalibrator Manual? 0 Play Time 00:26:26 Cumulative 23.5 hours Start 2026.09.01 @ 21:56:12 End 2026.09.02 @ 04:11:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d51fff45-7768-4292-81ed-8c520f1320d5