Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 01:08:48 Player: UnderDoug Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (150) 750 Value Destroyed (4257) 4257 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 7470 Bonus ------- High Alert Combat Kills 443 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 142/160 System Corruption 0% Temperature Warning (331) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg VSS Leg > --- UTILITY (2) ------ Thermal Generator Large Storage Unit > --- WEAPON (3) ------- Ion Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Large Storage Unit Drone Bay (2/2) Enhanced Autogun Gauss Rifle Gauss Rifle Maul Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Light Regenerative Plating > --- WEAPON ----------- Improved Spread Laser High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core VSS Leg Thermal Generator Large Storage Unit Drone Bay Light EM Pulse Cannon Ion Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Shock Bomb Launcher Mini Grenade Launcher Maul [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Backup Laser III Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 101 | 6 9 46 13 27 Power 18 | 1 . 8 1 8 Engine 13 | 1 . 6 1 5 Core 5 | . . 2 . 3 Reactor . | . . . . . Propulsion 36 | 2 2 25 . 7 Treads 5 | . 2 3 . . Leg 31 | 2 . 22 . 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 5 9 1 Device 3 | . . 1 1 1 Storage 5 | 1 1 1 2 . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . 1 3 6 . Artifact . | . . . . . Weapon 29 | 2 5 8 3 11 Energy Gun 9 | 1 3 4 . 1 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 11 | 1 . 3 2 5 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 . 3 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 5 | . . 1 1 3 Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 25 | . 1 12 . 12 Power 6 | . . 3 . 3 Propulsion 10 | . . 6 . 4 Utility 4 | . . 3 . 1 Weapon 5 | . 1 . . 4 Highest Loss Streak 7 | . 1 3 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 98 98 97 Engine 9 | . 14 7 3 12 Core 3 | . . 3 7 4 Treads 8 | . 24 4 . . Leg 29 | . 3 38 44 35 Storage 11 | . 14 11 11 9 Protection 10 | . 13 9 9 8 Energy Gun 4 | . 12 2 . . Energy Cannon 2 | . 7 . . 2 Ballistic Gun 13 | . . 13 21 20 Impact Weapon 3 | . 7 4 . . Peak Build Rating 41 | 6 14 26 30 41 Average Rating 21 | 4 11 17 27 36 On Entrance 14 | . 6 11 26 30 Naked Turns . | . . . . . Heaviest Build 51 | 11 50 50 48 51 Greatest Support 80 | 20 40 80 48 56 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 15 15 Average Capacity 15 | 6 18 15 15 15 Most Carried 19 | 6 17 19 15 15 Average Carried 13 | 3 12 14 14 13 Final Capacity 20 | 8 20 15 15 15 Final Carried 17 | 6 17 15 15 7 Class Distribution -------------------- 70% | Mutant 17% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2901 | 191 169 1038 605 898 Remotely 106 | . . 106 . . Salvage Created 5530 | . 903 2111 792 1724 Parts 335 | . 43 141 55 96 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 19 | . 9 8 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 101 | . 12 36 21 32 Guns 86 | . 8 34 21 23 Cannons 10 | . 3 2 . 5 AOE 5 | . 1 . . 4 Classes Destroyed 13 | . 7 4 1 1 Worker 10 | . 1 4 4 1 Builder 6 | . 1 2 . 3 Tunneler 3 | . 1 1 . 1 Hauler 2 | . . 1 . 1 Recycler 14 | . 5 7 . 2 Operator 2 | . . . 2 . Watcher 12 | . 3 3 2 4 Swarmer 13 | . 6 . 3 4 Grunt 59 | . 6 24 10 19 Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Sentry 25 | . . 10 8 7 Specialist 1 | . . . . 1 Best Kill Streak 7 | . 4 5 5 7 Combat Bots Only 5 | . 3 3 4 5 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 523 | . 77 215 63 168 Missed 142 | . 21 55 26 40 Damage Taken 5833 | . 584 2069 500 2680 Core 951 | . 108 199 91 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 693 | . . . 180 513 Core Remaining (%) 61 | 100 56 . 27 . Volleys Fired 418 | . 70 191 61 96 Largest 3 | . 2 2 2 3 Hottest 125 | . 80 65 50 125 Shots Fired 739 | . 123 245 124 247 Gun 652 | . 107 237 124 184 Cannon 66 | . 16 8 . 42 Launcher 21 | . . . . 21 Special . | . . . . . Kinetic 446 | . 15 140 124 167 Thermal 193 | . 74 86 . 33 Explosive 4 | . . . . 4 Electromagnetic 96 | . 34 19 . 43 Robot Hit Streak 16 | . 10 16 12 10 Robot Miss Streak 9 | . 3 9 8 9 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 . 4 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 493 | . 80 182 83 148 Core Hits 277 | . 34 94 51 98 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 7 | . . 2 4 1 Burn 1 | . . 1 . . Destroy 5 | . . . 4 1 Smash 1 | . . 1 . . Melee Attacks 8 | . 1 7 . . Impact 8 | . 1 7 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 1 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10018 | . 1197 3153 1748 3920 Guns 7412 | . 909 2713 1668 2122 Cannons 935 | . 194 122 . 619 Explosions 1211 | . 54 . . 1157 Melee 284 | . 40 244 . . Ramming 176 | . . 74 80 22 Kinetic 5283 | . 59 1703 1668 1853 Thermal 2241 | . 745 875 . 621 Explosive 386 | . . . . 386 Electromagnetic 1648 | . 353 257 . 1038 Impact 284 | . 40 244 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 . Average Corruption 3 | . . 2 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 63 | . . 36 27 . Message Errors 13 | . . 6 7 . Matter Fused 20 | . . 12 8 . Heat Flow Errors 6 | . . 4 2 . Energy Discharges 6 | . . 3 3 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 7 | . . 5 2 . Data Loss (major) 4 | . . 3 1 . Misfires 3 | . . 1 2 . Alerts 3 | . . 2 1 . Overload Shots . | . . . . . Overflow Damage 43 | . 15 13 . 15 Projectiles 5 | . . . . 5 Explosions 10 | . . . . 10 Melee 28 | . 15 13 . . Knockbacks 3 | . . 3 . . Impact 3 | . . 3 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 359 | . 17 . . 342 Shots 13 | . 1 . . 12 Rammed . | . . . . . Targets Rammed 19 | . . 7 10 2 Kicked 19 | . . 7 10 2 Crushed . | . . . . . Highest Temperature 633 | . 156 215 224 633 Average Temperature 121 | . 45 62 44 189 Received Heat Transfer 2385 | . 222 945 192 1026 Effects 56 | . . . . 56 Shutdowns 20 | . . . . 20 Energy Bleed 8 | . . . . 8 Interference 11 | . . . . 11 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 9 | . . . . 9 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . 1 2 . 3 Impact Corruptions 3 | . 1 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 3 5 . . Heat Transferred 4841 | . 1913 2294 . 634 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 2 . . 6 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 904 | . 268 465 638 904 Initial 193 | . . 21 193 164 Average 290 | . 137 254 404 453 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 34 | 100 78 31 4 7 Level 1 40 | . 21 53 46 40 Level 2 22 | . . 14 48 38 Level 3 2 | . . . . 13 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 2 5 5 9 Investigation 10 | . 1 3 3 3 Extermination . | . . . . . Reinforcement 8 | . 1 2 2 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 12 | . 1 5 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 166 | . 24 57 35 50 Peak Tracking Total 5 | . 3 5 4 5 Tactical Retreats 14 | . 7 1 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . . 1 2 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 9 | . . 3 . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 8 | . 2 1 1 4 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 36 | . 6 12 9 9 Terminals 28 | . 6 9 7 6 Fabricators . | . . . . . Repair Stations 5 | . . 1 2 2 Recycling Units 2 | . . 2 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 117 | . 10 39 20 48 Successful 75 | . 7 18 16 34 Failed 42 | . 3 21 4 14 Catastrophic 5 | . . 2 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 82 | . 10 30 16 26 Fabricators . | . . . . . Repair Stations 15 | . . 3 4 8 Recycling Units 6 | . . 6 . . Scanalyzers 14 | . . . . 14 Garrison Access . | . . . . . Terminal Hacks 46 | . 7 12 12 15 Record 2 | . 1 . . 1 Part Schematic 1 | . . . 1 . Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 3 | . . 1 . 2 Open Door 3 | . . . 3 . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . . 1 . 1 Emergency Access Points 2 | . . . . 2 Alert Level 10 | . 2 3 3 2 Unreport Threat 2 | . . 1 1 . Locate Traps 3 | . . 2 . 1 Disarm Traps 3 | . . 1 . 2 Reprogram Traps 1 | . . . . 1 Dispatch Records 2 | . 1 . 1 . Security Status 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Extermination Status 1 | . . . 1 . Assault Status 1 | . . 1 . . Zone Layout 5 | . 1 2 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . . 2 4 6 Scan Component 7 | . . 2 2 3 Repair 5 | . . . 2 3 Recycling Unit Hacks 4 | . . 4 . . Report Inventory 2 | . . 2 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 13 | . . . . 13 Insert Component 7 | . . . . 7 Analyze 6 | . . . . 6 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 26 | . 1 11 6 8 Full Trace Events 9 | . . 5 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 1 5 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 2 3 Time 178 | . . . 64 114 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 31 | . . 31 . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 6 | . . . . 6 Part Schematics Acquired 5 | . . . . 5 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 6667 | 69 1722 2225 1334 1317 Spaces Moved 3346 | 50 645 1154 835 662 Core 7 | 7 . . . . Treads 651 | . 568 83 . . Legs 2688 | 43 77 1071 835 662 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 90 Average Speed 128 | 110 225 117 90 102 Slowest Speed 240 | 120 240 190 90 189 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 4 88 97 95 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 107 | . 6 . . 101 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 102 | . 6 . . 96 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 5057 | 61 792 1775 1296 1133 Wait 1009 | . 46 292 364 307 Move 3342 | 49 644 1153 834 662 Hop . | . . . . . Pick Up 87 | 6 15 43 5 18 Fast Attach 14 | 6 1 2 5 . Attach 45 | . 3 20 5 17 Detach 6 | . 2 1 1 2 Swap 42 | . 5 24 3 10 Drop 67 | . 5 35 8 19 Fire 418 | . 70 191 61 96 Melee 8 | . 1 7 . . Ram . | . . . . . Kick 19 | . . 7 10 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 1792 | -10/Materials | Entered another Materials area 1792 | -9/Materials | Evolved 2 slots: Propulsion x2 2038 | -9/Materials | Lost 3 parts (2n1u) 2277 | -9/Materials | Discovered new exit (range 11) 2358 | -9/Materials | Discovered new exit (range 13) 2393 | -9/Materials | Build established: Scavenger-Mutant 2545 | -9/Materials | Lost 3 parts (1p1n1u) 2546 | -9/Materials | Discovered new exit (range 16) 2750 | -9/Materials | Discovered new exit (range 12) 2976 | -9/Materials | Identified exit to Mines 2976 | -9/Materials | Identified exit to Storage 3177 | -9/Materials | Discovered new exit (range 8) 3349 | -9/Materials | Build established: Mutant 3750 | -9/Materials | Discovered new exit (range 8) 4017 | -9/Materials | Entered Storage 4198 | -9/Storage | Core integrity fell below 50% 4258 | -9/Storage | Repaired Lgt. Armor Plating 4274 | -9/Storage | Discovered new exit (range 16) 4974 | -9/Storage | Found Prototype Protection 4975 | -9/Storage | Identified Lgt. Regenerative Plating 5240 | -9/Storage | Repaired Hpw. Shotgun 5351 | -9/Storage | Entered Materials 5351 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5483 | -8/Materials | Garrison activated, responded to threat 5638 | -8/Materials | Discovered new exit (range 12) 5761 | -8/Materials | Build established: Gunner 5832 | -8/Materials | Repaired Hpw. Shotgun 6322 | -8/Materials | Repaired VSS Leg 6362 | -8/Materials | Repaired Deuterium Engine 6548 | -8/Materials | Discovered new exit (range 13) 6564 | -8/Materials | Core integrity fell below 50% 6576 | -8/Materials | Core integrity fell below 20% 6668 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- G-47 Trooper IFF system glitched. G-47 Trooper destroyed. Overheating: System interference. Mni. Grenade Launcher temporarily disabled. Shock Bomb Launcher temporarily disabled. G-47 Trooper misfires. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Shock Bomb Launcher destroyed. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. Destroyed Wheel. The unstable cave ceiling collapses. U-05 Engineer destroyed. G-47 Trooper destroyed. VSS Leg destroyed. The unstable cave ceiling collapses. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????? ?????????????????? | | #???????????????????????????? ???? ????????????? | | #???????????????????????????? ???? ???????????? | | ???????????????????????????? ?###/###?????????? | | ???????????????????????????? ? ??????????? | | ???????????????????????????? ?