Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.04 @ 18:56:48 Player: Naughtyusername Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (4011) 4011 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3585) 3585 TOTAL SCORE: 15851 Bonus ------- Pacifist 270 Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Win Speed 8 Cogmind --------- Core Integrity 1600/1600 Matter 221/300 Energy 28/200 System Corruption 0% Temperature Cool (35) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Seismic Detector Advanced Transmission Jammer Advanced Transmission Jammer Improved Power Shielding Hacking Suite Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (2) ------- Power Maul Axe > --- INVENTORY (5) ---- Light Quantum Reactor Improved Diametric Drive Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Myomer Leg Biometal Leg Biometal Leg Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Advanced System Shield Experimental System Shield > --- WEAPON ----------- Lance Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Advanced Transmission Jammer Advanced Shield Generator Power Maul [Rating: 163] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Hover Unit Treads Improved Heavy Siege Treads Leg Enhanced Multireflex Exoskeleton Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Advanced Heat Sink Storage Lightpack 2.0 Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 8 | . . . . . 2 1 1 . 1 1 1 1 Utility 9 | . . . . . 2 1 1 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 146 | 2 . 1 1 4 15 7 6 4 6 48 49 3 Power 19 | . . . . 1 1 1 1 1 . 5 9 . Engine 2 | . . . . 1 . 1 . . . . . . Core 5 | . . . . . 1 . 1 1 . 2 . . Reactor 12 | . . . . . . . . . . 3 9 . Propulsion 56 | 2 . . 1 1 8 4 2 . 3 17 18 . Treads 6 | 2 . . 1 . . . . . . 3 . . Leg 8 | . . . . . . . . . . 1 7 . Wheel . | . . . . . . . . . . . . . Hover 30 | . . . . . 8 4 2 . 3 13 . . Flight 12 | . . . . 1 . . . . . . 11 . Utility 60 | . . 1 . 2 4 2 3 2 3 20 20 3 Device 17 | . . 1 . 1 . 1 . . . 4 9 1 Storage 1 | . . . . . 1 . . . . . . . Processor 14 | . . . . . . . . 2 1 9 2 . Hackware 13 | . . . . . 2 . 3 . 1 2 4 1 Protection 15 | . . . . 1 1 1 . . 1 5 5 1 Artifact . | . . . . . . . . . . . . . Weapon 11 | . . . . . 2 . . 1 . 6 2 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 8 | . . . . . 2 . . 1 . 3 2 . Piercing Weapon 2 | . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . 6 3 . Parts Lost 71 | . . . . . 6 2 1 1 2 31 27 1 Power 9 | . . . . . . 1 . . . 3 5 . Propulsion 35 | . . . . . 5 1 1 . 2 18 8 . Utility 20 | . . . . . 1 . . . . 7 11 1 Weapon 7 | . . . . . . . . 1 . 3 3 . Highest Loss Streak 11 | . . . . . 4 2 1 1 2 11 9 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 16 | 1 2 4 3 2 16 36 37 37 36 12 4 2 Power 1 | . 1 1 1 . 2 2 1 1 3 1 2 1 Propulsion 2 | . . 1 . . 3 4 4 4 2 . . . Utility 10 | . 1 2 2 1 8 24 26 27 27 9 1 1 Weapon 2 | . . . . . 2 4 5 4 3 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 55 | . . . 1 . 2 9 8 1 6 21 4 3 Power 9 | . . . . . . 1 . 1 1 2 3 1 Propulsion 5 | . . . . . . 2 1 . 1 . . 1 Utility 34 | . . . 1 . . 5 6 . 3 17 1 1 Weapon 7 | . . . . . 2 1 1 . 1 2 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 28 28 28 28 75 83 85 87 88 77 72 81 Core 3 | . . . . . 8 5 3 11 10 4 . . Reactor 2 | . . . . . . . . . . 2 6 7 Treads 3 | . 28 28 28 4 . . . . . 3 2 . Leg 2 | . . . . . . . . . . . 9 . Hover 19 | . . . . . 31 37 39 35 36 19 3 . Flight 3 | . . . . 11 . . . . . . 6 28 Device 4 | . . . . 10 . 6 . . . 4 4 20 Storage 3 | . . . . . 8 7 6 5 5 1 . . Processor 9 | . . . . . . . . 4 10 20 18 . Hackware 5 | . . . . . 1 . 19 17 13 5 7 14 Protection 4 | . . . . 1 9 7 . . 1 4 5 2 Impact Weapon 1 | . . . . . . . . . . 1 1 3 Slashing Weapon 7 | . . . . . 16 15 13 11 10 4 1 4 Piercing Weapon 1 | . . . . . . . . . . 2 3 . Peak Build Rating 163 | 2 2 6 5 10 63 71 81 92 101 138 163 146 Average Rating 88 | 1 2 2 3 6 57 67 79 90 97 103 126 141 On Entrance 52 | . 2 2 2 5 8 56 71 80 90 101 138 124 Avg Prop Armor Cover (%) 4 | 41 41 40 41 1 . . . . . 3 4 . Naked Turns 8 | . . . . 1 . . . . . . 7 . Heaviest Build 66 | . . 3 . 3 21 26 18 23 24 45 66 30 Greatest Support 181 | 20 3 3 3 4 36 42 51 51 64 163 181 72 Greatest Overweight (x) 5 | . . . . . 1 . . . . 4 5 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 40 40 40 40 40 40 5 5 Average Capacity 21 | 5 5 5 5 5 37 40 40 40 40 15 5 5 Most Carried 40 | 2 3 5 5 5 27 40 40 40 39 40 5 4 Average Carried 17 | 1 2 4 4 4 17 37 38 38 37 12 4 2 Final Capacity 40 | 5 5 5 5 5 40 40 40 40 40 5 5 5 Final Carried 40 | 2 3 4 5 5 27 40 38 38 39 5 5 3 Class Distribution -------------------- 43% | Hauler-Mutant 13% | Hacker-Gladiator 9% | Mutant 8% | Scavenger-Gladiator 8% | Gladiator 5% | Hacker-Sprinter 4% | Hauler-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Gladiator | -3/Research Hacker-Gladiator | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1738 | 207 . 13 . 70 145 55 70 20 52 541 550 15 Remotely . | . . . . . . . . . . . . . Salvage Created 4754 | . . . . . 720 291 95 127 152 1869 1488 12 Parts 285 | . . . . . 42 31 9 5 10 108 80 . Haulers Intercepted 7 | . . . . . 2 . . 1 1 1 2 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 58 | . . . . . 9 3 2 . 1 23 20 . Melee 54 | . . . . . 9 3 2 . 1 23 16 . Classes Destroyed 13 | . . . . . 6 3 . . . 3 1 . Worker 12 | . . . . . 3 1 2 1 1 2 2 . Builder 6 | . . . . . . 3 1 . 1 . . 1 Tunneler 1 | . . . . . . 1 . . . . . . Hauler 7 | . . . . . 2 . . 1 1 1 2 . Recycler 3 | . . . . . . . . . . 3 . . Operator 3 | . . . . . 1 1 . . . 1 . . Watcher 5 | . . . . . 2 2 . . . . 1 . Swarmer 16 | . . . . . . 2 2 . 1 6 5 . Cutter 3 | . . . . . . . . . . 3 . . Grunt 8 | . . . . . 4 . . . . 4 . . Sentry 9 | . . . . . 5 1 . . . 3 . . Hunter 6 | . . . . . . . . . . . 6 . Programmer 16 | . . . . . . . . . . 7 9 . Best Kill Streak 6 | . . . . . 4 2 2 1 2 4 6 1 Combat Bots Only 5 | . . . . . 2 2 2 . 1 4 5 . Max Kills in Single Turn 2 | . . . . . 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 2 | . . . . . 1 1 2 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 934 | . 27 10 . 24 60 42 22 6 10 288 436 9 Missed 310 | . 12 2 . 9 14 25 13 5 5 88 132 5 Deflected 21 | . . . . . . . . . . . 21 . Hits 624 | . 15 8 . 15 46 17 9 1 5 200 304 4 Melee 8 | . . . . 1 . . . . . 4 3 . Projectile 616 | . 15 8 . 14 46 17 9 1 5 196 301 4 AOE 2 | . . . . . . . . . . 2 . . Critical Strikes 27 | . . . . . 1 1 . . . 9 16 . Actively Blocked 1 | . . . . . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . . . 1 1 . Damage Taken 12996 | . 143 103 . 149 714 203 85 18 96 5156 6163 166 Core 2866 | . 57 26 . 93 162 15 18 . 18 1087 1390 . Absorbed by Shields 83 | . . . . . . . . . . . 83 . Redirected to Shielding 207 | . . . . . . . . . . 207 . . Core Remaining (%) 71 | 100 . . . 29 70 97 97 100 98 16 4 100 Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 230 | . . . . . 46 15 6 3 8 74 77 1 Core Hits 100 | . . 3 . . 16 7 5 2 3 33 31 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 4 1 Critical Strikes 30 | . . . . . 5 1 1 . . 8 14 1 Smash 5 | . . . . . . . . . . . 4 1 Sever 16 | . . . . . 5 1 1 . . 6 3 . Impale 9 | . . . . . . . . . . 2 7 . Melee Attacks 472 | . . . . . 98 74 19 25 10 122 110 14 Impact 18 | . . . . . . . . . . 1 8 9 Slashing 328 | . . . . . 98 74 19 25 10 81 16 5 Piercing 126 | . . . . . . . . . . 40 86 . Sneak Attacks 45 | . . . . . 11 9 3 3 4 8 6 1 Combat Hostiles 4 | . . . . . 1 1 . . . . 2 . Follow-up Attacks 27 | . . . . . 7 2 1 1 1 4 11 . Martial Strikes 11 | . . . . . . . . . . . 11 . Damage Inflicted 11968 | . . 21 . . 2064 965 366 211 501 4368 3401 71 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 11925 | . . . . . 2064 965 366 211 501 4368 3379 71 Ramming 43 | . . 21 . . . . . . . . 22 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 369 | . . . . . . . . . . . 298 71 Slashing 7357 | . . . . . 2064 965 366 211 501 2945 305 . Piercing 4199 | . . . . . . . . . . 1423 2776 . Highest Corruption 25 | . . . . . . . . . . 15 25 . Average Corruption 12 | . . . . . . . . . . 9 17 . Corruption Purged 18 | . . . . . . . . . . 5 13 . Corruption Blocked . | . . . . . . . . . . . . . Effects 68 | . . . . . . . . . . 31 37 . Message Errors 16 | . . . . . . . . . . 10 6 . Matter Fused 20 | . . . . . . . . . . 9 11 . Heat Flow Errors 11 | . . . . . . . . . . 5 6 . Energy Discharges 8 | . . . . . . . . . . 2 6 . Data Loss (minor) 5 | . . . . . . . . . . 2 3 . Data Loss (major) 3 | . . . . . . . . . . 3 . . Misdirections 5 | . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1681 | . . . . . 241 223 . . 58 566 522 71 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1681 | . . . . . 241 223 . . 58 566 522 71 Knockbacks 2 | . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . 10 . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . Targets Rammed 10 | . . 3 . . . . . . . . 7 . Kicked 7 | . . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . . Highest Temperature 630 | . . . . . 9 4 . . 4 630 245 . Average Temperature 122 | . . . . . 6 4 . . 4 134 91 . Received Heat Transfer 660 | . 30 45 . . 288 39 6 9 18 180 45 . Effects 10 | . . . . . . . . . . 10 . . Shutdowns 3 | . . . . . . . . . . 3 . . Interference 2 | . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations 4 | . . . . . . . . . . . 4 . Total Turns 356 | . . . . . . . . . . . 356 . Longest Duration 187 | . . . . . . . . . . . 187 . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 4 1 Combat Hostiles 4 | . . . . . . . . . . . 4 . Parts Fried 6 | . . . . . . . . . . . 4 2 Impact Corruptions 9 | . . . . . . . . . . . 6 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . 7 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . 1 1 1 . Low Security (%) 72 | 100 100 100 . 100 55 100 100 100 90 9 98 100 Level 1 27 | . . . . . 44 . . . 9 90 1 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 369 | . . 73 . 50 275 146 89 75 210 369 200 83 Initial 200 | . . . . . 19 91 61 9 29 97 200 43 Average 126 | . . 31 . 4 146 78 53 23 74 281 86 44 Influence Increases 3622 | . . 133 . 60 601 420 128 136 247 1063 634 200 Destroy 0b10 Robot/C 1220 | . . 60 . . 180 60 40 . 20 460 400 . Destroy 0b10 Robot/NC 185 | . . . . . 40 40 15 10 15 35 25 5 Destroy Leader 274 | . . 10 . . 68 14 10 2 2 82 86 . Allied During Kill 3 | . . 3 . . . . . . . . . . Successful Hack 140 | . . . . . 16 26 10 . 13 24 12 39 Select Force Hacks 50 | . . . . . . . . . . 50 . . Disable Machine 105 | . . . . . 15 . . . . 45 . 45 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . Destroy Structure 175 | . . . . . 27 40 8 34 2 22 36 6 Partial Spotted 240 | . . . . . 45 30 30 . 15 45 15 60 Lose Combat Pursuer 1080 | . . 60 . 60 210 210 15 90 30 300 60 45 Influence Decreases 3539 | . . 120 13 10 448 497 235 94 121 894 918 189 Entered New Map 538 | . . . 13 . 31 112 65 10 32 90 156 29 Time Decay 2271 | . . 80 . 10 357 365 160 74 89 494 502 140 Lost Part 680 | . . . . . 60 20 10 10 . 310 260 10 Lost Ally 50 | . . 40 . . . . . . . . . 10 Squads Dispatched 37 | . . . . . 5 5 2 1 2 8 10 4 Investigation 11 | . . . . . 2 3 1 1 . 1 1 2 Extermination 14 | . . . . . . 2 1 . . 3 6 2 Reinforcement 8 | . . . . . 3 . . . . 2 3 . Assault 4 | . . . . . . . . . 2 2 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . . . . 5 2 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 199 | . 6 7 . 10 31 23 6 9 5 49 41 12 Peak Tracking Total 16 | . 6 3 . 8 5 5 3 6 4 16 10 8 Tactical Retreats 35 | . . 2 . 1 7 7 1 2 1 8 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . . . . 1 . . 2 4 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . . . . . 1 . . . 1 3 . 3 Max in Single Turn 1 | . . . . . 1 . . . 1 1 . 1 Garrison Access 3 | . . . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . 8 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 65 | . 1 1 1 . 10 14 6 1 8 7 8 8 Terminals 32 | . 1 . . . 6 5 3 1 3 4 2 7 Fabricators 3 | . . . . . . 1 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . . . . . 2 4 1 . 3 . 3 . Scanalyzers 7 | . . . . . 1 1 1 . 1 . 3 . Garrison Access 8 | . . . . . 1 3 . . 1 2 . 1 Total Hacks 167 | . 3 1 1 . 26 32 19 2 20 15 21 27 Successful 56 | . 1 1 1 . 9 9 13 . 12 4 3 3 Failed 108 | . 2 . . . 17 23 5 2 7 11 17 24 Catastrophic 25 | . . . . . 2 7 1 1 2 2 5 5 Database Lockouts 3 | . . . . . . . 1 . 1 . 1 . Manual 42 | . . . 1 . 2 3 8 . 10 3 4 11 Terminals 92 | . 3 . . . 13 15 13 2 11 8 4 23 Fabricators 5 | . . . . . . 1 2 . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 28 | . . . . . 6 9 2 . 5 . 6 . Scanalyzers 20 | . . . . . 3 1 2 . 3 . 11 . Garrison Access 20 | . . . . . 4 6 . . 1 5 . 4 Terminal Hacks 24 | . 1 1 1 . 4 4 7 . 3 2 . 1 Robot Analysis 3 | . . . . . . . 2 . 1 . . . Prototype ID Bank 6 | . . . . . 2 2 . . . 2 . . Open Door 2 | . . 1 . . . . . . . . . 1 Level Access Points 3 | . . . . . . 1 1 . 1 . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . 2 4 2 . 3 . . . Retrieve Components 11 | . . . . . 2 4 2 . 3 . . . Scanalyzer 8 | . . . . . 3 . . . 2 . 3 . Retrieve Study 8 | . . . . . 3 . . . 2 . 3 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . . . . . . 1 3 . 4 1 . 2 Terminals 8 | . . . . . . 1 2 . 3 . . 2 Assimilate 2 | . . . . . . . . . 1 . . 1 Botnet 5 | . . . . . . 1 1 . 2 . . 1 Operators 1 | . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . 1 . . 1 . . Haulers 1 | . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 57 | . 1 . . . 10 13 5 1 6 6 7 8 Full Trace Events 10 | . . . . . 2 3 1 1 . . 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 . . . 2 . 3 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 3 7 . . 8 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 2 . . Machine Destruction 4 | . . . . . . . . . 2 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . 2 . . . . . . 1 . . 1 Largest Group 2 | . . 2 . . . . . . 1 . . 1 Highest-Rated Group 45 | . . 42 . . . . . . 26 . . 45 Highest-Rated Ally 45 | . . 31 . . . . . . 26 . . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . . . Total Damage 106 | . . 106 . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2556 | . . . . . . . . 215 237 1118 772 214 Optics 2339 | . . . . . . . . 215 237 1118 769 . Seismic 214 | . . . . . . . . . . . . 214 Jamming 84 | . . . . . . . . . . . 3 81 Robot Analysis Total 3 | . . . . . . . 2 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5989 | 25 50 190 111 109 848 879 335 216 237 1312 1394 283 Spaces Moved 9310 | 35 98 365 211 272 1202 1542 654 379 521 1278 1611 1142 Core 746 | 33 98 365 211 6 . . . . . 5 28 . Treads 361 | 2 . . . . . . . . . 231 128 . Legs 377 | . . . . . . . . . . . 377 . Wheels . | . . . . . . . . . . . . . Hover 5209 | . . . . . 1071 1542 654 379 521 1042 . . Flight 2617 | . . . . 266 131 . . . . . 1078 1142 Fastest Speed 19 | 50 50 50 50 35 35 44 40 40 36 21 19 21 Average Speed 47 | 56 50 50 50 35 47 44 40 40 36 65 62 21 Slowest Speed 300 | 160 50 50 50 50 115 48 44 40 44 270 300 21 Overloaded Moves 78 | . . . . . . . . . . . 78 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 36 | . . . . 13 2 . . . . . 9 12 Potential Cave-ins 17 | . . . . . . 2 3 . . 12 . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 3 29 82 62 53 79 43 24 18 19 41 40 39 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 136 | . . . . . 27 43 10 19 1 22 12 2 Terrain Destroyed 136 | . . . . . 27 43 10 19 1 22 12 2 Melee 136 | . . . . . 27 43 10 19 1 22 12 2 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10221 | 38 98 372 217 273 1354 1648 708 411 554 1579 1819 1150 Wait 188 | . . . . . 24 3 14 2 8 99 35 3 Move 9231 | 34 97 364 210 252 1197 1541 653 378 520 1276 1592 1117 Hop 29 | . . . . 6 2 . . . . . 9 12 Pick Up 122 | 2 1 2 2 1 34 25 10 5 10 19 10 1 Fast Attach 90 | 2 . . . 4 8 . . . . 28 43 5 Attach 57 | . . 1 . 2 7 5 3 3 4 23 6 3 Detach 20 | . . 1 . 3 2 . . . . 10 4 . Swap 23 | . . . 1 . . 2 3 1 2 6 8 . Drop 61 | . . 1 4 5 2 6 8 1 . 12 22 . Fire . | . . . . . . . . . . . . . Melee 384 | . . . . . 78 62 17 21 9 105 83 9 Ram 3 | . . 3 . . . . . . . . . . Kick 7 | . . . . . . . . . . . 7 . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 4 . . 1 1 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 76 | -10/Materials | Entered Mines 83 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 98 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 119 | -10/Mines | Learned Materials emergency access door positions 125 | -10/Mines | Identified exit to Subcaves 148 | -10/Mines | Discovered new exit (range 4) 178 | -10/Mines | Learned location of Storage (-8) 235 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 243 | -10/Mines | Discovered new exit (range 12) 263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 264 | -10/Mines | Discovered new exit (range 5) 266 | -10/Mines | Entered Exiles 280 | -10/Exiles | Met 8R-AWN 288 | -10/Exiles | Met EX-HEX 301 | -10/Exiles | Met EX-BIN 307 | -10/Exiles | Aligned with FarCom system 307 | -10/Exiles | Given EX-Vault access code 318 | -10/Exiles | Build established: Mutant 319 | -10/Exiles | Opened EX-Vault 324 | -10/Exiles | Found Lightpack 2.0 339 | -10/Exiles | Warned to stay clear of 0b10 Research branches 353 | -10/Exiles | Met EX-DEC 372 | -10/Exiles | Discovered new exit (range 10) 377 | -10/Exiles | Left Exiles lab with Lightpack 2.0 377 | -10/Exiles | Entered Mines 474 | -9/Mines | Core integrity fell below 50% 484 | -9/Mines | Discovered new exit (range 7) 486 | -9/Mines | Entered Materials 486 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 788 | -8/Materials | Build established: Hauler-Mutant 1090 | -8/Materials | Identified exit to Storage 1183 | -8/Materials | Lost 4 parts (3n1u) 1273 | -8/Materials | Discovered new exit (range 16) 1334 | -8/Materials | Entered Factory 1334 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -7/Factory | Identified exit to Factory 2213 | -7/Factory | Entered another Factory area 2213 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -6/Factory | Identified exit to Lower Caves 2386 | -6/Factory | Identified exit to Extension 2386 | -6/Factory | Identified exit to Factory 2386 | -6/Factory | Central database locked down 2548 | -6/Factory | Entered another Factory area 2548 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2715 | -5/Factory | Spotted B-75 Beast 2758 | -5/Factory | Discovered new exit (range 9) 2764 | -5/Factory | Identified exit to Factory 2764 | -5/Factory | Entered another Factory area 2764 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2854 | -4/Factory | Identified exit to Research 2877 | -4/Factory | Central database locked down 3001 | -4/Factory | Entered Research 3001 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3115 | -3/Research | Spotted B-86 Titan 3206 | -3/Research | Lost 11 parts (2p8n1w) 3237 | -3/Research | Crushed by falling debris 3247 | -3/Research | Spotted B-86 Titan 3346 | -3/Research | Core integrity fell below 50% 3363 | -3/Research | Found Prototype Processor 3363 | -3/Research | Identified Spectral Analyzer 3530 | -3/Research | Lost 6 parts (4n2u) 3630 | -3/Research | Lost 4 parts (2n2u) 3718 | -3/Research | System corruption reached 10% 3748 | -3/Research | Lost 3 parts (1p1n1w) 3798 | -3/Research | Found Prototype Hackware 3798 | -3/Research | Identified Exp. System Shield 3831 | -3/Research | Discovered new exit (range 5) 3860 | -3/Research | Build established: Gladiator 3994 | -3/Research | Lost 3 parts (2n1u) 4159 | -3/Research | Identified exit to Armory 4236 | -3/Research | Core integrity fell below 20% 4278 | -3/Research | Discovered new exit (range 16) 4312 | -3/Research | Identified exit to Research 4313 | -3/Research | Entered another Research area 4313 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4331 | -2/Research | Build established: Scavenger-Gladiator 4411 | -2/Research | Spotted B-90 Cyclops 4841 | -2/Research | Build established: Hacker-Gladiator 4923 | -2/Research | System corruption reached 10% 5284 | -2/Research | Lost 6 parts (1p2n2u1w) 5315 | -2/Research | Core integrity fell below 50% 5320 | -2/Research | Released all parts (8) 5345 | -2/Research | Lost 9 parts (2p3n3u1w) 5402 | -2/Research | Core integrity fell below 20% 5523 | -2/Research | Central database locked down 5526 | -2/Research | Spotted B-90 Cyclops 5551 | -2/Research | Spotted B-90 Cyclops 5589 | -2/Research | Lost 3 parts (1p1n1u) 5661 | -2/Research | Found Exp. System Shield 5669 | -2/Research | Lost 3 parts (2u1w) 5703 | -2/Research | Discovered new exit (range 6) 5707 | -2/Research | Entered Access 5707 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5958 | -1/Access | Build established: Hacker-Sprinter 5958 | -1/Access | Spotted B-99 Colossus 5989 | -1/Access | Discovered new exit (range 6) 5990 | *** | Escaped! Last Messages --------------- 05921_ U-05 Engineer system corrupted by crushing effect. 05921_ U-05 Engineer knocked back. 05922_ U-05 Engineer system terminally corrupted. 05922_ Terrain Scan Processor fried. 05922_ Structural Scanner fried. 05948_ Connecting with Terminal... 05951_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9X. 05974_ Acquired 15 matter. 05975_ K-01 Serf cleans the Scanalyzer. 05989_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05989_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05989_ The Access Shell folds into the floor. 05989_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????BB????BB????????????????# | | ?????????????????????BB????BB?????????????????? | | ???????????????????????????????????????????######+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????#######??# #### | | ???????????????????#""""""""""#???# ?# # | | ???????????????????# #???# ?# # | | ???????????????????# #???# # # | | ???????????????????# #???# # # | | ???????????????????# "" #???# + # " | | ???????????????????# "@ #???# # + | | ???????????????????# #???# # # | | ???????????????????# #???# !! ?# # | | ???????????????????# #???# !! ?# #### | | ??????????????????## ###########??# #??? | | ??????????????????# ## # #### | | ??????????????????##"" ### + | | ???????????????????#"" #?# # | | ???????????????????#"" #?# ??# | | ???????????????????#T #?# ????# | | ???????????????????#"" #?# ??????# | | ??????????????h????#"" #?###????????# | | ???????????????????#"" ############## | | ?????????????? k | | ????????????? h | | ?????????????######################## ###+####### | | ????????????????????????????????????# # ????? | | ????????????????????????????????????# # ??? | | ????????????????????????????????????+ # " ? | | ????????????????????????????????????# # """ # | | ????????????????????????????????????# # """ + | | ????????????????????????????????????# # " # | | ????????????????????????????????????# # = # | | ????????????????????????????????????# # ?= # | | ????????????????????????????????????# #####???### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 675 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 70 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 30 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -8/Materials | Hacked Chainsword | -4/Factory | Hacked Gravmag System | -4/Factory | Hacked Biometal Leg | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Myomer Leg | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- I Know It's In Here Somewhere Challenges ------------ None Game ------ Seed ChargeStrikeDrivehammer Manual? 0 Play Time 01:19:17 Cumulative 228.5 hours Start 2025.09.04 @ 17:34:09 End 2025.09.04 @ 18:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d6af052-5ca4-4c6e-94bd-038494bd7d80