Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 15:06:51 Player: btmk16 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (270) 1350 Value Destroyed (10056) 10056 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (1252) 1252 TOTAL SCORE: 19998 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 510/510 System Corruption 3% Temperature Critical (805) Movement Treading (240) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Fusion Reactor > --- PROPULSION (5) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Experimental Targeting Computer Precision Energy Filter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY (15) --- Angular Momentum Engine Neutrino Core Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Long-range Terrain Scanner Improved Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Transdimensional Reconstructor Heavy Beamcaster Heavy Missile Launcher Long-range Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Experimental Targeting Computer Precision Energy Filter Experimental Core Shielding Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Long-range Terrain Scanner Improved Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Transdimensional Reconstructor Heavy Beamcaster Heavy Missile Launcher Long-range Missile Launcher Shock Maul [Rating: 97] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Utility 6 | . . . 1 1 2 . . . . 1 . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 151 | 6 9 3 29 3 12 2 . . 4 45 2 5 2 1 15 2 6 3 2 Power 24 | 1 2 1 4 . . 1 . . 1 8 . 2 . . 2 . . 1 1 Engine 18 | 1 2 1 4 . . 1 . . 1 6 . 2 . . . . . . . Core 5 | . . . . . . . . . . 2 . . . . 2 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 34 | 2 1 2 9 1 1 . . . 1 9 1 . . . 5 . 1 . 1 Treads 30 | . . 2 9 1 1 . . . 1 8 1 . . . 5 . 1 . 1 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 1 . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 58 | 1 3 . 7 2 6 1 . . 2 19 1 2 1 . 5 2 4 2 . Device 22 | . . . 3 1 3 1 . . . 9 . . . . 3 1 1 . . Storage 6 | 1 2 . 1 . . . . . . 1 . . . . . . . 1 . Processor 8 | . 1 . . 1 1 . . . . 4 . 1 . . . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . Protection 21 | . . . 2 . 2 . . . 2 5 1 1 1 . 2 1 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 . 9 . 5 . . . . 9 . 1 1 1 3 . 1 . . Energy Gun 2 | . 1 . 1 . . . . . . . . . . . . . . . . Energy Cannon 19 | . . . 7 . 2 . . . . 6 . 1 . 1 2 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . 1 . . . . Launcher 8 | . 2 . 1 . 2 . . . . 2 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 1 . . . . 3 . . 1 . . . 1 4 . Parts Lost 35 | . 2 3 1 . . . . . 6 9 1 . 1 1 2 1 6 . 2 Power 6 | . 1 . . . . . . . 2 2 . . . . . . 1 . . Propulsion 10 | . . 2 . . . . . . 1 2 1 . . . . . 2 . 2 Utility 10 | . . . 1 . . . . . 1 3 . . . . 2 1 2 . . Weapon 9 | . 1 1 . . . . . . 2 2 . . 1 1 . . 1 . . Highest Loss Streak 3 | . 1 2 1 . . . . . 3 2 1 . 1 1 1 1 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 12 14 14 14 14 14 15 15 13 14 14 14 14 15 14 14 13 11 15 Power . | . . . 1 . . . 1 1 . . . 1 1 1 2 2 1 1 2 Propulsion 2 | 1 4 6 2 2 2 2 2 2 1 2 2 2 2 2 1 1 . 1 3 Utility 6 | . 3 6 5 8 8 7 7 7 6 5 6 6 6 6 6 6 6 5 5 Weapon 4 | . 2 2 5 4 3 4 4 4 3 5 5 5 5 5 5 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . . 13 4 3 1 . . . 5 . . 1 . . 1 1 . 8 Power 3 | . . . 2 . . . . . . . . . . . . 1 . . . Propulsion 10 | . . . 3 2 . . . . . 2 . . . . . . . . 3 Utility 14 | . . . 4 2 1 1 . . . 2 . . . . . . 1 . 3 Weapon 9 | . . . 4 . 2 . . . . 1 . . 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 92 98 99 99 100 100 85 96 93 99 99 100 100 99 99 98 93 92 Engine 9 | . 14 14 11 9 7 7 7 7 4 9 12 12 12 12 5 5 7 9 2 Treads 21 | . . 3 32 27 23 23 23 23 22 13 24 25 25 25 27 27 26 22 20 Wheel 3 | . 28 21 . . . . . . . 5 . . . . . . . . . Device 16 | . . . 10 11 22 30 30 30 30 20 18 12 12 12 15 15 23 15 16 Storage 7 | . 14 14 11 9 7 7 7 7 7 8 6 6 6 6 5 5 5 5 5 Processor 5 | . 13 14 1 6 7 . . . . 2 6 11 12 12 11 11 5 5 5 Protection 8 | . . . 4 9 7 7 7 7 7 11 12 11 12 12 11 11 8 16 16 Energy Cannon 16 | . . . 19 26 22 20 18 1 20 17 17 18 17 17 15 16 15 16 16 Ballistic Gun 1 | . 25 9 . . . . . . . . . . . . . . . . . Peak Build Rating 97 | 6 8 8 24 32 42 43 43 43 43 78 76 80 79 78 91 93 96 97 93 Average Rating 53 | 4 7 7 18 30 40 41 43 37 39 66 74 77 77 77 89 92 92 89 91 On Entrance 51 | . 6 8 7 24 32 41 43 43 43 41 76 74 79 78 78 89 93 87 93 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 11 27 27 45 50 53 52 52 48 57 93 86 92 91 85 96 101 107 107 107 Greatest Support 144 | 20 26 40 66 66 66 63 63 63 71 91 56 114 114 114 144 144 144 114 114 Greatest Overweight (x) 3 | . 1 2 . . . . . . 1 3 1 . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . 2 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 12 14 14 14 14 14 15 15 13 14 14 14 14 14 14 14 13 12 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 14 15 15 15 15 15 15 13 15 15 15 15 15 15 15 10 15 15 Class Distribution -------------------- 24% | Scavenger-Tank 23% | Mutant 15% | Tank 13% | Gunner 10% | Derelict-Gunner 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 3916 | 195 572 38 400 40 219 178 58 . 242 858 231 91 40 73 296 25 196 . 164 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12167 | . 593 169 2231 550 1009 262 184 . 291 3121 299 422 . 447 860 217 1016 . 496 Parts 531 | . 32 5 124 33 46 9 5 . 6 138 6 8 . 20 40 9 36 . 14 Haulers Intercepted 17 | . 2 . 6 1 2 . . . . 4 . . . . 1 . 1 . . Recyclers Shooed 5 | . . . 2 . . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . 6 4 . 4 . 2 2 . 18 . 4 21 . 12 Prevented 8 | . . . . . . . . . . . . . . . . . 8 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 212 | . 13 4 39 8 16 5 1 . 12 42 6 7 . 9 18 2 23 . 7 Guns 14 | . 6 4 4 . . . . . . . . . . . . . . . . Cannons 134 | . . . 30 8 16 . 1 . 4 28 4 7 . 6 11 2 14 . 3 AOE 55 | . 7 . 4 . . 4 . . 6 11 2 . . 2 7 . 8 . 4 Classes Destroyed 20 | . 7 . 2 . 2 . . . 2 4 . 1 . . . . 1 . 1 Worker 6 | . 1 . 2 . . . . . . 3 . . . . . . . . . Builder 9 | . . . . . . . . . . 9 . . . . . . . . . Tunneler 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Hauler 17 | . 2 . 6 1 2 . . . . 4 . . . . 1 . 1 . . Recycler 9 | . 1 . 3 1 . . . . . 4 . . . . . . . . . Minesweeper 2 | . . . . . . . . . 1 . 1 . . . . . . . . Operator 5 | . 1 . 2 . 1 . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . Watcher 6 | . 2 . 1 1 2 . . . . . . . . . . . . . . Swarmer 49 | . 3 . 6 . 3 4 . . 6 9 . . . . 9 . 9 . . Grunt 96 | . 10 4 23 4 4 . . . 4 15 6 . . 7 3 . 12 . 4 Brawler 2 | . . . . . . . . . . . . . . . . . 1 . 1 Duelist 4 | . . . 1 1 . . . . . . . . . 1 . . . . 1 Sentry 32 | . . . 9 3 6 1 1 . . 5 1 . . . 4 . 1 . 1 Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . Hunter 7 | . . . . . . . . . . 6 . . . . . 1 . . . Programmer 10 | . . . . . 3 . . . . 4 . . . 1 2 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . 1 . . . . . . . Butcher 5 | . . . . . . . . . . . . 5 . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . 1 . . . Best Kill Streak 7 | . 5 1 5 3 4 4 1 . 5 7 4 4 . 4 5 1 5 . 4 Combat Bots Only 5 | . 5 1 5 3 4 4 1 . 4 5 3 4 . 4 5 1 5 . 4 Max Kills in Single Turn 5 | . 3 1 2 1 1 3 1 . 2 5 2 1 . 1 4 1 3 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 2 . . 3 . . 2 4 2 . . 1 4 . 3 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1120 | . 49 23 174 8 142 16 9 . 94 304 45 14 . 27 59 22 107 . 27 Missed 366 | . 17 3 48 4 56 8 5 . 31 114 14 5 . 6 19 5 26 . 5 Hits 754 | . 32 20 126 4 86 8 4 . 63 190 31 9 . 21 40 17 81 . 22 Melee 10 | . . . 1 . . . . . . . . 4 . . . . . . 5 Projectile 744 | . 32 20 125 4 86 8 4 . 63 190 31 5 . 21 40 17 81 . 17 Critical Strikes 18 | . 1 . 2 . 1 . . . 1 4 1 1 . . . 1 5 . 1 Damage Taken 12181 | . 516 273 1462 56 887 106 31 . 1100 2801 547 233 . 286 793 231 1452 . 1407 Core 2034 | . 162 39 267 . 111 23 5 . 112 121 36 17 . 33 52 24 162 . 870 Absorbed by Shields 193 | . . . . . . . . . . 123 . . . . 70 . . . . Redirected to Shielding 8 | . . . . . . . . . . . . . . 2 6 . . . . Regen/Repaired (Parts) 73 | . . . 73 . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 19 33 100 . . . . 64 . . . . 75 . . . . . Volleys Fired 664 | . 69 21 169 15 66 11 14 . 27 142 13 14 . 10 34 9 36 . 14 Largest 3 | . 2 2 2 3 3 3 3 . 3 3 3 3 . 3 3 3 3 . 3 Hottest 278 | . 60 60 136 204 216 216 216 . 216 270 135 135 . 195 278 278 278 . 278 Shots Fired 1493 | . 132 32 261 45 172 25 18 . 51 401 31 42 . 28 96 27 96 . 36 Gun 181 | . 116 32 33 . . . . . . . . . . . . . . . . Cannon 1248 | . . . 225 45 169 21 18 . 40 393 27 42 . 24 94 27 90 . 33 Launcher 64 | . 16 . 3 . 3 4 . . 11 8 4 . . 4 2 . 6 . 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 143 | . 112 11 . . . . . . . 14 . . . . 6 . . . . Thermal 1264 | . 4 21 258 45 169 21 18 . 40 379 27 42 . 22 84 27 74 . 33 Explosive 64 | . 16 . 3 . 3 4 . . 11 8 4 . . 4 2 . 6 . 3 Electromagnetic 22 | . . . . . . . . . . . . . . 2 4 . 16 . . Robot Hit Streak 29 | . 8 12 19 6 12 8 2 . 7 12 4 15 . 29 14 13 20 . 9 Robot Miss Streak 5 | . 3 2 5 2 3 1 4 . 3 5 2 3 . 2 3 1 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 774 | . 72 25 139 29 87 11 4 . 26 188 15 29 . 17 41 16 51 . 24 Core Hits 432 | . 45 10 62 18 35 13 4 . 20 96 15 14 . 16 26 6 36 . 16 Critical Kills 10 | . . . 1 . 2 1 . . 2 2 . . . 1 . . 1 . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . . . . Critical Strikes 15 | . . 1 1 . 2 1 . . 2 4 . . . 1 1 . 2 . . Meltdown 10 | . . . 1 . 2 1 . . 2 2 . . . 1 . . 1 . . Destroy 2 | . . 1 . . . . . . . . . . . . 1 . . . . Blast 2 | . . . . . . . . . . 2 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 25 | . . . . . 2 7 8 . 2 3 . . 1 . . . 2 . . Impact 3 | . . . . . . . . . . . . . 1 . . . 2 . . Slashing 22 | . . . . . 2 7 8 . 2 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26506 | . 1270 257 3043 598 1972 526 209 . 1679 7059 1052 996 . 1033 2206 528 2839 . 1239 Guns 1292 | . 743 257 292 . . . . . . . . . . . . . . . . Cannons 17948 | . . . 2546 598 1972 262 44 . 445 5711 380 996 . 553 1630 528 1593 . 690 Explosions 6846 | . 515 . 205 . . 264 . . 1154 1348 672 . . 480 572 . 1087 . 549 Melee 404 | . . . . . . . 165 . 80 . . . . . . . 159 . . Ramming 16 | . 12 . . . . . . . . . . . . . 4 . . . . Kinetic 1166 | . 710 60 . . . . . . . 270 . . . . 126 . . . . Thermal 17975 | . 33 197 2838 598 1972 262 44 . 445 5441 380 996 . 553 1721 528 1277 . 690 Explosive 6533 | . 515 . 205 . . 264 . . 1154 1348 672 . . 480 259 . 1087 . 549 Electromagnetic 412 | . . . . . . . . . . . . . . . 96 . 316 . . Impact 159 | . . . . . . . . . . . . . . . . . 159 . . Slashing 245 | . . . . . . . 165 . 80 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 1 1 . . . . . . . . . 3 Average Corruption 1 | . . . . . 1 1 1 1 1 . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . 4 7 7 . 6 . . . . . . . . . . Message Errors 3 | . . . . . . 1 2 . . . . . . . . . . . . Matter Fused 10 | . . . . . 2 4 2 . 2 . . . . . . . . . . Heat Flow Errors 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . 1 1 1 . 3 . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 528 | . . . 18 . 7 19 . . 68 113 25 24 . . 138 . 82 . 34 Projectiles 223 | . . . 4 . 7 19 . . . 76 3 24 . . 60 . 14 . 16 Explosions 258 | . . . 14 . . . . . 68 37 22 . . . 78 . 21 . 18 Melee 47 | . . . . . . . . . . . . . . . . . 47 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 618 | . 50 . 27 . . . . . 61 327 46 . . . 107 . . . . Shots 15 | . 3 . 2 . . . . . 2 4 1 . . . 3 . . . . Rammed 3 | . 2 . . . . . . . . . . . . . 1 . . . . Targets Rammed 3 | . 2 . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 805 | . 27 103 417 315 165 36 158 . 271 367 7 95 . 69 489 316 477 . 805 Average Temperature 81 | . 8 39 84 86 29 14 49 . 77 67 7 37 . 24 131 129 92 . 236 Received Heat Transfer 2943 | . 219 159 591 27 198 6 12 . 147 420 225 47 . 87 141 . 568 . 96 Effects 24 | . . . 3 . . . . . . 1 . . . . 3 . 5 . 12 Shutdowns 7 | . . . . . . . . . . . . . . . 2 . 2 . 3 Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 4 | . . . 1 . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 Damage (core) 5 | . . . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 11 | . . . 1 . 2 1 . . 2 3 . . . 1 . . 1 . . Combat Hostiles 9 | . . . 1 . . 1 . . 2 3 . . . 1 . . 1 . . Parts Melted 63 | . . 1 8 2 15 2 . . 3 21 . 3 . . 2 2 3 . 1 Heat Transferred 26072 | . 75 450 4967 1073 3516 496 87 . 766 6858 444 1184 . 657 1946 735 1833 . 985 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . 2 1 1 . . . . 3 . . . . 1 . . . . Low Security (%) 55 | 100 100 100 41 14 80 . . . . 41 . . . . 53 . . . . Level 1 30 | . . . 36 85 19 . . . . 31 . . . . 46 . . . . Level 2 11 | . . . 22 . . . . . . 19 . . . . . . . . . Level 3 2 | . . . . . . . . . . 8 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 856 | . 130 45 650 269 319 . . . . 856 . . . . 348 . . . . Initial 266 | . . 7 . 266 94 . . . . 178 . . . . 9 . . . . Average 203 | . 34 10 269 228 95 . . . . 298 . . . . 180 . . . . Influence Increases 6532 | . 434 130 1215 236 655 115 25 . 265 1625 157 . . 300 670 35 520 . 150 Destroy 0b10 Robot/C 4060 | . 260 80 780 160 320 100 20 . 200 840 140 . . 180 360 20 460 . 140 Destroy 0b10 Robot/NC 310 | . 35 . 70 15 30 5 5 . 15 105 5 . . . 15 5 5 . . Destroy Leader 884 | . 68 20 204 44 118 10 . . 20 218 10 . . 30 82 10 40 . 10 Allied During Kill 4 | . . . . . . . . . . 2 2 . . . . . . . . Successful Hack 51 | . 11 . 8 . 27 . . . . . . . . . 5 . . . . Disable Machine 360 | . . . 60 . 105 . . . . 150 . . . . 45 . . . . Destroy Structure 458 | . 60 . 48 2 40 . . . . 160 . . . . 148 . . . . Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . . 30 30 15 15 . . . 30 . . . . 90 15 . 15 . . Influence Decreases 6490 | . 413 151 584 659 548 430 25 . 220 823 741 263 . 284 368 353 335 185 108 Entered New Map 1304 | . . 14 . 365 114 117 . . . 17 315 51 . . 7 119 . 185 . Time Decay 4818 | . 393 127 574 294 434 313 25 . 172 706 416 172 . 254 341 224 275 . 98 Lost Part 288 | . 20 10 10 . . . . . 48 80 10 . . 10 20 10 60 . 10 Lost Ally 80 | . . . . . . . . . . 20 . 40 . 20 . . . . . Squads Dispatched 34 | . 2 . 4 . 7 . . . . 18 . . . . 3 . . . . Investigation 5 | . . . 2 . . . . . . 3 . . . . . . . . . Extermination 10 | . . . . . 3 . . . . 6 . . . . 1 . . . . Reinforcement 19 | . 2 . 2 . 4 . . . . 9 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 3 . . . . 2 . . . . Haulers Reinforced 5 | . . . . . 2 . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 10 | . . . 3 1 3 . . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 21 5 65 11 22 1 1 . 13 58 8 7 . 13 19 2 21 . 7 Peak Tracking Total 7 | . 3 2 7 4 4 4 1 . 4 5 3 4 . 4 4 1 5 . 4 Tactical Retreats 13 | . . 2 2 1 1 . . . 2 . . . . 3 1 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 2 . 1 . . . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 27 | . 1 . 5 . 7 . . . . 10 . . . . 3 1 . . . Max in Single Turn 3 | . 1 . 1 . 1 . . . . 3 . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 43 | . 6 . 11 . 6 . 1 4 . 5 1 . . . 3 . . 6 . Terminals 22 | . 6 . 9 . 3 . . . . 2 . . . . 2 . . . . Fabricators 5 | . . . . . 3 . . . . 2 . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 137 | . 20 . 32 . 12 . 1 33 . 11 1 . . . 8 . . 19 . Successful 95 | . 11 . 18 . 7 . 1 33 . 2 1 . . . 3 . . 19 . Failed 42 | . 9 . 14 . 5 . . . . 9 . . . . 5 . . . . Catastrophic 6 | . 1 . 4 . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 64 | . 13 . 23 . 12 . . . . 9 . . . . 7 . . . . Terminals 65 | . 20 . 27 . 7 . . . . 4 . . . . 7 . . . . Fabricators 11 | . . . . . 5 . . . . 6 . . . . . . . . . Repair Stations 6 | . . . 5 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 2 . 2 . . . 1 33 . . 1 . . . . . . 19 . Record 19 | . 1 . . . . . . 11 . . . . . . . . . 7 . Part Schematic 16 | . . . . . . . . 12 . . . . . . . . . 4 . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . 1 . . . . 3 . . . . . . . . . 4 . Open Door 2 | . . . . . . . 1 . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 9 . 11 . 7 . . . . . . . . . 3 . . . . Terminals 27 | . 9 . 11 . 4 . . . . . . . . . 3 . . . . Botnet 14 | . 4 . 6 . 3 . . . . . . . . . 1 . . . . Skim 13 | . 5 . 5 . 1 . . . . . . . . . 2 . . . . Fabricators 3 | . . . . . 3 . . . . . . . . . . . . . . Fabnet 3 | . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 9 . 3 . . . . 5 . . . . 2 . . . . Full Trace Events 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 7 . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . 12 . . . . 14 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 5 1 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . 1 5 1 2 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . 9 9 9 9 9 3 3 3 3 3 . Autooverrided 9 | . . . . . . . . . 1 5 1 2 . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 11 | . . . . . . . . . 1 5 1 4 . . . . . . . Largest Group 2 | . . . . . . . . . 1 2 1 2 2 2 . . . . . Highest-Rated Group 62 | . . . . . . . . . 12 37 32 62 62 62 . . . . . Highest-Rated Ally 37 | . . . . . . . . . 12 37 32 31 31 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . 3 5 2 4 . 5 . . . . . Total Damage 263 | . . . . . . . . . 12 80 67 40 . 64 . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 3590 | . . . . . . 1056 836 169 506 1023 . . . . . . . . . Optics 425 | . . . . . . . . . . 425 . . . . . . . . . Sensors 3165 | . . . . . . 1056 836 169 506 598 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . . . . . 3 1 . 1 . . 1 1 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 20439 | 57 1235 541 2876 654 1593 1056 836 169 781 3373 1003 628 1734 654 1039 578 783 293 556 Spaces Moved 10786 | 55 795 383 1313 351 793 590 470 100 397 1829 392 323 1077 365 487 340 367 173 186 Core 5 | 5 . . . . . . . . . . . . . . . . . . . Treads 7971 | . . 32 1313 351 793 590 470 100 397 215 392 323 1077 365 487 340 367 173 186 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 2810 | 50 795 351 . . . . . . . 1614 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 160 160 163 166 166 166 163 130 240 160 160 160 160 160 160 160 160 Average Speed 154 | 77 95 110 160 161 165 166 166 166 170 142 240 160 160 160 160 160 160 160 185 Slowest Speed 245 | 80 105 160 160 163 166 166 166 166 245 243 240 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 2 . . . . 1 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 99 50 94 31 17 67 66 70 59 50 54 45 85 57 11 49 56 62 23 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . . . 1 . 1 . . . . 1 . . . . 3 . Known Exits Taken 9 | . . . 1 . 1 . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 22 | . . 2 . . . 1 2 . 2 . . 5 2 1 . 4 3 . . Spaces Dug 189 | . 24 . 9 . 20 7 8 . 1 61 . . . . 40 3 13 . 3 Terrain Destroyed 887 | . 82 . 47 . 43 42 10 . 95 214 48 9 . 48 84 10 100 . 55 Melee 19 | . . . . . 2 7 6 . 1 3 . . . . . . . . . Projectile 255 | . . . 29 . . . 4 . . 101 14 9 . 6 40 10 31 . 11 AOE 613 | . 82 . 18 . 41 35 . . 94 110 34 . . 42 44 . 69 . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 13248 | 66 1146 474 1841 407 941 632 495 103 445 2299 428 405 1086 410 674 354 484 189 369 Wait 1259 | . 256 66 260 28 50 15 . . . 191 16 5 1 30 120 . 57 . 164 Move 10767 | 54 794 382 1312 350 792 589 469 99 396 1828 391 322 1076 364 486 339 366 172 186 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 85 | 6 8 1 22 5 5 1 . . 2 18 1 1 2 1 2 2 3 5 . Fast Attach 50 | 6 2 . 11 1 1 . . 2 2 15 . . 1 . 1 1 1 5 1 Attach 42 | . 2 2 2 2 2 . . . 5 11 2 1 1 1 4 1 5 1 . Detach 10 | . 1 . 1 . 1 . . . . 6 . . . . . . . 1 . Swap 164 | . 11 1 24 1 14 8 4 . 10 45 5 5 2 4 17 . 9 1 3 Drop 126 | . 1 1 40 5 8 1 . 2 1 40 . 4 2 . 9 2 5 4 1 Fire 664 | . 69 21 169 15 66 11 14 . 27 142 13 14 . 10 34 9 36 . 14 Melee 25 | . . . . . 2 7 8 . 2 3 . . 1 . . . 2 . . Ram 2 | . 2 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . . . 53 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 12) 278 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Core integrity fell below 50% 849 | -10/Materials | Discovered new exit (range 14) 998 | -10/Materials | Discovered new exit (range 7) 1293 | -10/Materials | Entered Mines 1294 | -10/Mines | Learned location of Storage (-7) 1314 | -10/Mines | Discovered new exit (range 3) 1363 | -10/Mines | Discovered new exit (range 6) 1766 | -10/Mines | Core integrity fell below 20% 1834 | -10/Mines | Entered Materials 1834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2427 | -9/Materials | Discovered new exit (range 15) 2514 | -9/Materials | Repaired Lgt. Treads 2865 | -9/Materials | Discovered new exit (range 16) 3171 | -9/Materials | Core integrity fell below 50% 3472 | -9/Materials | Build established: Scavenger-Mutant 3603 | -9/Materials | Learned Storage machine intel 3646 | -9/Materials | Learned location of 1 exit from Storage 3677 | -9/Materials | Learned Storage trap positions 3698 | -9/Materials | Learned Storage stockpile data 3708 | -9/Materials | Learned Storage trap positions 3728 | -9/Materials | Learned Storage non-interactive machine intel 3757 | -9/Materials | Identified exit to Materials 4005 | -9/Materials | Repaired Lgt. Armor Plating 4490 | -9/Materials | Build established: Mutant 4710 | -9/Materials | Entered another Materials area 4710 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5160 | -8/Materials | Discovered new exit (range 5) 5178 | -8/Materials | Build established: Gunner 5364 | -8/Materials | Entered Factory 5364 | -7/Factory | Evolved 2 slots: Utility x2 6229 | -7/Factory | Discovered new exit (range 12) 6619 | -7/Factory | Discovered new exit (range 13) 6956 | -7/Factory | Identified exit to Lower Caves 6957 | -7/Factory | Entered Lower Caves 7204 | -7/Lower Caves | Build established: Tank 7585 | -7/Lower Caves | Learned location of Zion (-6) 7589 | -7/Lower Caves | Found Alien Artifact 7809 | -7/Lower Caves | Discovered new exit (range 5) 7883 | -7/Lower Caves | Build established: Mutant 7897 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7918 | -7/Lower Caves | Learned Factory garrison access intel 7949 | -7/Lower Caves | Encountered a Warlord checkpoint 8013 | -7/Lower Caves | Entered another Lower Caves area 8028 | -7/Lower Caves | Discovered new exit (range 7) 8078 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8190 | -7/Lower Caves | Build established: Tank 8698 | -7/Lower Caves | Build established: Mutant 8706 | -7/Lower Caves | Discovered new exit (range 8) 8849 | -7/Lower Caves | Entered Data Miner 8851 | -7/Data Miner | Discovered new exit (range 6) 8882 | -7/Data Miner | Met Data Miner 8915 | -7/Data Miner | Learned location of Section 7 (-3) 8915 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8945 | -7/Data Miner | Received God Mode back door access code from Data Miner 9018 | -7/Data Miner | Entered Proximity Caves 9021 | -6/Proximity Caves | Spotter reported a threat 9271 | -6/Proximity Caves | Learned Factory garrison access intel 9307 | -6/Proximity Caves | Spotted B-75 Beast 9368 | -6/Proximity Caves | Build established: Tank 9600 | -6/Proximity Caves | Lost 3 parts (1p2w) 9783 | -6/Proximity Caves | Discovered new exit (range 8) 9799 | -6/Proximity Caves | Entered Factory 9799 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9800 | -6/Factory | Loaded intel: 3 garrison access locations 10160 | -6/Factory | Discovered new exit (range 5) 10204 | -6/Factory | Discovered new exit (range 11) 10260 | -6/Factory | Build established: Scavenger-Tank 10751 | -6/Factory | Identified Core Expander 10751 | -6/Factory | Installed Core Expander, added new Power slot 11074 | -6/Factory | Local machine network offline 11733 | -6/Factory | Found Prototype Processor 11733 | -6/Factory | Identified Exp. Targeting Computer 12302 | -6/Factory | Discovered new exit (range 16) 12329 | -6/Factory | Identified exit to Factory 12385 | -6/Factory | Build established: Tank 12919 | -6/Factory | Found Exp. Targeting Computer 13151 | -6/Factory | Discovered new exit (range 13) 13170 | -6/Factory | Identified exit to Lower Caves 13172 | -6/Factory | Entered Lower Caves 13360 | -6/Lower Caves | Encountered a Warlord checkpoint 13505 | -6/Lower Caves | Build established: Scavenger-Tank 13911 | -6/Lower Caves | Discovered new exit (range 14) 13940 | -6/Lower Caves | Identified exit to Lower Caves 14175 | -6/Lower Caves | Entered another Lower Caves area 14235 | -6/Lower Caves | Learned location of 1 exit from Factory 14252 | -6/Lower Caves | Attacked by a faux Warlord 14561 | -6/Lower Caves | Build established: Gunner 14667 | -6/Lower Caves | Encountered a Warlord checkpoint 14789 | -6/Lower Caves | Discovered new exit (range 10) 14802 | -6/Lower Caves | Identified exit to Zion 14803 | -6/Lower Caves | Entered Zion 14803 | -6/Zion | Accompanied by 2 allies 14816 | -6/Zion | Learned 4 Factory zone layouts 14875 | -6/Zion | Discovered new exit (range 15) 14914 | -6/Zion | Identified exit to Proximity Caves 15250 | -6/Zion | Given A8's code to call for help 15432 | -6/Zion | Build established: Derelict-Gunner 15645 | -6/Zion | Identified exit to Deep Caves 15730 | -6/Zion | Met Imprinter 16537 | -6/Zion | Entered Proximity Caves 16537 | -5/Proximity Caves | Accompanied by 2 allies 16960 | -5/Proximity Caves | Spotted B-75 Beast 17079 | -5/Proximity Caves | Learned location of 1 exit from Factory 17087 | -5/Proximity Caves | Learned Factory stockpile data 17151 | -5/Proximity Caves | Discovered exit to Factory (range 11) 17191 | -5/Proximity Caves | Entered Factory 17191 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17192 | -5/Factory | Identified exit to Upper Caves 17192 | -5/Factory | Identified exit to Factory 17195 | -5/Factory | Loaded intel: 4 garrison access locations 17774 | -5/Factory | Build established: Scavenger-Gunner 17997 | -5/Factory | Discovered exit to Factory (range 16) 18230 | -5/Factory | Entered Upper Caves 18259 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18564 | -5/Upper Caves | Build established: Scavenger-Tank 18742 | -5/Upper Caves | Identified exit to Upper Caves 18808 | -5/Upper Caves | Entered another Upper Caves area 19244 | -5/Upper Caves | Build established: Scavenger-Gunner 19506 | -5/Upper Caves | Lost 3 parts (1n2u) 19549 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19578 | -5/Upper Caves | Discovered new exit (range 7) 19591 | -5/Upper Caves | Entered Zhirov 19591 | -5/Zhirov | Discovered new exit (range 3) 19620 | -5/Zhirov | Met Zhirov 19670 | -5/Zhirov | Learned location of Quarantine (-3) 19670 | -5/Zhirov | Learned location of Testing (-2) 19670 | -5/Zhirov | Learned location of Command (-1) 19686 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19716 | -5/Zhirov | Found Alien Artifact 19738 | -5/Zhirov | Identified Integrated Reactor 19738 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19745 | -5/Zhirov | Found Alien Artifact 19761 | -5/Zhirov | Build established: Scavenger-Tank 19884 | -5/Zhirov | Entered Proximity Caves 20090 | -4/Proximity Caves | Build established: Tank 20413 | -4/Proximity Caves | Build established: Scavenger-Tank 20420 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20437 | -4/Proximity Caves | Core integrity fell below 50% 20440 | -4/Proximity Caves | Core integrity fell below 20% 20441 | -4/Proximity Caves | Core destroyed Last Messages --------------- 20432_ Overheating: Med. Treads damaged (-80). 20432_ L-61 Swordsman destroyed. 20433_ Power failure, Fusion Reactor shutdown. 20434_ Med. Treads destroyed. 20434_ System corrupted by crushing effect (+3). 20435_ Overheating: Med. Treads damaged (-31). 20435_ Overheating: Adv. Heat Sink damaged (-17). 20435_ Overheating: Adv. Plasma Cannon damaged (-5). 20436_ Overheating: Core damaged (-170). 20436_ KE Penetrator fries itself beyond repair. 20437_ Overheating: Core damaged (-100). 20437_ Power Sword fries itself beyond repair. 20438_ Power failure, Neutrino Core shutdown. 20438_ Imp. Medium Armor Plating fries itself beyond repair. 20438_ B-60 Warrior destroyed. 20439_ Power failure, Fusion Reactor shutdown. 20439_ Overheating: Core damaged (-170). 20440_ Overheating: Core damaged (-190). 20440_ Wave Gun fries itself beyond repair. 20441_ Overheating: Core damaged (-200). Map ----- +----------------------------------------------------+ | #??????????# #?????????????????????????? | | ##????????## #?????????????????????????? | | #?????????# #?????????????????????????? | | #?????##### ## #?????????????????????????? | | ####### ## #?????????????????????????? | | #???# #?????????????????????????? | | #??## #?????????????????????????? | | ### ## #### #??????????????????????????? | | ??######## ## ###????????????????????????? | | ????????## #????????????????????????? | | ??????### #????????????????????????? | | ??????# ##???? ? ?????????????????? | | ####??# ## ##???????????????? | | ####% ###### ;##?????????????? | | ###????? ###### #?????????????? | | #????????#????? #?????????????? | | ##??##?????????? #?????????????? | | #???# #????????# #?#???????????? | | # ## ###?##;###??##? % # #???????????? | | ######### ### ### ## ????????????? | | ????????# ; " ????????????? | | ???????# ###;## #????????????????? | | ???????############?## ## #????????????????? | | ?????????????????????##;% ##????????????????? | | ??????????????????????##% #??????????????????? | | ???????????????????????#=@ ##??????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# #??????????????? | | ???????????????????????## ##??????????????? | | ????????????????????????# ## #???????????????? | | ????????????????????????# ###?? #???????????????? | | ????????????????????????# #?????#???????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 50 Energy Generation 47 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Power Shielding 15 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 11 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Matter Compressor | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Point Defense System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive IFF Parser | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -9/Materials Lgt. Armor Plating | 96% | -9/Materials Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricFissionAccelerator Manual? 0 Play Time 02:03:21 Cumulative 698.9 hours Start 2025.05.06 @ 12:19:56 End 2025.05.06 @ 15:06:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 697 Rogue 696 Adventurer 0 Explorer 1 Win Type - Total 33 Types 24/0/6/3/0/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2423a79e-5daa-45f2-93e1-90fcfb48799a