Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 04:20:34 Player: Zaros426 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (4087) 4087 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 8349 Bonus ------- High Alert Combat Kills 429 Follower Combat Kills 210 Friendly Fire -367 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Medium Treads Armored Huge Wheel > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Structural Scanner Improved Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Minigun Heavy Mace > --- INVENTORY (25) --- Improved Deuterium Engine Medium Treads Potential Leg Potential Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Transmission Jammer Cooled Pulse Rifle EM Pulse Cannon Heavy Ion Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Remote Datajack Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Potential Leg Potential Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Structural Scanner Makeshift Cloaking Device Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle Heavy Ion Cannon Minigun Gauss Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Remote Datajack Plasma Cutter [Rating: 59] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . 4 1 Weapon . | . . . . . . . Parts Attached 168 | 6 14 6 4 7 24 107 Power 7 | 1 1 . . . . 5 Engine 7 | 1 1 . . . . 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 . 1 . 2 3 19 Treads 22 | 2 . 1 . . 2 17 Leg . | . . . . . . . Wheel 4 | . . . . 2 . 2 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 62 | 2 2 1 1 1 12 43 Device 29 | 1 . . . . 6 22 Storage 5 | 1 1 . 1 . . 2 Processor 7 | . 1 1 . . 2 3 Hackware 3 | . . . . . 1 2 Protection 18 | . . . . 1 3 14 Artifact . | . . . . . . . Weapon 72 | 1 11 4 3 4 9 40 Energy Gun 25 | 1 . 1 . 1 5 17 Energy Cannon 10 | . 3 1 . 2 1 3 Ballistic Gun 3 | . 2 . . . . 1 Ballistic Cannon 4 | . . . . . . 4 Launcher 11 | . 4 1 . . 1 5 Special Weapon 1 | . 1 . . . . . Impact Weapon 15 | . 1 1 . 1 2 10 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 2 . . . Unidentified Prototypes 4 | . . . . . 3 1 Corrupted Parts 3 | . . 2 1 . . . System Corruption 6 | . . 4 2 . . . Parts Lost 29 | . . . . 1 2 26 Power 1 | . . . . . . 1 Propulsion 9 | . . . . . 1 8 Utility 13 | . . . . . 1 12 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 6 | . . . . 1 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 96 99 94 Engine 10 | . 14 14 14 14 9 6 Treads 21 | . 28 28 28 23 11 17 Wheel 2 | . . . . 4 6 2 Device 7 | . 1 . . . 19 12 Storage 10 | . 14 14 14 14 9 7 Processor 11 | . 12 14 14 11 9 10 Hackware 4 | . . . . . 6 9 Protection 4 | . . . . 2 10 9 Energy Gun 3 | . . 1 . 2 7 6 Energy Cannon 4 | . 5 1 . 14 9 2 Ballistic Gun 2 | . 9 . . . . . Launcher 1 | . 2 10 . . . . Impact Weapon 5 | . 7 13 14 . 1 3 Special Melee Weapon 1 | . . . 12 . . . Peak Build Rating 59 | 6 10 18 19 21 45 59 Average Rating 28 | 3 8 11 16 17 39 49 On Entrance 16 | . 6 10 18 19 16 43 Naked Turns . | . . . . . . . Heaviest Build 127 | 13 36 38 55 64 80 127 Greatest Support 84 | 40 40 40 40 40 40 84 Greatest Overweight (x) 5 | 4 . . 1 5 4 4 Average Overweight (x) 1 | 2 . . . 2 3 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 Average Capacity 18 | 7 14 15 17 20 20 21 Most Carried 25 | 8 15 15 16 20 20 25 Average Carried 16 | 6 14 14 15 17 19 19 Final Capacity 25 | 8 15 15 20 20 20 25 Final Carried 21 | 6 15 15 16 18 19 21 Class Distribution -------------------- 62% | Mutant 16% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Commander-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2525 | 240 466 180 119 140 230 1150 Remotely . | . . . . . . . Salvage Created 4070 | 100 589 178 137 241 706 2119 Parts 228 | 5 47 9 1 14 46 106 Haulers Intercepted 4 | . 2 . . . 1 1 Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 92 | . 14 9 . 5 13 51 Melee 4 | . . 1 . . . 3 Guns 30 | . . . . 2 6 22 Cannons 19 | . 2 . . 3 4 10 AOE 34 | . 12 7 . . 3 12 Classes Destroyed 14 | 2 7 . . 1 2 2 Worker 12 | . 5 1 . 1 2 3 Builder 2 | . 2 . . . . . Tunneler 2 | 1 . 1 . . . . Hauler 4 | . 2 . . . 1 1 Recycler 3 | 1 1 . . . . 1 Operator 5 | . 2 . . . 1 2 Watcher 9 | . 3 . . . 3 3 Swarmer 30 | . 9 4 . . 3 14 Grunt 38 | . 5 5 1 4 4 19 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 16 | . . . . . 5 11 Hunter 3 | . . . . . . 3 Programmer 4 | . . . . . . 4 Best Kill Streak 7 | 1 5 3 . 3 5 7 Combat Bots Only 7 | . 3 3 . 3 5 7 Max Kills in Single Turn 4 | 1 4 2 1 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 . . 3 2 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 1006 | . 32 26 . 14 42 892 Missed 296 | . 10 7 . 3 15 261 Damage Taken 8183 | . 226 265 62 163 404 7063 Core 981 | . 43 92 62 43 35 706 Absorbed by Shields 72 | . . . . . . 72 Core Remaining (%) 65 | 100 . . . 4 93 . Volleys Fired 330 | 13 64 13 . 15 57 168 Largest 2 | 1 2 1 . 2 2 2 Hottest 145 | 50 120 30 . 120 130 145 Shots Fired 524 | 13 89 14 . 17 112 279 Gun 267 | 13 38 . . 5 55 156 Cannon 211 | . 34 . . 12 56 109 Launcher 39 | . 10 14 . . 1 14 Special 7 | . 7 . . . . . Kinetic 87 | . 38 . . . . 49 Thermal 398 | 13 41 . . 17 111 216 Explosive 39 | . 10 14 . . 1 14 Electromagnetic . | . . . . . . . Robot Hit Streak 29 | 9 9 7 . 5 7 29 Robot Miss Streak 8 | 3 3 2 . 2 4 8 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 367 | 10 55 12 25 10 52 203 Core Hits 201 | 3 38 12 6 7 22 113 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 11 | 1 . 1 1 . . 8 Burn 3 | 1 . . . . . 2 Blast 3 | . . . . . . 3 Smash 5 | . . 1 1 . . 3 Melee Attacks 130 | . 5 5 55 . 5 60 Impact 112 | . 5 5 37 . 5 60 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 19 | . 2 1 12 . 1 3 Combat Hostiles 12 | . . . 12 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12177 | 127 1665 898 1157 185 1431 6714 Guns 3729 | 127 314 . . 63 451 2774 Cannons 3011 | . 402 . . 122 725 1762 Explosions 3370 | . 836 693 227 . 133 1481 Melee 2027 | . 113 205 930 . 120 659 Ramming 40 | . . . . . 2 38 Kinetic 1089 | . 314 . . . . 775 Thermal 5971 | 127 402 . 227 185 1176 3854 Explosive 3014 | . 800 693 . . 133 1388 Electromagnetic 36 | . 36 . . . . . Impact 2027 | . 113 205 930 . 120 659 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 7 11 13 13 1 4 Average Corruption 6 | . 5 7 11 13 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 182 | . 51 28 44 20 2 37 Message Errors 47 | . 13 6 14 4 . 10 Matter Fused 36 | . 12 6 8 4 2 4 Heat Flow Errors 23 | . 3 5 9 1 . 5 Energy Discharges 21 | . 6 3 6 4 . 2 Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 23 | . 7 2 2 3 . 9 Data Loss (major) 13 | . 3 5 4 1 . . Misfires 8 | . 4 1 . 1 . 2 Alerts 3 | . 1 . . . . 2 Weapon Failures 6 | . 1 . . 2 . 3 Overload Shots 15 | . . . . . . 15 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Overflow Damage 1004 | . 64 66 293 . 151 430 Projectiles 90 | . 11 . . . 53 26 Explosions 172 | . 27 17 . . . 128 Melee 742 | . 26 49 293 . 98 276 Knockbacks 13 | . 1 . . . 1 11 Impact 5 | . 1 . . . 1 3 Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 277 | . . 49 62 . 1 165 Shots 7 | . . 3 1 . . 3 Rammed 3 | . . . . . 1 2 Targets Rammed 3 | . . . . . 1 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | 100 280 190 217 303 231 435 Average Temperature 85 | 44 72 62 86 99 84 93 Received Heat Transfer 2463 | . 96 87 . 57 198 2025 Effects 7 | . . . . 1 . 6 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . 1 . . Interference 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 6 | . 1 2 . . 1 2 Combat Hostiles 2 | . . 1 . . . 1 Parts Fried 9 | . 2 5 . . 1 1 Impact Corruptions 22 | . 2 2 5 . 4 9 Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 15 | . 1 . . . 3 11 Heat Transferred 10859 | 444 851 . 240 370 1961 6993 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1113 | 10 218 240 . 169 263 1113 Initial 96 | . 6 30 . . 26 96 Average 214 | 4 33 89 . 115 98 451 Maximum Alert Level 4 | . 1 1 . . 1 4 Low Security (%) 59 | 100 97 91 . 100 83 5 Level 1 22 | . 2 8 . . 16 48 Level 2 12 | . . . . . . 33 Level 3 3 | . . . . . . 9 Level 4 1 | . . . . . . 3 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 3 . . . 4 16 Investigation 5 | . 1 . . . 1 3 Extermination 4 | . . . . . . 4 Reinforcement 9 | . 2 . . . 3 4 Assault . | . . . . . . . Garrison 5 | . . . . . . 5 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . . . . . 3 3 Communications Jammed 5 | . . . . . 5 . Distress Signals 5 | . . . . . 5 . Times Spotted 142 | . 21 10 . 9 26 76 Peak Tracking Total 10 | . 3 3 . 3 3 10 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 5 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 30 | . 2 . 1 . 1 26 Max in Single Turn 5 | . 2 . 1 . 1 5 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 36 | . 7 1 5 . 9 14 Terminals 23 | . 7 . . . 7 9 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 2 2 Garrison Access 1 | . . . . . . 1 Total Hacks 153 | . 24 1 50 . 41 37 Successful 113 | . 14 1 50 . 28 20 Failed 38 | . 9 . . . 12 17 Catastrophic 9 | . 1 . . . 1 7 Database Lockouts 2 | . 1 . . . 1 . Manual 53 | . 21 . 2 . 18 12 Terminals 82 | . 24 . . . 32 26 Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 14 | . . . . . 9 5 Garrison Access 1 | . . . . . . 1 Terminal Hacks 77 | . 6 1 50 . 12 8 Record 49 | . . . 49 . . . Robot Analysis 3 | . 1 . . . 2 . Prototype ID Bank 2 | . . . . . 1 1 Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Scanalyzer Index 2 | . 1 . . . 1 . Alert Level 5 | . 1 . . . 2 2 Unreport Threat 3 | . 1 . . . . 2 Locate Traps 3 | . 1 . . . 1 1 Dispatch Records 1 | . . . . . 1 . Security Status 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Zone Layout 2 | . . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 Network Status 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . . . 8 4 Insert Component 6 | . . . . . 4 2 Analyze 6 | . . . . . 4 2 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 19 | . 8 . . . 8 3 Terminals 19 | . 8 . . . 8 3 Assimilate 1 | . . . . . . 1 Botnet 6 | . 2 . . . 2 2 Skim 12 | . 6 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 6 . . . 8 12 Full Trace Events 5 | . . . . . 2 3 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . . . 4 2 Part Schematics Acquired 5 | . . . . . 3 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . 5 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 9 | . . 1 5 3 . . Largest Group 6 | . . 1 4 6 6 . Highest-Rated Group 74 | . . 31 55 74 74 . Highest-Rated Ally 31 | . . 31 21 18 18 . Total Orders . | . . . . . . . Ally Attacks 87 | . . 4 . 32 51 . Total Damage 958 | . . 42 . 366 550 . Kills 9 | . . . . 5 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 1 . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 10533 | 173 2494 912 1315 515 1593 3531 Spaces Moved 4543 | 70 962 506 584 218 713 1490 Core 69 | 69 . . . . . . Treads 3229 | 1 962 506 584 140 92 944 Legs . | . . . . . . . Wheels 1245 | . . . . 78 621 546 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 145 160 130 Average Speed 171 | 188 160 160 187 207 170 171 Slowest Speed 250 | 250 160 160 240 240 245 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 6 97 98 97 57 55 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 1 . 2 . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 78 | . 13 . 2 . 17 46 Terrain Destroyed 446 | . 72 91 49 . 35 199 Melee 46 | . 2 . 2 . 4 38 Projectile 40 | . 7 . . . 21 12 AOE 360 | . 63 91 47 . 10 149 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6519 | 96 1808 589 732 261 977 2056 Wait 1142 | . 735 45 83 16 124 139 Move 4537 | 69 961 505 583 217 712 1490 Hop . | . . . . . . . Pick Up 113 | 8 18 7 4 4 25 47 Fast Attach 35 | 4 1 1 1 1 11 16 Attach 39 | 2 . 1 . 2 6 28 Detach 2 | . . . . 1 . 1 Swap 94 | . 13 4 3 4 7 63 Drop 94 | . 11 8 3 1 29 42 Fire 330 | 13 64 13 . 15 57 168 Melee 130 | . 5 5 55 . 5 60 Ram 3 | . . . . . 1 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 789 | -10/Materials | Discovered new exit (range 10) 879 | -10/Materials | Discovered new exit (range 15) 1001 | -10/Materials | Discovered new exit (range 16) 1045 | -10/Materials | Central database locked down 1113 | -10/Materials | Learned Storage stockpile data 1172 | -10/Materials | Identified exit to Subcaves 1172 | -10/Materials | Identified exit to Mines 1222 | -10/Materials | Learned location of 1 exit from Storage 1262 | -10/Materials | Learned location of Mines (-9) 1311 | -10/Materials | Learned location of 3 exits from Materials 1343 | -10/Materials | Learned 2 Materials zone layouts 1385 | -10/Materials | Learned 2 Storage zone layouts 2668 | -10/Materials | Entered Mines 2675 | -10/Mines | Escorted by a lone wolf Derelict 2695 | -10/Mines | Learned location of Storage (-9) 2695 | -10/Mines | Met a Derelict bent on vengeance 3217 | -10/Mines | Discovered new exit (range 6) 3315 | -10/Mines | Learned Materials emergency access door positions 3389 | -10/Mines | Core integrity fell below 50% 3402 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3463 | -10/Mines | System corruption reached 10% 3545 | -10/Mines | Discovered new exit (range 9) 3573 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3573 | -10/Mines | Discovered new exit (range 5) 3580 | -10/Mines | Entered Exiles 3580 | -10/Exiles | Found Exiles lab destroyed 3817 | -10/Exiles | Opened EX-Vault 3826 | -10/Exiles | Found Potential Leg 3829 | -10/Exiles | Found Potential Leg 4659 | -10/Exiles | Learned location of Zion (-6) 4784 | -10/Exiles | Discovered new exit (range 12) 4895 | -10/Exiles | Entered Mines 4895 | -9/Mines | Accompanied by 4 allies 4896 | -9/Mines | Assembled infested the area 4897 | -9/Mines | Core integrity fell below 20% 4901 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5189 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5194 | -9/Mines | Found Prototype Device 5228 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5288 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5378 | -9/Mines | Discovered new exit (range 9) 5410 | -9/Mines | Entered Materials 5410 | -8/Materials | Accompanied by 6 allies 5410 | -8/Materials | Evolved 4 slots: Utility x4 5411 | -8/Materials | Identified exit to Factory 5411 | -8/Materials | Identified Exp. Sensor Array 5595 | -8/Materials | Build established: Commander-Mutant 6142 | -8/Materials | Central database locked down 6150 | -8/Materials | Lost 3 allies 6623 | -8/Materials | Learned Storage emergency access door positions 6689 | -8/Materials | Learned location of 3 exits from Factory 6775 | -8/Materials | Build established: Mutant 6789 | -8/Materials | Learned Storage security intel 6842 | -8/Materials | Learned Storage trap positions 6875 | -8/Materials | Learned Storage emergency access door positions 6917 | -8/Materials | Learned Factory trap positions 7003 | -8/Materials | Entered Factory 7003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7004 | -7/Factory | Identified exit to Factory 7004 | -7/Factory | Identified exit to Lower Caves 7005 | -7/Factory | Loaded intel: 91 trap records 7760 | -7/Factory | Build established: Scavenger-Mutant 7794 | -7/Factory | Fabricated Cld. Pulse Rifle? 7896 | -7/Factory | Cargo convoy interrupted 8717 | -7/Factory | Garrison activated, responded to threat 9077 | -7/Factory | Destroyed 7 combat bots 9093 | -7/Factory | Core integrity fell below 50% 9126 | -7/Factory | Lost 6 parts (2n3u1w) 9224 | -7/Factory | Build established: Hacker-Mutant 10283 | -7/Factory | Lost 3 parts (1p2u) 10438 | -7/Factory | Lost 3 parts (1n1u1w) 10469 | -7/Factory | Build established: Mutant 10509 | -7/Factory | Core integrity fell below 20% 10534 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10418_ Nuclear Reactor explodes. 10419_ U-05 Engineer lays Concrete. 10444_ System corrupted: Component data lost. 10456_ Acquired EM Pulse Cannon. 10477_ System corrupted: Component data lost. 10484_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10486_ Connecting with Terminal... 10486_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 10492_ Acquired Transmission Jammer. 10493_ System corrupted: Matter fused (-6). 10495_ Acquired Spear. 10507_ X-57 Shotgunner suffers critical hit (Smash). 10507_ Destroyed Imp. Heat Sink. 10507_ X-57 Shotgunner system corrupted by crushing effect. 10507_ X-57 Shotgunner knocked back. 10515_ X-57 Shotgunner IFF system glitched. 10531_ X-57 Shotgunner heat spikes uncontrollably. 10532_ X-57 Shotgunner overheating. 10533_ Slammed into G-47 Trooper. 10534_ Penetrated by Slug. 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H # """" ##?? | | ??????## @ """ #"" """" ##?? | | ?????? #g# """"" #"T """" ##?? | | ?????? o / """"" #"" """" ##?? | | ????? # # x% # ^ #### | | ???? # ###############+######### | | ?? # | | # ? # | | # ????? | | # ?????? | | # ??????? | | # ???????###+#####+### "###### | | # ??????? # # | | ???????????????????? # # """ " | | ???????????????????? # # "R " | | ???????????????????? # # """ " | | ???????????????????? # # "" | | ???????????????????? # # | | ???????????????????? # # / | | ???????????????????? # ####### | | ????????????????????## | | ???????????????????? | | ???????????????????? | | ???????????????????? | | ???????????????????? ? | | ???????????????????????#########+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 675 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Pulse Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed TargetGrenadeRouter Manual? 0 Play Time 01:41:23 Cumulative 33.4 hours Start 2024.08.27 @ 00:48:42 End 2024.08.27 @ 04:20:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5194d377-bd5f-454f-8065-42e0586f3a9f