Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 02:17:00 Player: Duduxx Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (3262) 3262 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1486) 1486 TOTAL SCORE: 7153 Bonus ------- High Alert Combat Kills 286 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 87/100 System Corruption 19% Temperature Cool (12) Movement Hovering (112) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ High-capacity Storage Unit Core Shielding Relay Coupler [NC] (23) Relay Coupler [Grunt] (35) > --- WEAPON (2) ------- Field Laser Katana > --- INVENTORY (20) --- Light Ion Engine Reinforced Ion Engine Light Treads Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Hacking Suite Hacking Suite Relay Coupler [Swarmer] (49) Relay Coupler [Brawler] (34) Relay Coupler [Demolisher] (19) Relay Coupler [Behemoth] (10) Particle Gun Pulse Rifle Pulse Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Shielding Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Field Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Light Treads Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Hacking Suite Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Demolisher] Particle Gun Pulse Rifle Pulse Rifle Remote Datajack Katana [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 101 | 6 9 6 11 30 39 Power 11 | 1 1 1 . 4 4 Engine 9 | 1 1 1 . 3 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 30 | 2 3 . 4 9 12 Treads 16 | . 2 . . 7 7 Leg 6 | . . . 2 2 2 Wheel 5 | 2 1 . 2 . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 34 | 1 3 3 5 11 11 Device 17 | . 1 2 2 8 4 Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware 3 | . . . . . 3 Protection 10 | . 1 1 1 3 4 Artifact . | . . . . . . Weapon 26 | 2 2 2 2 6 12 Energy Gun 11 | 1 1 2 1 1 5 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 1 . . 1 3 1 Ballistic Cannon 4 | . . . . 1 3 Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 62 | . 5 4 1 27 25 Power 10 | . 1 1 . 4 4 Propulsion 17 | . 2 . . 6 9 Utility 20 | . 1 1 1 11 6 Weapon 15 | . 1 2 . 6 6 Highest Loss Streak 8 | . 3 3 1 8 8 To Critical Strikes 2 | . . . . 2 . Average Slot Usage (%) 91 | . 96 98 98 86 90 Engine 8 | . 14 14 11 6 8 Treads 14 | . 17 28 2 7 17 Leg 7 | . . . 10 19 3 Wheel 1 | . 8 . 9 . . Hover 1 | . . . . . 3 Device 11 | . 1 6 19 11 11 Storage 9 | . 14 14 11 9 9 Processor 1 | . . . 1 7 . Protection 12 | . 10 7 11 6 16 Energy Gun 8 | . 12 26 11 2 7 Energy Cannon 2 | . . . . . 3 Ballistic Gun 6 | . 14 . 10 13 1 Ballistic Cannon 2 | . . . . 1 4 Naked Turns . | . . . . . . Heaviest Build 93 | 11 89 88 93 62 64 Greatest Support 62 | 32 40 46 46 62 62 Greatest Overweight (x) 8 | 3 8 2 4 2 5 Average Overweight (x) 1 | . 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 Average Capacity 20 | 7 22 25 22 20 20 Most Carried 17 | 4 6 7 12 14 17 Average Carried 10 | 2 3 4 8 11 12 Final Capacity 25 | 8 25 25 20 20 20 Final Carried 16 | 4 5 6 12 14 16 Class Distribution -------------------- 68% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1880 | 258 92 55 191 524 760 Remotely . | . . . . . . Salvage Created 2808 | . 383 192 452 766 1015 Parts 160 | . 29 4 30 48 49 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 64 | . 10 5 6 17 26 Melee 1 | . . . . . 1 Guns 36 | . 8 4 5 12 7 Cannons 19 | . . 1 . 4 14 AOE 7 | . 2 . 1 1 3 Classes Destroyed 12 | . 4 . 3 4 1 Worker 1 | . . . . 1 . Builder 2 | . 1 . . 1 . Tunneler 1 | . 1 . . . . Recycler 1 | . . . 1 . . Watcher 4 | . . . 3 1 . Swarmer 10 | . 3 . . 3 4 Grunt 29 | . 7 5 3 6 8 Brawler 2 | . . . . 1 1 Duelist 5 | . . . . 1 4 Sentry 13 | . . . 3 5 5 Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Best Kill Streak 8 | . 8 1 2 5 3 Combat Bots Only 7 | . 7 1 2 5 3 Max Kills in Single Turn 3 | . 3 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 522 | . 72 45 21 164 220 Missed 126 | . 25 10 8 29 54 Damage Taken 6219 | . 588 520 175 2331 2605 Core 813 | . 152 88 15 238 320 Absorbed by Shields 5 | . . . . . 5 Redirected to Shielding 168 | . 47 29 23 4 65 Core Remaining (%) 66 | 100 . 4 96 . . Volleys Fired 301 | . 34 33 22 84 128 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 100 120 68 76 128 Shots Fired 552 | . 62 61 44 154 231 Gun 424 | . 58 57 44 138 127 Cannon 120 | . . . . 16 104 Launcher . | . . . . . . Special 8 | . 4 4 . . . Kinetic 281 | . 30 2 22 138 89 Thermal 188 | . 13 59 . 14 102 Explosive . | . . . . . . Electromagnetic 83 | . 19 . 22 2 40 Robot Hit Streak 17 | . 7 11 14 17 15 Robot Miss Streak 5 | . 5 2 2 5 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 4 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 365 | . 34 47 32 111 141 Core Hits 136 | . 21 15 14 41 45 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 9 | . 2 . . 2 5 Burn 4 | . . . . 1 3 Destroy 1 | . . . . 1 . Blast 1 | . . . . . 1 Corrupt 3 | . 2 . . . 1 Melee Attacks 22 | . . . . . 22 Impact . | . . . . . . Slashing 22 | . . . . . 22 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6782 | . 609 597 599 1939 3038 Guns 3849 | . 360 496 535 1316 1142 Cannons 1871 | . . . . 347 1524 Explosions 665 | . 231 . 46 228 160 Melee 212 | . . . . . 212 Ramming 89 | . 18 5 18 48 . Kinetic 3052 | . 134 19 246 1576 1077 Thermal 2006 | . 33 573 46 299 1055 Explosive 231 | . 231 . . . . Electromagnetic 1192 | . 193 . 289 16 694 Impact . | . . . . . . Slashing 212 | . . . . . 212 Piercing . | . . . . . . Highest Corruption 19 | . . . . 10 19 Average Corruption 10 | . . . . 2 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 126 | . . . . 9 117 Message Errors 24 | . . . . 3 21 Matter Fused 29 | . . . . . 29 Heat Flow Errors 22 | . . . . 3 19 Energy Discharges 15 | . . . . 1 14 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . . 2 Data Loss (minor) 18 | . . . . 2 16 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Alerts 2 | . . . . . 2 Weapon Failures 7 | . . . . . 7 Overload Shots . | . . . . . . Overflow Damage 174 | . 20 . . 118 36 Projectiles 29 | . . . . 7 22 Explosions 145 | . 20 . . 111 14 Melee . | . . . . . . Knockbacks 14 | . . . . 3 11 Impact . | . . . . . . Kinetic 13 | . . . . 2 11 Secondary 1 | . . . . 1 . Self-Inflicted Damage 268 | . 98 . 7 163 . Shots 3 | . 1 . . 2 . Rammed 6 | . 3 1 1 1 . Targets Rammed 10 | . 3 1 2 4 . Kicked 4 | . . . 1 3 . Crushed . | . . . . . . Highest Temperature 352 | . 247 333 55 251 352 Average Temperature 80 | . 87 128 9 28 81 Received Heat Transfer 2001 | . 213 318 84 639 747 Effects 3 | . 1 1 . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . 3 . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 4068 | . 75 1275 . 459 2259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 1 2 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 1472 | . 244 219 289 282 1472 Initial 94 | . . 94 85 57 79 Average 356 | . 141 159 162 103 565 Maximum Alert Level 4 | . 1 1 1 1 4 Low Security (%) 45 | 100 52 90 71 97 11 Level 1 24 | . 47 9 28 2 30 Level 2 15 | . . . . . 29 Level 3 8 | . . . . . 17 Level 4 5 | . . . . . 11 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 1 6 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 6 | . . . 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 13 6 10 26 27 Peak Tracking Total 5 | . 4 2 2 5 4 Tactical Retreats 4 | . . 1 1 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 9 | . 1 . . 2 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 8 | . 1 . . 4 3 Max in Single Turn 3 | . 1 . . 3 1 Garrison Relay 3 | . . . . . 3 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 8 | . . . 2 3 3 Terminals 5 | . . . 1 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . . . 6 8 8 Successful 9 | . . . 3 5 1 Failed 13 | . . . 3 3 7 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 15 | . . . 5 2 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . . 3 . Garrison Access 3 | . . . . 3 . Terminal Hacks 4 | . . . 2 1 1 Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 1 2 3 Full Trace Events 5 | . . . 1 2 2 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 2 | . . . . . 2 Watcher Feeds 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 11 | . . . . . 11 Machine Destruction 11 | . . . . . 11 Attached 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 5194 | 61 389 324 670 1047 2703 Spaces Moved 2001 | 43 129 72 305 392 1060 Core 10 | 10 . . . . . Treads 971 | . 60 72 21 80 738 Legs 507 | . . . 104 312 91 Wheels 282 | 33 69 . 180 . . Hover 231 | . . . . . 231 Flight . | . . . . . . Fastest Speed 50 | 50 90 240 115 155 112 Average Speed 197 | 111 206 284 187 178 204 Slowest Speed 450 | 200 320 320 450 270 380 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 26 17 20 34 90 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . 4 . . . . Terrain Destroyed 58 | . 25 . 5 24 4 Melee . | . . . . . . Projectile 5 | . 4 . . 1 . AOE 53 | . 21 . 5 23 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2647 | 52 184 121 369 597 1324 Wait 96 | . . 5 . 68 23 Move 1997 | 42 128 71 304 392 1060 Hop . | . . . . . . Pick Up 60 | 4 6 3 12 15 20 Fast Attach 50 | 6 3 2 7 15 17 Attach 43 | . 4 4 4 15 16 Detach 18 | . 1 2 8 3 4 Swap 8 | . 2 . . . 6 Drop 19 | . 3 . 10 1 5 Fire 301 | . 34 33 22 84 128 Melee 22 | . . . . . 22 Ram 2 | . 1 . 1 . . Kick 4 | . . . 1 3 . Crush 4 | . 2 1 . 1 . Escape Stasis 23 | . . . . . 23 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 131 | -10/Materials | Discovered new exit (range 10) 202 | -10/Materials | Lost 3 parts (1p1n1u) 205 | -10/Materials | Core integrity fell below 50% 225 | -10/Materials | Destroyed 7 combat bots 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Entered Mines 498 | -10/Mines | Lost 3 parts (1u2w) 570 | -10/Mines | Core integrity fell below 20% 751 | -10/Mines | Discovered new exit (range 5) 775 | -10/Mines | Entered Materials 775 | -9/Materials | Evolved 2 slots: Utility x2 960 | -9/Materials | Discovered new exit (range 15) 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -8/Materials | Lost 5 parts (1p3u1w) 1835 | -8/Materials | Lost 4 parts (1p2u1w) 1907 | -8/Materials | Lost 4 parts (1n1u2w) 2154 | -8/Materials | Build established: Scavenger-Mutant 2221 | -8/Materials | Garrison activated, responded to threat 2282 | -8/Materials | Lost 5 parts (1p2n2u) 2356 | -8/Materials | System corruption reached 10% 2386 | -8/Materials | Lost 8 parts (1p2n3u2w) 2492 | -8/Materials | Identified exit to Garrison 2492 | -8/Materials | Entered Garrison 2590 | -8/Garrison | Triggered checkpoint 2750 | -8/Garrison | Triggered checkpoint 2910 | -8/Garrison | Discovered new exit (range 10) 3038 | -8/Garrison | Triggered checkpoint 3316 | -8/Garrison | Triggered checkpoint 3514 | -8/Garrison | Discovered new exit (range 5) 3671 | -8/Garrison | Core integrity fell below 50% 3734 | -8/Garrison | Lost 8 parts (4n2u2w) 3810 | -8/Garrison | Triggered checkpoint 3956 | -8/Garrison | Triggered checkpoint 4181 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4345 | -8/Garrison | Discovered new exit (range 12) 4379 | -8/Garrison | Installed Relay Interface Framework 4424 | -8/Garrison | Triggered checkpoint 4599 | -8/Garrison | Core integrity fell below 20% 4601 | -8/Garrison | Phase Generator disabled 4631 | -8/Garrison | Garrison Relay disabled 4632 | -8/Garrison | Lost 3 parts (1p1n1w) 4778 | -8/Garrison | Lost 4 parts (1p1n2u) 4953 | -8/Garrison | Garrison Relay disabled 5080 | -8/Garrison | Garrison Relay disabled 5166 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5195 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- relay unit. 05085_ Acquired Relay Coupler [Demolisher]. 05089_ Acquired Relay Coupler [Behemoth]. 05095_ System corrupted: Matter fused (-9). 05113_ System corrupted: Component data lost. 05116_ Detecting nearby RIF Installer. 05138_ System corrupted: Energy discharge (-37). 05163_ Y-45 Defender springs to life. Initiating installation procedure... 05166_ Expanded RIF knowledge: Watcher Feeds. 05174_ Hvy. Assault Rifle destroyed. 05175_ System corrupted: Component data lost. 05177_ Imp. Heat Sink destroyed. 05189_ Critical hit (Burn: +37). 05192_ ALERT: Garrison interior compromised. 05192_ Y-45 Defender destroyed. 05192_ Lgt. Ion Engine destroyed. 05194_ Y-45 Defender suffers critical hit (Burn). 05195_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????###?????????????##????? | | ??????????????????????????# #?????????????"#????? | | ??????????????????????##### #????????#####"#####? | | ??????????????????????#"""" ########## """""#? | | ??????????????????????#"@%Y " "#? | | ??????????????????????#"""" ########## "#? | | ??????????????????????##### ## ### " "#? | | ??????????????????????????# ## < " """ ""#? | | ??????????????????????????#### ### " #? | | ?????????????????????????????### #?# #? | | ???????????????????????????????# #?# #? | | ???????????????????????????????# #?# #? | | ???????????????????????????????# #?##### #####? | | ???????????????????????????????# #?????# #????? | | ???????????????????????????????# #?????# #????? | | ???????????????????????????????# #?????# #????? | | ???????????????????????????????# #?????# #????? | | ???????????????????????????????# #?????# #????? | | ???????????????????????????????# #?????# #????? | | ???????????????????????????????# #?????# #????? | | ???????????????????????????????# #?????# #????? | | ???????????????????????????????# #?##?## #????? | | ???????????????????????????????# ### ? # #????? | | ???????????????????????????????# ## # # #????? | | ???????????????????????????????# # # #????? | | ???????????????????????????????# #? ## #????? | | ?????????????????#######???????# #?? # #????? | | ?????????????????# " ""#???????# #??# ## #????? | | ????????????????###!!!########## #### ## ####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 42 Recoil Reduction 3 Particle Charging 15 Relay Coupler Types 2 Relay Coupler Value 58 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormLatentMicrothruster Manual? 0 Play Time 00:34:02 Cumulative 29.3 hours Start 2024.07.08 @ 01:44:47 End 2024.07.08 @ 02:17:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f7afbc0-ab0a-4a78-9d35-d2c3b71f3a0f