Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 01:08:48
Player: UnderDoug
Result: Destroyed self with Mini Grenade Launcher
Performance
-------------
Evolutions (2) 1000
Regions Visited (4) 800
Robots Destroyed (150) 750
Value Destroyed (4257) 4257
Prototype IDs (11) 220
Alien Tech Used (0) 0
Bonus (443) 443
TOTAL SCORE: 7470
Bonus
-------
High Alert Combat Kills 443
Cogmind
---------
Core Integrity 0/550
Matter 88/300
Energy 142/160
System Corruption 0%
Temperature Warning (331)
Movement Walking (190) Ox1
Location -8/Materials
Parts
-------
> --- POWER (2) --------
Light Nuclear Core
> --- PROPULSION (4) ---
Titanium Leg
VSS Leg
> --- UTILITY (2) ------
Thermal Generator
Large Storage Unit
> --- WEAPON (3) -------
Ion Cannon
Mini Grenade Launcher
> --- INVENTORY (15) ---
Large Storage Unit
Drone Bay (2/2)
Enhanced Autogun
Gauss Rifle
Gauss Rifle
Maul
Mining Claw
Peak State
------------
> --- POWER ------------
Deuterium Engine
Light Nuclear Core
> --- PROPULSION -------
Carbon-fiber Leg
Titanium Leg
VSS Leg
VSS Leg
> --- UTILITY ----------
Large Storage Unit
Light Regenerative Plating
> --- WEAPON -----------
Improved Spread Laser
High-powered Shotgun
Enhanced Autogun
> --- INVENTORY --------
Light Deuterium Engine
Light Nuclear Core
VSS Leg
Thermal Generator
Large Storage Unit
Drone Bay
Light EM Pulse Cannon
Ion Cannon
High-powered Shotgun
Gauss Rifle
Gauss Rifle
Shock Bomb Launcher
Mini Grenade Launcher
Maul
[Rating: 41]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Light Nuclear Core
Propulsion VSS Leg
Treads Light Treads
Leg VSS Leg
Utility Large Storage Unit
Device Tractor Beam
Storage Large Storage Unit
Protection Light Armor Plating
Weapon High-powered Shotgun
Energy Gun Backup Laser III
Energy Cannon Beam Cannon
Ballistic Gun High-powered Shotgun
Launcher Shock Bomb Launcher
Impact Weapon Hammer
Special Melee Weapon Datajack
Build | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Slots Evolved 4 | . . 2 . 2
Power 1 | . . . . 1
Propulsion 2 | . . 2 . .
Utility . | . . . . .
Weapon 1 | . . . . 1
Parts Attached 101 | 6 9 46 13 27
Power 18 | 1 . 8 1 8
Engine 13 | 1 . 6 1 5
Core 5 | . . 2 . 3
Reactor . | . . . . .
Propulsion 36 | 2 2 25 . 7
Treads 5 | . 2 3 . .
Leg 31 | 2 . 22 . 7
Wheel . | . . . . .
Hover . | . . . . .
Flight . | . . . . .
Utility 18 | 1 2 5 9 1
Device 3 | . . 1 1 1
Storage 5 | 1 1 1 2 .
Processor . | . . . . .
Hackware . | . . . . .
Protection 10 | . 1 3 6 .
Artifact . | . . . . .
Weapon 29 | 2 5 8 3 11
Energy Gun 9 | 1 3 4 . 1
Energy Cannon 3 | . 1 . . 2
Ballistic Gun 11 | 1 . 3 2 5
Ballistic Cannon . | . . . . .
Launcher 4 | . . 1 . 3
Special Weapon . | . . . . .
Impact Weapon 1 | . 1 . . .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon 1 | . . . 1 .
Unidentified Prototypes 5 | . . 1 1 3
Corrupted Parts 1 | . . 1 . .
System Corruption 2 | . . 2 . .
Parts Lost 25 | . 1 12 . 12
Power 6 | . . 3 . 3
Propulsion 10 | . . 6 . 4
Utility 4 | . . 3 . 1
Weapon 5 | . 1 . . 4
Highest Loss Streak 7 | . 1 3 . 7
To Critical Strikes . | . . . . .
Average Slot Usage (%) 98 | . 98 98 98 97
Engine 9 | . 14 7 3 12
Core 3 | . . 3 7 4
Treads 8 | . 24 4 . .
Leg 29 | . 3 38 44 35
Storage 11 | . 14 11 11 9
Protection 10 | . 13 9 9 8
Energy Gun 4 | . 12 2 . .
Energy Cannon 2 | . 7 . . 2
Ballistic Gun 13 | . . 13 21 20
Impact Weapon 3 | . 7 4 . .
Peak Build Rating 41 | 6 14 26 30 41
Average Rating 21 | 4 11 17 27 36
On Entrance 14 | . 6 11 26 30
Naked Turns . | . . . . .
Heaviest Build 51 | 11 50 50 48 51
Greatest Support 80 | 20 40 80 48 56
Greatest Overweight (x) 1 | . 1 1 . 1
Average Overweight (x) . | . . . . .
Largest Inventory Capacity 20 | 8 20 20 15 15
Average Capacity 15 | 6 18 15 15 15
Most Carried 19 | 6 17 19 15 15
Average Carried 13 | 3 12 14 14 13
Final Capacity 20 | 8 20 15 15 15
Final Carried 17 | 6 17 15 15 7
Class Distribution
--------------------
70% | Mutant
17% | Gunner
11% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -9/Storage
Gunner | -8/Materials
Resources | -11 -10 -9 -9 -8
----------- Run | Yrd Mat Mat Sto Mat
Matter Collected 2901 | 191 169 1038 605 898
Remotely 106 | . . 106 . .
Salvage Created 5530 | . 903 2111 792 1724
Parts 335 | . 43 141 55 96
Haulers Intercepted 2 | . . 1 . 1
Recyclers Shooed 19 | . 9 8 . 2
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Combat Hostiles Destroyed 101 | . 12 36 21 32
Guns 86 | . 8 34 21 23
Cannons 10 | . 3 2 . 5
AOE 5 | . 1 . . 4
Classes Destroyed 13 | . 7 4 1 1
Worker 10 | . 1 4 4 1
Builder 6 | . 1 2 . 3
Tunneler 3 | . 1 1 . 1
Hauler 2 | . . 1 . 1
Recycler 14 | . 5 7 . 2
Operator 2 | . . . 2 .
Watcher 12 | . 3 3 2 4
Swarmer 13 | . 6 . 3 4
Grunt 59 | . 6 24 10 19
Brawler 2 | . . 1 . 1
Duelist 1 | . . 1 . .
Sentry 25 | . . 10 8 7
Specialist 1 | . . . . 1
Best Kill Streak 7 | . 4 5 5 7
Combat Bots Only 5 | . 3 3 4 5
Max Kills in Single Turn 2 | . 1 2 2 2
Gunslinging 1 | . . . . 1
Exploded 1 | . 1 . . 1
Melee . | . . . . .
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -9 -9 -8
-------- Run | Yrd Mat Mat Sto Mat
Hostile Shots Fired 523 | . 77 215 63 168
Missed 142 | . 21 55 26 40
Damage Taken 5833 | . 584 2069 500 2680
Core 951 | . 108 199 91 553
Absorbed by Shields . | . . . . .
Regen/Repaired (Parts) 693 | . . . 180 513
Core Remaining (%) 61 | 100 56 . 27 .
Volleys Fired 418 | . 70 191 61 96
Largest 3 | . 2 2 2 3
Hottest 125 | . 80 65 50 125
Shots Fired 739 | . 123 245 124 247
Gun 652 | . 107 237 124 184
Cannon 66 | . 16 8 . 42
Launcher 21 | . . . . 21
Special . | . . . . .
Kinetic 446 | . 15 140 124 167
Thermal 193 | . 74 86 . 33
Explosive 4 | . . . . 4
Electromagnetic 96 | . 34 19 . 43
Robot Hit Streak 16 | . 10 16 12 10
Robot Miss Streak 9 | . 3 9 8 9
Penetration Max . | . . . . .
Secondary Targets 5 | . . 1 . 4
Max Gunslinging Chain 1 | . . 1 . 1
Shots Hit Robots 493 | . 80 182 83 148
Core Hits 277 | . 34 94 51 98
Critical Kills 2 | . . 1 . 1
Critical Parts Destroyed 3 | . . . 3 .
Critical Strikes 7 | . . 2 4 1
Burn 1 | . . 1 . .
Destroy 5 | . . . 4 1
Smash 1 | . . 1 . .
Melee Attacks 8 | . 1 7 . .
Impact 8 | . 1 7 . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks 5 | . 1 4 . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 10018 | . 1197 3153 1748 3920
Guns 7412 | . 909 2713 1668 2122
Cannons 935 | . 194 122 . 619
Explosions 1211 | . 54 . . 1157
Melee 284 | . 40 244 . .
Ramming 176 | . . 74 80 22
Kinetic 5283 | . 59 1703 1668 1853
Thermal 2241 | . 745 875 . 621
Explosive 386 | . . . . 386
Electromagnetic 1648 | . 353 257 . 1038
Impact 284 | . 40 244 . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption 4 | . . 4 4 .
Average Corruption 3 | . . 2 4 .
Corruption Purged . | . . . . .
Corruption Blocked . | . . . . .
Effects 63 | . . 36 27 .
Message Errors 13 | . . 6 7 .
Matter Fused 20 | . . 12 8 .
Heat Flow Errors 6 | . . 4 2 .
Energy Discharges 6 | . . 3 3 .
Parts Rejected 1 | . . . 1 .
Data Loss (minor) 7 | . . 5 2 .
Data Loss (major) 4 | . . 3 1 .
Misfires 3 | . . 1 2 .
Alerts 3 | . . 2 1 .
Overload Shots . | . . . . .
Overflow Damage 43 | . 15 13 . 15
Projectiles 5 | . . . . 5
Explosions 10 | . . . . 10
Melee 28 | . 15 13 . .
Knockbacks 3 | . . 3 . .
Impact 3 | . . 3 . .
Kinetic . | . . . . .
Secondary . | . . . . .
Self-Inflicted Damage 359 | . 17 . . 342
Shots 13 | . 1 . . 12
Rammed . | . . . . .
Targets Rammed 19 | . . 7 10 2
Kicked 19 | . . 7 10 2
Crushed . | . . . . .
Highest Temperature 633 | . 156 215 224 633
Average Temperature 121 | . 45 62 44 189
Received Heat Transfer 2385 | . 222 945 192 1026
Effects 56 | . . . . 56
Shutdowns 20 | . . . . 20
Energy Bleed 8 | . . . . 8
Interference 11 | . . . . 11
Matter Decay 2 | . . . . 2
Short Circuit 2 | . . . . 2
Damage (minor) 1 | . . . . 1
Damage (major) 9 | . . . . 9
Damage (core) 3 | . . . . 3
Siege Activations . | . . . . .
Robots Corrupted . | . . . . .
Combat Hostiles . | . . . . .
Parts Fried 6 | . 1 2 . 3
Impact Corruptions 3 | . 1 2 . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted 8 | . 3 5 . .
Heat Transferred 4841 | . 1913 2294 . 634
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions 8 | . 2 . . 6
Alert | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Peak Influence 904 | . 268 465 638 904
Initial 193 | . . 21 193 164
Average 290 | . 137 254 404 453
Maximum Alert Level 3 | . 1 2 2 3
Low Security (%) 34 | 100 78 31 4 7
Level 1 40 | . 21 53 46 40
Level 2 22 | . . 14 48 38
Level 3 2 | . . . . 13
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched 21 | . 2 5 5 9
Investigation 10 | . 1 3 3 3
Extermination . | . . . . .
Reinforcement 8 | . 1 2 2 3
Assault . | . . . . .
Garrison 3 | . . . . 3
Intercept . | . . . . .
Searches Triggered . | . . . . .
Construction Impeded 1 | . . . . 1
Haulers Reinforced . | . . . . .
Active Scanning Responses . | . . . . .
Cargo Convoy Interrupts . | . . . . .
Stealth | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Sto Mat
Distress Signals 12 | . 1 5 3 3
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 166 | . 24 57 35 50
Peak Tracking Total 5 | . 3 5 4 5
Tactical Retreats 14 | . 7 1 1 5
Traps | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Traps Triggered 4 | . . 1 2 1
Indirectly 1 | . . . . 1
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed 9 | . . 3 . 6
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -9 -9 -8
---------- Run | Yrd Mat Mat Sto Mat
Machines Disabled 8 | . 2 1 1 4
Max in Single Turn 2 | . 1 1 1 2
Machines Repaired . | . . . . .
Machines Dismantled . | . . . . .
Machines Sabotaged . | . . . . .
Overloaded Fab Kills . | . . . . .
Hacking | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Sto Mat
Machines Accessed 36 | . 6 12 9 9
Terminals 28 | . 6 9 7 6
Fabricators . | . . . . .
Repair Stations 5 | . . 1 2 2
Recycling Units 2 | . . 2 . .
Scanalyzers 1 | . . . . 1
Garrison Access . | . . . . .
Total Hacks 117 | . 10 39 20 48
Successful 75 | . 7 18 16 34
Failed 42 | . 3 21 4 14
Catastrophic 5 | . . 2 1 2
Database Lockouts . | . . . . .
Manual . | . . . . .
Terminals 82 | . 10 30 16 26
Fabricators . | . . . . .
Repair Stations 15 | . . 3 4 8
Recycling Units 6 | . . 6 . .
Scanalyzers 14 | . . . . 14
Garrison Access . | . . . . .
Terminal Hacks 46 | . 7 12 12 15
Record 2 | . 1 . . 1
Part Schematic 1 | . . . 1 .
Robot Analysis 2 | . 1 . . 1
Prototype ID Bank 3 | . . 1 . 2
Open Door 3 | . . . 3 .
Level Access Points 1 | . 1 . . .
Branch Access Points 2 | . . 1 . 1
Emergency Access Points 2 | . . . . 2
Alert Level 10 | . 2 3 3 2
Unreport Threat 2 | . . 1 1 .
Locate Traps 3 | . . 2 . 1
Disarm Traps 3 | . . 1 . 2
Reprogram Traps 1 | . . . . 1
Dispatch Records 2 | . 1 . 1 .
Security Status 1 | . . . 1 .
Surveillance Status 1 | . . . 1 .
Extermination Status 1 | . . . 1 .
Assault Status 1 | . . 1 . .
Zone Layout 5 | . 1 2 . 2
Fabricator Hacks . | . . . . .
Repair Station Hacks 12 | . . 2 4 6
Scan Component 7 | . . 2 2 3
Repair 5 | . . . 2 3
Recycling Unit Hacks 4 | . . 4 . .
Report Inventory 2 | . . 2 . .
Retrieve Matter 1 | . . 1 . .
Retrieve Components 1 | . . 1 . .
Scanalyzer 13 | . . . . 13
Insert Component 7 | . . . . 7
Analyze 6 | . . . . 6
Garrison Access Hacks . | . . . . .
Unauthorized Hacks . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered 1 | . . . 1 .
Used . | . . . . .
Hacking Detections 26 | . 1 11 6 8
Full Trace Events 9 | . . 5 2 2
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired 6 | . . . 1 5
Parts Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired 5 | . . . 2 3
Time 178 | . . . 64 114
Parts Recycled . | . . . . .
Recycled Matter . | . . . . .
Retrieved Matter 31 | . . 31 . .
Retrieved Components 10 | . . 10 . .
Parts Scanalyzed 6 | . . . . 6
Part Schematics Acquired 5 | . . . . 5
Parts Damaged . | . . . . .
Bothacking | -11 -10 -9 -9 -8
------------ Run | Yrd Mat Mat Sto Mat
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released . | . . . . .
Fabnet Peak Effective % . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -9 -9 -8
-------- Run | Yrd Mat Mat Sto Mat
Total Allies . | . . . . .
Largest Group . | . . . . .
Highest-Rated Group . | . . . . .
Highest-Rated Ally . | . . . . .
Total Orders . | . . . . .
Ally Attacks . | . . . . .
Total Damage . | . . . . .
Kills . | . . . . .
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Robot Analysis Total 2 | . 1 . . 1
Derelict Logs Recovered . | . . . . .
Drone Launches 2 | . . . 2 .
Drone Recoveries 2 | . . . 2 .
Exploration | -11 -10 -9 -9 -8
------------- Run | Yrd Mat Mat Sto Mat
Turns Passed 6667 | 69 1722 2225 1334 1317
Spaces Moved 3346 | 50 645 1154 835 662
Core 7 | 7 . . . .
Treads 651 | . 568 83 . .
Legs 2688 | 43 77 1071 835 662
Wheels . | . . . . .
Hover . | . . . . .
Flight . | . . . . .
Fastest Speed 50 | 50 120 90 90 90
Average Speed 128 | 110 225 117 90 102
Slowest Speed 240 | 120 240 190 90 189
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped . | . . . . .
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 67 | 4 88 97 95 52
Regions Visited 4
Branch Regions 1
Pre-discovered Areas . | . . . . .
Known Exits Taken 2 | . 1 1 . .
Unknown Exits Taken 2 | 1 . . 1 .
Scrap Searched . | . . . . .
Spaces Dug . | . . . . .
Terrain Destroyed 107 | . 6 . . 101
Melee . | . . . . .
Projectile 5 | . . . . 5
AOE 102 | . 6 . . 96
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Sto Mat
Total 5057 | 61 792 1775 1296 1133
Wait 1009 | . 46 292 364 307
Move 3342 | 49 644 1153 834 662
Hop . | . . . . .
Pick Up 87 | 6 15 43 5 18
Fast Attach 14 | 6 1 2 5 .
Attach 45 | . 3 20 5 17
Detach 6 | . 2 1 1 2
Swap 42 | . 5 24 3 10
Drop 67 | . 5 35 8 19
Fire 418 | . 70 191 61 96
Melee 8 | . 1 7 . .
Ram . | . . . . .
Kick 19 | . . 7 10 2
Crush . | . . . . .
Escape Stasis . | . . . . .
Rewire . | . . . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto)
-9/Storage
-8/Materials (discovered 2 exits: [*Fac x2])
History
---------
Turn | Location | Event
5 | -11/Scrapyard | Discovered new exit (range 16)
70 | -11/Scrapyard | Entered Materials
96 | -10/Materials | Identified exit to Materials
306 | -10/Materials | Build established: Mutant
418 | -10/Materials | Discovered new exit (range 12)
1792 | -10/Materials | Entered another Materials area
1792 | -9/Materials | Evolved 2 slots: Propulsion x2
2038 | -9/Materials | Lost 3 parts (2n1u)
2277 | -9/Materials | Discovered new exit (range 11)
2358 | -9/Materials | Discovered new exit (range 13)
2393 | -9/Materials | Build established: Scavenger-Mutant
2545 | -9/Materials | Lost 3 parts (1p1n1u)
2546 | -9/Materials | Discovered new exit (range 16)
2750 | -9/Materials | Discovered new exit (range 12)
2976 | -9/Materials | Identified exit to Mines
2976 | -9/Materials | Identified exit to Storage
3177 | -9/Materials | Discovered new exit (range 8)
3349 | -9/Materials | Build established: Mutant
3750 | -9/Materials | Discovered new exit (range 8)
4017 | -9/Materials | Entered Storage
4198 | -9/Storage | Core integrity fell below 50%
4258 | -9/Storage | Repaired Lgt. Armor Plating
4274 | -9/Storage | Discovered new exit (range 16)
4974 | -9/Storage | Found Prototype Protection
4975 | -9/Storage | Identified Lgt. Regenerative Plating
5240 | -9/Storage | Repaired Hpw. Shotgun
5351 | -9/Storage | Entered Materials
5351 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1
5483 | -8/Materials | Garrison activated, responded to threat
5638 | -8/Materials | Discovered new exit (range 12)
5761 | -8/Materials | Build established: Gunner
5832 | -8/Materials | Repaired Hpw. Shotgun
6322 | -8/Materials | Repaired VSS Leg
6362 | -8/Materials | Repaired Deuterium Engine
6548 | -8/Materials | Discovered new exit (range 13)
6564 | -8/Materials | Core integrity fell below 50%
6576 | -8/Materials | Core integrity fell below 20%
6668 | -8/Materials | Destroyed self with Mini Grenade Launcher
Last Messages
---------------
G-47 Trooper IFF system glitched.
G-47 Trooper destroyed. <x2>
Overheating: System interference.
Mni. Grenade Launcher temporarily disabled.
Shock Bomb Launcher temporarily disabled. <x2>
G-47 Trooper misfires.
U-05 Engineer lays Concrete.
G-47 Trooper destroyed.
U-05 Engineer lays Concrete. <x2>
Shock Bomb Launcher destroyed.
U-05 Engineer lays Concrete.
Carbon-fiber Leg destroyed.
U-05 Engineer builds a Wall.
Destroyed Wheel.
The unstable cave ceiling collapses.
U-05 Engineer destroyed.
G-47 Trooper destroyed.
VSS Leg destroyed.
The unstable cave ceiling collapses. <x2>
G-47 Trooper destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 23
Energy Capacity 440
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 57
Recoil Reduction 4
Item Schematics
-----------------
Spear | -9/Storage | Hacked
VSS Leg | -8/Materials | Scanalyzed
Thermal Generator | -8/Materials | Scanalyzed
Imp. Ion Engine | -8/Materials | Scanalyzed
Hpw. Shotgun | -8/Materials | Scanalyzed
Shock Bomb Launcher | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed SignalSegregatorShielding
Manual? 0
Play Time 01:07:00
Cumulative 12.1 hours
Start 2024.12.02 @ 00:02:27
End 2024.12.02 @ 01:08:48
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 16
Rogue 16
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 7
Gallery% 16
Achievement% 16
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 24/Tamsyn
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 0
RUN: 3875a0f2-2807-428d-8c7a-43a2b7058def