Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 12:16:44 Player: star Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (5023) 5023 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 10241 Bonus ------- High Alert Combat Kills 869 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -626 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 438/500 System Corruption 30% Temperature Critical (513) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (4) ------ Compact Battery Targeting Computer Layered Heavy Armor Plating > --- WEAPON (4) ------- Shock Rifle Shock Rifle Gatling Laser Cooled Particle Cannon > --- INVENTORY (5) ---- Light Nuclear Core Angular Momentum Engine YI-UF0's Bottomless Matter Pit (1164) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Layered Heavy Armor Plating Recalibrator > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Advanced Assault Cannon Mass Driver > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Experimental Sensor Array Energy Filter Advanced Shield Generator Advanced System Restoration Module High-powered Tractor Beam Heavy EM Shotgun Heavy Ion Cannon Heavy Ion Cannon Autogun Improved Assault Rifle Enhanced Autogun Mini Grenade Launcher [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher YI-UF0's Doublenader Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 2 | . . . . 2 . . . . . Parts Attached 138 | 6 . 9 23 5 34 26 10 2 23 Power 9 | 1 . . 1 . 2 3 . . 2 Engine 7 | 1 . . 1 . 2 2 . . 1 Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 3 7 1 13 3 2 1 4 Treads 19 | . . . . . 10 3 2 . 4 Leg 13 | . . 3 6 1 3 . . . . Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 1 | . . . 1 . . . . . . Utility 29 | 1 . 2 2 2 6 6 3 1 6 Device 12 | . . 1 1 . 2 3 2 1 2 Storage 7 | 1 . 1 . 1 2 1 . . 1 Processor 2 | . . . . . 1 . . . 1 Hackware 2 | . . . . . . 2 . . . Protection 6 | . . . 1 1 1 . 1 . 2 Artifact . | . . . . . . . . . . Weapon 64 | 2 . 4 13 2 13 14 5 . 11 Energy Gun 18 | 1 . . 5 1 2 2 1 . 6 Energy Cannon 7 | . . . . . 3 2 . . 2 Ballistic Gun 20 | 1 . 1 1 1 5 8 1 . 2 Ballistic Cannon 4 | . . . . . 1 . 2 . 1 Launcher 10 | . . 1 4 . 2 2 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 4 | . . 1 3 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . 2 6 . . 3 . . 2 Corrupted Parts 3 | . . . . . . 2 1 . . System Corruption 14 | . . . . . . 3 11 . . Parts Lost 32 | . . . 5 . 10 2 5 2 8 Power 3 | . . . 1 . 1 1 . . . Propulsion 12 | . . . 2 . 4 . 4 1 1 Utility 4 | . . . 1 . 2 . . . 1 Weapon 13 | . . . 1 . 3 1 1 1 6 Highest Loss Streak 4 | . . . 1 . 4 1 3 2 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 85 94 91 99 94 93 81 40 43 Engine 7 | . 14 14 10 9 8 9 7 4 . Treads 13 | . . . . . 19 30 21 8 4 Leg 10 | . . 16 35 26 13 . . . . Wheel 1 | . 28 11 . . . . . . . Device 4 | . . 8 6 7 . 8 5 4 2 Storage 8 | . 14 14 11 9 8 8 7 4 6 Processor 1 | . . . . . 3 . . . 5 Protection 2 | . . . 3 1 3 . 7 3 1 Energy Gun 9 | . 14 5 10 18 10 8 12 3 7 Energy Cannon 3 | . . . . . 5 9 1 . 4 Ballistic Gun 11 | . 14 12 6 18 18 17 5 . 3 Ballistic Cannon 1 | . . . . . 1 . 8 7 . Slashing Weapon 1 | . . 7 4 . . . . . . Peak Build Rating 63 | 6 6 22 29 34 48 52 63 45 42 Average Rating 32 | 4 6 14 24 32 32 47 51 27 20 On Entrance 23 | . 6 6 20 26 29 46 45 45 9 Naked Turns 19 | . . . . . . . . 19 . Heaviest Build 81 | 10 10 18 25 43 53 58 81 75 48 Greatest Support 120 | 26 26 30 50 33 120 120 110 40 48 Greatest Overweight (x) 7 | 2 . 1 . 1 2 1 3 1 7 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Average Capacity 11 | 7 8 8 8 14 14 14 15 10 5 Most Carried 15 | 2 2 8 8 9 15 15 15 15 5 Average Carried 9 | . 2 5 7 7 12 13 14 9 3 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 5 Final Carried 15 | 2 2 8 8 9 15 15 13 5 3 Class Distribution -------------------- 27% | Mutant 22% | Scavenger-Tank 17% | Scavenger-Gunner 12% | Tank 8% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Matter Collected 4807 | 231 . 202 947 . 1222 994 539 . 672 Remotely . | . . . . . . . . . . Salvage Created 5938 | . . 173 1055 . 1373 1368 821 . 1148 Parts 307 | . . 13 66 . 64 82 31 . 51 Haulers Intercepted 9 | . . . 3 . . 4 1 . 1 Recyclers Shooed 4 | . . . 1 . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 105 | . . 3 25 . 27 27 12 . 11 Melee 4 | . . . 4 . . . . . . Guns 49 | . . 3 10 . 13 14 2 . 7 Cannons 19 | . . . . . 6 7 4 . 2 AOE 32 | . . . 11 . 8 6 5 . 2 Classes Destroyed 17 | . . 1 6 . 2 6 1 . 1 Worker 9 | . . . 3 . . 2 2 . 2 Builder 3 | . . . . . . 1 . . 2 Hauler 9 | . . . 3 . . 4 1 . 1 Recycler 9 | . . . 1 . . 1 2 . 5 Operator 3 | . . . . . . 1 . . 2 Watcher 4 | . . . 2 . . 1 . . 1 Swarmer 18 | . . 3 10 . . 5 . . . Grunt 45 | . . . 11 . 13 11 4 . 6 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . 2 . . . Protector 1 | . . . . . . 1 . . . Sentry 23 | . . . 4 . 9 4 4 . 2 Specialist 2 | . . . . . . 2 . . . Hunter 7 | . . . . . 4 1 1 . 1 Programmer 4 | . . . . . . . 3 . 1 Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . 1 . . . . Best Kill Streak 13 | . . 3 7 . 9 7 4 . 13 Combat Bots Only 9 | . . 3 5 . 9 6 3 . 4 Max Kills in Single Turn 4 | . . 1 4 . 2 2 2 . 4 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 3 . 2 2 1 . 2 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Hostile Shots Fired 672 | . . 23 90 . 171 118 96 3 171 Missed 213 | . . 5 33 . 45 37 29 . 64 Damage Taken 6963 | . . 143 756 . 2391 1237 759 95 1582 Core 1233 | . . 31 134 . 273 86 56 65 588 Absorbed by Shields 260 | . . . . . . 82 26 9 143 Reduced by Siege Mode 23 | . . . . . 23 . . . . Core Remaining (%) 71 | 100 . 87 66 . . 34 . . . Volleys Fired 279 | . . 6 48 . 60 73 40 . 52 Largest 4 | . . 2 2 . 4 4 4 . 4 Hottest 220 | . . 60 115 . 189 199 205 . 220 Shots Fired 703 | . . 12 80 . 184 233 107 . 87 Gun 519 | . . 12 67 . 149 174 62 . 55 Cannon 149 | . . . . . 26 51 40 . 32 Launcher 35 | . . . 13 . 9 8 5 . . Special . | . . . . . . . . . . Kinetic 342 | . . 6 24 . 101 124 53 . 34 Thermal 180 | . . 6 3 . 55 73 5 . 38 Explosive 35 | . . . 13 . 9 8 5 . . Electromagnetic 146 | . . . 40 . 19 28 44 . 15 Robot Hit Streak 18 | . . 2 11 . 18 16 10 . 18 Robot Miss Streak 8 | . . 4 5 . 2 8 4 . 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 466 | . . 5 64 . 134 125 75 . 63 Core Hits 286 | . . 4 47 . 63 70 36 . 66 Critical Kills 2 | . . 1 . . 1 . . . . Critical Parts Destroyed 6 | . . . 1 . 2 1 1 . 1 Critical Strikes 16 | . . 1 3 . 7 3 1 . 1 Burn 6 | . . . 1 . 3 2 . . . Destroy 8 | . . . 1 . 4 1 1 . 1 Smash 1 | . . 1 . . . . . . . Sever 1 | . . . 1 . . . . . . Melee Attacks 24 | . . 1 23 . . . . . . Impact 1 | . . 1 . . . . . . . Slashing 23 | . . . 23 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . 1 4 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14165 | . . 79 2259 . 3279 3765 2235 . 2548 Guns 5885 | . . 37 574 . 1769 1917 824 . 764 Cannons 2890 | . . . . . 635 790 740 . 725 Explosions 4444 | . . . 809 . 875 1036 671 . 1053 Melee 918 | . . 42 876 . . . . . . Ramming 28 | . . . . . . 22 . . 6 Kinetic 3926 | . . 16 182 . 1221 1203 872 . 432 Thermal 3669 | . . 21 243 . 1024 1223 269 . 889 Explosive 3269 | . . . 618 . 815 990 456 . 390 Electromagnetic 2355 | . . . 340 . 219 327 638 . 831 Impact 42 | . . 42 . . . . . . . Slashing 876 | . . . 876 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . 2 . . 3 14 29 30 Average Corruption 12 | . . . 2 . . 2 3 22 29 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 124 | . . . 15 . . 7 16 13 73 Message Errors 29 | . . . 5 . . 2 7 3 12 Matter Fused 18 | . . . 2 . . 1 1 . 14 Heat Flow Errors 12 | . . . 3 . . . 2 1 6 Energy Discharges 20 | . . . 3 . . 1 1 1 14 Parts Rejected 4 | . . . . . . . 1 . 3 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 12 | . . . 1 . . 2 2 1 6 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . 1 . . Alerts 3 | . . . . . . . . 2 1 Misdirections 11 | . . . . . . . . 5 6 Weapon Failures 11 | . . . . . . 1 1 . 9 Overload Shots 14 | . . . . . . . . . 14 Effects 1 | . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 296 | . . . 75 . 25 56 45 . 95 Projectiles 64 | . . . . . . 17 14 . 33 Explosions 186 | . . . 29 . 25 39 31 . 62 Melee 46 | . . . 46 . . . . . . Knockbacks 7 | . . . . . . . 7 . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . 6 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 747 | . . . 97 . 123 101 59 . 367 Shots 23 | . . . 7 . 3 3 1 . 9 Rammed 4 | . . . . . . 3 . . 1 Targets Rammed 4 | . . . . . . 3 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 506 | . . 20 238 . 506 504 502 185 504 Average Temperature 149 | . . 15 49 . 152 165 175 101 142 Received Heat Transfer 1665 | . . . 219 . 660 282 219 . 285 Effects 38 | . . . . . 4 11 14 . 9 Shutdowns 9 | . . . . . 1 2 4 . 2 Energy Bleed 4 | . . . . . . 1 2 . 1 Interference 11 | . . . . . . 3 5 . 3 Matter Decay 3 | . . . . . . . 2 . 1 Short Circuit 2 | . . . . . 2 . . . . Damage (minor) 6 | . . . . . 1 2 1 . 2 Damage (major) 3 | . . . . . . 3 . . . Siege Activations 1 | . . . . . 1 . . . . Total Turns 6 | . . . . . 6 . . . . Longest Duration 6 | . . . . . 6 . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 4 | . . . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . . 2 . 4 4 . . 1 Heat Transferred 5773 | . . 50 435 . 1900 1877 224 . 1287 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . . . 4 . 1 2 4 . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Peak Influence 1041 | . 30 96 702 264 958 1041 532 147 509 Initial 473 | . . 11 . 264 171 466 473 147 88 Average 419 | . 9 41 417 264 620 739 403 137 232 Maximum Alert Level 3 | . . . 3 1 3 3 2 . 2 Low Security (%) 27 | 100 100 100 27 . 12 . . 100 42 Level 1 22 | . . . 16 100 8 . 54 . 38 Level 2 32 | . . . 52 . 34 50 45 . 19 Level 3 17 | . . . 3 . 44 49 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . . 6 3 . 3 Investigation 2 | . . . . . . 1 . . 1 Extermination 3 | . . . . . . . 2 . 1 Reinforcement 6 | . 1 . 1 . . 2 1 . 1 Assault 2 | . . . . . . 2 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Distress Signals 8 | . . . 3 . . 1 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 3 3 37 . 29 35 18 6 29 Peak Tracking Total 8 | . 3 3 5 . 8 6 4 6 5 Tactical Retreats 12 | . . . 3 . 2 3 1 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Traps Triggered 6 | . . . . . 2 . 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Machines Disabled 28 | . . . 4 . 2 2 . . 20 Max in Single Turn 6 | . . . 2 . 1 1 . . 6 Garrison Access 3 | . . . . . . 1 1 . 1 Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Machines Accessed 10 | . . . . 1 1 2 3 . 3 Terminals 3 | . . . . . 1 1 . . 1 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 4 | . . . . 1 . 1 1 . 1 Total Hacks 17 | . . . . 1 2 6 5 . 3 Successful 11 | . . . . 1 2 3 3 . 2 Failed 6 | . . . . . . 3 2 . 1 Catastrophic 2 | . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 7 | . . . . . . 6 . . 1 Terminals 8 | . . . . . 2 5 . . 1 Fabricators 3 | . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 4 | . . . . 1 . 1 1 . 1 Terminal Hacks 4 | . . . . . 2 2 . . . Robot Analysis 2 | . . . . . . 2 . . . Garrison Registry 2 | . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . 1 . 1 1 . 1 Unlock Access 1 | . . . . 1 . . . . . Seal Access 3 | . . . . . . 1 1 . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . 1 1 2 . 1 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 47 | . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Robot Analysis Total 2 | . . . . . . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Turns Passed 7707 | 53 55 899 978 254 1714 1114 1368 169 1103 Spaces Moved 3548 | 47 61 490 520 131 679 464 474 209 473 Core 249 | 11 . . . . . . . 39 199 Treads 1704 | . . . . . 526 464 474 37 203 Legs 938 | . . 134 520 131 153 . . . . Wheels 453 | 36 61 356 . . . . . . . Hover 204 | . . . . . . . . 133 71 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 90 90 120 120 160 160 165 40 40 Average Speed 158 | 89 90 98 120 187 203 166 217 78 172 Slowest Speed 410 | 150 90 190 120 190 320 240 410 245 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 28 86 48 11 71 36 12 99 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 8 | . . . 8 . . . . . . Terrain Destroyed 330 | . . . 116 . 82 59 29 . 44 Melee . | . . . . . . . . . . Projectile 33 | . . . . . . 20 8 . 5 AOE 297 | . . . 116 . 82 39 21 . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Total 5069 | 54 60 891 758 138 873 675 736 215 669 Wait 964 | . . 379 125 . 69 92 210 1 88 Move 3541 | 46 60 489 519 131 678 463 474 208 473 Hop . | . . . . . . . . . . Pick Up 62 | 2 . 5 9 2 25 14 2 . 3 Fast Attach 48 | 6 . 2 4 1 9 5 2 1 18 Attach 16 | . . . 2 2 2 3 2 1 4 Detach 4 | . . 1 . . . . . 2 1 Swap 75 | . . 7 17 2 23 18 6 . 2 Drop 27 | . . 1 11 . 7 4 . 1 3 Fire 279 | . . 6 48 . 60 73 40 . 52 Melee 24 | . . 1 23 . . . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 4 | . . . . . . 3 . . 1 Escape Stasis 24 | . . . . . . . . . 24 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 7) 109 | -10/Materials | Entered Mines 251 | -10/Mines | Learned location of Storage (-7) 302 | -10/Mines | Build established: Mutant 445 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 454 | -10/Mines | Murdered YI-UF0 458 | -10/Mines | Found Prototype Launcher 458 | -10/Mines | Identified YI-UF0's Doublenader 469 | -10/Mines | Found Prototype Storage 469 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 491 | -10/Mines | Learned Materials terminal intel 518 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 587 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 592 | -10/Mines | Found Prototype Device 609 | -10/Mines | Learned Materials terminal intel 611 | -10/Mines | Discovered new exit (range 10) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Propulsion x2 1009 | -9/Materials | Loaded intel: 12 terminal locations 1457 | -9/Materials | Identified Exp. Sensor Array 1509 | -9/Materials | Build established: Scavenger-Mutant 1582 | -9/Materials | Discovered new exit (range 7) 1915 | -9/Materials | Build established: Mutant 1974 | -9/Materials | Discovered new exit (range 8) 1986 | -9/Materials | Entered another Materials area 1986 | -8/Materials | Evolved 2 slots: Weapon x2 1987 | -8/Materials | Loaded intel: 12 terminal locations 2240 | -8/Materials | Identified exit to Garrison 2240 | -8/Materials | Entered Garrison 2456 | -8/Garrison | Triggered checkpoint 2572 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Triggered checkpoint 2637 | -8/Garrison | Destroyed 9 combat bots 2778 | -8/Garrison | Installed Relay Interface Framework 2836 | -8/Garrison | Triggered checkpoint 2925 | -8/Garrison | Build established: Scavenger-Tank 2929 | -8/Garrison | Phase Generator disabled 3154 | -8/Garrison | Triggered checkpoint 3253 | -8/Garrison | Build established: Scavenger-Gunner 3365 | -8/Garrison | Discovered new exit (range 24) 3365 | -8/Garrison | Discovered new exit (range 30) 3365 | -8/Garrison | Discovered new exit (range 74) 3365 | -8/Garrison | Discovered new exit (range 23) 3365 | -8/Garrison | Discovered new exit (range 24) 3365 | -8/Garrison | Discovered new exit (range 30) 3365 | -8/Garrison | Discovered new exit (range 74) 3365 | -8/Garrison | Discovered new exit (range 23) 3647 | -8/Garrison | Spotted B-75 Beast 3730 | -8/Garrison | Destroyed B-75 Beast 3756 | -8/Garrison | Lost 4 parts (1p2n1u) 3954 | -8/Garrison | Entered Materials 4245 | -8/Materials | Garrison activated, responded to threat 4354 | -8/Materials | First assault squad dispatched 4421 | -8/Materials | Core integrity fell below 50% 4878 | -8/Materials | Build established: Scavenger-Tank 5040 | -8/Materials | Discovered new exit (range 5) 5068 | -8/Materials | Entered Factory 5068 | -7/Factory | Evolved 2 slots: Utility x2 6195 | -7/Factory | Build established: Tank 6330 | -7/Factory | System corruption reached 10% 6346 | -7/Factory | Lost 3 parts (2n1w) 6436 | -7/Factory | Sucked down chute 6436 | -7/Factory | Entered Waste 6451 | -7/Waste | EMP discharged 6451 | -7/Waste | Spotted C-40 Crusher 6503 | -7/Waste | Spotted C-40 Crusher 6510 | -7/Waste | Spotted C-40 Crusher 6519 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6527 | -7/Waste | Crushed by Compactor (1 part destroyed) 6530 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6530 | -7/Waste | Released all parts (3) 6551 | -7/Waste | EMP discharged 6563 | -7/Waste | Spotted C-40 Crusher 6578 | -7/Waste | Spotted C-40 Crusher 6579 | -7/Waste | Spotted C-40 Crusher 6586 | -7/Waste | Discovered new exit (range 11) 6605 | -7/Waste | Entered Factory 6727 | -7/Factory | Lost 4 parts (1n3w) 6757 | -7/Factory | Core integrity fell below 50% 6841 | -7/Factory | Build established: Mutant 7061 | -7/Factory | Core integrity fell below 20% 7465 | -7/Factory | Build established: Gunner 7490 | -7/Factory | System corruption reached 30% 7650 | -7/Factory | Fabricated Angular Momentum Engine (x2) 7708 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07665_ P-60 Hacker destroyed. 07665_ Overload: Heat surge (+139). 07670_ Connecting with Fabricator... 07671_ Overheating: Matter decay (-57). 07672_ Acquired Angular Momentum Engine. 07673_ Power failure, Angular Momentum Engine shutdown. 07674_ System corrupted: Energy discharge (-139). 07678_ Acquired 43 matter. 07682_ ALERT: Cargo convoy en route, clear transfer corridor. 07682_ U-05 Engineer builds a Wall. 07686_ Acquired Shock Rifle. 07687_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 07687_ R-06 Scavenger collects Corrupted Gravmag System. 07690_ System corrupted: Heat flow error (+282). 07706_ Power failure, Angular Momentum Engine shutdown. 07706_ U-05 Engineer builds a Wall. 07707_ Overheating: Lgt. Treads damaged (-8). 07707_ System corrupted: Matter fused (-8). 07708_ Overheating: Gatling Laser damaged (-1). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????# %= * | | ????????????????# """ | | ????????????????# """ ! | | ????????????????# """ % | | ????????????????##### % % | | ????????????????????# """ % | | ????????????????????# """ | | ????????????????????# """ " | | ??????????????????### "" | | ?????????????#?#### "" % % G | | ????????????# # ""% "" | | ????????????? # ""% " | | ????????????? # | | ????????????# # | | ????????????# """ # ###################/###### | | ????????????# """ # #??????????????????? ???? | | ????????????# """ # #???????????????????? ??? | | ????????????# "" # #????????????????????? ?? | | ????????????# "" + #????????????????????????? | | ????????????# # ##########???????????????? | | ????????????# # # #???????????????? | | ????????????# # #! 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