Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 11:24:36 Player: Shimmyarah Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (826) 826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1391 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 147/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads Compact Wheel > --- UTILITY (2) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Humpback Structural Scanner Scrap Shield Subdweller Laser Subdweller Beam Cannon Heavy Battle Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Subdweller Machine Gun Subdweller Shrapnel Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Humpback Structural Scanner Scrap Shield Subdweller Laser Subdweller Beam Cannon Heavy Battle Rifle Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 2 18 12 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 7 | 1 6 . Treads 4 | . 4 . Leg . | . . . Wheel 3 | 1 2 . Hover . | . . . Flight . | . . . Utility 9 | 1 4 4 Device 8 | 1 3 4 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | . 6 6 Energy Gun 3 | . 3 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon 2 | . 1 1 Launcher 3 | . . 3 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 4 | . 1 3 Propulsion . | . . . Utility 3 | . 1 2 Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 12 | . 12 13 Treads 18 | . 20 14 Leg 1 | . 1 . Wheel 8 | . 5 14 Device 13 | . 13 13 Storage 14 | . 14 14 Energy Gun 11 | . 15 . Ballistic Gun 2 | . . 6 Ballistic Cannon 5 | . 5 6 Launcher 4 | . . 12 Special Weapon 4 | . 6 . Peak Build Rating 16 | 8 12 16 Average Rating 10 | 6 9 12 On Entrance 8 | 6 8 11 Naked Turns . | . . . Heaviest Build 38 | 12 31 38 Greatest Support 40 | 20 40 16 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 15 | 8 15 15 Average Carried 12 | 6 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 913 | 210 269 434 Remotely . | . . . Salvage Created 825 | 164 457 204 Parts 67 | 14 30 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 9 12 Guns 7 | . 7 . Cannons 4 | . 2 2 AOE 10 | . . 10 Classes Destroyed 10 | 2 8 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Subdweller 11 | . 1 10 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 95 | . 65 30 Missed 22 | . 12 10 Damage Taken 1352 | . 678 674 Core 283 | . 134 149 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 92 | 13 46 33 Largest 2 | 2 2 2 Hottest 140 | 90 140 115 Shots Fired 167 | 25 85 57 Gun 102 | 25 70 7 Cannon 24 | . 5 19 Launcher 31 | . . 31 Special 10 | . 10 . Kinetic 35 | . 5 30 Thermal 107 | 25 80 2 Explosive 25 | . . 25 Electromagnetic . | . . . Robot Hit Streak 16 | 4 16 10 Robot Miss Streak 4 | 3 4 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 90 | 16 56 18 Core Hits 53 | 6 27 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 3 | 1 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2341 | 202 671 1468 Guns 784 | 202 542 40 Cannons 236 | . 53 183 Explosions 1245 | . . 1245 Melee . | . . . Ramming . | . . . Kinetic 691 | . 53 638 Thermal 871 | 202 618 51 Explosive 779 | . . 779 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 36 | . 20 16 Message Errors 13 | . 4 9 Matter Fused 7 | . 3 4 Heat Flow Errors 7 | . 5 2 Energy Discharges 3 | . 3 . Data Loss (major) 1 | . 1 . Misfires 3 | . 2 1 Alerts 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 27 | . . 27 Projectiles . | . . . Explosions 27 | . . 27 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 27 | . . 27 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 438 | 240 438 196 Average Temperature 124 | 109 129 69 Received Heat Transfer 318 | . 177 141 Effects 8 | 2 6 . Shutdowns 2 | . 2 . Energy Bleed 3 | 2 1 . Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 2925 | 607 2244 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 146 | 25 146 . Initial 16 | . 16 . Average 37 | 16 38 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 21 10 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 18 | . 18 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 10 | . 10 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Retrieve Components 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 13 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 4 | . 4 . Monitor 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3181 | 115 2066 1000 Spaces Moved 2030 | 32 1272 726 Core . | . . . Treads 623 | . 623 . Legs 20 | 20 . . Wheels 1387 | 12 649 726 Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 100 115 Average Speed 134 | 112 142 121 Slowest Speed 240 | 120 240 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 50 | 3 96 52 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 11 | . . 11 Spaces Dug . | . . . Terrain Destroyed 130 | . . 130 Melee . | . . . Projectile . | . . . AOE 130 | . . 130 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2316 | 85 1444 787 Wait 73 | 34 38 1 Move 2027 | 31 1271 725 Hop . | . . . Pick Up 52 | 4 40 8 Fast Attach 1 | . . 1 Attach 10 | 1 5 4 Detach . | . . . Swap 21 | 1 13 7 Drop 40 | 1 31 8 Fire 92 | 13 46 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 2) 116 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 716 | -10/Materials | Derelicts attacked the area 821 | -10/Materials | Discovered new exit (range 10) 1021 | -10/Materials | Discovered new exit (range 7) 1091 | -10/Materials | Discovered new exit (range 16) 1203 | -10/Materials | Lost 3 parts (1u2w) 1346 | -10/Materials | Core integrity fell below 50% 1372 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Learned Storage trap positions 1683 | -10/Materials | Learned 4 Recycling zone layouts 1726 | -10/Materials | Learned location of 1 exit from Recycling 1760 | -10/Materials | Learned location of Subcaves (-10) 1821 | -10/Materials | Learned 4 Recycling zone layouts 1864 | -10/Materials | Learned Storage stockpile data 1916 | -10/Materials | Learned 4 Recycling zone layouts 1979 | -10/Materials | Learned Storage security intel 2167 | -10/Materials | Discovered new exit (range 8) 2182 | -10/Materials | Entered Subcaves 2185 | -10/Subcaves | Learned location of 1 exit from Materials 2368 | -10/Subcaves | Discovered new exit (range 5) 2407 | -10/Subcaves | Ambushed by Subdweller buried in earth 2529 | -10/Subcaves | Discovered new exit (range 8) 2563 | -10/Subcaves | Disturbed a concealed Subdweller 2709 | -10/Subcaves | Disturbed a concealed Subdweller 3105 | -10/Subcaves | Core integrity fell below 20% 3163 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3182 | -10/Subcaves | Crushed by falling debris 3182 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 02871_ System corrupted: Matter fused (-5). 02976_ System corrupted: Heat flow error (+236). 03014_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 03014_ System corrupted: Sub. Machine Gun misfires. 03050_ &EZHO7K9SPPE ELD|YM4UEG8X:KRD7 03103_ System corrupted: Matter fused (-9). 03108_ Imp. Terrain Scanner destroyed. 03109_ OM-ZNF(R) destroyed. 03116_ Lgt. Ion Engine destroyed. 03118_ Destroyed Scrap Shield. 03118_ SB-RYJ(R) destroyed. 03136_ WB-H2A(u) builds Twisted Machinery. A swath of the cavern ceiling suddenly collapses. 03182_ The unstable cave ceiling collapses. 03182_ Crushed by falling debris. 03182_ Mak. Power Source destroyed. 03182_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????# ??????????????? | | ??????????????????????????????? ##?????????????? | | ???????????????? ?????????? ### "??????????????? | | ??????????????? ???????? ##"""""??????????????? | | ???????#??????? ?###???"""# """"#??????????????? | | ?#?????????????# ?# #?##""""""" #??????????????? | | ??????????????## ## ### #""###??????????????? | | ??????????????# ## #?#"##"##?????????????? | | ??????????????# "" #??#" ""##????????????? | | ?##########??## "" #####"##""#????????????? | | ## ?? ?## # #### ###"####????????????? | | # #???# ## ##; #;; ###"#???????????????? | | #????# # @ #"###??????????????? | | # #????# #?# #; ; #??????????????? | | # #????# ### #??????????????? | | #??### ## #??????????????? | | #### ##??????????????? | | ## ###???????????????? | | #### #?????????????????? | | #?#### ## #?????????????????? | | ###### ## ##?????????????????? | | ## ### ##??????????????????? | | #?## #??????????????????? | | # ## #??# ##### ###??????????????????? | | #### ###### ##??# ##???###????????????????????? | | ???###????####???#####???????????????????????????? | | ?????????????????????#???????????????????????????? | | ???#?????????????????????????????????????????????? | | #????????????#???????????????????????????????????? | | ????#??????????#?????????????????????????????????? | | ??#???????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralMediumFrame Manual? 0 Play Time 00:26:43 Cumulative 87.0 hours Start 2024.12.01 @ 10:58:00 End 2024.12.01 @ 11:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56a9e517-0974-45fd-a289-5b52cd70f0e0